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Everything posted by Kyksie
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Going forward, allow me to resurrect the suggestion that we convert all typed defense to positional, and all resists to typed.
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As an alternative, you can use the Police Station map. There's a weird bug with that map which causes the mission to not complete until the player has taken the elevator to the jail section.
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Yet another example of the horrible spaghetti code this game is built on.
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You know what my personal pet peeve timesink is? The fact that we can't click on a monorail when the doors are open. You have to wait for them to close. This might seem trivial, since it takes three, four, maybe five seconds at most. But if you add up the thousands and thousands of monorail trips over the past twenty years, I could have written the Great American Novel in the time I spent waiting. Or used the AE to write Mynx's Furry Adventure.
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Given that there are 834 players present at a typical Adamastor summoning, most likely the system couldn't find an empty spot nearby on the X or Y axis, so it tried the Z azis instead.
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Did anyone know this was possible with Chatgpt?
Kyksie replied to kjetilstorm's topic in PvP Build Discussion
Do you happen to know exactly what iteration of Chatgpt you're using? -
Would it be possible for the event queue display to show the names of the people who haven't joined?
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If you use the Police Station map in AE, the mission will not end until the player takes the elevator to the jail area, even if there are no objectives in that area. To verify this, I created a quick AE mission, #66156. It has a defeat all enemies objective, but it will not end until you take the elevator, even though no mobs ever spawn there.
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I'm not sure that render priority is the problem here. I was at an Adamastor summoning about a week ago where the same thing happened, and he didn't reappear even after most players left. I suspect that he spawned underneath the geometry because of crowding.
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trolling Make Hamidon immune to being made intangible
Kyksie replied to Laucianna's topic in Suggestions & Feedback
Or, for a more radical suggestion, how about chopping out all the intangibility powers and replacing them with powers that people actually use for reasons other than griefing? Black Hole, in particular, could create a small interdimensional cottage where your team can relax for a bit of tea before rejoining the fight. -
Blaster > Atomic Manipulation > Metabolic Acceleration accepts endredux enhancements, but it costs no endurance. This screenshot isn't relevant.
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Same deal. I was planning on a middle of the road review- some stuff I liked, some not- but judging from the author's response to the above review I'm not going to bother.
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A nice fun mission with an interesting premise. Good writing, plenty of clues and details, and several custom groups complete with costumes and bios. Only downside is a few spelling errors.
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Allegedly, Your Death - arc 65297, Vigilante 4-mission arc
Kyksie replied to sponazgul's topic in Mission Architect
That might have been me when I was writing my review column on the Live forums. -
There a bunch of other weird restrictions like this that get in the way. For example, you cannot use Mastermind upgrade powers on pets that are flying via Group Fly.
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City of Heroes Ranked #245 out of 250 MMORPGs
Kyksie replied to Lunar Ronin's topic in General Discussion
I've enjoyed JSH for some time now and have watched almost all of of his "worst MMO ever" videos. Nevertheless, this 'list' is garbage: if anything it's a list of the most talked about MMOs, not the ones you should play. It lists League of Angels at #77 or so, which even he says is 'soulless garbage'. -
Street Level Shenanigans: Galaxy Schmalaxy (Rogue, level 1-10)
Kyksie replied to Forager's topic in Mission Architect
Yeah pretty much what he said. It's not a matter of 'impeding gameplay', but rather "Uh what am I doing and why am I doing this?" -
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Street Level Shenanigans: Galaxy Schmalaxy (Rogue, level 1-10)
Kyksie replied to Forager's topic in Mission Architect
I tried it again and was able to complete the arc this time. The idea of 'new hero who can't fit in' is fairly novel, there are a few touches of humor, and I like the innovative use of nav bar text. However, the player is never told what they're doing, or for who, or why. Details are sparse with no clues or contact bio. The main problem comes at the end of the arc, where an Arachnos target summons ambush waves at 75%, 50% and 25% health. This is a big no-no when the player has been reduced to level 10. I was able to beat it with a handful of large inspirations, but may players will fail. On the plus side, I encountered a fun bug when the mission ended...