Sensor Posted February 13, 2020 Posted February 13, 2020 13 hours ago, Microcosm said: I believe it's because shield charge is technically a pet. This happens frequently with waterspout for the same reason, where waterspout will proc it but nothing happens. I noticed when this is the case the flavor text is a different color (orange instead of red I think) than when it procs off of a normal attack. Ahhh that makes sense. Same reason it doesn’t crit. Gotcha!
Frosticus Posted February 13, 2020 Posted February 13, 2020 16 hours ago, Microcosm said: I believe it's because shield charge is technically a pet. This happens frequently with waterspout for the same reason, where waterspout will proc it but nothing happens. I noticed when this is the case the flavor text is a different color (orange instead of red I think) than when it procs off of a normal attack. interesting. almost like it is proccing but it procs on the "pet" and as such does nothing. does lightning rod have this issue too? savage leap works differently than the other telenukes. It works correctly. Earth/Psi Dom - AV killer Arsenal/Sav Dom - AV Killer Poison - a guide to the most deadly poisons
Microcosm Posted February 13, 2020 Posted February 13, 2020 30 minutes ago, Frosticus said: interesting. almost like it is proccing but it procs on the "pet" and as such does nothing. does lightning rod have this issue too? savage leap works differently than the other telenukes. It works correctly. I haven't played much electric melee recently to be able to tell you, but my hunch is yes. Inspiration maker's guide
Neogumbercules Posted February 16, 2020 Posted February 16, 2020 Finally got mine to 50. If anyone saw 5 of every red fortune on the AH suddenly sell for 5m a piece... That was me. So far I'm impressed. It's great to pull out these huge chunky hits and crit all the time. I still have a long way to go to make my build, and I am dying for Cardiac, but this build has an incredible mix of ST and AOE damage. Went Mu for that snipe and Ball Lighting. Love Shield Charging in and immediately following up with a ball lighting and a crit disembowel to whoever stands too close. Anyone notice a lag on the damage of Zapp?
Crysis Posted March 12, 2020 Posted March 12, 2020 (edited) On 2/16/2020 at 6:04 PM, Neogumbercules said: Finally got mine to 50. If anyone saw 5 of every red fortune on the AH suddenly sell for 5m a piece... That was me. So far I'm impressed. It's great to pull out these huge chunky hits and crit all the time. I still have a long way to go to make my build, and I am dying for Cardiac, but this build has an incredible mix of ST and AOE damage. Went Mu for that snipe and Ball Lighting. Love Shield Charging in and immediately following up with a ball lighting and a crit disembowel to whoever stands too close. Anyone notice a lag on the damage of Zapp? Once you've slotted up the purples, many give +Recovery, you might be better served going Alpha-Musculature, Hybrid-Assault, Interface-Degenerative and Destiny-Ageless. Cardiac is nice, but you will find Cardiac+Ageless to be overkill with a fully slotted out build similar to the OP's. I used Machariel's build posted earlier as a basis for my Post-50 build. Gotta say this is hard hitting truck and incredibly sturdy. I did make some changes: -Dropped