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Everything posted by Snokle
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Good day guys, I was wondering if there is a group of people, or a crew that usually attempt this trial. I am looking to get it on my badger, and to do the run, so looking to get on some fun times.
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Worked on this again, and I feel this is a bit better overall. I have a small drop in Range Def, but am over the S/L Def cap without Incarnates, so I am able to get perma-haste with incarnate buffs now. Also better resistances totals, I feel like this is what I will be going on once we scratch up some more cash. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic Scrapper Primary Power Set: Katana Secondary Power Set: Regeneration Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Soul Mastery Hero Profile: Level 1: Sting of the Wasp -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(3), SprScrStr-Acc/Dmg/Rchg(3) Level 1: Fast Healing -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal/EndRdx(5), NmnCnv-Heal(5) Level 2: Reconstruction -- Pnc-Heal(A), Pnc-Heal/EndRedux(7), Pnc-EndRdx/Rchg(7), Pnc-Heal/Rchg(9), Pnc-Heal/EndRedux/Rchg(9) Level 4: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(11) Level 6: Build Up -- RechRdx-I(A), RechRdx-I(13), GssSynFr--Build%(15) Level 8: Divine Avalanche -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(15), KntCmb-Dmg/Rchg(17), KntCmb-Dmg/EndRdx/Rchg(17), Acc-I(19) Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 12: Hasten -- RechRdx-I(A), RechRdx-I(19) Level 14: Dull Pain -- Pnc-Heal(A), Pnc-Heal/EndRedux(21), Pnc-EndRdx/Rchg(21), Pnc-Heal/Rchg(23), Pnc-Heal/EndRedux/Rchg(23) Level 16: Super Speed -- WntGif-ResSlow(A) Level 18: Integration -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(25), Prv-Heal(25), Prv-Heal/EndRdx(27), Prv-EndRdx/Rchg(27), Prv-Heal/Rchg(50) Level 20: The Lotus Drops -- Obl-Dmg(A), Obl-Acc/Rchg(29), Obl-Dmg/Rchg(29), Obl-Acc/Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(31), Obl-%Dam(31) Level 22: Resilience -- GldArm-3defTpProc(A), UnbGrd-Max HP%(33), UnbGrd-ResDam(33), UnbGrd-ResDam/EndRdx(33), UnbGrd-ResDam/EndRdx/Rchg(34) Level 24: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(34), KntCmb-Dmg/Rchg(34), KntCmb-Dmg/EndRdx/Rchg(50) Level 26: Soaring Dragon -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(36), SprBlsCol-Acc/Dmg/Rchg(36), SprBlsCol-Acc/Dmg/EndRdx(36), SprBlsCol-Acc/Dmg(37) Level 28: Instant Healing -- Pnc-Heal(A), Pnc-Heal/EndRedux(37), Pnc-EndRdx/Rchg(37), Pnc-Heal/Rchg(39), Pnc-Heal/EndRedux/Rchg(39) Level 30: Tough -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx(40), UnbGrd-EndRdx/Rchg(40), StdPrt-ResDam/Def+(50) Level 32: Golden Dragonfly -- SprScrStr-Dmg/EndRdx/Rchg(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(40), SprCrtStr-Acc/Dmg(42), SprCrtStr-Acc/Dmg/EndRdx/Rchg(42), SprCrtStr-Rchg/+50% Crit(42), SprScrStr-Rchg/+Crit(43) Level 35: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(43), ShlWal-ResDam/Re TP(43), ShlWal-Def/EndRdx(45) Level 38: Moment of Glory -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(45) Level 41: Moonbeam -- SphIns-%ToHit(A), SphIns-Acc/EndRdx/Rchg(45), SphIns-ToHitDeb(46), SphIns-Acc/ToHitDeb(46), SphIns-Acc/Rchg(46) Level 44: Shadow Meld -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(48) Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), Rct-ResDam%(48) Level 49: Tactics -- HO:Cyto(A) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(11) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13) Level 50: Spiritual Core Paragon ------------
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I am also wondering if there is still some Arena badge farming happening? I would like to get on it, if it is still happening.
