-
Posts
2244 -
Joined
-
Last visited
-
Days Won
3
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by cranebump
-
In general, I like the Content on the red side much better than blue side, but some of that is due to less familiarity with red side. I agree with the issue involving having to run paper missions and banks. Although, when I think about it, hitting a bank would seem to be a bad guy thing to do. It’s been a long while since I dedicated myself to running a character all the way up from one to 50 over there. Maybe I will make that my next goal. I echo the idea that starting read and then converting to rogue or vigilante seems more organic when you start villain. To address the questions put forth in the thread, I would say I spend probably less than one percent running anything red, and that is usually when someone has a task force. I do enjoy the atmosphere. Even just navigating the various areas seems more interesting than running around in paragon city.
-
What additions to the AE would we like to see? (Within reason!)
cranebump replied to Darmian's topic in Mission Architect
Yep. Give us that, plus the ability to link maps within missions, and there's suddenly a lot of drama we can create. I don't know if I mentioned this, but just being able to permanently place objectives would solve most of my time sucking aspects of mission prep. -
My main is an vigilante AR/TA Blaster. You bet your ass I'm digging the wider arc. I'm shooting things I can't even see, man.:-)
-
This is the part I'm most curious about. I know Nem has his simulacrums, but the Rikti? Where are these "aliens among us?" Is there a story arc that covers this angle? We have the Lost being transformed into Rikti, but is this who they're referring to? I feel consistency with the Lore ought to be standard for something like this. If it alludes to lore, then we have an in game explanation for it. I'm guessing here is one for the billboard, though I don't know what it is for sure. As for how offensive it may be, I find it rather tame. Among other things, Paragon City has pseudo-Nazis, occultists and demon-worshippers. We have the Malta Group. For all I know, they're the ones who paid for the billboards. (though I think it has to be a nemesis plot)
-
Well, I did say we fight some douche bags in the guise of superheroes. I guess the villains get the rest.:-) (Tbh, I miss States in the active game).
-
Well, first the amended version of this person's formula: it should be "Max Team + Max Difficulty = Max XP MINUS DEBT MINUS FRUSTRATION LEVEL MINUS DISREGARD FOR YOUR TEAMMATES MINUS LACK OF UNDERSTSANDING THERE'S A DIFFERENCE BETWEEN LVL 10 AND LVL 50=one craptastic idea. Can't blame you for bailing on that one.
-
This is a fictional world. There are fictional douche bags in it (some of which we beat up, while being fictional superheroes).
-
TerroirNoir's "Cable Channel of AE!" Reviews. Part 2.
cranebump replied to TerroirNoir2's topic in Mission Architect
Too late for that.:-) (desc of Angevin as a maniac=:-D) -
So imagine our Devs decided to go for CoH 2...
cranebump replied to Scarlet Shocker's topic in General Discussion
I’d say that’s accurate, insofar as, for some folks “the greater good” is themselves. -
So imagine our Devs decided to go for CoH 2...
cranebump replied to Scarlet Shocker's topic in General Discussion
Agreed. Outside the nature of actual powers, the origin story is a window into the character's drives, motivations and, er...character, if you will.:-) There's a difference between a scientific accident (blinding you as a child) and your X-Gene kicked in while in high school. -
Not necessarily "clever," but memorable: in a Katie Hannon PUG the other day, had a teammate wearing CoT Agony Mage costume who was called (fittingly) Agony Mage. Reflexively flinched every time I saw them.:-)
-
What additions to the AE would we like to see? (Within reason!)