Fly/Hover/Afterburner....didn't work with my playstyle -Added Super Jump, Super Speed and Maneuvers -Removed one of the Achilles Heel -RES procs since you can't stack them, replaced with a six-slotted Armageddon -Threw a Touch of Death proc into Parry....it's noticeable Ended up with 54% Melee, 45% Ranged and 85% (during Hide/Stealth) AOE. 170+% Recharge before Incarnate Ageless. I'm going Musculature/Degenerative/Ageless. Resists aren't natively great but OOtS will cap S/L, and Shadow Meld is a great alpha button to skyrocket all your DEF. One thing not mentioned by anyone is that Grant Cover, while it's +DEF ONLY to teammates (not self) does give you +14% (AND teammates) Defense Debuff Resistance. Since this build easily keeps Active Defense double stacked, I'm at 70% Defense Resist at all times. That's helpful on a +DEF build. Big crunchy hits. I can hit a +4 EB for 3000 with a Headsplitter crit. Frequently. Here's my final before the iTrial T4 grinding. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! The Rev: Level 50 Magic StalkerPrimary Power Set: Broad SwordSecondary Power Set: Shield DefensePower Pool: LeapingPower Pool: ConcealmentPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Soul Mastery Hero Profile:Level 1: Hack -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(3), SprAssMar-Acc/Dmg/Rchg(3), SprAssMar-Dmg/EndRdx/Rchg(5), SprAssMar-Acc/Dmg/EndRdx/Rchg(5), SprAssMar-Rchg/Rchg Build Up(7)Level 1: Hide -- Ksm-ToHit+(A), ShlWal-ResDam/Re TP(7), LucoftheG-Def/Rchg+(37)Level 2: Slice -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Dmg(9), Obl-Acc/Rchg(9), Obl-%Dam(11), Obl-Dmg/Rchg(11), Obl-Acc/Dmg/Rchg(13)Level 4: Deflection -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(17), LucoftheG-Def/EndRdx(19), LucoftheG-Def/EndRdx/Rchg(19), LucoftheG-Def/Rchg(21), ResDam-I(21)Level 6: Assassin's Slash -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(23), SprStlGl-Acc/Dmg/Rchg(23), SprStlGl-Dmg/EndRdx/Rchg(25), SprStlGl-Acc/Dmg/EndRdx/Rchg(25), SprStlGl-Rchg/Hide%(27)Level 8: Build Up -- GssSynFr--Build%(A)Level 10: Battle Agility -- Rct-Def(A), Rct-Def/EndRdx(27), Rct-EndRdx/Rchg(29), Rct-Def/Rchg(29), Rct-Def/EndRdx/Rchg(31), Rct-ResDam%(31)Level 12: True Grit -- UnbGrd-Max HP%(A), UnbGrd-ResDam(31), GldArm-3defTpProc(33), StdPrt-ResDam/Def+(33), Prv-Absorb%(33), Prv-Heal(34)Level 14: Super Jump -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(34)Level 16: Active Defense -- RechRdx-I(A)Level 18: Parry -- TchofDth-Dam%(A), KntCmb-Acc/Dmg(34), KntCmb-Dmg/EndRdx/Rchg(36), KntCmb-Knock%(36), KntCmb-Dmg/EndRdx(36), Mk'Bit-Acc/Dmg/EndRdx/Rchg(37)Level 20: Against All Odds -- EndRdx-I(A)Level 22: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37)Level 24: Super Speed -- Clr-RunSpd(A)Level 26: Disembowel -- Hct-Dmg(A), Hct-Dam%(39), Hct-Acc/Dmg/Rchg(39), Hct-Acc/Rchg(40), Hct-Dmg/EndRdx(40), AchHee-ResDeb%(40)Level 28: Hasten -- RechRdx-I(A), RechRdx-I(42)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42)Level 32: Head Splitter -- Arm-Dmg(A), Arm-Dam%(42), Arm-Acc/Dmg/Rchg(43), Arm-Acc/Rchg(43), Arm-Dmg/EndRdx(43), Arm-Dmg/Rchg(45)Level 35: Shield Charge -- Obl-Dmg(A), Obl-Acc/Rchg(45), Obl-Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-Acc/Dmg/Rchg(46), Obl-%Dam(46)Level 38: One with the Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(39)Level 41: Moonbeam -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(48), StnoftheM-Dmg/ActRdx/Rchg(48), StnoftheM-Dmg/EndRdx/Rchg(48), StnoftheM-Dam%(50), Dcm-Build%(50)Level 44: Grant Cover -- LucoftheG-Def/Rchg+(A)Level 47: Combat Jumping -- RedFrt-Def(A), RedFrt-Def/EndRdx(50)Level 49: Shadow Meld -- DefBuff-I(A)Level 1: Assassination Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Clr-Stlth(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(13), NmnCnv-Regen/Rcvry+(15)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), EndMod-I(17)Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 0: Freedom Phalanx Reserve Level 50: Musculature Core Paragon Level 50: Void Radial Final Judgement Level 50: Degenerative Core Flawless Interface Level 41: Quick Form ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1554;741;1482;HEX;| |78DA6594496F52511480EF8387F45146694B9142818E8C1675E118136D35DA62501| |A375AF1B55CDBA72F8540ADC561E15F70E3C63FE0C63F60D4547F80B5AD1BE30F70| |D3C129D168C5C33D872181847CF79E73CF7C20BD326E7D71FEF16926D9CEEA6AB99| |CCB2EA9FA1D5E32A5D5796D8EC1C73CBDC08357F8B219CE5ED2E6D25CE73C79A654| |50F3B9ECBD42291FA86BC6F92DBE58E6C9EC82C6F57CFDCAAC9942414F4E71B5A82| |DCEBBC4E5C2E2B256D666355D5BAA5884245BE43CEFA8BFCCF35279412B7A278ADA| |5CB2EE3E5BB8ABE7D26A7989972ABD905102BE2F1D8C3E55135B91194B29CC5021D| |E47CA0F880F91FB1E21AF8D8099246C0D6C0FE007DDA451E806BB419192D92B073D| |01FF123CABE93AFE10FF222D0C6D2C7B78B7FE43E6C0BF11FD9B8CC29FC29C5DC8F| |D4EA21BD9E522C699E06B886B225BD31AFAEFF9405C47F66E103791073E22DF80AD| |197366E6E798CB75C845217FCA36BDDF41F6ED12BF2203DF88DF9137C0B6936C3B7| |F93EE07327888E89144FF825B780F7D417A20111BE622D93E1B444F439F9033E0D7| |41793A6258F72A085CB57E422C570E3002BE32C0B0C206B2C469E265E4E06DB4BD0| |9FEDC9224FCB94328B341FC6ECC5DEAA6190CD20C0640E7A1F89E0ECCE92DC4F7D2| |BCBDC3D8BBE11871143912214689AB40B7C2C2E0CF47B17C544F84E8029D9F747ED| |AAD482D0FBFCCDE41CC7E8AD97F147D464E21A3C78927882791F163C859A8394CB6| |61DACB38ED659CF631417B9BA0BD4CD0BECE81ED10CD6688E639FCD32872AB8D6F9| |4FC8EBEC71A0EAE11D7891BC8D426F119CE4B05BF31AC95C5A8E73D507F92EA4FDA| |5196B2207F59191BA3398C059888EF931BBFEB6A5FF35CBB56AB2CDA2619931BBF6| |55874AC33D5F6EA709BE4489B64AA4D92911BFF014C1212C5C9C48ED61E6C59402B| |B56A779A12837451123DB186B0BFF6AB58F3769BD56EABD553ACC0FE04E90C62876| |72C222B11576D39CFB69C332DE7493798A1CF6ABCAB793EE7699E2F451B93AEFE07| |6F2B06FF| |-------------------------------------------------------------------| Edited March 13, 2020 by Crysis
Lockpick Posted May 4, 2020 Posted May 4, 2020 On 3/12/2020 at 8:40 AM, Crysis said: Here's my final before the iTrial T4 grinding. Your defense is not soft-capped in combat. Are you having any issues with that or are you mitigating in some other way? I think Hide provide 1.88% defense when in combat, so it looks like your Ranged is 41.18 and your AoE is 42.48. You may want to check in game, not sure if the LotG is boosting it a bit more. Our builds are pretty similar. I went down the Fighting pool path, so am concerned I'll have endurance issues until I get Incarnates. I'm only 32, I play this guy in between other characters when the patrol xp is maxxed, so might be awhile before I get to 50. I do want to get OWTS in my build, but will have to make some