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Posts
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Everything posted by Snowdaze
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*request RETRACTED* set minimum AH listing prices
Snowdaze replied to Joshex's topic in Suggestions & Feedback
I didnt ask because I already have more then I can hold, and have to store it on the market by bidding on items that will never/can never exist. -
*request RETRACTED* set minimum AH listing prices
Snowdaze replied to Joshex's topic in Suggestions & Feedback
Fixed, now all I can imagine now is your forum avatar asking for a Billion Inf! -
*request RETRACTED* set minimum AH listing prices
Snowdaze replied to Joshex's topic in Suggestions & Feedback
Once again you have completely missed the very first thing I posted! "Wentworths and the Blackmarket are not, an auction, they are specifically designed to maximize the use of supply and demand as a Consignment system." If something doesn't sell for at least what a vendor will pay, it is currently valued as worthless, and you are certainly welcome to sell it at a vendor. There is no need to force a floor on to WW. If you were counting on 15-20k then buy them up when they are cheaper then the vendor and resell them there! Pretty sure if you asked in a widescale chat for a mill inf, SOMEONE is probably going to give it to you. I really dont know anyone in game that is soooo hard up for 15-20K! -
Player Character Signature powers
Snowdaze replied to Chance Jackson's topic in Suggestions & Feedback
I do like the concept of characters getting a signature power, however this concept seems very code/developer intensive, and until the future of the game is resolved with NCsoft, I feel the Homecoming team will not have time to entertain such an idea. Once the future of the game is more concrete that would be a good time to come back with this idea. -
*request RETRACTED* set minimum AH listing prices
Snowdaze replied to Joshex's topic in Suggestions & Feedback
I like how you have either not read anything that I have posted, or just completely disregard due to the fact it does not fit your vision. WW is a great equalizer in the game. No one is stopping you for putting up worthless recipes or items at vendor prices which are higher then people are willing to pay. No system or cap needs to be implemented. -
Increased Difficulty without needing tons of +Acc
Snowdaze replied to OdinTGE's topic in Suggestions & Feedback
This is entirely why I suggested the Ouro/trial "buffed enemies" challenge setting, possibly be looked at extending to normal content through the Notoriety system. Many of these suggestion threads are either vague in intention or code modifying intensive, situations where people who have been around a long time are going to be automatically defensive. And people need to look at ways to "tweak" the current game with their suggestions instead of outright adding a whole new system. Approach is the number one way to effect change. -
Increased Difficulty without needing tons of +Acc
Snowdaze replied to OdinTGE's topic in Suggestions & Feedback
SwitchFade might very well have a different response if we had a full blown dev team like back in the days of live. -
P2W Option: Reject White Salvage Drops
Snowdaze replied to Zeraphia's topic in Suggestions & Feedback
While yes, salvage is more common then recipes, I can still run a 5 arc farm with my farmer and not fill up my salvage. I think sell/craft/store everything, and repeat. It just takes soooo much time to fill salvage up, that you have ample opportunity to clean out. -
Minimal FX for Barrier and Clarion Destiny powers
Snowdaze replied to Lazarillo's topic in Suggestions & Feedback
While I'm not disagreeing, I think this is done more as visual feedback so you or your team can easily keep track of what buff is on. If you are going to make this claim it should extend to all buffs, and to that effect I think there would be a decline in reapplication of buffs if this were the case. Also I'm not sure if the dev team really has anyone that is working on "how powers look". -
I really havent noticed BAF farms on Everlasting, Even so I think a BAF takes longer then the first DA arc. Ultimately I dont really see a problem. People are running content and receive something for it, this is good. And still there are people with high vet level who aren't incarnates because they either dont want to be, dont know how to be, or havent gotten around to be. Being an Incarnate is very much a choice, and as long as it's a choice, I fail to see a problem.
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Did you just assume that huge person's gender?
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P2W Option: Reject White Salvage Drops
Snowdaze replied to Zeraphia's topic in Suggestions & Feedback
I'm gunna field this one. Salvage capacity is much higher then INSP or Recipe capacity. So you can go much longer. I really just regularly clean up after myself though and don't normally have a problem. Also not collecting white salvage doesn't change the rate at which one gets other salvage. Though I very much find this a "is the juice worth the squeeze" issue. It really depends on if it's a feasible code to implement. I wont call you lazy...but... isn't that what most QoL issues boil down to? A group of people find something more work then they are willing to put in? -
*request RETRACTED* set minimum AH listing prices
Snowdaze replied to Joshex's topic in Suggestions & Feedback
this suggestion also destroys the ability for lowbies to buy things off the market and vendor for inf, which removes items from the world and it's good. if you put a minimum list price the same as the vendor, then the amount of product on the market will go up and the price wont change because it will be the same as the vendor (cost/demand economics). with the price able to drop below vendor price it controls the amount of items in the world. -
yes and no, Tsoo in Steel, IP, Talos are all male, and in DA there are both genders. However in Graham Easton's story arc in Steel there is some if not at least one female Tsoo.