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With the new IO sets that came out, I tried reworking my build seeing it I can tighten it up, and cap the S/L/E/N defs while keeping a perma-dom state. I think I am finally able to mostly achieve this, and clear some end consumption. Before the Incarnate is added, I was able to cap S/L and have .4% short on cap for E/N. With keeping about 90% recharge on the build which while not fully perma-hasten gives me pema-dom. Once I add my incarnate it is perma-haste and capped to all four types. I just want to make sure I am not missing anything too glaring. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic Dominator Primary Power Set: Ice Control Secondary Power Set: Psionic Assault Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Ice Mastery Villain Profile: Level 1: Block of Ice -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-EndRdx/Rchg(3), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(5), SprAscoft-Rchg/+Dmg%(7) Level 1: Psionic Dart -- Empty(A) Level 2: Mind Probe -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Acc/Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(9), SprBlsCol-Dmg/EndRdx/Acc/Rchg(9), SprBlsCol-Acc/Dmg(11), Mk'Bit-Dam%(11) Level 4: Hasten -- RechRdx-I(A), RechRdx-I(13) Level 6: Arctic Air -- SprDmnGrs-Rchg/Fiery Orb(A), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(13), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(15), SprDmnGrs-EndRdx/Rchg(15), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(17), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(17) Level 8: Super Speed -- Clr-Stlth(A) Level 10: Mental Blast -- Apc-Dmg(A), Apc-Dmg/Rchg(19), Apc-Dam%(19), Apc-Acc/Dmg/Rchg(21), Apc-Acc/Rchg(21), GldJvl-Dam%(23) Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 14: Super Jump -- WntGif-ResSlow(A) Level 16: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx/Rchg(33), KntCmb-Dmg/EndRdx(48), KntCmb-Dmg/Rchg(50) Level 18: Flash Freeze -- FrtHyp-Sleep(A), FrtHyp-Sleep/Rchg(23), FrtHyp-Acc/Sleep/Rchg(25), FrtHyp-Acc/Rchg(25), FrtHyp-Sleep/EndRdx(27) Level 20: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(27) Level 22: Drain Psyche -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(29), Pnc-Heal/Rchg(29), Pnc-Heal/EndRedux/Rchg(31), Pnc-Heal(31), EffAdp-EndMod/Rchg(31) Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(33) Level 26: Glacier -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(33), SprEnt-End/Rchg(34), SprEnt-Acc/Hold/End(34), SprEnt-Acc/Hold/End/Rchg(34) Level 28: Subdue -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(36), SprWntBit-Acc/Dmg/Rchg(36), SprWntBit-Acc/Dmg/EndRdx(36), SprWntBit-Acc/Dmg(37), GldJvl-Dam/End/Rech(37) Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50) Level 32: Jack Frost -- ExpRnf-Acc/Rchg(A), ExpRnf-+Res(Pets)(37), ExpRnf-Acc/Dmg(39), ExpRnf-Dmg/EndRdx(39), ExpRnf-Acc/Dmg/Rchg(40), ExpRnf-EndRdx/Dmg/Rchg(48) Level 35: Sleet -- Artl-Acc/Dam(A), Artl-Dam/End(40), Artl-Dam/Rech(40), Artl-Acc/Dam/Rech(42), Artl-Acc/Rech/Rng(42), Artl-End/Rech/Rng(42) Level 38: Psychic Shockwave -- Arm-Dmg(A), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(43), Arm-Acc/Rchg(43), Arm-Dmg/EndRdx(43), FuroftheG-ResDeb%(45) Level 41: Frozen Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45) Level 44: Ice Storm -- Artl-Acc/Dam(A), Artl-Dam/End(46), Artl-Dam/Rech(46), Artl-Acc/Dam/Rech(46), Artl-Acc/Rech/Rng(48), Artl-End/Rech/Rng(50) Level 47: Tactics -- EndRdx-I(A) Level 49: Vengeance -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Domination Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A) Level 1: Quick Form Level 50: Agility Core Paragon Level 50: Assault Core Embodiment ------------