adjustments somewhere. My Build: Spoiler |MxDz;1554;741;1482;HEX;| |78DA6594496F52511480EF8387F45146694B9142818E8C1675E118136D35DA62501| |A375AF1B55CDBA72F8540ADC561E15F70E3C63FE0C63F60D4547F80B5AD1BE30F70| |D3C129D168C5C33D872181847CF79E73CF7C20BD326E7D71FEF16926D9CEEA6AB99| |CCB2EA9FA1D5E32A5D5796D8EC1C73CBDC08357F8B219CE5ED2E6D25CE73C79A654| |50F3B9ECBD42291FA86BC6F92DBE58E6C9EC82C6F57CFDCAAC9942414F4E71B5A82| |DCEBBC4E5C2E2B256D666355D5BAA5884245BE43CEFA8BFCCF35279412B7A278ADA| |5CB2EE3E5BB8ABE7D26A7989972ABD905102BE2F1D8C3E55135B91194B29CC5021D| |E47CA0F880F91FB1E21AF8D8099246C0D6C0FE007DDA451E806BB419192D92B073D| |01FF123CABE93AFE10FF222D0C6D2C7B78B7FE43E6C0BF11FD9B8CC29FC29C5DC8F| |D4EA21BD9E522C699E06B886B225BD31AFAEFF9405C47F66E103791073E22DF80AD| |197366E6E798CB75C845217FCA36BDDF41F6ED12BF2203DF88DF9137C0B6936C3B7| |F93EE07327888E89144FF825B780F7D417A20111BE622D93E1B444F439F9033E0D7| |41793A6258F72A085CB57E422C570E3002BE32C0B0C206B2C469E265E4E06DB4BD0| |9FEDC9224FCB94328B341FC6ECC5DEAA6190CD20C0640E7A1F89E0ECCE92DC4F7D2| |BCBDC3D8BBE11871143912214689AB40B7C2C2E0CF47B17C544F84E8029D9F747ED| |AAD482D0FBFCCDE41CC7E8AD97F147D464E21A3C78927882791F163C859A8394CB6| |61DACB38ED659CF631417B9BA0BD4CD0BECE81ED10CD6688E639FCD32872AB8D6F9| |4FC8EBEC71A0EAE11D7891BC8D426F119CE4B05BF31AC95C5A8E73D507F92EA4FDA| |5196B2207F59191BA3398C059888EF931BBFEB6A5FF35CBB56AB2CDA2619931BBF6| |55874AC33D5F6EA709BE4489B64AA4D92911BFF014C1212C5C9C48ED61E6C59402B| |B56A779A12837451123DB186B0BFF6AB58F3769BD56EABD553ACC0FE04E90C62876| |72C222B11576D39CFB69C332DE7493798A1CF6ABCAB793EE7699E2F451B93AEFE07| |6F2B06FF|
Crysis Posted May 4, 2020 Posted May 4, 2020 (edited) 1 hour ago, Lockpick said: Your defense is not soft-capped in combat. Are you having any issues with that or are you mitigating in some other way? I think Hide provide 1.88% defense when in combat, so it looks like your Ranged is 41.18 and your AoE is 42.48. You may want to check in game, not sure if the LotG is boosting it a bit more. Our builds are pretty similar. I went down the Fighting pool path, so am concerned I'll have endurance issues until I get Incarnates. I'm only 32, I play this guy in between other characters when the patrol xp is maxxed, so might be awhile before I get to 50. I do want to get OWTS in my build, but will have to make some adjustments somewhere. My Build: Hide contents |MxDz;1554;741;1482;HEX;| |78DA6594496F52511480EF8387F45146694B9142818E8C1675E118136D35DA62501| |A375AF1B55CDBA72F8540ADC561E15F70E3C63FE0C63F60D4547F80B5AD1BE30F70| |D3C129D168C5C33D872181847CF79E73CF7C20BD326E7D71FEF16926D9CEEA6AB99| |CCB2EA9FA1D5E32A5D5796D8EC1C73CBDC08357F8B219CE5ED2E6D25CE73C79A654| |50F3B9ECBD42291FA86BC6F92DBE58E6C9EC82C6F57CFDCAAC9942414F4E71B5A82| |DCEBBC4E5C2E2B256D666355D5BAA5884245BE43CEFA8BFCCF35279412B7A278ADA| |5CB2EE3E5BB8ABE7D26A7989972ABD905102BE2F1D8C3E55135B91194B29CC5021D| |E47CA0F880F91FB1E21AF8D8099246C0D6C0FE007DDA451E806BB419192D92B073D| |01FF123CABE93AFE10FF222D0C6D2C7B78B7FE43E6C0BF11FD9B8CC29FC29C5DC8F| |D4EA21BD9E522C699E06B886B225BD31AFAEFF9405C47F66E103791073E22DF80AD| |197366E6E798CB75C845217FCA36BDDF41F6ED12BF2203DF88DF9137C0B6936C3B7| |F93EE07327888E89144FF825B780F7D417A20111BE622D93E1B444F439F9033E0D7| |41793A6258F72A085CB57E422C570E3002BE32C0B0C206B2C469E265E4E06DB4BD0| |9FEDC9224