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Increased Difficulty without needing tons of +Acc
Snowdaze replied to OdinTGE's topic in Suggestions & Feedback
Where part of me agrees with the OP part of my also disagrees. I agree missing is no fun, however it doesn't take much enhancing to mitigate this. I disagree partly on the enemies should have more health as in the fact we are superheroes, we go into a room an clean house as such. But in the form of asking for a difficulty modifier from the notoriety settings I find this an acceptable ask. A place to start looking on this would be how ouroboros sets it's "buffed enemies" challenge setting. If this is a feasible implementation I dunno, but since you arent asking to change the 'core' gameplay, it might be worth investigating. -
Tsoo have both genders
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They didn't want to repeat the sins of the past! #AlienNation
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yes and no, While I agree at current they are too easy, they also are not the easiest way to incarnate out. Speed running the first DA arc allows you to get salvage much quicker then you can with the current vet level system.
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MERIT NO POOLING or shared across accounts
Snowdaze replied to zolinar's topic in Suggestions & Feedback
I understand frustrations of the current system. Most things can be mailed between characters if you use your global name. That being said I am not opposed to the investigation into having a global storage system per account, however this seems like it would take a significant amount of time, coding, and probably another DB server running, and all of those things cost real world money. Thus where the game stands now, and I feel that this is outside of where the current dev's priorities should be. -
*request RETRACTED* set minimum AH listing prices
Snowdaze replied to Joshex's topic in Suggestions & Feedback
So, Wentworths and the Blackmarket are not, an auction, they are specifically designed to maximize the use of supply and demand as a Consignment system. If someone wants to throw something up for sale at 1 and just grab the current highest outstanding bid, then more power to them, but there is a risk involved. WW and the BM already take a fee for using, they are designed to take INF out of the game. And your 4th argument if I remember right is completely invalidated as I believe (correct me if I'm wrong) your selling fee is variable based on listing fee and final selling price. WW and the BM should take in the end 10%(?) of the profit every time regardless. I feel the current system is sufficient. There is more then enough INF to go around, and learning when and where to sell things is something that you either learn or don't. That is on the player not the game. -
P2W Option: Reject White Salvage Drops
Snowdaze replied to Zeraphia's topic in Suggestions & Feedback
I personally wouldn't use this option, as I sell ALL salvage on the AH, and then just buy it back for cheaper when I need it. Also the delete stack option is easy enough to use... But I don't see harm in looking into this as a possibility since the market has been seeded. -
Can someone explain to me what the need to only run content that is purple con is? I understand the want for a challenge, but that shouldn't be at the expense of normal difficulty settings or current game design. There is no need to "force" a harder time on people. I enjoy a challenge as much as the next person, I however do not enjoy multiple team wipes when I'm on a lvl 25 team that the leader insists on running at +4! That's just a terrible idea and slows progress for those that want to advance. If anything research should be done to potentially add +5 through +7, and for the love of all things, limit the terror of it's mass wiping potential to 50+'s! And leave the current incarnate system alone!
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Explain to me what it means to be an incarnate then if you aren't effectively more powerful then the ordinary folk. OP suggestion could be done, but it defeats the game lore it is designed for. If the OP doesn't want to be level shifted then they can craft and equip a T2 power. If at that point you want to complain that you aren't getting full benefit from said incarnate power then you are missing the point of the incarnate power all together. You are either more powerful, or you are not. Gunna go with: leave incarnate level shifts alone. Using the extra power after 50 is a choice.
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I mean when you really look at it, since all stalkers get it at lvl 1, and it is effectively the exact same power in every set.... It already is inherent! The best part you aren't getting something worthless as a T1 secondary forced on you, infact it is arguably the most useful T1 secondary there is. And since you cant choose what power comes first in a secondary I would much rather have it be something fantastic like hide! Can someone explain to me what the OP's issue is? Stalker's situation seems ideal compared to countless others, why are they complaining? I tried to re-read the OP's post, but it failed to make any sense to me this time since I've had time to think about how perfect the stalker's situation is.