The Character Copy service for Beta is currently unavailable
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Everything posted by Michiyo
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Try this tool from Microsoft: https://aka.ms/DotnetRepairTool It looks like something is broken in your .net install. If that doesn't work try uninstalling .net 4.6.1, then reinstall.
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Download and install https://dotnet.microsoft.com/en-us/download/dotnet-framework/thank-you/net461-offline-installer This, and see if it launches.
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I... forgot to add a label for what it is so that'll be in my next push soon. But that is a scale for the UI.
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What exactly is the output from? I'm confused as my tool doesn't target .NetCore at all, it's .Net 4.6.1 which are 2 different runtimes. Can you share a screenshot of the error including the *entire* Modder window?
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New Client Password - Is This the Right Place?
Michiyo replied to Blue Jay's topic in Help & Support
https://forums.homecomingservers.com/account/ -
I just made a character on Brainstorm, and was able to complete the original hero tutorial and land in Atlas, I was also able to complete the "new" Galaxy City tutorial, and land in Atlas. I assume this issue is resolved as of maintenance today.
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The cityofheroes(dot)dev site is undergoing a huge re-work since I no longer host Victory from there, so stuff is moving. https://cityofheroes.dev/nameColors.php is the new link for that tool.
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I've been running a restore with this 3.8GB .sql script for 8 hours now, and we're 12% done. I have 2 other scripts both with over a million rows to insert after it assuming this one runs fully and doesn't error out at some point.
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@GM Manga maintains Launch Cat, he should be able to assist.
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The database for this is huge, and is proving to be difficult to migrate to the new host. I'm working on it. The last time I tried to move the data the new database ended up with 1.1 million more rows than the source database, don't ask me how that happened, but it was all broken.
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"Show other pet names" only controls if you see the custom names assigned to them, it does not totally turn off the display of the name.
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These auras are "Combat Auras": https://homecoming.wiki/wiki/Super_Booster_I:_Cyborg#Combat_Auras And are only active when you're in a "combat" stance.
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It shouldn't be auto updating mods on start up, it should show mods with updates highlighted in red for you to manually update.
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I've verified your account, and fixed the email server issues from the server migration a bit ago.
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If you don't already have an account @ https://cityofheroes.dev/ Sign up there, then head to https://mods.cityofheroes.dev/ click "Upload Mod" and fill in the form.
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There are 2 pages of mods, click the "2" at the bottom of the list. https://mods.cityofheroes.dev/mod/249 https://mods.cityofheroes.dev/mod/250 https://mods.cityofheroes.dev/mod/251
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- demons
- demon summoning
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(and 2 more)
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It's 3 days after using a token.
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This should in theory be fixed.
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The HC Wiki should be up now, and I'm moving the FBSA wiki files over now.
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Yes, the domain isn't changing, they likely hit a cached DNS record pointing to the old server.
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I tried to prestage a migration of database and server configs but the prestage went ahead and also moved DNS to the new server. I'm having to wait for a VERY large database to move before I can migrate the actual files to the new server, I have no ETA but it'll be up as soon as I can get it.
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Wanted to post here as I've changed how this works a bit. No longer do you need to click "Add to Launcher" if you use the Homecoming Launcher, Modder will automatically add the asset path to all profiles. If you still use Tequila, and you're setting up for the first time... switch to HC Launcher. You can add -assetpath assets\mods still manually if you like.