My build is based on the City of Heroes Huntsman Arachnos Wolf Spider Guide located at https://guidescroll.com/2011/07/city-of-heroes-huntsman-arachnos-wolf-spider-guide/.
My goals:
I didn't want the Crab backpack
I wanted the character to be a special ops type soldier, so I deviated from the Wolf Spider Guide a bit and added stealth and melee attacks.
Ability to solo extensively, but be team friendly
Perma-Hasten
Perma-Pets
This is the build I am currently working on and level 42:
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/
Click this DataLink to open the build!
Hitman: Level 50 Natural Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Speed
Power Pool: Leadership
Power Pool: Medicine
Hero Profile:
Level 1: Single Shot
(A) Decimation - Accuracy/Damage
(3) Decimation - Damage/Endurance
(5) Decimation - Damage/Recharge
(25) Decimation - Accuracy/Endurance/Recharge
(37) Decimation - Accuracy/Damage/Recharge
(46) Achilles' Heel - Chance for Res Debuff
Level 1: Bane Spider Armor Upgrade
(A) Steadfast Protection - Knockback Protection
(13) Steadfast Protection - Resistance/+Def 3%
(46) Gladiator's Armor - TP Protection +3% Def (All)
Level 2: Burst
(A) Apocalypse - Damage
(3) Apocalypse - Damage/Recharge
(5) Apocalypse - Accuracy/Damage/Recharge
(25) Apocalypse - Accuracy/Recharge
(40) Apocalypse - Damage/Endurance
Level 4: Combat Training: Defensive
(A) Luck of the Gambler - Defense
(34) Luck of the Gambler - Defense/Endurance
(34) Luck of the Gambler - Recharge Speed
Level 6: Pummel
(A) Mako's Bite - Accuracy/Damage
(7) Mako's Bite - Damage/Endurance
(7) Mako's Bite - Damage/Recharge
(27) Mako's Bite - Accuracy/Endurance/Recharge
(43) Mako's Bite - Accuracy/Damage/Endurance/Recharge
(43) Mako's Bite - Chance of Damage(Lethal)
Level 8: Heavy Burst
(A) Positron's Blast - Accuracy/Damage
(9) Positron's Blast - Damage/Endurance
(9) Positron's Blast - Damage/Recharge
(29) Positron's Blast - Damage/Range
(33) Positron's Blast - Accuracy/Damage/Endurance
(34) Achilles' Heel - Chance for Res Debuff
Level 10: Tactical Training: Maneuvers
(A) Luck of the Gambler - Defense
(11) Luck of the Gambler - Defense/Endurance
(11) Luck of the Gambler - Defense/Endurance/Recharge
(13) Luck of the Gambler - Recharge Speed
Level 12: Hasten
(A) Recharge Reduction IO
(50) Recharge Reduction IO
Level 14: Bayonet
(A) Hecatomb - Damage
(15) Hecatomb - Damage/Recharge
(15) Hecatomb - Accuracy/Damage/Recharge
(27) Hecatomb - Accuracy/Recharge
(43) Hecatomb - Damage/Endurance
Level 16: Wide Area Web Grenade
(A) Gravitational Anchor - Immobilize
(17) Gravitational Anchor - Immobilize/Recharge
(17) Gravitational Anchor - Accuracy/Immobilize/Recharge
(31) Gravitational Anchor - Accuracy/Recharge
(45) Gravitational Anchor - Chance for Hold
Level 18: Venom Grenade
(A) Positron's Blast - Accuracy/Damage
(19) Positron's Blast - Damage/Endurance
(19) Positron's Blast - Damage/Recharge
(31) Positron's Blast - Damage/Range
(45) Positron's Blast - Accuracy/Damage/Endurance
Level 20: Frag Grenade
(A) Ragnarok - Damage
(21) Ragnarok - Damage/Recharge
(23) Ragnarok - Accuracy/Damage/Recharge
(31) Ragnarok - Accuracy/Recharge
(45) Ragnarok - Damage/Endurance
Level 22: Mental Training
(A) Run Speed IO Level 24: Build Up
(A) Recharge Reduction IO Level 26: Super Speed
