-
Posts
378 -
Joined
-
Last visited
-
Days Won
2
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by Snowdaze
-
Nice chart, pretty much confirms things I already assumed, buy the outlier cases are actually interesting. But lets not forget even in the outlier cases Panacea has the +endurance component as well so total value, it's pretty much best in slot for health. If you had to pick just one.
- 41 replies
-
- panacea proc
- pt proc
-
(and 1 more)
Tagged with:
-
BRAWLT3K: So I want to break the game with universal..
Snowdaze replied to Abysmalyxia's topic in Suggestions & Feedback
<insert "Not sure if serious..." meme here> -
Hasten: Make it Inherent, or get rid of it?
Snowdaze replied to Abysmalyxia's topic in Suggestions & Feedback
no probably not -
You don't have to do it solo, you just have to tell the NPC's that you don't want help. You can bring a team or a friend. And unless you are 50+3 I do suggest you bring a friend, those missions aren't exactly trivial.
-
Hasten: Make it Inherent, or get rid of it?
Snowdaze replied to Abysmalyxia's topic in Suggestions & Feedback
Heresy, we need more costume slots! Don't you ever change your clothes? I heard if you don't switch your costume around enough you get a "stink lines" aura! -
Contacts and the Outleveling Issue
Snowdaze replied to Emperor Cole's topic in Suggestions & Feedback
I won't mock you Monos. You've been here (a CoH player) for a while, you are more eloquent then most with words, and you show a level of higher thinking. I won't comment on all your MM posts aside from they seem very researched, but honestly the length of them turned me off from reading them. I'm glad you find me amusing if nothing else. And while I agree with this that both side of this have approached the point of circular argument, I feel that I did point out that "Ouro should be expanded" somewhere in one of my posts. What this really comes down to is many of the "changes" that have been made to the game are very much just database changes. Expanding Ouro most likely falls into that category. Effectively changing how a contacts work likely is not, which in an effort to change could have wide spread effects on the game code and introduce all manor of bugs. This is the nature of programming. Because other options currently exist to accomplish the intended goal of completing Contact's content, many of which have been outlined in this thread, this is a prime example of "Is the juice worth the squeeze?" And although there is apparently an extremely vocal minority (and I choose this word only because in the 15 years of time that I have played CoH, this is the first time I have ever seen this suggestion, and I've seen all manor, and even make some now and again) that wish this change to happen, I ask you as much of a QoL this seems, Why are there all these other options to accomplish the same goal? May it be because what you are suggesting is impractical? Now I posted in this thread because I felt there needed to be a "con" to the proposed "pro." Now I strive to keep at least a certain level of civility, professionalism, and decorum in my posts, but the amount of hostility I have received was very much unwarranted, and although I may have crossed my personal line for etiquette I did my best not to direct any hostility back at anyone who did not deserve any in turn. I really don't see a need to keep repeating myself over and over that this is an unnecessary suggestion. So this will be my last time. Feel free to continue blindly changing after this effort to turn lead into gold, but I'm prone to believe you will not see this change. I would like to take this last line to commend @Emperor Cole for staying on topic more then anyone else. And apologize for the implied tone of the "disable xp" picture, but the phrase "agree to disagree" never got anyone anywhere, and it's basically akin to "sticking ones fingers in their ears and singing 'I'm not listening'." -
Now if we can get this post pinned for a while to increase visibility, and community effort...
-
The Artful Dodgers got re-established I thought
-
You may have the wrong incarnate power, you have to use either the T3 or T4 Core Rebirth branch.
