Jump to content

GM Miss

Retired Lead Game Master
  • Posts

    540
  • Joined

  • Last visited

Posts posted by GM Miss

  1. Hey guys! Now this month was one of our more complicated ones but you guys had some really awesome ideas! 😄 Check the imgur link at the bottom of the shard winner lists to see all the finalists and shard photos! 

     

    🏆Overall winner: Pineapple Sam 🏆

    1923481010_screenshot_201010-16-21-39-JoshAlexander.jpg.8be4354ae01cb07b1b31421d11abc25d.jpg

     

    Excelsior:

    Finalists: Hard'Candy, Butter Pecan, Grape Juice & GhostPepper

    Winner: Pineapple Sam

     

    Everlasting:

    Finalists: Detective Oscar, Julius Caesar Salad, Grape Drank & ABC Gum

    Winner: Ice Cream Sundroid

     

    Torchbearer:

    Finalists: Steak Tartare, Soda Dispenser, Sergeant Watermelon & Green Bean Casserolea

    Winner: Cajun Rotisserie

     

    Indomitable:

    Finalists: Beef Wellington, Microwaved Chicken, Coffee Ring, Szedish Cheph

    Winner: Meat is Moo-rder

     

    Reunion:

    Finalists: Relish-Me Burger, Orange Juicer, Hardcore Corn & Carbonated Beverage

    Winner: Apple Crisp n Cream

     

    Contact me on discord for questions. Miss#1337!

     

    If you are a winner I will be in touch with you within 24 hours, if you don't see a global invite from me - Message me here, on discord or in game @GM Miss

    Here is the 📷 Imgur Link 📸 to all our pictures from the event! If you have any you would like to share: Add them here or on our discord in your shard channel!

     

    If you missed our fun - stay tuned for more events just like this one (and more) right here! 

     

    🎉Vote on GM costumes of the same theme (Food and Drink)!🎉

    (The poll will close on the 24th of October)

     

    Costume 1

    0_Drink_Korvin.png.f615be72133f9900266be898cda0cbc1.png

    Costume 2

    screenshot_201009-16-46-02.jpg.9d3c8fe6c63f4f61e4024261c9d12a20.jpg

    Costume 3

    1163381623_unknown(4).thumb.png.0e30819f68de815d41f3bfa86b745a51.png

    Costume 4

    317100542_unknown(3).thumb.png.2aa59b014c675e9d6e933e6a44a3e995.png

    Costume 5

    screenshot_201004-10-39-30.jpg.60f8d7418b0a0e88afc2617ab864b869.jpg

    Costume 6

    e5eb17d1414098677474c8f7da6bc9bd-jpg.jpg.0644705b2dc5915358c65efd325e390d.jpg

    Costume 7

    food_contest.png.128ef0b82ba20da71d7b685a3a61fe15.png

    Costume 8

    768039440_unknown(2).png.f1ab561092af2aadb2e255e7ed7256de.png

    Costume 9

    Cpt_Carrot.thumb.jpg.6201b4dd80b2060bcbf8bb7022072e57.jpg

    Costume 10

    2cfd81c4f81a767917c1665d912d5754.png.7083daef884e9ca7c14dc2112d435113.png

    Costume 11

    567234175_unknown(1).thumb.png.7cdce64e1f3bb3af81f74de947c53194.png

    Costume 12

    SPOILER_unknown.thumb.png.6b8c9202157b4161e57032afc87fa6b8.png

    Costume 13

    unknown.png.3bf05d34aefdbc8c29ea813489bdc04b.png

    Costume 14

    GM_GoodNyght_-_Candy_Corn.jpg.05b984f7c4b3b81d8315bf9c5c637939.jpg

    Costume 15

    4c8c1942d802aa7de5d70dc0a9b4a345.thumb.png.64fe8bbb21778d8d26b03edb2c63ca0a.png

     

    🏆Here is the winner of our last GM CC: Magic Theme - GM Jimmy!🏆

    1361644339_unknown(5).thumb.png.5edce95165673bb73e5735abd7149575.png

    • Like 2
  2. Hey guys! Last week we talked about Regeneration! 

     

    Weekly discussion 72 Week 10/11/20-10/17/20
    YOU VOTED: Let's build our own Pool Powers!

     

    Things to think about:
    >Work by yourself or in a team! 
    >Make sure to give all the details you can! List powers, animations, numbers, etc! 
    >Think about balance and not making it to over or under powered.
    >What pool powers would you like to see from Homecoming?

     

    Want to know how I formatted last time we did this with power sets?
    Check here: https://forums.homecomingservers.com/topic/22120-weekly-discussion-65-build-your-own-powerset-suggestions/
    Or here: https://forums.homecomingservers.com/topic/22387-weekly-discussion-67-suggestions-epic-pool-powers/

  3. Hi everyone! Here are the September winners.

    March Winners

    April Winners

    May Winners

    June Winners

    July Winners

    August Winners

    September Winners

     

    September 2020

     

    🏆Here is our list of winners for Top 10🏆
    1. HC_Candidate with 136,758,823 points!
    2. HC_Ura_Hero with
     96,105,286 points!
    3. HC_Count_Midnight with 90,396,628 points!
    4. HC_Malohin with  90,158,297 points!
    5. HC_Psyblade with 89,162,507 points!
    6. HC_CptGreedle with 85,225,598 points!
    7. HC_Some_Girl with 66,570,896 points!
    8. HC_Super_Sloth with 65,637,082 points!
    9. HC_Icee_Bear with 65,019,309 points!
    10. HC_CodeJunkie with 64,782,588 points!

    Here is our list of random winners with 
    at least 5 work units! 

     

    HC_Dulkor
    HC_Nemesis_Ren
    HC_TheGuuch
    HC_Kreist_Banger
    HC_Thunderbolt
    HC_MYCROFTXXX
    HC_Dahle
    HC_Gigamethius
    HC_ZXY-Kitten
    HC_Redback

     

    Here is our list of random winners with at least 1 work unit! 

     

    HC_Mrityu
    HC_Anarchtica
    HC_Red_Teufel
    HC_Vaye
    HC_Black_Light
    HC_Count_Midnight
    HC_Ladyluck
    HC_AllTheHenchlings
    HC_Star_Ranger4
    HC_Icecomet

     

    See you guys next month for more prizes! 

