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Techwright

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Everything posted by Techwright

  1. This is a good write-up. A few responses: (b) Wind drift would be to the east not the west. Nuke away, USA! 😛 (c) This sounds very CIA-ish. (d) This does, too. (e) This actually makes sense. We've already seen corrupt politicians in Paragon City. I can well imagine it a step further. While I can't speak to the Caribbean influence, the French influence could certainly have come from the same ones who colonized Canada. And if the Rogues did exist, they'd be a natural bridge/exchange spot between Canada, the Caribbean, and France. Everything's debatable. 😛
  2. Yeah, that's always been a sticking point to me. Do we have any canon statement that the Rogue Islands are recognized as sovereign, even by a limited number of countries? Without that, they're pretty much fair game: the strongest holds them. As to why we don't flush them clean using supers, Paragon City is the prime example: supers are stretched too thin. There's the ongoing Rikti conflict, Galaxy City takeover, Nemesis invasions, zombie invasions, powered gangs of all kind, nightmarish groups of all kinds, especially Mot and its forces as well as Hami and his forces. We're holding the line, but progress comes in small victories like taking down Dr. Vahzilok.
  3. Thanks so much for pointing that out. I've not done a Dr. Stribbling arc, at least that I can recall, and that's good information. That suggests a partial correction. Now we just need to get rid of the "NW of Bermuda" bit. Personally, though I placed a circle around the underwater mountains N-NW of Bermuda, I'd prefer to have much of the larger chain to the NE.
  4. Though my list is small compared to others, I've too many to list. Many of my most-played ones can be found in the costume thread and include: Ace Barnstormer, Major Ray Gunn, Sea Sentry Control Tower Vincent Poe Aged of Aquarius Grill N. Chill Lumineon Watch Commander, Patriot Protector Thistle Wylde Lesser Saint Polar Cola Man The Rainforest Revenant The Eggsterminator Dr. Nightlight The Walking Red Conflygration Thunder Moon Styxian Stone Loony Lid Will Begone Red Skies Rogers Storm Seller
  5. One adjustment I'd like to see made is that the character already has some limited skill with guns and martial arts. After all, he states in the movie he'll not have the comic book character use anything he (the writer) cannot do in the real world. It's too bad Ryan Reynolds and Chris Pratt already have established superheroes to their names. Either one of them would work in this role. David Dastmalchian could probably work as well, if his supervillain appearances in Suicide Squad and The Flash don't interfere in the public' perception. I think his role as "Kurt" one of the "wombats" in the Ant-Man and What If...? series probably is different enough to not matter.
  6. This is a fun little talk that comes up periodically. I was looking at Google Earth earlier and started thinking on it again. I went to the Homecoming Wiki which reports: Geographically, the Rogue Isles are a small chain of islands NW of Bermuda that run in a band 50 to 20 miles off the coast of the US. Officially known as the Etoile Islands, there are dozens of islands in the chain. The main cluster of the group, home to Spider City, is at the 50 mile marker, outside US. jurisdiction. From there the smaller islands string toward the US coast. Now of course the R.I. (I see what they did there) do not exist anywhere near R. I. (Rhode Island) in the real world, however, there'd probably be some real world-like situations that would likely apply in the fictional world which bring this geographical description into question. I refer to the 12 nautical miles (nm) territorial sea boundary (sovereign waters), the 24nm contiguous zone, and the 200 mile Exclusive Economic Zone (EEZ). For purposes of simplifying, I'll not refer to the Three Nautical Mile Line, which is contained within the other three. Look here, if you want the National Oceanic and Atmospheric Administration's definitions of these boundaries. I'm going to include a snapshot with additional markings of a NOAA map of these boundaries. The question is: which boundary are they following? If it is "50 to 20 miles off the coast" or the territorial sea (shore-side white line) or the contiguous zone (to the right of the territorial sea line), then the red oval below Rhode Island (with Paragon City's approximate location as a blue dot), is the location, which is what I suspect the OG development team intended. However that places the Rogues still well within US control as the Contiguous line is 24 miles off the coaster, therefore overlapping. Not to mention the protected EEZ, or even possibly the islands own territorial waters, assuming such is recognized by any nation at all. Now the wiki reference also notes the Rogue Islands are "NW of Bermuda", here circled in yellow, with a north-south line in yellow. If we can abandon the "50 to 20 miles off the coast" blatant violation of US control, and we can push the understanding of northwest to be anything west of due north, we have an interesting scenario. In the real world is an underwater mountain chain, the westernmost ones in the red circle to your right. These potentially can fall outside of US jurisdiction, and furthermore, the EEZ might be diminished in the same way Canada and the US agreed to a reduced EEZ for each (seen in NOAA's dotted red line. If in the fictional world these underwater mountains were raised high enough to create islands, you'd have a chain capable of becoming the Rogues. Just something to think about. Nothing to fight hard over. 😊 I'm aware several here have a maritime history, and maybe there are those with experience that overlaps this discussion. I'm happy to be politely corrected if I have any of the real world details wrong.
