Jump to content

Nunchaku


0th Power

Recommended Posts

My dream of a TMNT homage super team has been forever hindered because of the lack of a nunchuck melee set.  I had a suggestion a while back about the idea, and I thought I might try and flesh it out a bit more.

 

Name/description
Quick Strike - melee, light smashing, +rech self
Nunchuck Barrage - melee, moderate smashing, 2 hits
Flail - melee, high smashing, chance to confuse
Build Up replacement - melee, moderate smashing +tohit +dmg +rech
Figure 8 - cone, moderate smashing
Throw nunchuck - Range, moderate smashing forced redraw
No Name - pbaoe, moderate smashing
Onslaught - toggle on target and auto follow target looping
animation melee attack, light-high damage
increasing, endurace cost increases the higher
the damage goes

 

I'm not married to any of the names or powers so it won't hurt my feelings on any offered changes.  What I am looing at now is any animations in game that gould be used for nunchuck powers.  I think the throw nunchuck could use the shurkin animation or the freakshow throwing the sawblade animation (are they the same one?).  I was thinking for Flail to have an overhand smashing animation and could use heavy blow from street justice.  Not sure on any of the others

 

  • Like 1
Link to comment
Share on other sites

Have to keep the "no name" name. *nods*

 

Not sure I'd use it - don't think I've ever had a concept for this - but I wouldn't argue with the set being there for people to use.

  • Like 1

Primarily on Everlasting. Squid afficionado. Former creator of Copypastas. General smartalec.

 

I tried to combine Circle and DE, but all I got were garden variety evil mages.

Link to comment
Share on other sites

Thoughts on a t9 ... that is I don't see 9 powers only 8 listed?

 

Brainstorming thoughts:  what about a +defense parry-like power (Whirling Barrier)?  And perhaps Onslaught might work better as a 'combo type mechanic' or a short heavy dot

Edited by Doomguide2005
  • Like 1
Link to comment
Share on other sites

On 1/13/2021 at 6:55 PM, Doomguide2005 said:

Thoughts on a t9 ... that is I don't see 9 powers only 8 listed?

 

Brainstorming thoughts:  what about a +defense parry-like power (Whirling Barrier)?  And perhaps Onslaught might work better as a 'combo type mechanic' or a short heavy dot

I left out taunt/confront/placate

Link to comment
Share on other sites

  • 8 months later

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...