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Andreah

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Everything posted by Andreah

  1. Look at all the servers that aren't bumping into the concurrency cap! Iirc, you get five transfers per week, and it would be a good idea to have a character or two on the lower population severs which also get larger experience buffs. Great people on those too, and no trouble finding teams either with them peaking over 500 each whenever Excelsior is in a queue.
  2. I agree. For example, My Kin/Fire defender is certainly support. But is also tanking (softcapped with complementary dr and mezz protection), does ranged damage (defender secondary buffed with fulcrum shift), Also control via fold space and [Repel] with KB->KD. We can build with so much variability it would be easier to list what archetypes generally can't do rather that which these traditional roles they would narrowly fit. Even with any five different ATs, this excludes clearly variable superteams, like all defenders, all tankers etc. I'm not convinced this change is actually solving a real problem, and I'd be happy if it was deleted.
  3. I've been pointing new players here often. :D But not everyone wants such a jumpstart, and that's all good too.
  4. I came in just under a third of Yomo's numbers, with proportionately fewer enhancements and more salvage.
  5. Once I got the right binds and some experience, I can't use anything but Teleportation.
  6. If you actually take and slot your damage powers on a tanker, there is no way a regular mob ten levels lower than you is going to be a challenge. If you still expect to be able to herd an entire zone, that's not going to happen. The aggro cap will stop you. If that's a hard requirement from you, you will be disappointed.
  7. You can store your Inf by sending it to @Snarky? Amazing! :D (You send it to your own global name ofc ) You can also make extra accounts to send emails to, if you run out of room on one account. There's a 100 emails limit to how many you can keep at once. I would always leave a few of those 100 unused so other people can email you, too.
  8. I'll put some emphasis on this. Not only do they have limited time, they're also motivated for their own reasons. One can't just assign a volunteer developer a project and expect them to work on it like one would with a paid employee. They need to be individually invested in their projects to get real work done. This complicates big projects and expansion plans because you have to plan around the developers you have and what they're willing to put effort in to. So I don't expect a lot of new content from them. I'm okay with that, since the game as it is is still a lot of fun and enjoyment. For most people, "Alt-itis" really is the current and foreseeable endgame, and they're happy with that. There is a vast panoply of possible characters to try out, and they play differently even in identical content.
  9. Rain of Fire is a good power; I couldn't imagine myself not taking it.
  10. Epic AT's should be locked out as the first character on a new account, as should also Going Rogue starts, and they should be required to do one or other of the tutorials. I'm minded to recommend the first character on an account be required to be level 5+ before they are allowed to leave Atlas Park or Mercy Island, but maybe that's too much.
  11. I should total these up too. I'm probably not at Yomo's level, but I've sold a good share as well.
  12. I agree with him. My impression (I have not looked at the source code) is they implemented an in-house priority queue (heap) and this is the behavior within a single leaf node on the tree.
  13. Overall, excellent write-up! I hope people confused by the market give it a read. Furthermore: Sleuthing can be both fun and HIGHLY profitable. ^_^
  14. I think this example has a typo in it; where in step 2, did the Bid of 120 come from? We left step 1 with only having one bid at 100 in it.
  15. Over the years I have listed a great many items in volume to both buy and sell in increments of 1 Inf between stacks, or groups of stacks. I have never seen them execute out of price order. The reason I do this is so that I free up market slots more quickly doing bulk buys or sells. If I have thousands of something to sell (e.g., salvage or converters), and only 200 market slots, and I price at the same exact value, then they tend to sell out sort of randomly (as Yomo noted, not purely randomly) and leave a mess of partial stacks occupying my market slots. However, if they're posted in increments, then the lower offers always sell out first (and higher bids always buy out first), and this frees up market slots more efficiently so I can post even more for sale (or bid).
  16. One caveat is you cannot buy something you have listed for sale from the same character. One can do this using two characters on the same account, but the auction won't let the same character buy something the character has listed for sale (or vice versa, you can't sell something to your own bid). Sometimes it may look like this is happening due to pre-existing bids or offers though; but in this case you just bought someone else's item that was priced right, and sold your thing to yet another person who had a bid just right.
  17. You don't have to wait an hour --- all you need to do is find one of the exploration badges in Pocket-D, and that will enable to the long range teleport to it. The long range teleport needs to be enabled as well. You can get it from the P2W vendor, or by getting all the exploration badges in any one zone.
  18. I've advised some acquaintances you're still running this -- and I hope a few of them have recently taken advantage of it.
  19. I don't like the Thumps-up or Thumbs-down reactions. The reason being they're interpreted (and usually intended, I suppose) as judgments about the quality or soundness of a post, and by extension, the poster. Getting a number of self-selected, non-random, emotionally engaged, and unrepresentative people to indicate these is about as useful as voting over whether water is wet. I would rather have reactions that clearly indicate agreeing or disagreeing with a post. Make one a Letter A, and the other the Letter D, and there is no value to either in terms of reputation. Agreeing or disagreeing with a post says less about the post, but more about the one reacting to it.
  20. I've had this problem before as well. Unfortunately, I don't recall how it was resolved, but it was entirely a problem client side and helpful people in the HC discord helped me figure it out.
  21. You could also use the "custom.window" facility to make button panels that will show on every character identically. You make a plain text file named "custom.window" and put it in your [CoH]/data/customwindows folder. It would look like this: Window MyMacros 0.1 0.1 150 300 Button Hello "l Hello$$em wave" Button Thanks "l Thank you!$$em thanks" Button NH "l Are you ok and do you need or want help?" Button YW "l Your very welcome!$$em yourewelcome" Button L0 "setdifficultylevel 0" Button L1 "setdifficultylevel 1" Button L2 "setdifficultylevel 2" Button L3 "setdifficultylevel 3" Button L4 "setdifficultylevel 4" Button "CC Smokebomb" "cce 0 CCSmokeBomb" Button "CC Backflip" "cce 1 CCBackflip" Open 1 End The indentation is done with "Tab" characters and there must be a blank line at the end. The four numbers at the top are the fraction of your screen it is from the upper left corner and how big the button window will be in pixels. You can resize it in game, and clicking on the title of the window will collapse it up into the top left corner to hide; re-clicking that title will open it back up. Edit: It will have a "New Command" button at the end that you can use to continue to add more commands to it later on. You can also right-click on existing buttons to change their names, edit the commands, or delete them. The game saves these files whenever you change or move the menus, so don't leave it open in your text editor while you play.
  22. I differentiate between leechers, people on the league who're just not putting in a fair effort, and kill stealers, people outside the league who're not clicking doors and just stealing kills from others. AFK leechers annoy me, but I was generally kinder to them. Often they would at least run shared buffs or auto powers that helped others. I would send them tells and ask them if they were AFK, and requested they participate more. Worst case, I would boot them, and not let them rejoin for my duration leading that day. Kill stealers outside the league who refused to join and especially ones with "attitude", I had no patience for, and added to my block list. I run other kinds of teams and leagues, and they will never get on them.
  23. Or park a singularity or kin Repel next to a mailbox and watch the Postal Service cry.
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