     

    >> Check costumes out here! <<
    !! All winners please send me a pm with the costume you would like (it's account wide and will be located in the P2W vendor), thank you !! 

    !! Merits in the mail soon - located under character items !!

    • Like 1
  4. On 9/19/2020 at 11:02 PM, Sorrison said:

    I am new to the Tanker AT. I am looking to make a Tanker that can do all content. (Not Solo) I am okay with grouping.

    I am looking for something that will take a lot of damage and not have to worry but can group up mobs for my team. 

    I want to avoid Fire and Bio, as I have a Fire Brute and a Bio/TW Scrapper. Any suggestions for decent Power Combos?

    I have leveled every tank armor (a few of them twice and even thrice!) and tank melee to 50. 

    Super tanky:
    Rad/Rad - Good survivability with a super heal from your secondary if you time it right. 
    Dark Armor is very tanky at end levels but can be endurance consuming, so you can pick a secondary to balance that out like Dark or Staff
    Elec/Elec - High survive and high dmg once you hit 38, with some soft control thrown in.

    Decent tanky: You can tank anything, some AVs might spike you a little
    WP/BS (or any weapon pretty much) - You can survive almost anything and your damage is great.
    Ice/Elec/SS/Ice - Soft control to help with any squishy tendencies

    Granite is overrated unless you have a friend that wants to run a kin with you, although ive seen some good +speed builds around to combat their butts always being 100yds behind everyone else. 

    Enjoy! 

    • Like 1
  5. On 9/27/2020 at 1:17 PM, LordTenma said:

    I play mainly support type characters, ya know Defenders, Controllers. But when one hits incarnate and there's non sup-port classes, popping rezzes, barriers, heals and pretty much decimating everything before I can get hold one off....makes a bloke feel useless. Like, "Why am I even here"

    Anyone else ever feel like that?

    My friend I play with only places support. At higher levels he feels like most people don't need him so we tend to enjoy leveling and doing lower content. Once we were in a group where a level 50 empathy def asked to join. I reminded them it was a level 30ish team and they mentioned they only team with lower teams because they feel more needed and I thought that was kinda cool. 

    • Like 1
  6. Hey guys! Last week we built our own patron/Mentor Pools! Check this thread on our forums: to see the suggestions from last week and from all of our previous discussions too!

     

    Weekly discussion 70 Week 9/27/20-10/03/20:

    YOU VOTED: Let's talk about more T9s: this week is Controller/Dominator T9s!

     

    Things to think about:

    >Check out powers here: https://hcwiki.cityofheroes.dev/wiki/Primary_Power_Sets

    >How do the pets compare to one another?

    >Are they over powered or underpowered?

    >What would you change and what do you love? w
    Let's Chat 😄

     

    • Haha 1
  7. This information was way too much for one spoiler in our thread, so just like our build your own powerset post and build your Epic Pool Powers - I'm posting our weekly findings here and will link it to the suggestion thread that is pinned. 

     

    *Note most of these were copied directly from players - so please excuse the spelling errors. 😄

     

    Here is a link to the forum thread for the weekly discussion

     

    Popular Ideas Without Extra Info:

    • Dr. Aeon
    • Ms Liberty
    • Police
    • Praetorian

     

    Full Villain (Patron):

    Nemesis by @Megawatt

    Spoiler

    1: Carbine shot: a single shot from a nemesis carbine
    2: Chokeing Steam bomb: a grenade that lowers accuracy some and possibly stuns
    3: Carbine Burst: a ranged burst attack from a nemesis Carbine, possibly works as a cone?
    4: Summon Jaeger: Summons a Jaeger bot to serve you for a short time before it departs to other fiendish plans with a 'HAIL LORD NEMISIS!'
    5: SURPRISE IT WAS AN AUTMATON!: a Rez, the 'you' that was defeated was inpoint of fact a clever Nemesis clockwork duplicate!

    Nemesis by @biostem

    Spoiler

     

    1. Nemesis rifle: ranged, lethal, moderate DoT.

     

    2. War Hulk serum: self HoT, +dmg res all.

     

    3. Jaeger Mine:  You summon an unstable Jaeger, which charges the targeted enemy and explodes on contact, dealing moderate damage in an area.

     

    4. Summon Jaegers:  You summon 2 standard Jaeger drones, which attack distant enemies with their light machine guns, nearby enemies with an in-built mace, and explode on death, dealing moderate damage.

     

    5. Fake [Character name]!  This would be a self-resurrect power with a twist - upon defeat, you can activate this power to replace your defeated self with a Fake Nemesis, while you reawaken a short distance away.  The Fake Nemesis is only temporary, but generates a large amount of aggro while it's there.

     

    Rularuu - Unlock by doing Shadow Shard TF's by @Darkneblade

    Spoiler

     

    Tier 1 (Watcher): Optic Blast (Ranged, Energy) Foe -Speed, -Recharge, -Defense
    Tier 1 (Wisp) : Mental Blast Ranged Psionic, Foe -Recharge
    Tier 1 (Natterling) : Scatter Shards Ranged, Moderate Damage, Lethal
    Tier 1 (Brute) : Energy Blast, Ranged Energy, Foe Knockback


    Tier 2 (Watcher) : Paralytic Gaze (Ranged) Hold
    Tier 2 :(Wisp) : Subdue Ranged Psionic, Foe Immobilize
    Tier 2 : (Natterling) : Sinew (Ranged) Hold
    Tier 2 : (Brute) : Energy Salvo (Ranged, Energy) Targeted Area of Effect, Foe Knockback


    Tier 3 : Rularuu Affinity: Toggle +Special : Different powers with different rularuu forms


    Tier 4 : (Watcher) : Quill Blast Cone Lethal, Med Damage, Knockback
    Tier 4 : (Wisp) : Psychic Scream Cone Psionic, Foe -Recharge
    Tier 4 : (Natterling) : Shard Explosion, PBAoE Moderate Lethal Damage. -Res 


    Tier 5 : (Watcher) : Summon Sentries Summon
    Tier 5 : (Wisp) : Dispersion Bubble Team AoE Toggle +Res(Special)
    Tier 5 : (Natterling) : Merge Special. (You can merge with your teammates similar to how Kheldian inherents behave)
    Tier 5 : (Brute) : Crystal of Vigor Point Blank Area of Effect, Ally +Damage

     

