0th Power Posted January 12, 2021 Posted January 12, 2021 My dream of a TMNT homage super team has been forever hindered because of the lack of a nunchuck melee set. I had a suggestion a while back about the idea, and I thought I might try and flesh it out a bit more. Name/description Quick Strike - melee, light smashing, +rech self Nunchuck Barrage - melee, moderate smashing, 2 hits Flail - melee, high smashing, chance to confuse Build Up replacement - melee, moderate smashing +tohit +dmg +rech Figure 8 - cone, moderate smashing Throw nunchuck - Range, moderate smashing forced redraw No Name - pbaoe, moderate smashing Onslaught - toggle on target and auto follow target looping animation melee attack, light-high damage increasing, endurace cost increases the higher the damage goes I'm not married to any of the names or powers so it won't hurt my feelings on any offered changes. What I am looing at now is any animations in game that gould be used for nunchuck powers. I think the throw nunchuck could use the shurkin animation or the freakshow throwing the sawblade animation (are they the same one?). I was thinking for Flail to have an overhand smashing animation and could use heavy blow from street justice. Not sure on any of the others 1 I am Pro-Human I invented Combat Teleport I invented K'ong (More proof here too) Battle Rifle
Dragon Crush Posted January 12, 2021 Posted January 12, 2021 While it could be cool, animating the nunchucks would be a massive pain I imagine, and I'm unsure if they can actually add new animations atm. Still, if it could be done, all for it.
Greycat Posted January 13, 2021 Posted January 13, 2021 Have to keep the "no name" name. *nods* Not sure I'd use it - don't think I've ever had a concept for this - but I wouldn't argue with the set being there for people to use. 1 Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window
Grindingsucks Posted January 13, 2021 Posted January 13, 2021 I wouldn't mind being able to make a Scrapper Bruce Lee homage. 1
Player2 Posted January 13, 2021 Posted January 13, 2021 6 hours ago, Grindingsucks said: I wouldn't mind being able to make a Scrapper Bruce Lee homage. That can be done without nunchucks...
Doomguide2005 Posted January 14, 2021 Posted January 14, 2021 (edited) Thoughts on a t9 ... that is I don't see 9 powers only 8 listed? Brainstorming thoughts: what about a +defense parry-like power (Whirling Barrier)? And perhaps Onslaught might work better as a 'combo type mechanic' or a short heavy dot Edited January 14, 2021 by Doomguide2005 1
0th Power Posted January 16, 2021 Author Posted January 16, 2021 On 1/13/2021 at 6:55 PM, Doomguide2005 said: Thoughts on a t9 ... that is I don't see 9 powers only 8 listed? Brainstorming thoughts: what about a +defense parry-like power (Whirling Barrier)? And perhaps Onslaught might work better as a 'combo type mechanic' or a short heavy dot I left out taunt/confront/placate I am Pro-Human I invented Combat Teleport I invented K'ong (More proof here too) Battle Rifle
0th Power Posted September 27, 2021 Author Posted September 27, 2021 Was just thinking about this again. Still something that I would like... I am Pro-Human I invented Combat Teleport I invented K'ong (More proof here too) Battle Rifle
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