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Wavicle

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Everything posted by Wavicle

  1. I don't think they are going to get turned into an actual pet. My minimal suggestion is: Add to PS an Enhanceable Defense Debuff effect similar to other PB attacks AND make the Seekers each provide an (Unenhanceable but moderately strong) AoE Heal to Self and Allies on explosion OR when they disappear.
  2. Read my comment again. I didn't say it doesn't help anyone solo. I said how much it helps solo is not relevant.
  3. Anyone so powerful they can solo x8 is already bleeding edge. The question is not about its usefulness solo. That’s pretty much irrelevant. The question is how useful is it on a team, where it benefits everyone equally.
  4. For most people that was never appealing.
  5. This was never an option. The benefit MUST help Stalkers in addition to the others. And sacrificing ST to achieve the best possible AoE is key to the new design. Without that sacrifice there is no Fast ET.
  6. We’re not giving bruising Back to Tankers. It was Just taken away to justify higher damage.
  7. On a level 50 EM/WP Scrapper, Total Focus isn't playing any sound effect on impact.
  8. Definitely yes on the warshade thing
  9. Wormhole needs to work on higher level, higher rank enemies.
  10. Small note, I don't think "Rogue Isles" should be in the list of Paragon City zones that can be unlocked. Nor should "Praetoria" be listed among the Rogue Isles.
  11. The more I've played my PB in its Homecoming iteration the more I think I'm actually very happy with how it plays. I don't really need Human form mez protection because Light Form is nearly perma (I have a t2 Alpha helping with that, but most of my IOs are generics) when solo and usually perma on teams. I don't really need shapeshift toggle suppression because again Light Form has me Res capped without my toggles. I don't need Human form Taunts because I can switch to Dwarf while in Light Form. I don't really think the damage cap needs to increase. Warshades do fine damage with their current cap, the difference really being the pet far more than the Mires. Single target damage could definitely come up. My preference for this would be to make Incandescent Strike shorter in animation time. I wouldn't mind Glowing Touch getting some sort of secondary effect...+Perception maybe? But I think the main power that is the culprit for PB underperformance (or PERCEIVED underperformance) is Photon Seekers. Perhaps something could be done to improve the Seekers? Add a buff/debuff/heal secondary effect maybe?
  12. I don't recall who brought it up, but it was important to improve EM's AoE NOT just by buffing Whirling Hands because Stalker's don't get WH.
  13. Sounds like the problem is Time Bomb, shocker.
  14. On a /Energy Blaster with Boost Range it's a fantastic travel power.
  15. But that Isn’t the argument. LRTP doesn’t suck, it’s just not something that should be a pool power.
  16. While I think @Luminara's point about the change away from location based Glue was a good one AT THE TIME. I would argue that with the rest of the improvements to the set, and changes to the game more generally, it is NOW better to have it be location based.
  17. You’re losing nothing and getting a lot and arguing for what? That others shouldn’t have fast travel because that’s Teleports perk? It makes no sense.
  18. Have you tried /bind *key* powexeclocation target? Is 4 really too many? Is there another set with that many? Earth Control has 3 right? Another set I'm not thinking of?
  19. Exactly. Skipping ANY primary or secondary should always be a difficult choice. The fact that it’s not is a problem I am happy to see the devs addressing.
  20. Although to be honest it makes a lot more sense to keep it at the location of the Arrow. I think just a small unenhanceable Self +Recovery is enough.
  21. These changes look great. To be honest, Warshades are now so good it really does feel like PBs need a little extra help. Maybe improve their Ally Heal?
  22. I still think it would be good if Whirling Hands triggered Energy Focus if it successfully hit a certain minimum number of guys. Feels bad having to use a long single target attack to access our best AoE.
  23. Will it then impact critters that run into the patch? Pardon me if this has already been answered.
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