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Wavicle

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Everything posted by Wavicle

  1. Shock looks kind of worthless, but the rest of these additions and changes look great.
  2. I don't think that's going to happen.
  3. Well, that's a good change then. That proc should Definitely only be effecting pets, not players.
  4. My argument would be that self defense itself is not a role. Active mitigation like CC is, because it protects the whole team. But most Blasters don't do enough active mitigation for it to really be an AT role. Therefore Blasters, like Scrappers, are pure dps, but Doms are a hybrid of some kind. And YES (good lord) I understand that ALL ATs can be hybridized to some extent, but that's not really the point. If you don't restrict the discussion to Primary/Secondary it becomes pointless.
  5. What does this even mean? Is there a hard limit on how many threads the forums can have?
  6. I found it to be an interesting discussion. And I find your rude dismissals of it distasteful. If you’re not interested in the discussion, why are you commenting?
  7. Frankly, Sentinels need to be buffed so they do more damage (in most cases).
  8. Frankly, most of the sets added during the secret are OP and should be nerfed. I doubt they Will be, but they should be.
  9. If someone says "we could use some support" then "my Scrapper has Aid Other" is not an appropriate response. Yes, ATs are flexible. This game doesn't have or need the rigid class roles of other games. But that doesn't mean there's NO difference in what the ATs are capable of.
  10. I'm confused. You quoted the text from the game and it says exactly what nzer said, build power Effect the pets, so what are you arguing about?
  11. No one said anything like that, so I don’t know what your issue is. Taking power pool support abilities, as useful as they are, does not make you a “support” toon.
  12. That is a pretty nifty idea. Nice one!
  13. I don't think there's much disagreement. Aside from particular sets or powers that need help, the Melee ATs are fairly well balanced.
  14. You don't like it != it's a mistake
  15. so, since they have basically no effect on the game, are completely ignorable by those who want to, and those who like them (like myself) can choose to use that selection when desired, what is the mistake? Like, for it to be a mistake something would have to be Better if it wasn't there. But since it has no effect on anything, that isn't the case. So what's the mistake?
  16. They have essentially 0 effect on anything, so what problem are you concerned with?
  17. It has nothing to do with trinity. And it actually is exactly how people in CoH play. Some ATs can fill multiple roles, some can't (or effectively can't). Scrappers, Stalkers, Blasters, and Sentinels can only DPS. That is their role. They can help out here and there with a little aggro management, or a little debuffing, or a little control, but effectively they have one role. Tankers, Brutes, Defenders, Controllers, Dominators, and all the rest all can fill at LEAST two roles, sometimes more.
  18. Scrappers still benefit from support, they just benefit more from Offensive support such as +Dmg and -Dmg Res. Scrappers are DPS. Scrapping isn't a role. It's a means to an end. Scrapping is how scrappers do dps. DPS is a role. You can fill it in many ways.
  19. Yes, in fact, they have. Generally speaking, there are two roles for melee, tanking and dps. But no, a tank is not, never has been, and Ought not to be required, although it is quite useful especially in some particular encounters such as iTrials.
  20. Hoping for the ability to Lock individual parts on the costume screen, so Random and Match Colors doesn't randomize or match everything.
  21. I think it's pretty well balanced. Tankers are the best at taking punishment and grabbing aggro. Brutes are pretty good at those things, but do better damage. Scrappers do better damage still, but aren't as tough and most don't grab aggro. Stalkers do the highest single target damage, some do good aoe, but they are kinda squishy.
  22. It's worth a try. Very few tankers slot for taunt much if at all. Perhaps a heavily taunt slotted brute could outdo them.
  23. Well, that's not going to happen. You said you want to be able to get aggro if Both you and the tanker want you to. Well you can, but if the tanker wants you to take aggro he has to stop attacking. And that is as it should be.
  24. pretty sure if the tanker is just Standing there (in other words ONLY using aura taunt, No punchvoke, and No Taunt power) then the Brute should Probably be able to pull aggro off them.
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