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Everything posted by Sovera
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Focused Feedback: New Player Experience (NPE) Improvements
Sovera replied to Booper's topic in [Open Beta] Focused Feedback
Special Transmissions for Advancement and Retention of Treasures Superior Trading and Resource Transfer Strategic Tools and Rewards Terminal Specialized Trader for Advancements and Role-playing Tools Superior Tactics for Advancement and Rapid Triumph System for Trading and Releasing Treasures Skilful Transformation and Reward Transactions Sequential Tool for Accumulating and Releasing Treasures Superlative Trading for Advanced Role-playing Technology Synchronised Tactician for Accruing and Releasing Treasures I like the 3rd one but mix and match can be done with these ten. -
Focused Feedback: Epic / Ancillary Power Pools
Sovera replied to The Curator's topic in [Open Beta] Focused Feedback
I've been hearing that for the past two years. Yes, it's coming, yes, it will happen. But something that may come in 6 months or a year is not something present us need to avoid slotting. The worry is if these current balances are made because procs make a power good. Man, the colossal tuning of powers when procs are changed makes me pre-emptively commiserate with the devs. -
Focused Feedback: Epic / Ancillary Power Pools
Sovera replied to The Curator's topic in [Open Beta] Focused Feedback
*raises hand* I'll take more slots instead of being forced to take powers, plz. -
I only have 4, but I also play with a lot of S/L defense AND I use Hover so even when I'm KBed I just do a lil twirl in the air. Nowadays Evasive Maneuvers adds a lot of KB resistance too. But try it if you find you are being KBed a lot more than you are comfortable with.
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Focused Feedback: Epic / Ancillary Power Pools
Sovera replied to The Curator's topic in [Open Beta] Focused Feedback
It's a fictitious rule invented by different devs from two decades ago who broke it when they felt it should be broken. Lets please not treat it as a sacred text we should kneel to. -
There's a DJ in Everlasting last I checked, they usually hang around Pocket D. As the others pointed out Videot maps is what you're after, but it does not grey the badges. The newbie guide in my signature has a few times, especially the last section for other chicanery hidden in the menus like showing numerical cooldowns in your skill bar. AND WELCOME BACK!
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Consider a Tanker along your Sentinel. Both are easier ATs than pure damage. Both will also kill slower but you're freer when not worried about dying as much. Unlike other games a Tanker has nothing complicated to its name or leaderships demands and all that's required is jumping into the fray first. If you stick in the low levels a lot a Brute is better than a Scrapper, but by level 20-ish they are about similar, and fully geared the Scrapper pulls ahead. But I'd not chase pure damage just yet until more comfortable. Synergies are not as important with all the power from IOs but when not using them synergies can matter. Things like Ice Melee with its Ice Patch making mobs flop while you're beating them up, Dark Melee with its (small) heal, Fire Armor with the damage boost so that you're killing faster so mobs don't have as much time to strike back, Dark Armor is in need of a tune up but has a massive heal on a very short cooldown but who consumes a staggering amount of endurance, but Dark Melee has a power that recovers Endurance. Power sets like Claws, Axe, Stone Melee, or War Mace where knockdowns are abundant so mobs are flopping, etc. Pure damage is easier when you have a better handle of the game and more money to build their defenses. Not impossible though, you can certainly play the game straight up with a Blaster and Scrapper and just take it easy. Some tips are the use and abuse of inspirations. Always carry Lucks with you, eat a few if in trouble, buy more between missions. Always leave one row free to eat the ones that drop from killing mobs and keep using those instead of saving them for a rainy day. Once you start killing many mobs at once that row of inspirations keeps refilling and you keep eating them and you get stronger which makes you kill faster so more inspirations are dropping and you're eating those and becoming stronger so you.... For example my first row (F1) is for heals. The second row (F2) is for those disposable inspirations dropped from mobs. Third and fourth are for Lucks, and the fifth is two blues, one orange, one ressurect and one CC clear. So as I play I keep pressing F2. If you have enough money buy a teleporter from the P2W vendor and you can buy inspirations from a nurse NPC between missions. If you want to save money just log off in Pocket D and next time you log on you'll have the teleporter. Generic IOs are fine to start the game but start selling your merits and start buying stuff from the AH. It'll be expensive, but you can use it, then sell it back later, or send it to your next alt. The newbie guide in my signature has tips on money making (stick to selling Merits if you don't want to mess with the market because it's a valid approach and how I do it too) and other stuff like how to make a Supergroup base where you can store your IOs for your next alt. Remember that even if you spend 10-50 millions on stuff it's fine because your next alt can use that gear and it too will make 10-50 million and buy a few more bits and bobs and the NEXT alt now has a bunch of nice stuff. So it's not a waste to buy things, nothing you can buy is 'soulbound'.