    Banished Pantheon - Unlock by doing the DA storyline by @ryuplaneswalker

    Spoiler

    Tier 1 - Frigid Blast
    Tier 2 - Frigid Spikes (AOE Immob, Cold/Negative dot)
    Tier 3 - Frigid Storm : Location AOE -res, -speed, Negative/Cold damage
    Tier 4 - Frigid Beam
    Tier 5 - Summon Spirit of Sorrow (spirit mask with Radiation blast attacks and Lingering Radiation)

    Hamidons Blessing - Unlocks by acquiring several DE related badges like defeats, GMs, the accolades for fully exploring the hero/villain zones by @arklide

    Spoiler

    T1-Throw Swarm: ST moderate lethal/toxic dmg DoT
    T2-Spores-ST light toxic dot hold
    T3-Tree of Life: places summon that pulses with healing
    T4-Swarm Burst: smash/lethal pbaoe
    T5-summon buds: summons 2 small hamidon buds with high base resists that attack enemies with their electrical blasts

     Made Man/Wiseguy by @Megawatt

    Spoiler

    1: Burst: a Chicago typewritter, a gift from Emil Marcone on joining the family....let 'em eat lead
    2: Cement Shoes: used to be you had to make a guy stand in a bucket, now you've got a nifty bomb thanks the Marcones tech guys (Ranged hold)
    3: Ballistic Vest: you didnt think the suits could stop bullets right ? (toggle enhanceing resistance Vs Lethal, smashing and one other)
    4: Heavy Burst: it's just more bullets (PBAOE)
    5:  Call in a favor: You can call in a Family Hitman to help you take care of business.....for a short time any way

    Demonic Presence (CoT) by @Darkneblade

    Spoiler

    1:  Scorch Melee, Fire, Damage over Time (Fire)
    2: Hellish Bolts Ranged (Cone), Moderate Damage (Negative Energy), Foe Knockback
    3:  Healing Flames Self Heal, +Resist: Disorient
    4: Chill of the Night Toggle Area of Effect (Negative), Foe -Accuracy
    5: Summon Succubus.

    Doppelganger by @Darkneblade

    Spoiler

    1: Summon Doppelganger. : Summons your doppelganger
    2: Upgrade Doppelganger : Gives doppelganger summon doppelganger ability
    3: Megaupgrade Doppelganger: Gives doppelganger's doppelganger summon doppelganger ability
    4: Sacrifice Doppelganger : Sacrifice all doppelganger to give you boost to +res +regen +recovery +damage
    5: Enemy Doppelganger : Summon doppelganger of enemies. In case of AV it is only at Boss HP

    Primordial Flame (Promentheus) by @Darkneblade

    Spoiler

    1: Primordial Blast : ST Ranged Moderate Fire Damage. -Res
    2: Primordial Breath Cone Ranged High Fire DoT -Res
    3: Primordial Protection : +Res Fire,Cold,Energy,Negative Energy. +Absorb
    4: Primordial Creation: Summon Fiery Elemental that uses just T1 T2 for attack.
    5: Primordial Burn: Location AoE (Patch) Minor Fire DoT. -Res

    Rikti (Hro'Dtohz) Melee and Ranged by @zenijos10

    Spoiler

     

    Melee Characters:
    Rikti Rifle Ranged, Energy, Foe Knockback, Disorient
    Accelerate Metabolism Ally +Speed, +Damage, +Recovery (less potent than defender version)
    Activating this power emits radiation that increases the running speed, attack speed, Endurance Recovery and Damage potential of all nearby allies. Affected Ritki Metabolism is increased so much that they become resistant to effects such as Sleep, Hold, Disorient and Immobilization. The Riktis are not protected from such effects, they just wear off faster.
    Fusion Pulse Ranged Energy, +Energy DoT, -RES (all), -Regen
    Dominate Ranged, Foe Hold
    Transponder Player can create an inter-dimensional Transponder for 60 seconds. A total of 3  Rikti soldiers(1 conscript, 1 guardian, and one Chief Mentalist (Lt))  can teleport in through this Transponder to join their allies and more will come to replace fallen soldiers while the portal is open. This power has a long recharge. The Transponder can be destroyed.  Pets will stay spawned for 5 minutes, even if the transponder is destroyed or gone.

    Ranged Characters
    Rikti Sword Melee, Energy/Lethal Foe Disorient
    Resistance Auto, Self +Resistances: Smash, Lethal, Energy, Psionic, Resist Sleep, Confuse, Fear
    Greater Rikti Sword Melee, Energy/Letha) Foe Disorient
    Paralytic Aura PBAoE, Energy, Minor Damage over Time, Foe -Recovery, -Spd, -Rech, Fear
    Transponder Player can create an inter-dimensional Transponder for 20 seconds. A total of 3 Rikti soldiers(1 conscript, 1 infantry, and one Chief Soldier (melee, Lt)  can teleport in through this Transponder to join their allies and more will come to replace fallen soldiers while the portal is open. This power has a long recharge. The Transponder can be destroyed.  Pets will stay spawned for 5 minutes, even if the transponder is destroyed or gone.

     

    Hro'Dtoz arc from @zenijos10to go along with the pool

    Spoiler

     

    New Villain Patron Arc: Hro’Dtoz

    Player must be a member of the Midnighters and Vanguard

    Hro’Dtoz has sent out word that he is willing to make a deal with any human who becomes an agent for him- word got to you.  He will grant the traitor a governorship when the Rikti rule.  In addition he will outfit them with Rikti Technology in the meantime.   The Villain never onces plans to betray the Earth, but they know a good oppurtunityy when they see one.  A good plan here would be a great way to strike a blow against the Rikti Lineage of War, get some new tech, and possibly look like a hero for the world.

    The Villain uses their Vanguard clearance and covertly steals plans needed to build the necessary technology to make contact with Hro’Dtoz.  The Villain discovers that other than Vanguard, the only known entity to possess this technology is Nemesis.  As a member of Vanguard it would be unwise to rob them, but Nemesis...  They definitely have it coming.

    Mission 1: Retrieve subspace radio command board from Nemesis
    After the player gets the item they are able to contact Hro’Dtoz on the appropriate channel.

    Hro’Dtoz does not trust the Villain. “Character Reputation: Dubious. Trustworthiness: Miniscule.”
    Hro’Dtoz makes it clear he will not trust the player unless they perform 3 treasonous tasks against Earth.
    Get him working codes to a portal and place it where he can bring in an invasion force.
    Plant a virus in the Vanguard communications array designed by Hro’Dtoz that he can activate on demand.
    Retrieve Excalibur and bring it and give them to Hro’Dtoz at the Portal.  Hro’Dtoz will not send in troops until he is sure the villain has handed over the actual Excalibur.