(A) Endurance Reduction IO Level 28: Surveillance
(A) Accuracy IO
(29) Achilles' Heel - Defense Debuff
(33) Achilles' Heel - Defense Debuff/Recharge
(33) Achilles' Heel - Chance for Res Debuff
Level 30: Cloaking Device
(A) Luck of the Gambler - Defense
(46) Luck of the Gambler - Defense/Endurance
(50) Luck of the Gambler - Recharge Speed
Level 32: Tactical Training: Assault
(A) Endurance Reduction IO Level 35: Tactical Training: Leadership
(A) Gaussian's Synchronized Fire-Control - To Hit Buff
(36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
(36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
(36) Gaussian's Synchronized Fire-Control - Recharge/Endurance
(37) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
(37) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 38: Call Reinforcements
(A) Soulbound Allegiance - Damage
(39) Soulbound Allegiance - Damage/Recharge
(39) Soulbound Allegiance - Accuracy/Damage/Recharge
(39) Soulbound Allegiance - Accuracy/Recharge
(40) Soulbound Allegiance - Damage/Endurance
(40) Soulbound Allegiance - Chance for Build Up
Level 41: Maneuvers
(A) Luck of the Gambler - Defense
(42) Luck of the Gambler - Defense/Endurance
(42) Luck of the Gambler - Defense/Endurance/Recharge
(42) Luck of the Gambler - Recharge Speed
Level 44: Injection
(A) Endurance Reduction IO Level 47: Aid Self
(A) Doctored Wounds - Heal
(48) Doctored Wounds - Heal/Endurance
(48) Doctored Wounds - Heal/Recharge
(48) Doctored Wounds - Heal/Endurance/Recharge
(50) Doctored Wounds - Recharge
Level 49: Field Medic
(A) Recharge Reduction IO Level 1: Brawl
(A) Accuracy IO Level 1: Prestige Power Dash
(A) Empty Level 1: Prestige Power Slide
(A) Empty Level 1: Prestige Power Quick
(A) Empty Level 1: Prestige Power Rush
(A) Empty Level 1: Prestige Power Surge
(A) Empty Level 1: Conditioning
Level 1: Sprint
(A) Unbounded Leap - +Stealth Level 2: Rest
(A) Recharge Reduction IO Level 4: Ninja Run
Level 2: Swift
(A) Run Speed IO Level 2: Health
(A) Healing IO Level 2: Hurdle
(A) Jumping IO Level 2: Stamina
(A) Endurance Modification IO
(21) Endurance Modification IO
(23) Performance Shifter - Chance for +End
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
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Set Bonus Totals:
15% DamageBuff(Smashing)
15% DamageBuff(Lethal)
15% DamageBuff(Fire)
15% DamageBuff(Cold)
15% DamageBuff(Energy)
15% DamageBuff(Negative)
15% DamageBuff(Toxic)
15% DamageBuff(Psionic)
8.5% Defense(Melee)
7.25% Defense(Smashing)
7.25% Defense(Lethal)
8.19% Defense(Fire)
8.19% Defense(Cold)
9.13% Defense(Energy)
9.13% Defense(Negative)
11% Defense(Psionic)
12.25% Defense(Ranged)
10.38% Defense(AoE)
2.25% Max End
93.75% Enhancement(RechargeTime)
4% Enhancement(Heal)
81% Enhancement(Accuracy)
7.5% SpeedFlying
160.6 HP (15%) HitPoints
7.5% JumpHeight
7.5% SpeedJumping
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Confused) 63.75%
MezResist(Held) 63.75%
MezResist(Immobilized) 63.75%
MezResist(Sleep) 63.75%
MezResist(Stunned) 63.75%
MezResist(Terrorized) 63.75%
21% (0.37 End/sec) Recovery
72% (3.86 HP/sec) Regeneration
5.25% Resistance(Smashing)
5.25% Resistance(Lethal)
24% Resistance(Fire)
24% Resistance(Cold)
1.5% Resistance(Energy)
1.5% Resistance(Negative)
7.5% Resistance(Toxic)
7.5% Resistance(Psionic)
7.5% SpeedRunning