  7. Just as a point of clarification: are you using "feedback" here to refer to the combat log you mentioned (and after that the animations), or is this "feedback" solely referring to the animations? I'm not one to monitor this stuff closely. There are much better people than I to answer. I'll simply note that I've always been of the understanding that the "transaction", if I can call it that, is nigh instantaneous, but animation, and sometimes info recording, takes longer. It's why energy blasts will curve and follow you around corners: the game has already registered the hit, it's just a matter of getting the animation to match it. One qualification, again, as I've understood it: I use "nigh" because of network/internet connection speeds. It's always possible for a slight slowdown effecting when a command is registered by the server and a response given.
  8. Could the OP concept work towards resolving one wish I've heard a lot of people put forward, that of having more powers more in line with their primary and secondary power sets?
  9. Added to my to do list: check Hallmark for congratulations cards for surprise heir apparent adoptions.
  10. The second scariest thing was probably the traffic ticket for the third.
  11. Well, I'd been shooting for things that could do double-duty, but yeah, in pure melee or ranged there's a whole lot of primitive weapons: gunstock war clubs, ball war clubs (or their more savage spiked version), macuahuitls with sharper-than-steel obsidian teeth, similar shark-toothed weapons found in Polynesian and Maori cultures like the Mata-Kautete, Rabbitsticks: a throwing weapon a bit like a non-returning boomerang, etc.
  12. Hole-y Lighthouses, Batman! That is awesome!
  13. Oooo...I shall probably come up with several for this category, but one springs to mind, which, incidentally is at least getting the 4k treatment: I'd add Flight of the Navigator as well, but there is a reboot in the works, to be directed by Bryce Dallas Howard, though it is currently in some limbo stage.
  14. Aww...if it wasn't for my severe allergies, I'd give it a hug.
  15. Yes, I looked that over and...sort of...maybe? but it really is a broad leaf and kelp and seaweed are more like: Of course, seaweed is kind of a catch-all term, so perhaps there's a broad leaf kind somewhere.
  16. First, that top line is too funny. Second, if you think about it, Bolases can be both range and mele - throwing them for range, whipping them around while holding tight the cord for melee thrashing.
  17. Overpasses and tunnels, however, will be a problem.
  18. I don't really hold to "death" for my characters. Even in-game canon doesn't see a fall in battle as "death". Our "rez" inspirations have names like "Awaken", "Bounce Back", and "Restoration", not "resurrection". When inspiration restoration fails, canon gives us the medical teleporters. We've a whole story arc about the "elitist" use of them, not for resurrecting from the dead (I can't speak for Snarky, though) but for extreme medical restoration. Those complaining about their use (in canon still) are seeking to preserve life, not restore it. So I consider getting dropped in combat to simply be powerful stuns, knock-outs, or crippling injury. Giving call outs to teammates is in keeping with that. My back may be broken and I'm on the floor, but if I can see something from my position, I'm going to use the headset mike to call info to the team. The only time I'd consider it possibly "death" would be if the entire team wiped. In such a scenario, it's reasonable to assume the enemy would visit all the fallen and dispatch them in their disabled state. But then again, there's those med teleporters monitoring and kicking in when needed.