    Mission 2:  Defeat the Elder Fae guardians
    Hro’Dtoz has very good intelligence on Excalibur and will not be fooled by a Replica Sword, he will only accept one that matches the correct energy signature he has. Clearly he intends to give it to the Honoree in order to make the Honoree undefeatable.

    The player learns that Ms. Liberty has been working with the Midnighters so they can perform some research on Excalibur in order to free Hero One from his Rikti captors.  Using their Midnighter membership the Villain covertly accesses the files on Excalibur learning there is hope that if the Honoree holds Excalibur he may be able to mentally recover from what the Rikti did to him.   The villain believes they can now be the one to save Hero One.  An Excellent PR move that might make it easier for them to operate in Paragon City.

    After some surveillance the villain learns that Ms. Liberty lays the sword on the ground whenever she goes to visit Statesman’s grave.   The villain does not see the need to face Ms. Liberty or be seen.  Instead the villain will take a helicopter and use a high powered magnet to grab Excalibur when she sets it down.

    After returning to their base of operations, the villain is surprised to discover they have been mystically tracked by the Fae Guardians of Excalibur.  In order to keep Excalibur they must defeat the 5 Elder Guardians.

    Mission 3:  Get location map of Praetorian Portals
    The villain was right, this will be an excellent way to further their stature and strike a possibly fatal blow against the Lineage of Blood.  The Rikti are not aware of Praetorian Earth.  The villain can exploit Hro’Dtoz’s ignorance.

    The villain must break into Portal Corp to retrieve the location of Praetorian portals and several processing unit parts needed to make them work.

    Mission 4:  Defeat all Devouring Earth
    The villain learns there are currently several abandoned portals in Praetoria in areas overrun by Hamidon.  The villain will explain to Hro’Dtoz they they will set up a portal in the basement of a large building in the heart of Paragon City.  Because Hro’Dtoz thinks he is traveling to Primal Earth he will not understand the building is surrounded and infested with Devouring Earth, at least not until it is too late.

    The player must temporarily secure the large portal in Neutropolis long enough to make it appear to be Primal Earth and trick Hro’Dtoz as he looks through and performs test readings.  The rikti computer virus and invasion force will be against Hamidon controlled Praetoria and praetorian computer systems not Primal Earth’s. 

    Mission 5: Defeat the Avatar of Hamidon
    The player has succesfully cleaned up the building and reactivated power.  The portal and staging area is ready.  Just as Hro’Dtoz is preparing to enter the portal to make the deal the villain is attacked by the Avatar of Hamidon and more devouring Earth.  The player the must defeat the Avatar before Hro’Dtoz can figure out something is wrong.

    Conclusion: Hro’Dtoz and the Honoree and small contingent of soldiers come through the portal with the Honoree. Before you hand over the sword, you ask for the promised tech.  Patron Powers unlocked. You also get the badge “Intergalactic Backstabber”.  Hro’Dtoz gives the sword to the Honoree who raises it in the air triumphantly. A slight gleam is his eyes tell you something has changed in him.

    Hro’Dtoz turns towards the Honoree.  “Rikti Home world disagreements: Excalibur solves.”  Surprisingly, the Honoree turns and exits through the portal as more troops pile through. Excalibur didn’t work as the Midnighters thought and the Honoree still seems under Rikti control.

    No matter, the Lineage of War isn’t going to survive the day- they were the real problem anyway, not the Rikti as a whole.  After the last of the troops come through the villain closes the portal and opens a new one back to Paragon City.  They place a small charge on the portal device and it explodes moments after the villain leaves, stranding the Hro’Dtoz and the Rikti troops surrounded by the Devouring Earth.


    There could be a similar hero arc with C'Kelkah as the contact attempting to thwart the giving of Excalibur to Hro’Dtoz.  The player thwarts the theft, but learns from the Midnighters that it may be the key to saving Hero One.  They recruit Ms. Liberty who agrees to give Excalibur to the Honoree.  With Lady Grey’s help they set up a similar trap to the villain story.  Hro’Dtoz and his forces are stranded in Praetoria, the Honoree goes back through the portal seemingly unchanged.  C’Kelkah offers Rikti technology to the player as a reward.  Patron Powers unlocked.  The player gets the badge “The Hand of the Lake”.

     

    Rikti Patron Pools by @Zepp

    Spoiler

     

    Dra'Gon: Alien Flames Mastery

    Fire Blast

    Cauterizing Aura

    Fire Breath

    Summon Clone of Honoree

    Consume

     

    Hro'Dtohz: War Mastery

    Blade Slice

    True Grit

    Blade Swing (converted to cone)

    Summon War Rider

    Blade Drop (like The Lotus Drops, but with Rikti blade)

     

    Lk'Onik: Psionic Mastery

    Dominate

    Psionic Dispersion (like Sonic Dispersion, but +Res (all but Tox)

    Total Domination

    Summon Chief Mesmerist

    Energy Drain

     

    C'Kelkah: Tradition Mastery

    Mental Blast

    Traditional Armor (like Scorpion Shield, but Psi resistance instead of Tox)

    Mass Hypnosis

    Summon Portal (Summons a Rikti Portal for 240s or until destroyed, through which a rikti monkey spawns every 3s and a rikti minion spawns every 10s)

    Hope (like Rise of the Phoenix, but with energy animations)

     

    Rikti Magus, or U'Kon Gr'ai could also be considered.

     

    Olympus by @Troo

    Spoiler

     

    Plasma Blast (Ranged) Foe -Regeneration
    Plasma burns are hard to heal. The burns can temporarily halt target's Regeneration rate.

     

    Gas Swarm Missiles Ranged, Area of Effect, Lethal, Foe Hold
    Can launch a pack of Gas Swarm Missiles

     

    Incendiary Swarm Missiles Ranged, Area of Effect, Lethal, +Burn
    Can launch a small pack of Incendiary Swarm Missiles

     

    Resistance Toggle, Self
    Resistances

     

    Swarm Missiles Ranged, Area of Effect, Lethal, Foe Knockback
    Can launch a large pack of Incendiary Swarm Missiles

     

    Kings Spirit (Dark Nature) by @Troo

    Spoiler

     

    Scorch (Melee, Fire) Damage Over Time (Fire)
    The hands are engulfed in flames, igniting the target.

