borgking001a Posted November 25, 2020 Posted November 25, 2020 They are off the map!!! Screenshot provided!
City Council Faultline Posted November 25, 2020 City Council Posted November 25, 2020 That's the Vidiotmaps overlay, not a problem in our end. If you delete the Vidiotmaps overlay you'll see that the minimap from Homecoming is fine.
AboveTheChemist Posted November 25, 2020 Posted November 25, 2020 You'll find the texture file for Siren's Call at data\texture_library\V_MAPS\Static\map_V_PvP_03_01.texture, if you want to move/delete/rename so that the native HC map can display. 1 Popmenus > Badge List | Optimal Paths | Conversion Possibilities | Emotes Wiki Pages > Costume Color Schemes | Set Bonus Comparison Tables Maps > Vidiotmaps | Optimal Paths | Halloween GM Maps | Winter Gift Maps | Offline Map Viewer Sounds > Banshee Sonic Attack Datasets > Recipe Salvage Components | Badge Name & Settitle ID | Exploration Badge & History Plaque Coordinates
borgking001a Posted November 25, 2020 Author Posted November 25, 2020 32 minutes ago, Faultline said: That's the Vidiotmaps overlay, not a problem in our end. If you delete the Vidiotmaps overlay you'll see that the minimap from Homecoming is fine. This was not like this on Tuesday, when I had one of my characters in Siren's Call.
AboveTheChemist Posted November 25, 2020 Posted November 25, 2020 5 minutes ago, borgking001a said: This was not like this on Tuesday, when I had one of my characters in Siren's Call. As part of Issue 27, the Siren's Call zone was rotated 90 degrees counterclockwise to match the city overview map (the one you see on the screen in a tram station). Details are in the original focused feedback thread. The vidiotmap will be incorrect until it is able to be updated to match this rotation. I also posted some info about how this change impacted zone coordinates, if that is of interest. Popmenus > Badge List | Optimal Paths | Conversion Possibilities | Emotes Wiki Pages > Costume Color Schemes | Set Bonus Comparison Tables Maps > Vidiotmaps | Optimal Paths | Halloween GM Maps | Winter Gift Maps | Offline Map Viewer Sounds > Banshee Sonic Attack Datasets > Recipe Salvage Components | Badge Name & Settitle ID | Exploration Badge & History Plaque Coordinates
City Council Michiyo Posted November 26, 2020 City Council Posted November 26, 2020 You can also drop this https://cdn.discordapp.com/attachments/572111085918879767/780960976928505876/map_V_PvP_03_01.texture file in the above path to fix this until a new Map Pack update can be released. I basically snipped the badge text out, rotated the map, then pasted it back in. I did NOT rotate the badge location icons or the text in the map as I do not have access to the resources used to create them. All locations SHOULD still be accurate though.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now