cranebump replied to Darmian's topic in Mission Architect
Good idea. I just reran FL's Nocturne mish, which features sewer map, then you exit into an FL outdoor map to destroy sub, take on the boss. -
Yup. I slotted all my KB to KD for my AR/TA main. Much. Better for teams, though I wonder how things would fly sometimes.:-)
-
Officially Unofficial Weekly Discussion #25: Animations
cranebump replied to SeraphimKensai's topic in General Discussion
Eye of the storm. If you miss, it’s still cool break dancing. I REALLY do not like the big psi-fist thungs. -
Not the same sit as Snark, but ran on a story mish team yesterday. Leader was very deliberate about instructions: Stay together. We clear all mobs. Don't enter before everyone's ready. This was consistent throughout all mishes. And it was VERY important we follow to the letter. EX: Two peeps go in before everyone else. Leader: Why are they inside? They come out, apologize for their great sin, etc. etc. On we go. About story mish #3, we're clearing mobs on the parking lot map (so old-school farm grindy...). We knock out what looked like all of it, so I buzz over to the parking lot to examine the upper level, report back. While I'm doing this, the rest of group finds a couple groups we missed. I report about the parking lot: Couple mobs here, then head back to help with the mobs they're on. Leader's reply to my report: I said we were finishing there. I'm thinking, Well, fuck me. Our lord and savior spoke and I missed it. (I'm STILL wishing I had sent that in team chat, but I thought better of it, bc hypocrisy, not worth it, etc.) Stayed with group till mish was done, then bolted. Thing is, I'm pretty sure I've run with this I done tol' you once! mannerless douche bag before. Shame on me for not recognizing you, asshole.:-/
-
Gold Side Resistance Arc "Spirals: Part One."
cranebump replied to Darmian's topic in Mission Architect
Okay, so just ran this, with @Darmian present (to watch my green bar go eeeee-rrrrr several times). It's a 10 out of 5. Has all the hallmarks of a Darm Arc: lore dive, extensive mission briefs, plenty of clues, great flavor text, and challenging encounters. Bosses were especially tough in some cases (though I ain't sayin' why - you can all get your ass paddled to find out). And it's only part 1! Really, really, really well done (as per the uzh). -
Ah. I see. Well, I don't know who is the minority now, but I assumed people don't care much one way or the other, in only because I just haven't seen much discussion/complaint about sound on the boards. I also did not notice any of the sound nerfs, personally. I guess other people did, which is why sounds are the way they are in the game now. I can't imagine it getting switched back if there, indeed, was a great outcry against the stacked sounds, as you more or less wrote there was.
-
Let's assume I don't want to run your mods (and that I don't run mods, in general), and that I don't really pay much attention to the sound (I do have a volume knob I can use, after all). Let's also assume you're in the minority when it comes to the importance of sound in your game experience. Is it possible to offer a mod that restores the type of sound you want, allowing it to serve said minority, without making everyone else (i.e., the majority) have to DL a mod to not have the stacked sounds? In other words, can we assume most of us are happy with the default mode, and provide a service for those who want more, rather than forcing "more" as a default, and forcing most of us to have to DL your mod?
-
On the one hand, this tells me everything I need to know. On the other hand, I have no idea what to expect.:-) But, seriously, is this a typical story arc? Or should I be worried by the term Trial in the title? Oh, I'll likely play it, either way. Esp. with this full-page add in the Paragon Times.:-)
-
Gold Side Resistance Arc "Spirals: Part One."
cranebump replied to Darmian's topic in Mission Architect
Did I not say he couldn't be trusted? HEED THE WARNING, PEOPLE!:-) -
I thought the term referred to "riding to someone's rescue" when they they didn't ask for your help in the first place (because you're assuming they're incapable, but I'm the hero of my own story, I don't need to be saved, etc.). Gets a bit confusing at times, because being nice to people used to be just "good manners." Now we're all questioning each other's agendas and intentions.* *Thankfully, the doors at Wal-Mart are automatic, so there's no need to hold them open for anybody.:-)
-
Gold Side Resistance Arc "Spirals: Part One."
cranebump replied to Darmian's topic in Mission Architect
I'll be taking in a 50. An incarnate. Probably a tank. Because you can't be trusted, you bastard.:-) -
A collapse in the market also lowers the game playability
cranebump replied to Diantane's topic in General Discussion
Yep. That's usually how I start a new character (though I just do AP and Echo:GC, once someone drops an Ouro portal). If you're just playing basic story arcs into the 30s, as the OP said they did, you should be able to do this same conversion (along with crafting/selling recipes and other valuable salvage [Prismatic Aether, for instance]) all through those levels, and have plenty of $$ to slot SO's/IO's (albeit not so much with sets, attuned or otherwise).