     

    Cinders Point Blank Area of Effect, Foe Hold
    Incapacitates foes around the caster by whirling Cinders around them. The targets are left helpless, choking on the soot. Recharge: Very Long.

     

    Hidden Placate or Stealth
    Can occasionally become untargetable or hide as a tree in plain sight.

     

    Embraced Darkness Toggle: +DEF(All), +Res(Immobilize, Hold, Knockback), +Perception

    Your enemies can see you but have difficulty catching you.

     

    Fire Stomp (Melee, Point Blank Area of Effect, Foe Knockback) Damage over Time (Fire)
    Set your enemies ablaze with this Fire Stomp.

     

    Praetorian Loyalist Patron Pools by @Zepp

    Spoiler

     

    Tyrant: Inexplicably Overpowered Boring Character Mastery

    Bone Smasher

    Unyielding

    Whirling Hands

    Summon Mindless Minions (like Gangwar, but with PPD Troopers)

    Unstoppable

    [Alternative - PPD style powers]

     

    Nightstar: Technological Mastery

    Energy Torrent

    Kinetic Shield

    Typhoon's Edge (uses Nightstar-like blades)

    Summon Nightstar v1.7 (summons a version of Nightstar that looks like the pre-upgrade model)

    Nova

     

    Bobcat: Wild Mastery

    Savage Strike

    Adaptive Nature (like Evolving Armor, but minimal effects)

    Rending Fury

    Summon Ocelot

    Savage Leap

     

    Diabolique: Infernal Mastery

    Siphon Power

    Sphere of Influence (like Rise to the Challenge, but with hellfire animations)

    Chill of the Night

    Summon Poltergeist

    Force Bomb

     

    IVy, Antimatter, Neuron, Battle Maiden, Black Swan, Chimera, Marauder, & Shadowhunter could also be considered.

     

    Romulus Augustus: Opposition Mastery by @Zepp

    Spoiler

     

    Push Back

    Energized Shield

    Pilum

    Summon Poltergeist

    Phalanx Fighting

     

     

    Villain Ideas (Patron):

    Lord Recluse and Red Widow by @Tyrannical

    Red Widow, Ice Mistral, Barracuda, Silver Mantis & Wretch by @Tyrannical

     

    Full Hero (Mentor):

    Five Kheldian Patron Pools by @Zepp

    Spoiler

     

    Sunstorm: Kheldian Solar Mastery [fire damage]
    Internal Refraction (like Fire Cages, but with some rainbowish particle effects)

    Sunstrike (like Cremate, but with energy fists)

    Prism (like Char, but with rainbowish particle effects)

    Summon Sun Cyst (looks like a Shadow Cyst, only orangish; every 15s for 240s summons a Bright Nova (orangish) that lasts for 30s or until defeated and has attacks converted to fire damage)

    Sunbreak (like Rise of the Phoenix, but with light flashes)

     

    Moonfire: Kheldian Lunar Mastery [cold damage]
    Lunar landing (like Frostbite, but with Freezing Rain type patch (but no rain))
    Goodnight Moon (like Flash Freeze, but with a momentary moon effect)

    Moonshot (like Block of Ice, but with Stalagmite effects)

    Summon Moon Cyst (looks like Shadow Cyst, only pale blueish; every 15s for 240s summons a Bright Nova (pale bluish) that lasts for 30s or until defeated and has attacks converted to cold damage)

    Lunar Sustenance (like Hibernate, but with different graphics)

     

    Shadowstar: Kheldian Mental Mastery [psychic damage]
    Shadow of Consciousness (like Mass Hypnosis, but with a smoky effect)

    Doubt (like Mind Probe, but with a smoky effect)

    Jungian Insight (like Dominate, but with a smoky effect)

    Summon Darkstar Cyst (looks like Shadow Cyst, only purplish; every 15s for 240s summons a Dark Nova (purplish) that lasts for 30s or until defeated and has attacks converted to psychic damage)
    Starburst (like EM Pulse, but with some shadows and it effects all targets the same as EM Pulse affects robots)

     

    Requiem: Nictus Brute Mastery [smashing damage]

    Weak Foundations (like Fissure)

    Requiem for a Dream (like Salt Crystals)

    Grasp of the Earth (like Fossilize)

    Summon World Cyst (looks like Shadow Cyst, only grayish; every 15s for 240s summons a Black Dwarf (grayish) that lasts for 30s or until defeated and has attacks converted to smashing damage)

    Homefield Advantage (like Earth's Embrace)

     

    Arakhn: Nictus Precision Mastery [lethal damage]

    Dark Embrace (like Electrified Net Arrow, but with web grenade animation and black with orange/yellow glow)

    Nictus Shards (like Caltrops, but black with orange/yellow glow)

    Relief (like Sleep Grenade, but black with orange/yellow glow)

    Summon Death Cyst (looks like Shadow Cyst, only glow is orange/yellow; every 15s for 240s summons a White Dwarf (black with orange/yellow glow) that lasts for 30s or until defeated and has attacks converted to lethal damage)

    Deadly Speed (like Vorpal Judgement, but with an orange/yellow aura on "clones")

     

    Ouroboros by @Zepp

    Spoiler

     

    Mender Silos: Temporal Mastery

    Aging Touch (added -regen effect)

    Temporal Displacement (Similar effects to Field Operative optional Gaussian blur effect - if possible)

    Distortion Field (added -regen effect, increased chance for hold)

    Summon Singularity

    Time Lord

     

    Mender Tesseract: Penumbral Mastery

    Penumbral Grasp

    Penumbral Shroud (like Shadow Fall, but range increased from 40 to 60)

    Oppressive Gloom

    Dark Servant

    Penumbral Drain (like Soul Drain, but 80% of Soul Drain effect on self and 20% of Soul Drain effect on allies withing 60)

     

    Mender Lazarus: Coronal Mastery

    Coronal Punch (like Energy Punch)

    Coronal Aura (like Shadow Fall, but Fear Resistance replaced with Stun Resistance and visual effects similar to Energy Cloak)

    Mass Ejection (like Thunder Clap, but added knockdown effect)

    Being of Light (like Phantasm only with spectrum costume pieces)

    Nova

     

    Twilight's Sun: Hope Mastery

    Bright Nova Blast (uses Gleaming Bolt animation)

