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_NOPE_

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Everything posted by _NOPE_

  1. Every time I hear someone mentions FUD, my mind IMMEDIATELY goes to this: And I laugh inside and can't take it seriously.
  2. That's... not a helpful attitude. They are the legal owners of the property, at least until they transfer that ownership. Calling NCSoft "the enemy" is counterproductive to legitimizing the return of the game. If you want to exist in a world where the game always and perpetually exists in a "black market" situation, then feel free to maintain that attitude. But, if you want a chance to be able to play the game open and honestly without having to look over your back, or your server hosts looking over their back, I plead you to reconsider that attitude.
  3. @Jimmy, a few questions that I have concerns about: If/when HC becomes legitimate, does that mean that NCSoft and/or HC will start to "go after" any other public servers that exist? Or will they be left alone to continue what they are doing? What becomes of Ourodev and other independent developers in that case as well? Will they still be free to view/distribute/talk about code? Will they be left alone in a "gray area", or will they be actively pursued and tamped down? Why does ANY "secrecy" exist in the negotiations at all? I mean, I understand that negotiations are on-going and may bear zero fruit, but why is there any secrecy in the process whatsoever? Why not just say "we've proposed X, and NCSoft may or may not take it", or "NCSoft has proposed Y, and we're considering our options". I just don't get what the purpose of the cloud is... is there a legal NDA that you're under? I don't know how the legal system works, but if there's an NDA, can you even tell us that you're under an NDA? Other than that, I'm hopeful, but I know that the game will never be taken away from ME again, at least. I'm confident in that...
  4. _NOPE_

    Market Fees

    I post it with love. Revenge of the Nerds was my favorite movie when I was a kid, because I identified with this guy: Luckily, now, nerds rule the world. So this is now a battle cry:
  5. _NOPE_

    Market Fees

    I was under the assumption that market fees were a flat percentage of the selling price, but that appears to not be the case: I posted these at the same time, all for a million influence, so the market took the same 50,000 inf fee for posting. But when they sold? Look at those numbers, something ain't quite right: So... not sure what's going on here, but I might need to do some code diving to see, but what I THOUGHT was a flat 5% across the board, turns out not to be. Anyone know what's going on here off the top of their heads?
  6. That's flipping brilliant, but the name makes me think of something else....
  7. I wanted to make that app... But nobody supported the Patreon to make that possible... *grumble grumble*
  8. I don't think so. I've applied myself because there's changes that I want to see.
  9. This seems like a solution looking for a problem to me. You don't like TOs? Then ignore them, you have that power. Especially with our enhancement trays being 8 times bigger than it was before with the multiple tabs... I just don't see the issue with TOs existing. You either use them, or you don't. As others have mentioned, with XP boosters and P2W prestige enhancements available from level 1 and DFB being a thing... it's not like they're really relevant anyways. To remove them would take effort, and is it worth the limited Dev time for that? That being said, if you want to apply to make code changes and do the work yourself and submit the work to save them the effort, well there's a pathway for that: https://forums.homecomingservers.com/forum/50-developers-corner/
  10. So.... um.... remember how I posted this about two hours ago? Well, I thought I'd see just how awesome those ladies were, by literally not fighting at all, and just entering the mission with Personal Force Field up at +4/x8. Less than two hours later of doing this, and just resetting the mission every few minutes while I'm working... guess what? Uh, yeah... in less than an two hours, I bumped up from level 48 to level 50, without lifting a finger, and with no teammates aside from NPCs. Something about this seems... kinda broken to me... just saying...
  11. Since I can't use my keyboard for movement via my remote desktop connection using TeamViewer for some reason, I had given up actually "playing" while I was at work. However... Well well well, I just discovered the perfect mission for playing while I'm at work: https://paragonwiki.com/wiki/Mender_Silos_Task_Force#Meet_up_with_Vindicators About 20 seconds after you enter the mission, a series of ambushes come straight for you, even if you don't move an inch. Thus, I can set my notoriety to +1/x8, enter the mission, and blast to my heart's content just by clicking 1, 2, 3, etc etc until the ambushes stop coming. Then, I click the little crystal next to me to leave the mission, choose a different mission to reset, and start it all over again. As a bonus, this mission gives you Ms. Liberty, Swan, and Mynx to start as allies, and for some reason their kills give you FULL XP, instead of the partial XP that I'd expect from like a mind controller's Phantom Army or a Confused mob... PROFIT!
  12. Force Fields, of course. The main majority of the powers are all about "keep away from me!"
  13. When I can login from work, its via my computer remotely, due to work computer restrictions. And the remote software never works right with a mouse in-game for some reason. So if I'm doing it, I'm just sitting at the University in Steel Canyon, crafting and marketeering.
  14. WHAAAAAA???? 😮 Okay, now, how do you make a code?
  15. _NOPE_

    PK's Flight Binds

    just type "/bind e powexecname fly" without the quotes then. It's a toggle, but powexecname will just turn the toggle on or off.
  16. The way I'm working it now, the program will "extract" the original directory structure and files from the WARC files, and recreate them on your hard drive. And then, instead of sending that as data to a database, it'll send the files to my server via FTP.
  17. It's my belief, which may of course be wrong, that the original Devs wanted to "gate" this zone so that lowbies never ended up in over their heads "by accident". That's also why I think there's the two different tram lines, to separate out higher level content from lower level content, to split the game in half, so to speak. Also, if I recall correctly (again, I could be wrong), the original level cap was 40, and Peregrine Island wasn't added until the cap was raised to 50.
  18. New update, I'm now working on making a generic "WARC Handler" library/DLL to make use of in a new version of the Project Spelunker Parser. What I was doing was WAY too custom and confusing to work with to be honest. Why am I doing this? A few reasons: Apparently nobody has EVER written a .NET WARC Dll... I have no idea, but I can find libraries in Java and Python, but nothing in the .NET platform, and I think one should exist. So I'll make that part and release it to the world, if anyone wants to use it. It will simplify my future code for Project Spelunker. I know it's going to be a one-time process, but I can imagine its application in future projects. It's a learning exercise for me to practice implementation by taking an ISO standard, reading it, attempting to comprehend it, and creating an implementation of it in the .NET environment. It's a fun challenge! After I have this written, it should be MUCH easier working with my new "WarcRecord" object to process the files and spit them out onto the user's drives, so that we can continue down the path of getting this project done via web indexing rather than the previous database method that I was attempting. This will (hopefully) mean that I won't have to spring out of pocket $120 a month on a beefier server. Just let Google do the work. Now, why am I doing this? Because frankly, I don't trust my spider to have a good enough job. I trust the Internet Archive's spider more than I trust my own. So, long story short (too late!) the project is still being worked on, albeit slowly.
  19. Good short guide for beginners. It's also great for new players that don't want/need to deal with having a Supergroup Base setup with teleporters. Honestly, I use it all the time for fast travel whenever I my Mission Teleporter is on cooldown and I don't want to find a Base Portal or are in one of the rare zones where there isn't one.
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