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Everything posted by Without_Pause
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RTFM and play the tutorial. As a 10 or whatever year vet, I gave up buying 2x XP boosters and found I enjoyed my characters more. You aren't learning the game by being a sitter. Learn how to navigate between zones, You get a lot of options now. The previously mention base is a good thing to use. I group my teleporters levels roughly 1-19, 20-29, 30-39, 40-50, Red side, and Co-Op. Take that character to 50. T4 them out. You will by default have a decent amount of currency on hand, and the next character will be even easier. Learn how to use the Market even on a low level. Do this and you'll never be poor. Play as many ATs as you feel like doing. They play differently. Some ATs play differently even within the powersets they are given for a certain AT. Download Mid's and learn to build. Grab your ATOs, and the one slot wonders, and go from there. Look at builds people are making and take notes on common things done to them. I tend to do five passes on a build before I call it good. One of the most recent ones has had more changes then any other build I have done. It's okay to make a bad build even in game. You get a free respect every ten levels. Just because a build looks good on paper doesn't mean it plays to your style of gaming or is the right one in the end.
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This might be more based on Atomic since that gives +recharge. I would make sure you are standing near an enemy and then click on Powers and then Combat Attributes and go from there.
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Which Secondary is Superior Fire Or Rad? You Decide!
Without_Pause replied to ItsDecoy's topic in Sentinel
I found FA to be lackluster on a Brute outside of AE compared to the other armors, and then the FA changes happened. If I were to do another Sent, I would likely pick /rad. You basically are good to go once you hit 24, and it goes up from there. -
You just need to be a bit more aggressive to get FS off. Also, Grav isn't the best when soloing for getting through bigger mobs where FS shines in a reasonable time frame. Fire or Plant is ideal for that. As someone who ODed on Kin, Grav/time is a solid pairing.
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Click on Powers and then Combat Attributes.
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I don't know what the current options are for Mids. I always do it by hand, but I am getting more and more with planning out the build before I even play it. Since some sets need to be slotted at 27/50, I just put in other ones until I can slot what I really want and keep the ones I respec out of in my base for the next character who can use them. Make sure to pay attention to what drops as you level characters. You can craft and attuned IOs worthy of doing such as you go along or store in your base for future characters. My current goal for a final build is 500 million. Slotting purples and other high end IOs will change that, but it is still a good goal. The good news is you have a tank. Crank up the diff to what you can handle and mobs size is more important than mob level since bigger mobs means more drops(purples), and solo that stuff until the cows come home and go back out. Also, depending on if you don't mind mind-numbing stuff, grab Unai Kemen as a contact and run through his missions without completing them, exit, pick a different mission, repick his mission, and go again. That's so old school farming right there. That dude has tons of maps which a bunch of mobs. Add in using the Market and it won't take long to feel like you are past the point of being broke and paying it forward instead.
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I honestly don't change my slotting on attacks for Acc depending on if I Tactics or not. Granted, I have left basic slotting behind and use IO essentially exclusively. Also note Tactics offers Perception and resistance to Confuse and Fear. Those are incredibly useful for levels 40-50. Basic slotting for attacks. Single target: 1 Acc, 1 End, 3 Damage, 1 Recharge(Optional) Multi-target: 2 Acc, 1 End, 3 Damage
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Shards are annoying to collect and don't drop from Incarnate content. They also are only used for the Alpha slot. I find by the time I get my Alpha slot to T4 for the rest of the build is almost T4ed as well. There are options for leveling up your Incarnates using currency, don't do that. EDIT: I forgot to add, you can go into Mids and select what Incarnates you want to pick and see what the numbers look like.
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New version of MidsReborn is out!
Without_Pause replied to Captain Fabulous's topic in Tools, Utilities & Downloads
Two clicks in the app is always faster that going to the website and getting it from there. It is all the more so odd to check for updates and the app says there are none when clearly there is one. -
If you are a newer player using a lower budget, then yeah, you will feel like you aren't on the same playing level as other people who have billions sitting. Just getting to T3 in your Alpha and getting even a budget IO build going will make a world of a difference. Just playing a build to T4 it out will generate a ton of currency. You get a handful of respecs for free. You can play around on beta to see what works for you.
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New version of MidsReborn is out!
Without_Pause replied to Captain Fabulous's topic in Tools, Utilities & Downloads
It would be nice if we could simply do an update from the previous version. -
Also, the ATOs for each of the ATs are rather different and aid much more to a Tankers survival rate.
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Yes. It's similar to why Defender's numbers are better than Corrs or Controllers.
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The issue is support sets want mobs bunched up so their debuffs more easily hit everyone. Also, if I had a dime for every time I went in to Fulcrum Shift and things got KBed away, I could buy me a few things.
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More and more playing powersets which I've never played before.
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New Computer - Any pitfalls to worry about?
Without_Pause replied to dmiasek's topic in General Discussion
FYI, my PC uses AMD Ryzen 5, I run dual monitors, and even dual box perfectly fine. I just went and looked at my settings and put everything in Ultra mode to 100% and I'm fine, so yeah. -
/EnA shouldn't have that much issue hitting S/L Def cap without splitting the ATO set. It's a Claws build, but even the non-final build caps S/L/F/C/E. Negative is just under 40%.
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One problem here is that Blasters aren't getting DDR. Soft cap all you want, but it won't take much for that Def to go bye bye.
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New Computer - Any pitfalls to worry about?
Without_Pause replied to dmiasek's topic in General Discussion
It 'runs' on 'anything.' What I can tell you performance is vastly better on a device with a dedicated video card versus without. Without one, maps can turn into a slideshow and in all honestly it is a decent enough number of commonly run maps to where yes, it is annoying as hell. Yes, I turned down the graphics to as low as I could tolerate and still got the slideshow at times. I know the original Devs mentioned the game isn't super friendly with Intel if that matters. I grabbed an AMD PC with a dedicated video card, and haven't looked back. I assume a decent Intel with a dedicated graphics card is fine, but I don't directly know. -
Request for assistance: Storm/Psi build and thoughts
Without_Pause replied to Pazradym's topic in Defender
Scramble Thoughts would enable you to mezz a boss. FYI, I think at a minimum I do 5 passes on a build before I'm happy with it. I even did a build where it looked fine on paper and then I went and played it which lead to even more changes including powers. I did a Claws/ea Scrapper and got the Brute version into the 40s before doing another change. -
Heh. I didn't even look at the powers all that much. But yeah, you freaking take CU.
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Dark uses cones enough to where I would rank something like DP higher.
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I still pick 2 ST attack and 2 AoEs + nuke from the primary. There simply might be some missions it is better to stay at range due to mezzes or the diff setting is a bit over your head. Carnies will drain End when they die so being at range can do wonders for your End bar. I'll pick the melee attacks I find useful. Anything with a mezz or AoE are easy adds.
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They are listed simply because the OP said they didn't think any other T9 was that long. Yes, they are different, but again, EMP Arrow is very similar and has a 5 minute recharge. Considering Controller AoE Holds are on a 4-miute timer, good luck getting either of those powers down to 90 seconds. And if you don't have Chrono Shift down to perma, are you really playing with Time? 🤣FYI, without slotting being done or Incarnates involved, my Time/rad has a listed recharge of 89.16 seconds. My Fire/time Controller will get there with Incarnates.
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Do you plan on running Swift as you fight? I don't see the need for a HO in it. You have so much end recovery, I would look at moving the basic End Mod from Stamina to something like Sprint so you can get the 2.25% S/L Resist, or maybe some other bonus elsewhere. Even adding the slot to Fast Healing and converting that over to a set might be worth it.