    Combat Flight

    Bright Nova Detonation (KB converted to KD, uses Luminous Detonation animation)

    Summon Unbound Kheldian (similar to Unbound Nictus, but with Bright Nova powers and appropriate color shift)

    Restore Essence

     

    Praetorian Resistance Patron Pools by @Zepp

    Spoiler

     

    Vanessa DeVore: Resistance Mastery

    Telekinetic Blast

    Resistance (like DeVore's Resistance power)

    Psychic Scream

    Summon Decoys (like Phantom Army, default clones of user)

    Healing Aura

     

    Beholder: Foresight Mastery

    Will Domination

    Farsight

    Compulsion (like Static Field, but with cloud animation)

    Support (like Mass Confusion)

    Chrono Shift

     

    Hatchet: Contingency Mastery

    Single Shot

    Field Operative

    Heavy Burst

    Summon Ghoul (summons a Manslayer)

    Overcharge

     

    Jack Hammer

    Snap Shots

    Pickmeup (like Shadowmeld, but Adrenal Booster animation and +Reg, +Rec)

    Overcharged Shots

    Summon Resistance (summons Elite Resistance Officer)

    Fixadine (like Adrenal Booster)

     

    Chompie, Vagabond, & Crow could also be considered.

     

    Cimeroran Patron Pools by @Zepp

    Spoiler

     

    Imperious: Zealous Mastery

    Foot Stomp

    Hardened Position (team +res (Sm/Le)

    Hand Clap

    Summon Castrorum

    Divine Intervention (team rez)

     

    Daedalus: Archaic Mastery

    Cosmic Burst

    Metabolic Acceleration

    Choking Cloud

    Summon Assembler Prince (yup, this is where I think a good Clockwork Summon fits!)

    Nova

     

    Senator Decimus Aquila: Senatorial Mastery

    Scream

    Negotiation (like Mind over Body)

    Engaging Speech (like Sirens Song, but using clipboard emote)

    Summon Praetorian Guard (like Praefectus Castrorum, but with purple instead of red and silver instead of black)

    Outrage (like Dreadful Wail, but using frustrated emote)

     

    Midnighter Patron Pools@Zepp

    Spoiler

     

    Mercedes Sheldon: Artifact Mastery

    Wand of Might (like Blackwand, but smashing/energy damage and energy blast type effects)

    Ring of Protection (like Wedding Band)

    Shroud of Fear (like Cloak of Fear, but with Arcane Hood & Arcane High Collar Cape - overwrites certain costume options)

    Summon Living Armor

    Altar of Baal (summon an Altar, +regen, +recovery aura - destruction results in Medium Explosion)

     

    Ashley McKnight: Dark Arts Mastery

    Corruption

    Fire Shield (but with dark purple infernal fire animations)

    Brimstone (Summon Demon Prince animation but with no Demon Prince, causes a Toxic/Fire damage patch)

    Summon Midnight Squad Hermetic Master

    Usurp Strength (like Soul Drain, but with dark purple infernal fire animations and fire/toxic damage)

     

    Montague Castanella: Perception Mastery

    Future Pain

    Foresight

    Time Shift

    Summon Midnight Squad Spirit Master

    Chrono Shift

     

    Percy Winkley: Lore Mastery

    Minor Cantrip (like Arcane Bolt)

    Dumb Luck (+Def all)

    Fortuitous Accident (like Mass Levitate, but with Runes Aura animation)

    Summon Midnight Squad Force Mages (3)

    Origin of Power (AoE +Dmg, +ToHit for team)

     

    Vanguard Patron Pools by @Zepp

    Spoiler

     

    Lady Grey: Leadership Mastery

    Life Drain

    Shadow Fall

    Oppressive Gloom

    Summon Vanguard Wizard

    Blackstar

     

    Dark Watcher: Mystery Mastery

    Burning Touch (like Aging Touch, but Fire/Neg damage and infernal flames animation)

    Person in Black (like Jaunt, but 5s recharge, +def (all) for 30s (does not stack))

    Defense Aura (PBAoE, Energy, foe -End, Sleep)

    Summon Vanguard Sorcerer

    Freezing Sphere

     

    Borea: Shield Mastery

    Ki Push

    Energy Cloak

    Repulsion Bomb

    Summon Shield HVAS

    Energy Drain

     

    Gaussian: Tactical Mastery

    Cobra Strike

    Coordination (Team +Res (all but Psi))

    First Strike (like Shield Charge, but no shield)

    Summon Sword HVAS

    Never Tell Me the Odds (like Against All Odds, but click)

     

    Levantera, Serpent Drummer, Faultline, or Fusionette could also be considered.

     

     

    Hero Ideas (Mentor):

    Five Origin Mentor Arcs by @Mainframe

    "The idea here is less 'giving you powers that they have' and more 'you do a story arc working with them and you either learn or gain powers along the way'. I've included notes for each mentor as to what their hypothetical arc would be, and very broad notes on the pools you would get."

    Spoiler

     

    Blue Shield (Natural)
      Unlock Arc: a 'teaching' scenario, alternating between playing as Blue Shield through some of his past missions, and simulations, culminating in a confrontation with an enemy from his past in Kings Row.
      Powers: all pools get Superior Conditioning
        -Melee: powers focused on 'control' type abilities to force enemies to deal with, stuns, etc.  Martial Arts flavor.
        -Ranged: VEAT type Passives enhancing Accuracy and Damage, an 'armor' power, and a Build Up-esque ability.
        -Support: Mobility training (Toggle, +Def, +spd), 'super' Leadership abilities to inspire allies with (+Def for one, + Acc/Dmg for another), Power Boost-esque ability.
        -Control: Mobility Training, Tactical Thinking (toggle, grants bonus Acc/Dmg to self and allies against Controlled enemies), ST and AoE (cone?) attacks (ideally, a variety of FX allowing for pulling out a gun or throwing shuriken, or some other weapon based attacks)
    Frostfire (Mutation)
      Unlock Arc: Frostfire and (player) work to bring more of the Outcasts around to the side of the good guys.  Some history for the Outcasts, perhaps painting them as a group that started with good intentions, that then went bad.  Final fight would be against the new leader of the Outcasts, who doesn't like what Frostfire is doing.
      Powers: all pools have Biological Superiority (Passive).  Grants increased maximum HP and END.  Rather than granting new 'active' powers, Frostfire's pools are all passives, operating like much weaker versions of the Incarnate Alpha slot, as he teaches how best to get the most out of your abilities.  So the pool powers would have +Dmg, or a +Range, or +Heal effect on existing powers.