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I did some tweaking, and with was able to cap S/L. Range is low but I feel I can handle that with some okay resistance. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Scrapper Primary Power Set: Katana Secondary Power Set: Regeneration Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Soul Mastery Hero Profile: Level 1: Gambler's Cut -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(40), KntCmb-Dmg/Rchg(40), KntCmb-Dmg/EndRdx/Rchg(40), GldStr-Acc/End/Rech(42), AchHee-ResDeb%(42) Level 1: Fast Healing -- Prv-Heal(A), Prv-Heal/EndRdx(43), NmnCnv-Regen/Rcvry+(43) Level 2: Flashing Steel -- Obl-Dmg(A), Obl-Acc/Rchg(3), Obl-Dmg/Rchg(3), Obl-Acc/Dmg/Rchg(37), Obl-Acc/Dmg/EndRdx/Rchg(39), Obl-%Dam(39) Level 4: Quick Recovery -- PrfShf-EndMod(A), PrfShf-End%(5) Level 6: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(7), GssSynFr--ToHit(7), GssSynFr--ToHit/Rchg(15), GssSynFr--ToHit/Rchg/EndRdx(17), GssSynFr--Rchg/EndRdx(17) Level 8: Divine Avalanche -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(9), KntCmb-Dmg/Rchg(9), KntCmb-Dmg/EndRdx/Rchg(11), Mk'Bit-Acc/Dmg(11), DefBuff-I(15) Level 10: Reconstruction -- DctWnd-Heal(A), DctWnd-Heal/EndRdx/Rchg(13), DctWnd-Rchg(45), DctWnd-EndRdx/Rchg(46), DctWnd-Heal/Rchg(46) Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13) Level 14: Super Jump -- WntGif-ResSlow(A) Level 16: Integration -- Prv-Heal/Rchg/EndRdx(A), Prv-Heal(50) Level 18: The Lotus Drops -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(19), Obl-Acc/Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(37) Level 20: Dull Pain -- Prv-Heal/Rchg/EndRdx(A), NmnCnv-Heal/EndRdx/Rchg(21), DctWnd-Heal/EndRdx/Rchg(21), Mrc-Heal/EndRdx/Rchg(25) Level 22: Resilience -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-ResDam(23), UnbGrd-Max HP%(25) Level 24: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(46), KntCmb-Dmg/Rchg(48), KntCmb-Dmg/EndRdx/Rchg(50) Level 26: Soaring Dragon -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(27), SprScrStr-Dmg/EndRdx/Rchg(27), SprScrStr-Acc/Dmg/Rchg(29), SprScrStr-Acc/Dmg(31), Mk'Bit-Dam%(31) Level 28: Instant Healing -- RechRdx-I(A), RechRdx-I(29) Level 30: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(43) Level 32: Golden Dragonfly -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(33), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34), SprCrtStr-Rchg/+50% Crit(34) Level 35: Dark Blast -- SphIns-ToHitDeb(A), SphIns-Acc/ToHitDeb(36), SphIns-Acc/Rchg(36), SphIns-ToHitDeb/EndRdx/Rchg(36), SphIns-Acc/EndRdx/Rchg(37) Level 38: Moment of Glory -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(39) Level 41: Shadow Meld -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(42) Level 44: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45) Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48) Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(5) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 50: Agility Core Paragon Level 35: Quick Form ------------
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Good day, I am slowly working on a scrapper that is Kat/regen, and I am looking for some guidance. I feel like my build is a bit hodge-podge. I am trying to plan out what I will need and it always seems off. I am trying to get Capped S/L and possible perma-haste with Incarnate buffs, but it never seems to come through fully. Am I missing something for this? I do not have much expierence with scrappers in general; and the last regen I did was a stalker on live. Any assistance would be welcomed. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Scrapper Primary Power Set: Katana Secondary Power Set: Regeneration Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Soul Mastery Hero Profile: Level 1: Gambler's Cut -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(40), SprScrStr-Dmg/EndRdx/Rchg(40), SprScrStr-Acc/Dmg/Rchg(40), SprScrStr-Acc/Dmg(42), AchHee-ResDeb%(42) Level 1: Fast Healing -- Prv-Heal(A), Prv-Heal/EndRdx(43), NmnCnv-Regen/Rcvry+(43) Level 2: Flashing Steel -- Obl-Dmg(A), Obl-Acc/Rchg(3), Obl-Dmg/Rchg(3), Obl-Acc/Dmg/Rchg(37), Obl-Acc/Dmg/EndRdx/Rchg(39), Obl-%Dam(39) Level 4: Quick Recovery -- PrfShf-EndMod(A), PrfShf-End%(5), Empty(5) Level 6: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(7), GssSynFr--ToHit(7), GssSynFr--ToHit/Rchg(15), GssSynFr--ToHit/Rchg/EndRdx(17), GssSynFr--Rchg/EndRdx(17) Level 8: Divine Avalanche -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(9), SprBlsCol-Acc/Dmg/Rchg(9), SprBlsCol-Acc/Dmg/EndRdx(11), SprBlsCol-Acc/Dmg(11), RedFrt-Def(15) Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(45), Ksm-ToHit+(46) Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13) Level 14: Super Jump -- Empty(A) Level 16: Integration -- Prv-Heal/Rchg/EndRdx(A), Prv-Heal(50) Level 18: The Lotus Drops -- Obl-%Dam(A), Obl-Dmg(19), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(31), Obl-Acc/Dmg/Rchg(34), Obl-Acc/Dmg/EndRdx/Rchg(37) Level 20: Dull Pain -- Prv-Heal/Rchg/EndRdx(A), NmnCnv-Heal/EndRdx/Rchg(21), DctWnd-Heal/EndRdx/Rchg(21), Pnc-Heal/EndRedux/Rchg(25) Level 22: Resilience -- TtnCtn-ResDam(A), TtnCtn-ResDam/EndRdx(23), TtnCtn-ResDam/EndRdx/Rchg(23), TtnCtn-EndRdx(25) Level 24: Boxing -- Stp-KB%(A), Stp-Acc/Rchg(46), Stp-EndRdx/Stun(48), Stp-Acc/EndRdx(50), Stp-Acc/Stun/Rchg(50) Level 26: Soaring Dragon -- Hct-Dmg(A), Hct-Dmg/Rchg(27), Hct-Acc/Dmg/Rchg(27), Hct-Dam%(29), Hct-Acc/Rchg(31), Mk'Bit-Dam%(31) Level 28: Instant Healing -- RechRdx-I(A), RechRdx-I(29) Level 30: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(43), UnbGrd-Max HP%(46) Level 32: Golden Dragonfly -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(33), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34), SprCrtStr-Rchg/+50% Crit(34) Level 35: Dark Blast -- Apc-Dam%(A), Apc-Dmg/EndRdx(36), Apc-Acc/Rchg(36), Apc-Acc/Dmg/Rchg(36), Apc-Dmg/Rchg(37) Level 38: Moment of Glory -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(39) Level 41: Shadow Meld -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(42) Level 44: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45) Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48) Level 49: Super Speed -- Empty(A) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A) Level 50: Agility Core Paragon ------------
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I am looking at building a Dark/thermal controller, and I am looking for some tips on the build I have. My goal is trying to hit Perma-haste; for Melt armor and Heat Exhausition, planning to solo mostly, and be good for incarnate team, no plan for AV soloing. Not planning on soft-capping S/L defense. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Controller Primary Power Set: Darkness Control Secondary Power Set: Thermal Radiation Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Soul Mastery Hero Profile: Level 1: Dark Grasp -- UnbCns-Dam%(A), UnbCns-EndRdx/Hold(31), UnbCns-Hold/Rchg(37), UnbCns-Acc/Hold/Rchg(39), UnbCns-Acc/Rchg(40) Level 1: Warmth -- Pnc-Heal(A), Pnc-Heal/EndRedux(5), Pnc-EndRdx/Rchg(5), Pnc-Heal/Rchg(7), Pnc-Heal/EndRedux/Rchg(7) Level 2: Living Shadows -- HO:Endo(A), HO:Endo(36), Ann-ResDeb%(36), PstBls-Dam%(37), TraoftheH-Dam%(37), SprOvrPrs-Rchg/Energy Font(42) Level 4: Cauterize -- Prv-Absorb%(A), Prv-Heal(11), Prv-Heal/EndRdx(11), Prv-EndRdx/Rchg(13), Prv-Heal/Rchg(13), Prv-Heal/Rchg/EndRdx(40) Level 6: Possess -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(40), CrcPrs-Acc/Conf/Rchg(43), CrcPrs-Acc/Rchg(43), CrcPrs-Conf/EndRdx(46), CrcPrs-Conf%(48) Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9) Level 10: Thermal Shield -- Ags-Psi/Status(A), HO:Ribo(17), HO:Ribo(17) Level 12: Plasma Shield -- ImpSki-Status(A), HO:Ribo(15), HO:Ribo(15) Level 14: Super Speed -- Clr-Stlth(A) Level 16: Fearsome Stare -- CldSns-ToHitDeb(A), CldSns-%Dam(31), CldSns-Acc/EndRdx/Rchg(31), CldSns-Acc/ToHitDeb(34), GlmoftheA-Dam%(36) Level 18: Haunt -- SlbAll-Build%(A), ExpRnf-EndRdx/Dmg/Rchg(19), ExpRnf-Acc/Dmg/Rchg(19), ExpRnf-Acc/Dmg(25), ExpRnf-Acc/Rchg(25) Level 20: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(21), ShlWal-Def(21), Ksm-ToHit+(43) Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(23), LucoftheG-Def/EndRdx(23) Level 24: Super Jump -- WntGif-ResSlow(A) Level 26: Shadow Field -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(27), SprWiloft-EndRdx/Rchg(27), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(29), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(29), SprWiloft-Rchg/Dmg%(48) Level 28: Forge -- RechRdx-I(A) Level 30: Boxing -- Empty(A) Level 32: Umbra Beast -- SvrRgh-PetResDam(A), EdcoftheM-PetDef(33), ExpRnf-+Res(Pets)(33), ExpRnf-Acc/Dmg(33), ExpRnf-Acc/Dmg/Rchg(34), ExpRnf-EndRdx/Dmg/Rchg(34) Level 35: Heat Exhaustion -- Acc-I(A) Level 38: Melt Armor -- AchHee-ResDeb%(A), Acc-I(39), RechRdx-I(39), RechRdx-I(50) Level 41: Dark Embrace -- GldArm-ResDam(A), GldArm-3defTpProc(42), GldArm-End/Res(42) Level 44: Dark Obliteration -- Rgn-Knock%(A), Rgn-Dmg/EndRdx(45), Rgn-Dmg/Rchg(45), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(46) Level 47: Tough -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(48) Level 49: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50), LucoftheG-Def(50) Level 1: Brawl -- Empty(A) Level 1: Containment Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3), Mrc-Rcvry+(46) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), PrfShf-End%(3) Level 50: Spiritual Core Paragon Level 50: Void Radial Final Judgement Level 50: Diamagnetic Radial Flawless Interface Level 50: Storm Elemental Core Superior Ally Level 50: Assault Radial Embodiment ------------
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Good day, ​ I have been replaying my Ice/Psi dom that I made back in the day on live, and loving it. I have gotten myself perma'd and almost capped S/L. But one think I want to try is soloing an AV. ​ I have not done it on a Dom before; so I was wondering if there is anything I should look a tweaking to make this ideal possible. ​ Here is the current plan I have right now. ​ \[code\]| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1523;660;1320;HEX;| |78DA65945B4FD37018C65BD6393636066C63C0366043E4B0039B8A1C13445063848| |4C4040F51A18E069AE0B6AC33D14B3F85A71B2FBDF2C6B3F851FC0A0AFA05E6BB3E| |0F94D866CDEFDFE7ED7BF83F5DBBFE7435F8FEFAF325450DAFECEB96B5B55A7D6C5| |6F446B5EE5DD777CDB24791C32767EA24B0B552AD34EAD5FDC28DB271BC4E3BD165| |CBD29FEC370A1B9659AD98E5E36B25B051959C5B35C3D809DACB3543AF9995DD907| |D71CDDCDD6BC855F838B463D4AD3DB33670B56696ED4EEBBAD530EACF9C01FB64AA| |AC9CD3F68CADA3A92997E5A2A4296DCBE415505B014BABA0CFC9919F1C4ABB282AA| |BA8DB8A7D57FB0E1830C832187C0466C4188F9DD4543D59681A3923F5BC8879BD7A| |9BAD9DD926EF83ED0FC1E003B0338DDC111F3C6F4DE7F32316907A7ECEE7CFF1FE3| |CD85520A7C09E22D82B453A385F474CB5B5FC4FC4E2120BB14728015754D1C2D4C2| |B62BF312E866D7EE4D56BF0D46EF9077D9ED1E77233911DBCBA6379244E5DE14D83| |7480E8103C3641CF4C80431F4536371A991D294E479C47A2416C76E94389D5A9050| |3FE7EBFF8AFB92DFC0C1EFE401F9030C0912CC49BC108C69CAF04BF215F91A4CBF0| |135E99DE2D34CD1C97480EC0447C264880C828BD26F08FD3C4387F0E8EC11F987FC| |0B764B9F0CFA7832EC73AE8B8C9051302C754751D73B3A8BFCB139729E5C002716C| |925FA2F0F759C1E8C7F8097131FC1C94FE467F20B98909C2C3DC872B61C3DC8D183| |1C3DC873EF797A9194DC02FB15A631C3D42572869CE53B3A0746C58B22FF8D45F64| |B6AFFBFB7999682A99A93AE68D1A5945CCA059772D1A5ACB9940DEDE47BA1A8B6E2| |EF92AF0194E6AF8044D5D3D1C3D3CA2676F3DB75D791A3A8EA307C2F91372302EEB| |43FEAAC0F4EE9F998B37EDBD239CFBB8CB3FE075C2BED60| |-------------------------------------------------------------------|\[/code\]