  19. I'm pretty sure you are currently committed, or rather, should be.
  20. It's spelled "AT-AT", and yes it's a good ranged weapon and an even more terrifying melee weapon. 😉 Okay, back on track, keep in mind that there's also "Natural" as an origin, and primitive weaponry would dovetail nicely with that. Keep in mind that bows and arrows can be made of sticks and stones, and I'm guessing some in game have been interpreted that way. Boomerangs need not be wood. I myself have thrown some made of synthetic materials (some sort of rubberized plastic...thingy), and the DC character of Captain Boomerang has used some with metal and synthetics and yes, explosive ones. Are you after primitive weaponry that does double duty as both ranged and melee? I'd think a blow gun, given the right kind of tube would qualify. Dart for range, Gun tube for club melee.
  21. Reporting Flea for spam! Wait...I copied Flea's Spam message. Does that make ME a spammer? 🤯 Joking aside, I didn't even notice spam so thanks to those who coordinated to deal with it!
  22. Or in your AH storage if you're street fighting or dealing with one of the invasions. Just use /ah to access it. Get the Inner Inspiration from the S.T.A.R.T. vendors and use it every chance possible. Take the Large ones you don't use immediately and store them in a base's Inspiration Collector. Within a reasonable amount of time, you'll have a nice collection to select from when prepping for a mission. I suppose I could get behind the idea of a crafted inspiration if it was something currently rare and expensive like a Super Team Dual.
  23. I'm not sure I'd really want to play the game on a phone, much less team with those who do, especially if the performance is janky. I would, however, not mind crafting and playing the auction house via the phone. I'd even possibly use the costume creator as an app, as I often make costumes with no character in mind, and store them as inspiration concepts until a character is ready to use or modify one. But I believe this would probably still fall under @Luminara's point about interchangeability issues. Outside of the game proper, I'd not mind having MidsReborn on a phone app. It might make a cross-continent flight less boring.
  24. With marine, water, and even ice power sets across several archetypes, there's a lot of water in the game at the moment. Might I request we get some new costuming elements to reflect these? Chest Detail: I'm thinking along the lines of something akin to chest bandoliers, but seaweed, kelp or netting entangled with these, and not necessarily in a tidy X pattern. Instead of skulls use barnacles, starfish, and the other clingy things of the sea. Instead of the clean metallic Ascension/Basic, go for a messier look of barnacles covered by coral. Shoulders: Kelp strands piled on shoulders and hanging down. Starfish. Fisherman's netting torn and hanging off the shoulders. Low, broad sea anemones (But not the tall ones. We've enough shoulder pieces that are ridiculously tall as is). Coral hugging the character's form. Kelp wrapped around upper arms instead of chains. Even eels wrapping upper arms instead of Organic Armor. Back: instead of wicker basket #2 with an arm hanging out, make a lobster trap with either a moray eel or a lobster trying to get out. Head: Nautilus shell helmet. Composite helmet with several oceanic items, barnacles, starfish, and the like forming a compiled structure, possibly with variations where one or two items are missing. Salvaged crab shell cap. Legs/boots: seaweed wraps One suggestion not ocean based, This for those wanting to make a tech, natural, or possibly science effect for spraying water or chemicals. Costume elements showing tubing hugging the costume. Either pointing back to a canister back feature, or possibly having small canisters on various body parts. For example, small canisters on the shoulders with tubing running the length of the upper arms as a shoulder feature, with compatible gloves having connective tubing running to a knuckle nozzle. Thin canisters strapped to the outside of thighs and/or boots with tubing running upwards, and a chest detail showing tubing directed to the upper arms or shoulders where it would connect in the rest of the apparatus. Alternatively, show replacement canisters strapped to the thighs or boots, implying the character would change these out with the shoulder canisters as needed.
  25. Found yet another great use of Whitecap: dealing with annoying Crey Juggernauts and Paragon Protectors. You know the ones: down to the last few health points they hit the "I Cheat Legally" button and deflect everything for another minute or two (I don't recall the exact amount of time). Running Manticore TF, I realized Whitecap is a near perfect counter to this. When I see one of the PP in the last 20-25% of health, target them and hit Whitecap. Your pounce will likely knock them down or otherwise interrupt their ability to cast, giving you or your team the freedom to finish them off. I tore through quite a few of them using this technique.
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