    Positron (Technology)
      Unlock Arc: Positron's arc involves the player working alongside Positron to solve the secret of some sort of strange gadget, tracking down leads and analyzing clues in his lab.  The finale AV fight would be someone like Dr. Aeon or some other technology oriented criminal, trying to bootstrap his way to even more power.
      Powers: all power sets get the We Have The Technology passive power.  It grants the character a global END Discount and Energy Damage proc.
        -Melee: gets a couple of 'Power Glove' attacks (pair of ST blasts, maybe a cone) plus a Hold (maybe based on the Praetorian cops energy nets)
        -Ranged: Defense Grid (toggle, +def, +Absorb), Disruptor Grenade (as Trick Arrow Disruption Arrow), Micro Mines (tosses out a small field of Trip Mines, low damage individually, knockdown), Flamethrower Turret (immobile pet, Acid Mortar appearance, fires cone flamethrower at enemies near it)
        -Support: Defense Grid, Flamethrower Turret, Support Drones (two temp pets, small heal targetting lowest hp ally, small laser attack), Megabot (temp pet, middling attacks, but taunts and has heavy armor)
        -Control: Defense Grid, Gun Drone (as Blaster Devices), Burst (from AR), Buckshot (from AR)
    Synapse (Science)
      Unlock Arc: the arc involves helping Synapse take down a Crey program to make the next generation of Paragon Protectors.  The finale involves taking on one of their new elite Protectors.  In the process, the character is exposed to mutagens that unlocks new powers within the character (ie, the Mentor pool).
      Powers: all pools have the Upgraded passive.  Upgraded gives a passive Resistance bonus (all resists).
        -Melee: Bioblast (ST ranged attack, toxic), Biospray (Cone, Toxic), Insidious Venom (no cost Toggle, grants a chance for Minor Toxic DoT on attacks), Paralytic Venom (ST ranged Hold + Minor Toxic DoT)
        -Ranged: Bionaut (Toggle, +S/L/Toxic Resist), Punch (Super Strength), Haymaker (Superstrength), Physical Perfection
        -Support: Bionaut, Parasitic Infestation (uses Call Swarm FX, minor DoT but also a Minor HoT for the player while the DoT is active), Parasite Armor (toggle, places a damage aura on target (self or ally), deals Toxic Damage and gives a small heal every time it deals damage), Subversion (ST Confuse, deals Extreme Toxic damage to the Confused victim when it wears off)
        -Control: Bionaut, Bioblast, Biospray, Creeping Infection (targetted toggle, applies an AoE debuff to Mex protection, making it easier to Control victims in the area, high END cost to run though)
     War Witch (Magic)
      Unlock Arc: while working with War Witch in Croatoa, the player discovers a way to stabilize the area and keep it from drifting further into another dimension.  The finale involves protecting War Witch while she performs the necessary ritual from the forces that want to keep Croatoa destabilized, with a fight with an EB/AV version of Jack in Irons for the final battle (or perhaps an original enemy built up during the arc).
      Powers: all power sets have the Gift of Magic clickable.  When used, gives a Heal and END restore to the character.
        -Melee: Hexblast (single target attack + random debuff), Hexbomb (PBAoE, damage + a pull to effect), Witchstorm (toggle, inflicts random debuffs on enemies near the character, taunt effect for Tanks), Familiar (temp pet using Living Spell models, periodically pulses a healing aura)
        -Ranged: Hexshield (toggle, large Absorb shield, regenerates slowly in combat, fast out of combat), Spellblade (ST Melee attack, Negative;/Energy damage + random debuff), Accursed Blade (Cone Melee attack, Negative/Energy damage, random debuff), Cloak of Chaos (toggle, inflicts Minor Negative damage and a Confuse as a PBAoE)
        -Support: Hexshield, Howling Pit (targeted AoE, deals fire and negative damage in targetted area), Conjure Imp (temp pet, summons one Rikti Monkey/Fire imp/etc, deals toxic/fire damage at range or lethal bleed with claws), Chaos Storm (targeted AoE, Negative dmg, random debuff)
        -Control: Hexshield, Hexblast, Chaos Storm, Conjure Behemoth (temp summons a CoT Behemoth)

     

    Positron, Citadel, Manticore, Numina, Penelope Yin & Synapse by @Tyrannical

    Aurora Borealis, Luminary, Swan, Infernal, Woodsman, Malaise, Valkrie, Mynx & Ms Liberty by @Tyrannical
    Vanguard Membership by @Chris24601

    Spoiler

     

    - Impervium Armor (passive resistance)

    - Rail Gun Burst/Snipe (for those needing ranged attacks)

    - Strike/Slash (melee attacks from Vanguard Ranger)

    - Flashbang

    - Willie Pete Round

    - Curse of Weariness

    - Summon Vanguard Troops

     

    Midnighter Membership by @Chris24601

    Spoiler

     

    - Defensive Wards

    - Ward Blast/Snipe (use the Croatoa Temp power animations)

    - Magic Staff (various Midnighter Mobs have -damage, -to-hit, and hold effects)

    - Melee Staff (taking a cue from the Dream Doctor for those needing melee attacks)

    - Summoning (animated armor, ghosts, perhaps animus arcana).

     

    PPD Membership (PPD Trophies as a villain variant) by @Chris24601

    Spoiler

     

    - Body Armor

    - Acid Mortar (debuff)

    - Glue Grenade (debuff, immobilize)

    - Flashbang (debuff)

    - SMG/Snipe (ranged attacks)

    - Billy Club (melee attacks)

    - Police Raid (summon power)

     

    Praetorian Refugee/Ally by @Chris24601

    Spoiler

     

    - Power Gauntlets (various ranged, melee and debuffs from PPD)

    - Personal Force Field (toggle with the grid body field animation)

    - Summon Clockwork

     

    Honorary Cimeroran by @Chris24601

    Spoiler

     

    - Pilum (ranged attacks)

    - Legionnaires’ Armor (or maybe Shield as a toggle)

    - Gladius (melee attacks)

    - Engineer’s fire bomb

    - Surgeon’s healing

    - Summon Cimerorans

     

    Fusionette by @Hexquisite

    Spoiler

     

    ( Inspired by @Luminara, who described Fusionette so perfectly )

    Pounce 

    - Leap onto and attacks the nearest enemy; short-range teleport, inflicting both moderate damage and a minor stun on the target.