FCB94328B341FC6ECC5DEAA6190CD20C0640E7A1F89E0ECCE92DC4F7D2| |BCBDC3D8BBE11871143912214689AB40B7C2C2E0CF47B17C544F84E8029D9F747ED| |AAD482D0FBFCCDE41CC7E8AD97F147D464E21A3C78927882791F163C859A8394CB6| |61DACB38ED659CF631417B9BA0BD4CD0BECE81ED10CD6688E639FCD32872AB8D6F9| |4FC8EBEC71A0EAE11D7891BC8D426F119CE4B05BF31AC95C5A8E73D507F92EA4FDA| |5196B2207F59191BA3398C059888EF931BBFEB6A5FF35CBB56AB2CDA2619931BBF6| |55874AC33D5F6EA709BE4489B64AA4D92911BFF014C1212C5C9C48ED61E6C59402B| |B56A779A12837451123DB186B0BFF6AB58F3769BD56EABD553ACC0FE04E90C62876| |72C222B11576D39CFB69C332DE7493798A1CF6ABCAB793EE7699E2F451B93AEFE07| |6F2B06FF| In combat, I'm at 46% Melee. Just checked. I sometimes find minor differences between what MIDS shows and the Combat Monitoring widget in-game. Parry is what makes this build as sturdy as it can be. Toggle it on in Mids, even if you toggle off Hide and Stealth to really 'artificially neuter' the defense readings, you'll see the impact. It's in every single attack chain I'm executing. During combat, with just single application of Parry, I'm at 62% Melee Defense. Double checked my Incarnate powers....since I've T4'd out this character a couple months ago, he's basically just perma-parked in Cim now for ITF runs. I have Musculature for Alpha and Ageless for Destiny so don't have any additional +DEF buffs coming in other than from my own IO bonuses and powers. Out of Combat: In Combat, no Parry.... With Parry (single application) And don't forget about the "Chance to Hide" Proc which basically, in the middle of combat, will proc off and kick me up to over 70+% Melee DEF -DURING- Combat (for next attack anyways). This is partially why the set feels so OP. Now if I'm taking massive incoming fire from a bunch of DEFDEBUFFED Ranged attacks, yeah, it can get gnarly. But I'm usually in Melee 99.99% of the time anyways. I took Hybrid/Assault but you could take Hybrid/Melee if you really wanted some more mitigation than this. I've not found I needed any. Edited May 4, 2020 by Crysis number typo
Nemu Posted May 4, 2020 Posted May 4, 2020 I went with a natural theme for mine so no shadowmeld for me 😞 Didn't take parry but I can definitely see a use case for it since a lot of lethal damage also do -def. I don't feel the build really needs hasten, the FF procs compensate for not taking it though, Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Survivor 1: Level 50 Natural StalkerPrimary Power Set: Broad SwordSecondary Power Set: Shield DefensePower Pool: LeapingPower Pool: FightingPower Pool: zc_LeadershipAncillary Pool: Weapon Mastery Villain Profile:Level 1: Hack -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(3), SprAssMar-Acc/Dmg/Rchg(3), SprAssMar-Dmg/EndRdx/Rchg(5), SprAssMar-Acc/Dmg/EndRdx/Rchg(5), SprAssMar-Rchg/Rchg Build Up(7)Level 1: Hide -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(50)Level 2: Slice -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx(7), SprAvl-Rchg/KDProc(9), HO:Nucle(9), AchHee-ResDeb%(11)Level 4: Battle Agility -- LucoftheG-Def/Rchg+(A), Rct-Def(11), Rct-Def/EndRdx(13), Rct-ResDam%(13)Level 6: Assassin's Slash -- SprStlGl-Acc/Dmg(A), SprStlGl-Acc/Dmg/EndRdx/Rchg(15), SprStlGl-Rchg/Hide%(15), SprBlsCol-Acc/Dmg(17), SprBlsCol-Dmg/EndRdx(17)Level 