-
Contacts and the Outleveling Issue
Snowdaze replied to Emperor Cole's topic in Suggestions & Feedback
False, most of those badge missions from contacts are given BEFORE they give you a story arc! And the few others are in story arcs. Also Ouro isn't the ONLY way to get the badge if you outlevel a contact, you could try to organically find someone who can take the mission from the contact and join their team. But apparently you are incapable of seeing anything outside of your narrow view of what you think SHOULD be. You really just cant stand that things aren't your way, and they they are TOO HARD for you to figure out. 😭 -
Contacts and the Outleveling Issue
Snowdaze replied to Emperor Cole's topic in Suggestions & Feedback
I love how the game has a mechanic that was designed the better part of 2 decades ago, and has since given players every way under the sun to work within the system, but yet it's frankly still "not good enough" because it's simply "not ideal". The code is on the Ouro Wiki, go find it, figure out a sure fire way to do this, then come back. I will be more receptive to the concept if you are providing an actual solution rather then trying to get others to do it for you. I would much rather time and effort be spent elsewhere, like on smoothing over powersets that need love, or designing new missions. I've done pretty much every arc over the years (I honestly still haven't got around to the entirety "Who will Die?" and "Pandora's Box"), and even have a character that set out to "do all the arcs in every range, organically," so I do understand the "want" for this. But it's most likely an impractical request. Also the very FIRST experience curve in the game easily let you finish all the content in a level range and then left you to "figure the rest out." It took me over 6 months of 40 hour a week play to get to my first lvl 50. The last ten level at that time were brutal, you would drain all the contacts, have no "radio missions" because they didn't exist at the time. And you would be stuck either doing TF's or hoping on someone else's AV arc or even a Freak-farm. Only to walk away with a few bubs a night, and that was from hard grinding. We didn't have incarnate powers to mow things down, or IO sets to help us with those bonus'. So what I call the "original leveling curve" I should clarify as being the "intended leveling curve." As the original was changed to be more friendly and not force everyone to do everything, or do the same thing over and over. With all the advances in the game, this small thing that you think you are asking for is likely NOT a small thing. It probably very much breaks things. That's why I can not overstate that trying to work "within the system" is likely simply put the best course of action. But a small handful of people would rather throw caution to the wind, because it's simply "Not good enough." I'm done trying to suggest alternatives, continue your musings. But it's really very unlikely to happen, this request of yours. However if on by some chance it does, be prepared for people to raise hell and complain the other way against the change. You may at that time give me a hard "told you so" that it's possible. I can take being wrong, and I can take criticism. I however do not think that you are justified in calling my argument "bullshit" as I have presented a sound case against the proposed idea, even though you may not agree with my comments. Many of us have come up with many fresh ideas but that does not automatically make then all justified and right. -
Super Speed Animations: Ninja and Beast Run
Snowdaze replied to twozerofoxtrot's topic in Suggestions & Feedback
Interesting, seems plausibly doable. I like it!- 1 reply
-
- 1
-
-
Hasten: Make it Inherent, or get rid of it?
Snowdaze replied to Abysmalyxia's topic in Suggestions & Feedback
If the current Dev's could just come out and publicly say that Hasten is too polarizing and they don't dare touch it, we could put all this nonsense to rest! -
Also currently being given out as prizes for the Folding@Home to help fight CoVID-19:
-
Vile necroing all your old threads is poor form!
