Jump to content

Wavicle

Members
  • Posts

    4908
  • Joined

  • Last visited

  • Days Won

    8

Everything posted by Wavicle

  1. Radio missions were Designed to be easy. So it isn't super surprising that content is now easily steamrolled by teams OF PEOPLE WHO ARE OVERGEARED FOR THAT CONTENT. Take you Controller on a team into the Shadow Shard or Dark Astoria. Crowd control is still plenty valuable in those places.
  2. It's not map dependent. And if it wasn't RNG it would be ridiculously powerful.
  3. well, kb to kd can be potent too. They're both good.
  4. Yea...increasing the volume of like 5 or 6 powers in each of three powersets may be a little beyond my capability. I appreciate that this capability exists though.
  5. Like I said, every hit sounds like a miss. Compare the volume to any melee set other than Savage or Staff.
  6. Not joking: I have deleted all my toons using these sets because the sound effects are so unsatisfying. Feels like every attack is a miss.
  7. I dunno dude, KB is pretty potent with ragdoll.
  8. Savage Melee, Staff Fighting, and Street Justice, what do they have in common besides being relatively newer and all starting with S? They all have crappy sound effects! All their Hits sounds like Misses! Ok, the AoEs are all right I guess, but the single target attacks on all three sets all sound like Wiff Wiff Wiff. Is there anyway we can boost up the volume or impact of the sound effects for the single target attacks in these sets?
  9. Nobody is denying that. But to claim that because of those slight modifications over the years therefore should be treated exactly the same as an attack from your primary is a bit of a stretch.
  10. Indeed. The "makes things run away" is an INTENDED feature of the power. It is a defensive ability, not an offensive one. You're overwhelmed, too many enemies beating on you? Hit Burn, gives you breathing room. THAT was the original intention. I'm not saying that's how we generally use the power these days, or ever, but the Cryptic devs thought that was how Burn was supposed to be used. And yes, immobilized? Burn your way out.
  11. I got it! Make Confront give both the caster and the target a big Run Speed and Fly Speed buff for 5 seconds, then AFTER 5 seconds the target gets a Run Speed and Fly Speed Debuff for 5 seconds. Done.
  12. Instanced version of the Hami raid?
  13. When doing the Unlucky Artifact badge mission the boss gets alerted to my presence long before I enter his room and he starts running, fortunately I have plenty of soft control to stop him in his tracks, but really he should wait until I get there to run, no?
  14. Is Taunt really supposed to be absolutely reliable? Isn't that the point of CC?
  15. Look at the pictures. They aren't the same person.
  16. I'm making a claim with confidence based on personal experience (I level almost every toon with SOs, or mostly SOs) and based on feedback from others. I don't KNOW, but I believe with great confidence, lol.
  17. But since Oro exists that isn't exactly high priority.
  18. The solution to this problem is to make it so you can do old arcs at THEIR level, not to change levelling speed.
  19. Anyway, just remember we all realize you’re wrong. The base game is not too easy for people with SOs.
  20. And have you tried playing an archetype that isn’t a primary DPS?
  21. Have you tried playing without the double XP turned on?
  22. And it needs to stay in Dark Astoria. Incarnates are equipped to handle stuff like, that that’s the whole point.
  23. Well they’re doing it for one of the attacks already.
  24. The people saying the LEVELLING game is too easy are just wrong and should simply be ignored. Is the game too easy at high level? Maybe. But the idea that the game just generally should be harder is really stupid. That's what the difficulty settings are FOR. If you claim that +4 x8 isn't hard enough for you WHEN LEVELLING then you're a liar.
×
×
  • Create New...