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Elec Armor, Can You Cap Defenses?


DMW45

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I'm not really sure about capping all of your defenses as this is a very resist based set, but I have one that is great for all content and has soft capped melee. I find that's all I really need and I have a glaring toxic hole, but that's normal as you get nothing to mitigate that.

 

Let me know how this works for you.

 

Hero Plan by Hero Hero Designer 2.23
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Brawl Redux: Level 50 Mutation Brute
Primary Power Set: Street Justice
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Heavy Blow -- SprBrtFur-Rech/Fury(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(5), SprBrtFur-Dmg/Rchg(5), SprBrtFur-Acc/Dmg(7)
Level 1: Charged Armor -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(7), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(9)
Level 2: Sweeping Cross -- Arm-Dmg/EndRdx(A), Arm-Dmg(11), Arm-Dmg/Rchg(11), Arm-Acc/Dmg/Rchg(13), Arm-Acc/Rchg(13), Arm-Dam%(50)
Level 4: Conductive Shield -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-EndRdx/Rchg(15), UnbGrd-ResDam(17), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(19), UnbGrd-Max HP%(50)
Level 6: Lightning Field -- SprAvl-Acc/Dmg/Rchg(A), SprAvl-Acc/Dmg/EndRdx(19), SprAvl-Acc/Dmg(21), SprAvl-Acc/Dmg/EndRdx/Rchg(21), FuroftheG-ResDeb%(23), SprAvl-Rchg/KDProc(23)
Level 8: Rib Cracker -- Hct-Dmg/EndRdx(A), Hct-Dmg(25), Hct-Dmg/Rchg(25), Hct-Acc/Dmg/Rchg(27), Hct-Acc/Rchg(27), Hct-Dam%(48)
Level 10: Static Shield -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(29), UnbGrd-ResDam/EndRdx(29), UnbGrd-EndRdx/Rchg(31), UnbGrd-Rchg/ResDam(31)
Level 12: Combat Jumping -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(31), Rct-ResDam%(33)
Level 14: Boxing -- Empty(A)
Level 16: Grounded -- GldArm-3defTpProc(A), Ags-Psi/Status(33), ImpSki-Status(33), StdPrt-ResDam/Def+(34)
Level 18: Spinning Strike -- SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg(34), SprUnrFur-Dmg/EndRdx/Rchg(34), SprUnrFur-Acc/Dmg/Rchg(36), SprUnrFur-Dmg/Rchg(36), SprUnrFur-Acc/Dmg(36)
Level 20: Lightning Reflexes -- Run-I(A)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(37), UnbGrd-ResDam/EndRdx/Rchg(37)
Level 24: Weave -- LucoftheG-Rchg+(A)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 28: Energize -- NmnCnv-Heal(A), NmnCnv-EndRdx/Rchg(39), NmnCnv-Heal/Rchg(39), NmnCnv-Heal/EndRdx/Rchg(40)
Level 30: Super Speed -- WntGif-ResSlow(A)
Level 32: Shin Breaker -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx/Rchg(40), TchofDth-Acc/Dmg/EndRdx(40), TchofDth-Dmg/Rchg(42), TchofDth-Dmg/EndRdx(42), AchHee-ResDeb%(48)
Level 35: Power Sink -- PrfShf-EndMod(A), PrfShf-EndMod/Acc(42), PrfShf-Acc/Rchg(43), PrfShf-EndMod/Acc/Rchg(43)
Level 38: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(43), LucoftheG-Def/EndRdx(45)
Level 41: Crushing Uppercut -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(45), SprBlsCol-Acc/Dmg/Rchg(45), SprBlsCol-Acc/Dmg/EndRdx(46), SprBlsCol-Dmg/EndRdx(46), SprBlsCol-Acc/Dmg(46)
Level 44: Tactics -- RctRtc-ToHit(A), RctRtc-Pcptn(48), RctRtc-ToHit/Rchg(50)
Level 47: Superior Conditioning -- EffAdp-EndMod(A)
Level 49: Combat Readiness -- AdjTrg-Rchg(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(15)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 50: Ion Radial Final Judgement
Level 50: Resilient Core Paragon
Level 50: Assault Radial Embodiment
Level 50: Rebirth Partial Radial Invocation
Level 50: Degenerative Core Flawless Interface
Level 50: Carnival Radial Superior Ally
------------

 

 

Edited by Sooparyan
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  • 3 months later
On 9/22/2019 at 8:16 PM, EnigmaBlack said:

Psi/Elec With incarnate powers turned off, but I went Resilient anyway. He'snot 50 yet so I may change things a bit. May do Destiny Barrier to shore up the defense

 

 

 

image.png

That looks amazing. Gives me something to strive for. 