-
New Difficulty Mechanic: Advanced Enemies
Snowdaze replied to MetaVileTerror's topic in Suggestions & Feedback
WOW! NECRO that tread HARD! One way or the other it's not happening anytime soon, quit beating a dead horse! -
Contacts and the Outleveling Issue
Snowdaze replied to Emperor Cole's topic in Suggestions & Feedback
And that's what happend to WoW, and now look at them! They relaunched a classic version because they messed up their game too much! -
Contacts and the Outleveling Issue
Snowdaze replied to Emperor Cole's topic in Suggestions & Feedback
Please don't give me that, I have never had an issue navigating the flow of contacts, it's even much easier now then it used to be, with the "find a contact" and safeguard/mayhem missions. I have never had an issue except in the very very low low ranges from out-leveling content or multiple contacts. Don't use the xp buff from the P2W vendor, don't run on +2/x5 (example), experience the original leveling curve and there is plenty of time to get all the things you want to do in. And frankly running any content with more then 2 people you are probably going to pick up extra xp too. There are a ton of options currently available to everyone. And yet it's still not good enough, and frankly you all just don't want to be told "NO". This suggestion is STILL an unnecessary suggestion. <insert having cake and eating it too idiom> -
Contacts and the Outleveling Issue
Snowdaze replied to Emperor Cole's topic in Suggestions & Feedback
-
Contacts and the Outleveling Issue
Snowdaze replied to Emperor Cole's topic in Suggestions & Feedback
That is the original reason why Ouro was put in. I hear you, and I understand what you are saying. But it is a problem of your own making. It is entirely possible to do every mission from almost every contact (I think there might be mutually exclusive contacts in Praetoria) on a single character, if one is inclined to use the tools they currently have. Plus ultimately almost all of us make more then one character, it's really just an opportunity for you to do something different on a new character. I still think this is an unnecessary Suggestion. -
Contacts and the Outleveling Issue
Snowdaze replied to Emperor Cole's topic in Suggestions & Feedback
I feel that this would not be the "easier" choice. The way Ouro logically works is to exemp you and reactive a contact for you. Now It would be very "easy" to expand on this system, once the part of the code for it is identified and analysed. To the Point that they could add an Ouro category and just activate the WHOLE contact for you, and not just the single story arc. Modifying how the normal conacts work would probably be much more difficult, as there is way more things to "change". New function is easy, Changing old function is hard. -
Contacts and the Outleveling Issue
Snowdaze replied to Emperor Cole's topic in Suggestions & Feedback
I think honestly, Ouro was the original attempt and being the remedy to the problem you want to solve. And I am willing to admit that Ouro doesn't have every arc. It does have most of them. The easiest thing from a programming stand point would to be expand Ouro to contain things that it is missing. And to the OP Emperor Cole, according to the details of your original post, you "abandoned one"... you could have left it active and finished the arc. The rest is buried under 10 tons of "I want to play the game this way" vs "That doesn't thematically fit the game." Which often boils down to "I've been playing this long" vs "I've been playing this much longer." -
Go. Fold. Kill Coronavirus. Join the Homecoming Folding@home Team Today!
Snowdaze replied to Jimmy's topic in Announcements
Hey CodeJunkie, I understand it's frustrating that top 10 is out of your hardware's capability. This is exactly why I asked on March 22 before the first round of "winners" was decided, for them to ADD random winners from the rest of the folders. You are focused on the prize, not the goal! I can stop folding right now, so could any of us in the top 10 and give up these spots, but we are also the ones that carry the weight of the team. We are the ones that spend lots of money running our computers at full power all month long, pay to cool our houses from all the heat we generate, and give up our time playing games because it takes twice as long to finish a WU if we are playing. Now Let me reiterate. This is about fighting a virus! Now if you would like to donate more of your time and money into folding proteins, I'm sure the community will aptly reward you. -
Hasten: Make it Inherent, or get rid of it?
Snowdaze replied to Abysmalyxia's topic in Suggestions & Feedback
Says who? Medicine and Presence do great things and fill holes! And I have builds that have Super Speed, Super Jump, AND Fly on them! If anything you should get all basic travel powers inherent so you can choose which one(s) to use and not be tied to their Pools! -
Hasten: Make it Inherent, or get rid of it?
Snowdaze replied to Abysmalyxia's topic in Suggestions & Feedback
Please show me Hasten on my character, this is my main, also ask anyone who has teamed with me, I more often then not outclass them! I do NOT need hasten to make myself "viable or compete" with other players. The biggest difference that you are completely missing is that Health and Stamina were AUTO POWERS! Hasten is a "turbo" button, it's a pain in the butt to try and make perma, and if you do manage it on MOST builds a perma hasten means you had to take a hit somewhere else. Speed/recharge is great, but it simply is not the end all be all of character building. Lastly a lot of people take hasten and don't run it all the time! The worst offenders are the people who take hasten and can't support the end cost of using their powers more frequently and aren't prepared for the 15 point end drop at the end of the hasten cycle. So I can say too many (not "literally everybody") don't know how to manage or use hasten!