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Everything posted by Player2
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I have to agree. It's probably my favorite thing from the past 15 months. I think this character is suitable for publishing. Get yourself a comic book company and start writing stories.
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Perhaps I am also a god? Or maybe just a civilian who's under the impression that a hero, god or otherwise, isn't someone to be feared... and if they are, then maybe they aren't so heroic after all.
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There are many mythologies, each with their own thunder gods. I was not expecting the Norse one, and presuming I was is... awfully presumptuous of you.
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Villains need heroes, too... Syndicate Man Street Justice / Invulnerability Scrapper
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Fantastic.
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Pfft. Be glad I hooked him up with a big weapon to swing around instead of guns to represent 'Murica.
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Mighty American Titan Weapons / Radiation Armor Scrapper
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Because no one was using the name... Expendable Dual Pistols / Regeneration Sentinel
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It's fine on sentinels...
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Thunderforce Electric Blast / Dark Armor Sentinel
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Dark armor is fun with electric blast sentinel.
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Energy Transfer alternate animation
Player2 replied to Shred Monkey's topic in Suggestions & Feedback
As with anything, more options are better. So why not both with the current animation as the default and the two-handed attack animation as an alternate option in power customization? Then everyone can be happy. -
Still funny, even if for only one session. But yeah, for all of people saying how red side content is so much better, I think it's definitely a writer failure to dictate player characters' feelings and motivations.
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Awesome design. And I know this sounds like an empty platitude, but how is playing a fascist character any different than playing murderers, monsters, and other villains? But really it's just a game; you aren't the characters you play and the whole being a villain thing is just part of exploring the storyline laid out by the developers when they wrote the villain side missions from different perspectives. I too have a fascist character, and I gave mine a history dating back to actual Nazi times due to her having become immortal and still kicking around... hence her more old school look for a 5th Column agent.
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Something I was messing around with but haven't put to use yet...
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This is so great that it makes me want to completely reevaluate The Mystery Monster...
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I decided to give Stoneclad more wardrobe choices... Summertime swimwear Athletic wear Casual attire (something a little less purple) Overalls dress Winter wear and a proper Superhero costume Sword symbol on chest to indicate her weapon She is tiny... ...but she grows up pretty quick!
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Not what you were expecting? No screenies of her various armors... I prefer to take her from her 4' 8" stature right into granite form. Stoneclad Titan Weapons / Stone Armor Brute
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They don't need to cower. There's plenty of animations that are not always available in the mission architect. You just work with the ones that are available. So not really a stumbling block at all. It's just not as detailed animation selection as you might prefer.
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Could we get a Pets NPC category for rescues in AE missions so we can rescue someone's lost dog (or wolf), confused robot, or even their wayward Oni? The zoo lost a lion and only you can get it back would be another use for the beast pets. But not just MM pets, any of the vanity pets from the P2W Vendor (or craftable pets, such as the Halloween spiders), or even the Buff/Shield pets so we can lead a lost faerie or missing drone back. I know it's not get a kitten out of a tree, but finding someone's pet is kind of a kid-friendly comics staple.
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Presenting the latest in street sweeping technology: Mecha-Maid Staff Fighting / Invulnerability Brute
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National Guardsman Force Field / Assault Rifle Defender
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A little Gold side love... Rogue Hero Dual Pistols / Ninja Training Blaster
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Contaminatrix Water Blast / Radiation Emission Corruptor Bonus dominatrix outfit...
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Mister Minion Broad Sword / Willpower Scrapper He's a proper gentleman, but still thoroughly evil.