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Wavicle

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Everything posted by Wavicle

  1. No, not as high. Just ALMOST as high. Scrappers, stalkers, and blasters do not all do identical damage. Generally speaking (with some overlap) it's Blaster>Stalker>Scrapper. I'm FINE with Sentinel remaining at the bottom of that list, just CLOSER.
  2. Nonsense. Corruptor and Tanker both have a role on teams that has nothing to do with doing damage. Sentinel does not.
  3. There’s no reason it shouldn’t do somewhere in the same vicinity as Scrappers. Stalkers, Blasters, and Scrappers all do fine damage. No reason Sentinels shouldn’t also.
  4. It’s damage dealing class. The problem is that it doesn’t do enough damage.
  5. I would think it being on all single target attacks would be fine. No they don’t all get the same number, but that all get enough.
  6. I agree. Better either put it on all attacks or on a separate button.
  7. Definitely a Nemesis plot.
  8. Alternatively, if it HAD to be a choice between the two buffs and limited to those two attacks, then the Opportunity buffs should be STRONG so that it's a really meaningful choice.
  9. Unfortunately, no. The only difference, afaik, is the Sentinel version has +Range on the Cryo Rounds. I think a buff to Swap Ammo for all ATs would be good.
  10. It IS the Aim power of the set. It just needs to be good enough to fill that spot.
  11. What maybe could work would be to simply have Swapping Ammo itself grant a short Damage buff. The buff could itself be on a cooldown, so Swapping more frequently wouldn't get you the buff more often.
  12. No. Either it should be on ALL attacks or on a separate button.
  13. It would then lose Swap Ammo. A slightly different solution needs to be found.
  14. Having it tied to the attacks sucks. It means that if I don't want to trigger it I sometimes have no choice. It definitely needs to be on a separate button.
  15. I don't understand how Corruptors can leave Sentinels behind so much. Corruptors have a .75 mod to Sentinels .95 and Corruptors have to spend TIME casting buffs and debuffs, during which the Sentinel is attacking. I'm not saying you're wrong, it's just really confusing to me.
  16. 1. Increase base Ranged and Melee modifiers to 1.0 2. Change Aim in all sets into Build Up (but keep the +Range; maybe give DP a little extra help of some kind) 3. Let the +Damage of Opportunity be improved by enhancements and buffs. 4. Take the triggering of Opportunity off of the attacks. Give Sentinels a separate button, triggerable under the same conditions as currently, that sets off the Vulnerability debuff on the current target and the Opportunity buff on self, but make it ONE buff that gives both the +Damage and +Heal/End portions. 5. Change the Opportunity Strikes ATO proc: in addition to its current effect, IF Opportunity is already up it EXTENDS ITS DURATION by 5 seconds.
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  17. Pavel Garnier is appearing as Pavel_Garnier on my new lvl 17 blaster.
  18. Yes, but as I said Healer is not one of the roles. The Hamidon encounter is already correctly tuned to require tanks, melee, range and control. Support is very helpful, in part for heals, but more for to hit, damage, recharge, and endurance. I don’t think the encounter needs to be changed. It is possible that Incarnate powers need to be reigned in, but that’s another issue. I love the idea of new raids, but we don’t need another Hamidon raid. Let’s have something different.
  19. This game is not based on a Trinity of dps, tanks, and healers. Many Support are not healers. No thank you. Anyway there’s already a Praetorian Hamidon, it’s in First Ward.
  20. So clever. Obviously I'm saying the game should impose some additional limits that you cannot control.
  21. Noticed this yesterday. Definitely seems odd for them to take sets but not be enhanceable.
  22. I think there need to be new limitations instituted on Which Incarnate powers can be used Where.
  23. You’re literally describing Stalkers. Try playing a Stalker and also try adding the Scrapper ATO procs to your Scrapper.
  24. You're asking for a different game. We're not in Alpha here.
  25. I think making such drastic changes to one of the original ATs this far into the game's development is asking too much. The changes to Tankers really stretched it about as far as it can go. The above suggestion is too much of a change. Flexibility is one of the game's best features. Brutes and Stalkers exist so you can play something that works closer to what you're asking for. Scrappers are there for people who want something simpler. Both are good.
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