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Everything posted by ScarySai
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Focused Feedback: Energy Melee Revamp
ScarySai replied to Jimmy's topic in [Open Beta] Focused Feedback
I want ET's volume to be doubled, the whole map to shake, and the atmosphere to be split in half every time I use it, launching every nearby minion into the walls and blowing my target into the wall, stuck into it due to the sheer amount of force being applied by the physics engine causing it to clip through the foorls of the map and banishing them to darkness forever. but I'll settle for the 'bam' on it currently. In all seriousness though, If energy melee has one weakness, it's visual flair. From the pompoms to the general 'impact' of it's attacks. That's always been the major turn-off for me, combined with the performance. ET's new FX/sound is really nice, to me. -
I had someone parked there, and it was called THE MINUTE I WENT TO BRUSH MY TEETH. AUUUGH.
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Focused Feedback: Energy Melee Revamp
ScarySai replied to Jimmy's topic in [Open Beta] Focused Feedback
If the bone smasher issue is resolved, I would consider this set just perfect. Maybe focus could get looked at just for tanks and brutes, but that's it. Nothing else would be really needed. -
but I just said I had one! It's no rocket 4, but damn. Must be some forum delay because your post came in mere seconds.
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I have a pretty fast SSD and I don't think I could have done that in less than ten seconds. Absolute madlad.
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Shame they can't be randomized to prevent camping. Takes the spirit out of it. >.>
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Focused Feedback: Teleportation Pool Revamp
ScarySai replied to Jimmy's topic in [Open Beta] Focused Feedback
I'm not surprised some people took it, though I am surprised that people are mourning that awful power. -
Focused Feedback: Energy Melee Revamp
ScarySai replied to Jimmy's topic in [Open Beta] Focused Feedback
I want whiffing ET to play an animation of my character punching itself in the face. -
Focused Feedback: Energy Melee Revamp
ScarySai replied to Jimmy's topic in [Open Beta] Focused Feedback
All I'm reading here is "buff bio" 😛 -
Focused Feedback: Energy Melee Revamp
ScarySai replied to Jimmy's topic in [Open Beta] Focused Feedback
I meant the victim of this assault, not the user. -
Focused Feedback: Energy Melee Revamp
ScarySai replied to Jimmy's topic in [Open Beta] Focused Feedback
Problem: I have even less reason to include bone smasher if I only get one charge of focus. If I only get one, and only one, no change you can possibly make to bone smasher would make it worth using over ET. -
Focused Feedback: Energy Melee Revamp
ScarySai replied to Jimmy's topic in [Open Beta] Focused Feedback
On one hand, ET gets nerfed. On the other hand, I get to see someone's health bar get erased... -
Focused Feedback: Energy Melee Revamp
ScarySai replied to Jimmy's topic in [Open Beta] Focused Feedback
I agree, but two things to address here. 1: Is it valuable enough to overpower ET's capabilities? All of my testing from last night suggests that ET's contribution overpowers regen ticks substantially. They can't handle the nuclear fists. I made a bigger mess out of scrapyard than Mako did. 2: Bone smasher doesn't get a damage buff from focus, so what you're saying is more of a point for the non-focus team there. -
Focused Feedback: Energy Melee Revamp
ScarySai replied to Jimmy's topic in [Open Beta] Focused Feedback
I guess my problem is I don't see bone smasher offering anything valuable over ET for a DPS based archetype. Especially when the rotations that use ET are very capable of ripping harder targets in half, and stunlocking them. Anything below an EB gets almost erased by ET, which invalidates pretty much any debuff right there. Bone smasher's could be good on an AV, but it isn't good enough to make it worth spending focus on over ET. Power crash is amazing, energy transfer is amazing, yet with bone smasher, I feel like I have to avoid using it to do my job better. I think "abuse" is an awful way to put it. Brutes and tanks are another matter entirely, they kinda got left out on a very, very important mechanic. -
Focused Feedback: Energy Melee Revamp
ScarySai replied to Jimmy's topic in [Open Beta] Focused Feedback
Hey, let's not. I'm trying my best to not say removing focused BS altogether would be a good idea, though if other generators aren't added that's kinda where I'm leaning on it. ET is too important, it's like picking between crushing uppercut and sweeping to spend combo points on, but minus the more sources of generating combo points. You're always going to pick crushing uppercut when it's up between the two, that's just the logical decision. -
