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Player2

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Everything posted by Player2

  1. Merry Christmas, I give you the gift of names... by releasing the following back into the wild: American Hearthrob Assault Girl Blinding Justice Disconnect Double Knockout Force Punch God's Gift Haunting Hijacker Holly Bibble Lawyer Cat Primordial Evil Rock Slinger Skim Submission Tail Teenager Teflon Twin Factor Ultramoist X L
  2. The Arc Archangel Electric Blast / Electrical Affinity Corruptor
  3. I absolutely love this kind of customization attention to detail. I was glad to see that stone melee offered it by having with and without hammer attacks... but sadly, the same option was not extended to Blaster secondary Earth Manipulation melee attacks that have that big dumb hammer. Not only would I love to see this swordless animations for Ice Melee here, but I'd also love to have swordless fire melee attack options.
  4. Sparklight Electric Blast / Electricity Manipulation Blaster
  5. Pizza Cutter Broad Sword / Bio Armor Scrapper She's edgy. Bio armor colored yellow... as extra cheese.
  6. Just messing around to try stone melee on scrappers, and I like the way the red stands out on this dull blue-grey outfit. Troublesome Stone Melee / Ninjitsu Scrapper
  7. I really do hope it is intentional. I'd hate to think there's evidence that size doesn't matter.
  8. 8' tall huge robot... is he too heavy?
  9. One more seismic blast... Atomic Eruption Seismic Blast / Atomic Manipulation Blaster
  10. More new costume pieces to use? Okay, then... I'll take a pair of those Dr. Aeon gloves and the Goldbricker pants, please. Stonestorm Storm Summoning / Seismic Blast Defender
  11. I know I haven't played for awhile, but I'm back! You didn't think new powersets could be released without me showing up to make a new character or two, did you? Rock Singer Sonic Blast / Earth Manipulation Blaster I also have the civilian outfit with the black and white colors reversed.
  12. Mental Moonipulation
  13. @Singularis... beautiful designs, all of them.
  14. The textures, while pretty, have been the bane of several of my costume designs... especially with jackets, robes, and shirts where I want to create new styles but the sleeve textures don't match up with the jacket, robe, or shirt I'm trying to work with.
  15. Nope, almost entirely on Torchbearer.
  16. That'll work. 😆
  17. Rapturous Illusion Control / Empathy Controller
  18. Hyper-Girl Kinetics / Dual Pistols Defender
  19. Was feeling domineering tonight... Checkout Delay Mind Control / Psionic Assault Dominator Ice Control / Ice Assault Dominator
  20. How dare you, sir? How dare you?! Anyone that says I'm not family friendly can suck my [family friendly metaphor substitute goes here].
  21. Stallone was a name to bring fame to the Judge Dredd franchise. Urban celebrated the character and should, himself, be celebrated for doing the character justice.
  22. Dredd needs more Karl Urban.
  23. If the game were made from scratch from the ground up now, I think the first thing to do would be to recreate all NPC enemies so that they can use the scaling to level technology that zombie apocalypse and rikti invasion enemies do. If the canon stories only use Hellions up to level 10 or 12 or whatever, that's fine... but if there's ever a need for some level 40 or 50 Hellions, just drop them in and let them scale up. In addition to that, recreate all NPC costuming elements so that they are individual pieces rather than whole body skins like older NPCs are... and then make all of those assets available to players, with maybe the exception of a handful of unique faces for AVs and Signature Heroes (and even for those, create similar variants for player use). Next up is rework the AE mission designer so that maps are more customizable, allowing mission designers to change colors of walls, floors, and details as well as drop in objects as set decoration just like in the base builder... also allow the mission designer to place spawn points for specific mission content, such as ambushes, traps, environmental damage effects, lighting, etc. And while we're in AE, allow ALL NPC assets to be available including Reichsman, monsters (like tentacles), and giant monsters (outdoor maps only). And since it's a from-the-ground-up rebuild, I'd say get rid of Origin in character creation process (it's functionally pointless anymore, but too tangled in the code at present to remove) and also rework how powers function so that you can select a power and then customize it's color, animation, and effect appearance. So let's say you want an Ice Blaster that shoots his cold beams from a gun and the effect looks like fire... but functionally, it's still an ice blast power.
  24. The game already has them... on Male and Huge models. Not only does the game currently have nipples, it also has PIERCED nipples. (See the Leather Straps option under Tight -> Chest options.) Hypocrisy is bad. Definitely. Old fashioned societal standards are evolving. In some places, women can go shirtless anywhere a man can. https://www.quora.com/Is-it-actually-legal-for-a-woman-to-be-topless-in-New-York-City Yup.
  25. Also have a top-heavy Gravity / Traps controller called Boobytrap.
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