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Honorbridge

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About Honorbridge

  • Birthday September 6

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  1. Yes, Shadowstar’s story missions are hero/vig only. But if you are a Nictus villain, are you going to be working against other Nictus? You could swap back via Null every 5 levels to do her missions if that fits your RP for the character.
  2. Have you checked “remember me” on the login screen? That is required to load the custom character order file, which is stored locally. Which is another point, are you playing on a new/different computer than you used to?
  3. You can stack set bonuses of the same value and type up to five, no matter the source. Here’s an example: let’s say I have a Archery/Bio Armor sentinel. If I put a Thunderstrike set in 4 of my single target powers (Snap Shot, Aimed shot, Stunning shot, Blazing arrow) I will get the 2% recovery from the 2 piece bonus on each of them for a total of 8%. If I then slot Impervious Skin in two of my resist powers (Hardened Carapace, Genomic Evolution), I will only get one more 2% recovery from Impervious Skin’s 4th bonus because I will have reached 5 after one more bonus for a total of 10%. But ThunderStrike and Impervious Skin don’t share any other bonuses, so I get all the 3 slot bonuses. (10% energy/negative defense, 2.5% ranged defense and 3% HP.) If I feel I want more recovery, I could change one of the Impervious Skin sets into a Impervium Armor set. That would give me a 2.5% recovery bonus, which counts because the value is different. My total recovery from set bonuses in that case would be 12.5%. I would also have the same energy/ranged defense as before, 1.5% hp and 1.88% psionic defense. As you can probably guess, the challenge of making builds is finding the combination of powers and sets that gets you to your goal while respecting the rule of 5 limit and without crippling your ability to fight.
  4. I think we’ll need a screen shot of your UI to properly diagnose this. Use /screenshotui 1 to display your UI in a screen shot. By default the Prnt Scrn key takes a screen shot and drops it in your CoH install directory.
  5. Might be a missing dollar sign in front of playername to make it a variable rather than the word playername. Try posting this in the typos thread for better visibility/collectedness.
  6. As far as why things are getting knocked back, could your Gremlins be synced up such that they are stacking Jolting chain on the same target? Attacking on the same server tick would put the combined mag at 1.2ish and be KB instead of KD.
  7. Also, who were you fighting? The new Blackwing enemy group has reverse taunting mechanics and preferentially target squishies with it.
  8. It’s a new tip. I hear it drops as an enemy drop like all other tips. It’s not a tip in the alignment system, so it’s not on the mission computer. If you do a radio mission it’ll probably drop by the end of it.
  9. Link worked for me. That’s a bug that occasionally happens to any openable door. I think your client and the server get de-synchronized so that the server opens the door, but the client doesn’t get told the door opened. The door opening animation doesn’t play, but the server doesn’t have a reason to stop the player from moving on.
  10. Are you clicking the hole in the ground to enter the nest, or just waiting for them to come out into the world? Cause the boss doesn’t come out. If you have cleared out the nest and still aren’t seeing them, that could be a bug of some kind, or it could be a hidden tunnel you’re missing.
  11. Gonna preface this by saying it’s been awhile so I could be wrong about this. I believe the Curse of weariness is a temporary auto power given to you by the vanguard enemy, rather than a traditional debuff. The City of Data blurb that mentions until caster defeated also mentions that it is self only. The caster of the power is YOU, so that’s why it out lives the enemy. The duration you keep the power for is 5 minutes.
  12. That one character of hers could be under hide status?
  13. Note also you have to have “Remember me” (or whatever the check box is to automatically enter your user name) checked for playerslot.txt to be referenced.
  14. I wonder if that’s an oversight from when they reduced T9 primary powers becoming available at 26 instead of 32.
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