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Focused Feedback: High-Level Circle of Thorns Revamp
Sovera replied to The Curator's topic in [Open Beta] Focused Feedback
This is not the most politically correct answer in this context, but I don't think max level content is a place for characters 'with no defenses, unslotted powers, and few powers'. Some respect for the content is needed. Same way I always look at the vet levels of an ITF team before moving from +2 to +4. If four or more have at least 15+ vet levels then I go +4, but if only two or three have that and the rest are either under level 50 or fresh 50s then I got +3 tops tops and might even go at +2 first and see how we handle it. -
Focused Feedback: VEAT Updates
Sovera replied to The Curator's topic in [Open Beta] Focused Feedback
I'm in no way shape or form a VEAT expert, but your points seem valid and the logic is sound. Also, I think that power I mentioned swapping has scaling resists which might be a lot more important/interesting than a bit more CC duration. Then again a bit more CC duration might makes mobs not attack a few seconds more before finding themselves defeated which.... Too much thinking, brain hurts. One of you VEAT experts figure it out! -
I didn't share a build 😄 But it's the Turtle in my signature.
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Focused Feedback: High-Level Circle of Thorns Revamp
Sovera replied to The Curator's topic in [Open Beta] Focused Feedback
Me on my Fire Armor characters on live seeing a Succubus: 'You first'. You're comparing one person soloing +2x8 to 8 people doing +4x8. The damage will immensely higher even with purple patch and things will die much faster. I doubt lowbies will have no place. But this is just me doing an educated guess. -
There should be plenty but instead of spamming I'll just offer one I think works well: Fire Armor coupled with Martial Arts. By level 20 it has both the complete ST and AoE rotation if you take Cobra Strike instead of Crippling Axe Kick.
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Missions for clear speed testing at lower levels?
Sovera replied to Unclemarty's topic in General Discussion
There's a specific AE mission being used to test since Trapdoor had too much variance. I can't say which because I wasn't interested and so paid no attention, but it should be in that thread. I use Yin as I level. My best is something like 38 minutes, not skipping mobs, +1x8, at around level 25-30. -
Focused Feedback: VEAT Updates
Sovera replied to The Curator's topic in [Open Beta] Focused Feedback
I'd ditch the level 1 power that gives melee defense. Without it melee/ranged/AoE are at the same values and with it Melee is 15%ish ahead. So if we work at softcapping melee is grossly ahead. I ended at 45% to all three without it and without Mind Link and thus picked Fate Sealed. -
Focused Feedback: New Player Experience (NPE) Improvements
Sovera replied to Booper's topic in [Open Beta] Focused Feedback
We all went through NCSoft start when they decided players did not need numbers and we didn't have the detailed info tab. Every power was 'moderate damage,' 'minor damage', etc. then by 6 or 7 or whatever they added real numbers in after realizing players did not like having two powers saying they did moderate numbers but who did different amounts of it. That was the birth of Mids, btw, in an age where there were no complicated invention system and dozens and dozens of small bonuses we would need to add by hand to know what amount of X we have. Players hating that claptrap just had them test thing by hand then coalesce their findings and birthed Mids. New players might not need to have a link to Mids, but they should know about ED, they should be introduced to the idea each attack power needs at least one accuracy, three damage, one endurance modication, etc. Even now I'm helping new players with builds where they socket their attacks powers for stuns, and I'm not saying they would not manage to eventually reach 50 (and that we all have stories of such, on hindsight, blunders) but first impressions matter and instead of throwing them in blind the first SO drop could trigger a pop menu with basic slotting as mentioned above. -
Focused Feedback: Epic / Ancillary Power Pools
Sovera replied to The Curator's topic in [Open Beta] Focused Feedback
