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Wavicle

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Everything posted by Wavicle

  1. Nah. The things the tier 9s do are fine, they just need the numbers (both stats and recharge) to be altered to justify removing the crashes from All of them..
  2. Hell, give the Nova and Dwarf NO end cost plus improved end mod.
  3. no, not necessarily. The setup I described could be ranged or melee, tank or even support.
  4. Given the buffs that both blasters and tankers have received, I think it would be completely reasonable for squid and crab forms to not only have lower endurance costs themselves but also higher endurance modification bonuses, although perhaps only partially slottable.
  5. If we have passive three mag then that isn’t necessary.
  6. Mez protection in toggles would be stronger. Mag 8-10. Which would make Dwarf form superfluous. Mag 2-4 protection in the lvl 1 passive is the clear way to go. That + form toggle suppression. Done.
  7. I had an interesting idea, something that could have been, but I'm not actually asking for, because it's so crazy. What if Warshade and Peacebringer had been MODIFIERS to existing Archetypes? Like, if you roll Peacebringer or Warshade you also pick another class (perhaps out of a limited selection) and choose DPS or Tank. So, for example: I choose Warshade, and I choose Corruptor, and I choose DPS. I get Umbral Blast as a primary and a Corruptor secondary of my choosing. Another example: Let's say I choose Peacebringer, and I choose Scrapper, and I choose Tank. I get a Scrapper attack set of my choosing, and Luminous Aura secondary. CRAZY, I know.
  8. Yes, I know all of that, thank you. Look at the mez protection that ALL melee get. Very few get mez resistance. That is something that is kept in power pools and set bonuses for the most part. You would have to make an affirmative argument to demonstrate a reason why Khelds should be different in that regard. And again, no, this power is comparable to Arachnos Soldier passive mez protection and has no effect on either form. Easily justifiable.
  9. This is the kind of histrionics I’m talking about. No one is taking it personally except for you. Of course you’re allowed to have an opinion, but you need to relax about it. Go try out the fix on test.
  10. I’m just saying it might be asking a bit much. Tankers don’t typically get mez resistance, only mez protection. The exceptions are very particular. You could make an argument for it.
  11. Yeah, like 2 points at lvl 1 but scales up to 4 at 50. I think mez resistance is probably against the rules somehow, but asking for a 3-5% (unslottable) Defense bonus on the Dwarf form seems reasonable to me. Helping some mezzes to miss would probably be good enough.
  12. Pretty straightforward request, who knows how hard it could be, fix the pathing of NPCs following the player up and down staircases in Praetorian Laboratory and Underground maps.
  13. No one is attacking or getting defense except those who are insisting on a roll back because of one bug that effects only a handful of powers.
  14. Do you play Tankers or Masterminds?
  15. First off, I think you don’t understand what the word tolerate means. Second, no we are not going to roll back the great improvements from the last patch just so that a few tanks and brutes don’t have to live with a small bug for a few weeks. They’re working on it.
  16. iirc Hasten still does this
  17. I should be more on top of development on the beta server!
  18. My hero!
  19. I don't dispute that it's a lousy bug, and I do hope it gets resolved soon. Since they ARE working on it, and hopefully will resolve it soon, the histrionics, and in this case unjustified claims ("it's actually reduced the server population levels at key playtimes"), are unnecessary and unhelpful. Relax. Play a different character. This too shall pass.
  20. Maybe you've heard: correlation does not imply causation.
  21. Someone should test another AT if possible.
  22. On the contrary you’re making an enormous assumption. There are any number of different factors that effect population.
  23. Confirmed. Switching Sniper to Custom colors makes it use the wrong SFX file, from the Old instant snipe, regardless of secondary. @Captain Powerhouse Hopefully this information helps.
  24. I just brought a En/Fire up to 12 and with original colors it works fine, I will recolor and see if the problem occurs.
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