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JayboH

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Everything posted by JayboH

  1. Infection's activation is the real outlier, and yes it should be shorter IMO.
  2. or multiple machines, yes, and of course whoever started it way before this was announced has a giant lead
  3. How are we doing in general? It seems like a number of issues have been resolved already. Naturally I am itching to dive into this on live - but that is a good thing: it means I am excited for all the hard work being presented here.
  4. Ok just so you are aware: anchors don't work like they did before the game shutdown. Anchors now stay working on dead mobs until the bodies disappear. Surrounding mobs are still affected by the debuffs. You do not have to re-anchor until the next group typically, which you have to do with most powers for any class anyway that aren't anchor powers.
  5. They must still be having server issues. One of my machines will say (in the Advanced View) something like Attempts: 11, next attempt: 1 hour 56 minutes. Even if I do get a work unit, it will go to the GPU and not CPU more than half the time.
  6. Wow you weren't kidding about their servers. I haven't had a work unit sent to me in many hours.
  7. I apologize for being a noob: what are the lawyers for?
  8. Yeah I am prob going to put my gaming pc on low power/only when idle but I will keep my Plex server on default nonstop. It peaked @75°C only once and is hovering at 66°C for the most part. I hardware transcode using hacked drivers so my users aren't seeing any difference in performance. It's just a 2600X which are hella cheap now anyway.
  9. When my CPU completes a work unit, is it normal for 0 points earned to stay that way? or is it only sent when my GPU also completes a unit? EDIT: oh, maybe someone has to manually accept us? My name isn't showing up in the team member list
  10. Does the 'I support research fighting' option do anything? Also, I haven't done one of these in a long time, this or the SETI@Home in ages. This is cooking my water-cooled via AIO chip to hit a high of 94°C for a brief second on medium 'while I'm working.' Wonder if the electric bill will increase a bunch. EDIT: does this use avx instructions? do offsets affect it?
  11. Okie dokie, thanks CP.
  12. My impression was that Theft of Essence was designed for Dark Regeneration. Sure it's a huge heal but a self-heal that takes over a third of your endurance bar base is screaming for that proc.
  13. The hover description of Targeting Drone states it grants +Recharge, yet the numbers on the buff bar and in the management screen indicate no such buff.
  14. I can't confirm, but I wouldn't be surprised that if they tackle this set it gets a whole lot more changes than the little things you are talking about.
  15. It does a lot and isn't worthless: The Sentinel drains endurance, debuffs enemy damage, debuffs enemy regeneration, tanks damage, and debuffs enemy recovery. Add the stun proc and mobs get disoriented too from time to time. Bounces never drop below 50% and the chaining AI favors players when cast on players first.
  16. Electric Control has the best sleep power in the entire game, so it isn't out of place.
  17. Thank you - however what I meant by (any pairing) is what MM sets do you like best with any secondary at all?
  18. What pets do you like best (with any pairing)
  19. Prob since it isn't a heal, but wanted to indicate the absorb has been buffed by +80.8% anyway
  20. I'm all for proper rebalance. Depending on the severity of changes, grant freespecs, just like it's always been done before. Make the game better as a whole - which is what it sounds like you are doing. People don't like nerfs but do it if it is necessary. Some of us are reasonable and understand.
  21. Sonic Attack could use better AOE IMO. Make Shockwave or Siren's Song do more damage. Electric Blast of course has been talked about a lot for needing love. Dual Pistols is often complained about. Psionic's AOE is terrible as well however it has a lot of control (which may explain Sonic.)
  22. I'm fine with FT's activation. FA's activation is long, but if the damage was ramped up on it I would feel better about it's activation time. Yeah like I said Ignite used to be ridiculous and I am fairly sure the overhaul back then was made around it.
  23. I agree on Ignite. Way too slow. Prior to the rebalance Ignite was absolutely ridiculous - especially on a Kin corruptor. The animation would take longer than the recharge. I am fine with Flamethrower and it's activation. Full Auto should have more damage IMO but I never had an issue with its activation time. Sniper rifle (even on fast snipe) and Ignite take way too long. Other than that I don't think it's bad at all. Yeah I figured the BA thing was due to the Mace changes. I don't think it's in need of a focus as much as TW and EM do.
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