I'm not talking semantics. And I already made my point of view plain about the whole balanced-to-the-point-no-one-takes-it. But you keep talking about Rain of Fire. Yes, I know all of that. And what about all the other sets that don't have a Rain of Fire? A Fire Blaster might not need the extra CC but others set might. And now I'm going to back it off because it almost like we are disagreeing on the root when we are not. -
Focused Feedback: Epic / Ancillary Power Pools
Sovera replied to The Curator's topic in [Open Beta] Focused Feedback
I love you, PF, but why are you comparing the damage of Bonfire to the damage of Rain of Fire? BF is not about the damage nor taken for its ability to dish out damage. BF is a CC tool, and a pretty powerful one at that. Not saying I agree with the nerf, or disagree on how the 'epic' pools are turning into slightly-better-than-average pools, but it was disingenuous comparison. I have not tested the new bonfire (and haven't taken Bonfire on a character in years), but if the flippy floppy makes a spawn to do.. say.. 20% less damage than it would without Bonfire then it still doing its job as a CC tool. Now it's a matter of tweaking the percentage up or down. The last patch upped it a bit more, perhaps more can be obtained yet before going live. -
Focused Feedback: New Player Experience (NPE) Improvements
Sovera replied to Booper's topic in [Open Beta] Focused Feedback
Possibly an option in Options where we can turn off all pop-menus. It's one of the first things I tick off on a new character in Path of Exile to not be reminded I can right click to attack an enemy 😄 -
Yes, but then you also slotted the chance to KB from Ragnorok which was what I meant. I also slotted Overwhelming Force in for the reason you mention. Check the newbie guide in my signature for money making o/
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We have all gone through the phase of wanting to try a Nova only form, but the damage will be pretty bad and no utility which is why you don't see any. But it can be done and there are plenty of other challenges around like leveling a pet-less MM so it can be a thing. I'm not a Kheldian expert in any way, shape, or form (hah!) but if you post what you have I can try seeing if you missed anything obvious.
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Wanted to try out the new Axe set but i have no idea on a secondary
Sovera replied to lokiie1984's topic in Brute
The reason you see perma Hasten with your build is because you have the FF procs toggled on. If you were to detoggle all the FF procs in your build you'll notice Hasten is no longer perma. In my experience a single attack that does a good spam can shave a good 10-15 seconds off Hasten, but it can only do so much. I would probably just keep the Energy Pool but swap Superior Conditioning for Focused Accuracy instead. It's not that you need more accuracy but it does protect against having it debuffed which sucks when it happens. And as you've pointed out there is not a lot of wiggle room because of the slot starvation, but since you might not like to use Ground Zero due to its huge cooldown you could consider picking Cleave which is Axe's big single target hitter and that is also ranged AND a small AoE. Between Pendulum, Axe Cyclone and Cleave your AoE needs should be met. Cleave is also part of the ST rotation anyway. So you have both your ST and AoE well in hand. P.S. Fly is taken super late but you can swap something else earlier on for it, but I prefer to just buy a 5k jetpack from the P2W vendor and use it until I can pick up Fly for the simple reason I spend longer fighting things than travelling between missions. Brute (Battle Axe - Radiation Armor)V2.mbd -
People may hate leveling, but in this game it's not a long thing to do and jumping straight to max level, often times fed money from a farmer, and then start farming again... I used to power level myself to 50. By power level I mean make a group and start doing TFs straight at level 1 (well, DFB is not a TF, technically). In the first game session I would usually be level 36-38-ish. Second day would usually have me at 50. I did this lop so often and it was fun, for me, because I like starting as a zero and each power pick, each slot, makes me feel I am growing into a hero. But now I reached the same burn out and I do the reverse. I solo near everythign