8: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(19), GssSynFr--ToHit/Rchg/EndRdx(19), GssSynFr--Rchg/EndRdx(21), GssSynFr--ToHit/EndRdx(21), GssSynFr--Build%(23)Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45)Level 12: Deflection -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(23), ShlWal-Def(25), ShlWal-ResDam/Re TP(25), TtnCtn-ResDam/EndRdx(27), TtnCtn-ResDam(27)Level 14: True Grit -- StdPrt-ResDam/Def+(A), Mrc-Rcvry+(29), Mrc-Heal(29), NmnCnv-Regen/Rcvry+(31), TtnCtn-ResDam/Rchg(31), TtnCtn-ResDam(31)Level 16: Active Defense -- RechRdx-I(A)Level 18: Boxing -- Empty(A)Level 20: Tough -- GldArm-3defTpProc(A), TtnCtn-ResDam/EndRdx(33), TtnCtn-ResDam(33), TtnCtn-ResDam/EndRdx/Rchg(33)Level 22: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(34), RedFrt-EndRdx/Rchg(34), RedFrt-Def/EndRdx/Rchg(34), RedFrt-Def(36), RedFrt-EndRdx(36)Level 24: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(36), RedFrt-EndRdx/Rchg(37), RedFrt-Def/EndRdx/Rchg(37), RedFrt-Def(37), RedFrt-EndRdx(39)Level 26: Disembowel -- SprBlsCol-Acc/Dmg/Rchg(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(39), SprBlsCol-Acc/Dmg/EndRdx(39), CrsImp-Acc/Dmg/EndRdx(40), FrcFdb-Rechg%(40)Level 28: Grant Cover -- LucoftheG-Def/Rchg+(A)Level 30: Against All Odds -- EndRdx-I(A)Level 32: Head Splitter -- SprStlGl-Dmg/Rchg(A), SprStlGl-Acc/Dmg/Rchg(40), SprStlGl-Dmg/EndRdx/Rchg(42), Mlt-Acc/Dmg/EndRdx(42), FuroftheG-ResDeb%(42), FrcFdb-Rechg%(43)Level 35: Shield Charge -- SprAvl-Acc/Dmg/Rchg(A), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx/Rchg(43), Arm-Dam%(45), FrcFdb-Rechg%(45)Level 38: Physical Perfection -- PrfShf-End%(A)Level 41: Shuriken -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(46), SprWntBit-Acc/Dmg/Rchg(46)Level 44: Exploding Shuriken -- Rgn-Dmg(A), Rgn-Acc/Dmg/Rchg(46), Rgn-Dmg/EndRdx(48), Rgn-Knock%(48), Rgn-Acc/Rchg(48), Ann-ResDeb%(50)Level 47: One with the Shield -- UnbGrd-ResDam(A), UnbGrd-Max HP%(50)Level 49: Placate -- RechRdx-I(A)Level 1: AssassinationLevel 1: Brawl -- Empty(A)Level 1: Quick FormLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A)------------ Liberty, Torchbearer, Excelsior, Everlasting Jezebel Delias Level 50 Fire/Elec/Mace Blaster I am the Inner Circle!
FarmMouse Posted May 9, 2020 Posted May 9, 2020 I'm having a problem I can't quite figure out, even after trying to search online. I'm new, level 38 and I have level 40 basic IOs and hide + stealth toggled, but when I try to open up from hidden with headsplitter or anything other than AS I sometimes - rather frequently - do not crit. I just hit for normal damage. I am new to stalkers, is there some mechanic or trick I am missing?
Microcosm Posted May 10, 2020 Posted May 10, 2020 On 5/9/2020 at 3:22 AM, FarmMouse said: I'm having a problem I can't quite figure out, even after trying to search online. I'm new, level 38 and I have level 40 basic IOs and hide + stealth toggled, but when I try to open up from hidden with headsplitter or anything other than AS I sometimes - rather frequently - do not crit. I just hit for normal damage. I am new to stalkers, is there some mechanic or trick I am missing? Headsplitter is technically an AoE with a small cone, so it only gets a 50% crit chance from hide. Try opening with disembowel instead. Inspiration maker's guide
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