Focused Feedback: Energy Melee Revamp
ScarySai replied to Jimmy's topic in [Open Beta] Focused Feedback
I tried a few rotations on Scrapyard and +4 numina the other day, in both instances the ET rotations beat the bone smasher rotations substantially. ET just hits really, really hard. Also, let's stop fighting, children. At least pretend to be professional, take the fighting to PMs. The gap widens as teams are introduced, as bone smasher becomes less important the more debuffers/buffs are working with you. -
Focused Feedback: Energy Melee Revamp
ScarySai replied to Jimmy's topic in [Open Beta] Focused Feedback
I would be mostly okay with this, if that's how it would go down. But that's my own personal playstyle, others would be inclined to disagree for a variety of reasons. Like I said to you earlier, focused bone smasher is not bad, but it cannot possibly compete with ET. That's not a fault with either power, it's just the way things scale out, especially for stalkers. With ET I can beat the regen of a monster already, so why would I use focused bone smasher when it's weak regen would largely be resisted anyway? Especially when un-focused bone smasher is still pretty damn good, as opposed to slow ET really mudding the rotation a bit. -
Focused Feedback: Energy Melee Revamp
ScarySai replied to Jimmy's topic in [Open Beta] Focused Feedback
I have reason to believe the build up idea won't be considered, which is why I'm focusing on focused BS itself. BS generating EF in one way or another would be good. And again, brutes/tanks need more ways to generate focus, even if scrappers/stalkers get nothing else. Also, it's really not a "combo" system, so much as a build/spender system. There's a difference - just a minor annoyance is all. -
Focused Feedback: Energy Melee Revamp
ScarySai replied to Jimmy's topic in [Open Beta] Focused Feedback
We're not going to agree on lots of things here, so we should probably quit while we're ahead. Refining and improving the current system is likely the best way forward, lest we get another dark melee situation. To me, this thing is close to perfect, it just needs SOMETHING to make it more fluid. Energy assault can proc focus from beating the tar out of stunned targets. Globally, that would probably be a bit OP for the EM overhaul, but if bone smasher applied some kind of mark, like contamination, that caused further beat-downs on that target to generate focus, I could see that being something neat. At the end of the day, it's a very minor issue. EM could launch like this tomorrow and It would be my new main for quite awhile. -
Focused Feedback: Energy Melee Revamp
ScarySai replied to Jimmy's topic in [Open Beta] Focused Feedback
I imagine there's a fear that energy would become an unstoppable god if they did that, so if they implemented it, we'd take a hit on a few abilities. Though depending on severity, and if ET was touched at all, I could see energy assault's mechanic being ported in some way, like my idea above, maybe focused bone smasher could enable it, making it actually worth capitalizing on. @TrooEnergy melee's only identity is to hit things so hard that their brain melts and they stumble around as you beat on their sludge-heads more, until they fall down. You won't get always-on fast ET back without massive nerfs to everything else, that's why I prefer working with the system they have given us, it's more plausible for change to happen there. -
Focused Feedback: Energy Melee Revamp
ScarySai replied to Jimmy's topic in [Open Beta] Focused Feedback
No, but once you get to the higher end STJ chains for stalker, it's basically Shin breaker>AS>finisher, so it doesn't really need to be monitored at all. AS generates two combo points, that's why it's so strong and much more fun for stalkers. Plus, in the conversion from scrapper to stalker, it loses pretty much nothing of value. Hence it's popularity. -
Focused Feedback: Energy Melee Revamp
ScarySai replied to Jimmy's topic in [Open Beta] Focused Feedback
I don't really see a problem with that, outside of things being tuned down to compensate for it, which is why I don't really want to push that idea too much. Watching for focus procs and firing off an ET is the kind of thing I like, considering how fast ET is now, It's rather rewarding for me to maximize that and it keeps me on my toes. -
Focused Feedback: Energy Melee Revamp
ScarySai replied to Jimmy's topic in [Open Beta] Focused Feedback
If nothing else, nothing else at all - Brutes and tanks especially need another way to generate focus. They can't do the crit shenanigans that stalkers and scrappers can.