to 50. And then when that too was too easy I started doing challenges where I do it with zero cash or IO transfers. Then I realized I was spoiling the spirit of it by spending too much time in the AH buying and selling to make money to gear up that I wasn't actually leveling and now I only sell what I find and only sell the merits that I earned. But you can have a pretty good and easy leveling experience by picking up all the good IOs and slot them as they become available. At level 7 you can slot a Panaceia, both the +3% defense uniques, the Shield Wall 5% resist unique. Then at level 10 you can slot both your ATOs plus the event IOs like Avalanche and Frozen Fist etc which are infinitely better than using generic IOs. These combined with Amplifiers give such a power boost it is common for my Brutes and Tankers to be soloing at +0x6 at level 15+ and +1x8 by level 20. By the time the Amplifiers run out by level 30-ish I already have enough slots that the bonuses make up for the Amplifier's loss. If you want to talk about what sort of good easy starting IOs you can pick to level at your pace while feeling strong we can do it once you mention what AT you'd like to use.
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That guide's wording seems familiar 😄 It's not weird though, nor exploits. It's literally a system placed in. In WoW you might be told to farm leather or mine and pick herbs and then sell in the auction house. I will grant is overwhelming for a new player, but, it does not hurt to bookmark some of these explanations and come back to them until you're better acquainted with the game. I know that in new games I try to be sure I don't throw away valuable stuff but the splanges into flanges and the peanut butter get to me too. That said the easiest way to make money IS by playing the game. Just try to follow a storyline to its end, get merits, trade merits for converters at the ATM, type /ah, toss the Converters in and make money. It is an exceedingly simple loop birthed from.... playing the game. Now, regarding the 'contacts don't sell enhancements anymore' you don't need them to. Type /ah, go to Crafted, Other, and you will find that stuff like generic accuracy, or generic damage. Those are worth anywhere between 50k to 100k (and never go red unlike the old SOs) which will be a pittance considering a single merit is worth 210k in Converters and a new character simply doing the initial arcs ends with 9 merits after 20 minutes of play.
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You want to check the Farm Fresh thread over the Guide section, that's where the farmers congregate and discuss builds. You can still find such advice here, but over there it's specialists.
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Wanted to try out the new Axe set but i have no idea on a secondary
Sovera replied to lokiie1984's topic in Brute
You don't need to farm for weeks on your farmer, unless you're enjoying it. Check the money making tips in my newbie guide. Your build is all over the place but that's normal and nothing that can't be fixed. Real question here is if you're sold on Mystic Flight or would regular Fly and perhaps a mystical aura from the tailor suit you? Or perhaps you don't like to fight while hovering and would prefer to bunny hop? Done a pass over it. I didn't want to mess with your power picks but you don't really need the Energy patron pool since Radiation already has a lot of endurance. Just remember to use Particle Shielding on cooldown (don't wait, just use it if it's up) since it gives recovery, a small heal and a big absorb shield that takes the hits for you. And then Radiation Therapy is slotted for healing but the proc in it will also suck endurance for you. So between that and Gamma Boost you should be sweating endurance without a need for the patron pool. Ground Zero is only really worth using as its slotted right now. It's not slotted for accuracy but use Build-up first (their cooldowns coincide) to make up for that. You might not believe me but it's a 'cheap' build. Just slowly buy stuff over time and replace what you have. Even if you later transition to a more expensive build you can save what you got and pass it to another alt (check how to make your own supergroup base to place your extraneous gear in the newbie guide). Brute (Battle Axe - Radiation Armor)V2.mbd