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I build for Hard-capped Resists with Elec Armor.  Here is my Elec/Kat Tanker build that can be easily converted into a Kat/Elec Brute.

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

oOBattle MaidenOo: Level 50 Technology Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Katana
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Charged Armor -- ImpArm-ResPsi(A), TtnCtn-ResDam(3), TtnCtn-ResDam/EndRdx(3), TtnCtn-ResDam/EndRdx/Rchg(5)
Level 1: Sting of the Wasp -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(5), CrsImp-Dmg/Rchg(7), CrsImp-Acc/Dmg/Rchg(7), CrsImp-Acc/Dmg/EndRdx(9), CrsImp-Dmg/EndRdx/Rchg(9)
Level 2: Conductive Shield -- ImpArm-ResDam/EndRdx/Rchg(A), TtnCtn-ResDam(11), TtnCtn-ResDam/EndRdx(11), TtnCtn-ResDam/EndRdx/Rchg(13)
Level 4: Flashing Steel -- FuroftheG-Acc/End/Rech(A), FuroftheG-Acc/Dmg/End/Rech(13), Arm-Dmg/EndRdx(15), Arm-Acc/Dmg/Rchg(15), Arm-Acc/Rchg(17)
Level 6: Lightning Field -- EndRdx-I(A), Obl-%Dam(19), Erd-%Dam(21), ScrDrv-Dam%(23)
Level 8: Grounded -- StdPrt-ResDam/Def+(A), ImpArm-ResPsi(25), GldArm-3defTpProc(25)
Level 10: Combat Jumping -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(27), Rct-ResDam%(48)
Level 12: Dragon's Roar -- PrfZng-Dam%(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27)
Level 16: Static Shield -- ImpArm-ResPsi(A), TtnCtn-ResDam(29), TtnCtn-ResDam/EndRdx(29), TtnCtn-ResDam/EndRdx/Rchg(31)
Level 18: Lightning Reflexes -- Run-I(A)
Level 20: Build Up -- AdjTrg-ToHit/Rchg(A), AdjTrg-ToHit/EndRdx/Rchg(31), AdjTrg-Rchg(48)
Level 22: Boxing -- Acc-I(A)
Level 24: Tough -- ImpArm-ResPsi(A), TtnCtn-ResDam(33), TtnCtn-ResDam/EndRdx(33), TtnCtn-ResDam/EndRdx/Rchg(33)
Level 26: Weave -- LucoftheG-Rchg+(A), RedFrt-Def(34), RedFrt-Def/EndRdx(34), RedFrt-Def/EndRdx/Rchg(34)
Level 28: The Lotus Drops -- FuroftheG-Acc/Dmg/End/Rech(A), FuroftheG-Acc/End/Rech(31), Mlt-Acc/Dmg/EndRdx(36), Mlt-Dmg/EndRdx/Rchg(36), Mlt-Acc/Dmg(36)
Level 30: Energize -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(37), DctWnd-Heal/Rchg(37), DctWnd-Heal/EndRdx/Rchg(37), DctWnd-Heal(39), DctWnd-Rchg(39)
Level 32: Power Sink -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(39), MckBrt-Taunt/Rchg/Rng(40), MckBrt-Acc/Rchg(40), MckBrt-Taunt/Rng(40), MckBrt-Rchg(42)
Level 35: Soaring Dragon -- Hct-Acc/Dmg/Rchg(A), Hct-Dmg/EndRdx(42), Hct-Acc/Rchg(42), TchofDth-Acc/Dmg/EndRdx(43), TchofDth-Dmg/EndRdx/Rchg(43), FrcFdb-Rechg%(43)
Level 38: Golden Dragonfly -- FuroftheG-Acc/Dmg/End/Rech(A), FuroftheG-Acc/End/Rech(45), Mlt-Acc/Dmg/EndRdx(45), Mlt-Dmg/EndRdx/Rchg(45), Mlt-Acc/Dmg(46), FrcFdb-Rechg%(46)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(48)
Level 44: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod(46)
Level 47: Assault -- EndRdx-I(A)
Level 49: Maneuvers -- LucoftheG-Rchg+(A), GifoftheA-Def(50), GifoftheA-Def/EndRdx(50), GifoftheA-Def/EndRdx/Rchg(50)
Level 1: Brawl -- Acc-I(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(19), Pnc-Heal/+End(21), Prv-Absorb%(23)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17)
Level 0: Portal Jockey 
Level 0: The Atlas Medallion 
Level 50: Agility Partial Core Revamp 
------------

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