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Everything posted by Scarlet Shocker
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				Can GMs assume control over random citizen NPCs?
Scarlet Shocker replied to kelika2's topic in General Discussion
Wrong game mate! 🤣 - 
	I needed to test something quickly so I generated a character and zoned straight into Atlas. Easy enough and then Real Life(tm) started to distract me somewhat, as I was running around. With limited attention, I latched onto Hassan, who was taking a stroll in Atlas Park. It was the middle of the day, and the sun was shining. Thankfully, for the first time in ages, it wasn't raining in Atlas Park. Hassan was about 45, give or take, reasonably well dressed, probably working in one of the few office blocks that hadn't been devastated by the Council, Clockwork or similar. He was quiet, unassuming, not terribly talkative to be fair, but polite enough. He raised his hand to acknowledge me and continued on his way. So in my semi-distracted way I decided to follow him using the F key. Nothing unusual in that I guess. We've all done that before I'm sure. But in this instance it was different. As I went about my other Real Life(tm) related business I was able to watch my screen as Hassan and I took quite an extended constitutional perambulation across the open vistas of Atlas Park. And I have to tell you I was very pleased that I did. It gave me something that I'm not sure I had known before, a "snail's eye" view of the city from the perspective of one of the most put-upon characters in the game; the Pedestrian. It also allowed me to marvel at the architecture of the city, discover a couple of nooks and crannies heretofore unseen, and kick Hellion arse while Hassan continued his aimless meanderings. I observed my display as one might observe a more interesting screen saver for close on 30 minutes until Hassan, clearly bored with my unhindered stalking, led me to a large group of Hellions and that character has since gone to the realms where pixelated characters go when they cease to be. He waved politely as I collapsed on the ground, struck down by mortal wounds, and wandered off, unlikely to ever be seen again in that iteration. But during our little excursion I was able to focus on t he city rather than the foes, the mission, the badges, the things that usually preoccupy my time in our beloved urban metropolis and just take a view driven by someone else and that was not simply relaxing but refreshing and gave me a greater appreciation of our environment. I recommend it to you all. Perhaps we should initiate some walking tours around our fair demense.
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	danke sehr
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	"said Snarky to Mrs Snarky as he turned out the lights!"
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	were you cut off in your prime perhaps?
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	It's about how we label updates generally.
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	Thank you for pointing out it is only possible to drop stuff when gravity is actually present
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	Gravity is a myth. The earth sucks https://www.imdb.com/title/tt1454468/?ref_=nv_sr_srsg_1_tt_7_nm_0_q_gravity
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	I is disappoint. I had expected an polemic on the way that 21st century large pharmaceutical companies were not necessarily being seen to work in the best interests of wider humanity but it's burned to shit in an agricultural conflagration
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	So yesterday's update was pretty damned big and comprehensive. I've not actually had an opportunity to check it out and see all the goodness but the reading of the patch notes took best part of the evening... I guess they typed slowly. It seems to me that this update was larger than a lot that even dropped on live and certainly one of the largest since sunset so far as I can tell and yet it was one page out of seven of the current issue, I27 I get micro-patches, stuff that contains important updates, be it in content, QoL fixes etc get called pages but with the 6 previous pages and this, surely there's more than one issue here. I'm just thinking that with pages and issues things are gonna get confusing here, especially when referring to the issues/pages of the magnitude of I27 as it's seeming to be. I think my fundamental question is what do we think an issue is these days? On live it was always a big update, often coinciding with an important game occasion. Personally I compartmentalize game memories within issues - when things changed and updates that happened, stuff that improved game play in some way but I must confess that the years aren't always as kind to my mnemonic systems as I'd like, so I'm not always recalling with the sharpest clarity. I have a reasonable collection of Trade Paperbacks (TPBs) which I use as guides to remember my favourite stories and I see a direct analogy here. But what we had drop yesterday was way bigger than many issues, especially I15 which was the smallest live release IIRC, and bigger than most others pre-GR I'd argue. I understand why the move to pages took place but is that going to be the norm from here on in? Is there a case for having volumes as well as pages and issues (for example there's a good case to say the aforementioned I15 could easily have been I14.5 or I14 volume 2) I'm not complaining in any way, but I'm curious as to what the imagined publishing path moving forward is envisioned to be, doubly so as we are now official. And yes, I know somebody's gonna say it so getting in first:* *looking at you Healix
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	My overall feeling on reading this thread is "Boo hoo, go do Lusca instead"
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	Presumably the bat cave?
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	Chat GPT is French for "Cat, I farted"
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				Is relying on procs good game design?
Scarlet Shocker replied to Runetide's topic in General Discussion
I think we need to be a tad careful here and I will try to explain why. The forums are a bit of an echo chamber - I'm pretty sure I'm right in saying only a small proportion of the user base uses them on a regular basis. I have noticed when I am asking for build help most of the builds I either post are critiqued for not having enough procs in them - and certainly almost all teh builds posted in response to requests have a lot of high end sets in and a fair few procs. I put that down to min-maxing, and to a certain extent the natural competitiveness that we see on forums in general. Folks build the best build they can - so we tend not to see too many "that'll do the job" builds. Add those factors intogether and you get increasingly expensive builds that do super-high damage and give amazing Def/Rech and generally do more than most players need. That's not a bad thing - in fact it helps average players like me improve my build skilz and also understand better what certain powers and sets and procs actually do. But are they necessary? No. I believe it's still true that the game remains built around SO's and those are largely enough - but a simple invention set far surpasses those and does a pretty reasonable job at almost all content but if you want to solo Dilemma Diabolique at x12x37, then you really are gonna need a build that's chocaprocs - 
	Of course those young and inexperienced, so they hadn't learned to avoid the drones. What do you expect from teen Titans?
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	Perfect. Thanks.
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	Thanks - that's useful. I hadn't thought of the lack of Self-Heal. Do you know the macro I could use?
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				Genned for the first time in years...
Scarlet Shocker replied to Shenanigunner's topic in General Discussion
.. and the scales fell from his eyes... - 
	First one thought it was something he'd get high on!
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	So I'm referencing this post: I've played a couple of Brutes in the past and had a Mace/SR brute on live. I have never played Staff ever and rarely play melee so advice on what to look for in brutes and Staff/ST generally would be appreciated. T.I.A.
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				Emergency Maintenance and Aftermath (2/12/24)
Scarlet Shocker replied to Widower's topic in Announcements
Per character across all my 24 accounts - 
	on live when I was a novice I got chased by some Tsoo. I ran into a train station thinking I'd be safe but they ran straight past the drones and "defeated"* me in the station itself. I thought this may have been a bug and so submitted a petition to the GMs who said it could happen and was working as intended. I think most NPCs are vulnerable to drones but it is not a done deal and the drone still needs to zap the NPC's HP. Therefore if it has enough, like Giant Monsters generally do, and isn't in the range of the drone for long enough it may well survive - at least for a while.