    Rescue

    - With as often as Fusionette has been captured and rescued, you have become a master of escaping from captivity. Works like Break Free, snapping you out of any hold/immobilize/sleep or similar mez and giving a small boost to your To-Hit for a short time.

    Adorable Look

    - Fix your enemies with a look of such utter adorableness, they are flung backwards by the sheer force of your charm. AoE knockback and minor placate.

    Blast-Proof

    - Fusionette doesn't have the best aim, and sometimes her enthusiasm gets the better of her accuracy. You've taken so many indirect and accidental blasts from her that you have developed a resistance to Smashing and Energy damage, as well as considerable protection from Knockback. This power is always on and costs no endurance.

    Call Fusionette

    - Fusionette swoops in to aid you, as you have aided her so many times in the past, going after your enemies with her trademark enthusiasm and vibrancy! *While technically a pet, Fusionette will not listen to your commands, and instead will act on her own whims.

     

     

     

    • Like 2
  8. Hey everyone, we are super excited about the upcoming spooky season. Just like last year - we’re announcing not one, but two Halloween Costume Contests!

     

    Contest 1: Food and Drink (October 10th)

    Come on out to Kallisti Wharf to celebrate the season - City of Heroween style! This is one of our most interesting themes yet - but I think you are up to the challenge. Come dressed as any food or drink that isn't copyrighted (Example: You can be a can of soda, but not a brand named can of soda). You can also come dressed as food related items or people (Chefs & Bakers, cooking equipment, and more!) This can be literal or abstract, the sky is the limit. If you would like an example - here is a past winner who dressed as an egg.

    05084d934d9df2613ee4889c253e533b.png.d0989a1704f7a9b7d387adce1c201783.png

     

    Contest 2: Traditional Halloween Costumes (October 24th)

    Want to celebrate the season as a vampire, Frankenstein, werewolf, witch, or one of the other many amazing classic Halloween costume themes? Head on down to Kallisti Wharf the weekend before Halloween to celebrate the season and the communities amazing creative spirit! (Hey, ghost is another good one!) See you guys there, we’ll bring the candy! Below is an example of the winner from last year!

    BF.png.11a34ab8c95f1e2264617fe0cbf17b2d.png

     

    When?

    • The first contest will take place on October 10th @ 9pm UTC
    • The second contest will take place on October 24th @ 9pm UTC
    • 9pm UTC is:
      • 10pm UK time
      • 5pm Eastern time
      • 2pm Pacific time
      • 11pm Central European time
      • Click here to see 9pm UTC in your timezone


    Where?

    • Statesman Plaza in the centre of Kallisti Wharf on all five shards (Torchbearer, Excelsior, Reunion, Indomitable and Everlasting)
      • Heroes can reach Kallisti Wharf via the tram
      • Villains can reach Kallisti Wharf via the Smuggler’s Submarine in Sharkhead Isle and Grandville

     

    Prizes?

    • The prizes for both contests will be the same
    • The 5 best costumes on each shard will win:
      • 1 permanent costume power
      • The Fashion Victim Badge
      • A permanent golden title:
        • Food and Drink Costume Contest Runner-Up
        • Halloween 2020 Costume Contest Runner-Up
      • 150 reward merits
    • The best costume on each shard will win:
      • 1 permanent costume power
      • The Fashion Victim Badge
      • A permanent golden title:
        • Food and Drink Costume Contest Finalist
        • Halloween 2020 Costume Contest Finalist
      • 300 reward merits
    • The single best overall costume will win: 
      • 3 permanent costume powers
      • The Fashion Victim Badge
      • A permanent golden title:
        • Food and Drink Costume Contest Winner
        • Halloween 2020 Costume Contest Winner
      • 1000 reward merits

     

    Starting on the 'Classic Halloween' Contest:
    The title and badge will be awarded to the character who won the contest. If the character you won on already has the badge and/or a title: You can PM @GM Miss in game, on discord, or on the forums to let her know another character you would like the title and badge on.

    Curious about the permanent costume powers? Check them out here in our Folding @ Home post! (They are account wide!)

    • Haha 1
  9. Weekly discussion 69 - Week 9/20/20-9/26/20:

     

    ⚔️YOU VOTED: Let's build our own Patron Pools. Name your patron and build your set! (I know there was some interest in hero patrons, you can do that too!) ⚔️ 

     

    Things to think about:

    >Work by yourself or in a team! 
    >Make sure to give all the details you can! List powers, animations, numbers, etc! 
    >Think about balance and not making it to over or under powered.
    >What patron pools would you like to see from Homecoming?

     

    Want to know how I formatted last time we did this with power sets?
    Check here: https://forums.homecomingservers.com/topic/22120-weekly-discussion-65-build-your-own-powerset-suggestions/
    Or here: https://forums.homecomingservers.com/topic/22387-weekly-discussion-67-suggestions-epic-pool-powers/

    Let's Chat 😄

    • Like 1
  10. 7 hours ago, Golden Azrael said:

    I have used Discord.  I find it easy to get lost on it.  Though there is the appeal of its real time nature.

     

    I do like the forums.  This is the 1st time I've found the 'weekly' topic discussion.  It was good to see the overview opinions on the different themes.

     

    Was there a Discord discussion on Energy Melee for Tanks?  (I do like the idea to toggle the animation for ET though I am a pom pom fan myself.).  Is that going to be 'summatively' posted here?

     

    Azrael.

    EM was this week, the changes are now up. Feel free to join us in the general discussion section of the forums or in the CoH category in discord for next week! 

    • Like 1
  11. On 9/17/2020 at 12:05 PM, chi1701 said:

    Find the Warshade and Peacebringer discussions interesting, both have nearly same inherent, but Warshade needs looking into? 

     

    • A few people mentioned the idea of having the forms act like stances, one increasing dmg while the other increases sturdiness/mez protection. 

    Im confused by this, atm, each form comes with their own abilities which are separate from human forms, so triform has access to 2 heals, human and dwarf, would this then be reduced to 1?

    It was just an idea someone had to remove forms and make them act as stances. These aren't changes we are making, they are ideas from players on ways to bring life and balance to aspects or powersets of the game. 

×
×
  • Create New...