Wravis Posted August 30, 2022 Share Posted August 30, 2022 (edited) Title says the goal. Caveats: - I want it to be playable when exemping down to do lower level TFs (No reliance on incarnates to be functional) - Super jump! No fly. Here's my first attempt! Help me build masters. Money is not an issue. Go nuts! This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: Fiery AuraSecondary Power Set: Fiery MeleePower Pool: LeapingPower Pool: SpeedPower Pool: FightingPower Pool: Leadership Hero Profile:Level 1: Blazing Aura -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg(3), SprMghoft-Dmg/Rchg(3), SprMghoft-Acc/Dmg/Rchg(5), SprMghoft-Dmg/EndRdx/Rchg(5), SprMghoft-Acc/Dmg/EndRdx/Rchg(7)Level 1: Scorch -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(7), SprBlsCol-Acc/Dmg(9), SprBlsCol-Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/EndRdx(11), SprBlsCol-Acc/Dmg/Rchg(11)Level 2: Fire Shield -- RctArm-ResDam/EndRdx(A), RctArm-EndRdx(15), RctArm-ResDam/Rchg(17), RctArm-ResDam(17), Ags-Psi/Status(19)Level 4: Combustion -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(19), SprAvl-Acc/Dmg(21), SprAvl-Dmg/EndRdx(21), SprAvl-Acc/Dmg/Rchg(23), SprAvl-Acc/Dmg/EndRdx(23)Level 6: Temperature Protection -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(25)Level 8: Fire Sword -- MckBrt-Rchg(A), MckBrt-Taunt(25), MckBrt-Taunt/Rng(27), MckBrt-Taunt/Rchg(27), MckBrt-Taunt/Rchg/Rng(29), MckBrt-Acc/Rchg(29)Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(31), ShlWal-ResDam/Re TP(31), BlsoftheZ-ResKB(31), BlsoftheZ-Travel/EndRdx(33)Level 12: Plasma Shield -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(33), UnbGrd-ResDam(33), UnbGrd-ResDam/EndRdx(34), UnbGrd-Rchg/ResDam(34), ImpArm-ResPsi(34)Level 14: Super Jump -- BlsoftheZ-ResKB(A)Level 16: Hasten -- RechRdx-I(A), RechRdx-I(36)Level 18: Taunt -- PrfZng-Dam%(A)Level 20: Healing Flames -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(36), Prv-Heal/Rchg(36), Prv-EndRdx/Rchg(37), Prv-Heal/EndRdx(37), Prv-Heal(37)Level 22: Consume -- PrfShf-EndMod/Acc/Rchg(A)Level 24: Burn -- Arm-Dam%(A), Arm-Dmg/EndRdx(39), Arm-Dmg(39), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(40)Level 26: Kick -- Empty(A)Level 28: Fire Sword Circle -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Dmg/EndRdx/Rchg(40), SprGntFis-Acc/Dmg/Rchg(42), SprGntFis-Dmg/Rchg(42), SprGntFis-Acc/Dmg(42)Level 30: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(43), RctArm-ResDam/EndRdx/Rchg(43), RctArm-ResDam/Rchg(43), ImpArm-ResPsi(45)Level 32: Weave -- Rct-EndRdx/Rchg(A), Rct-ResDam%(45), Rct-Def/EndRdx/Rchg(45), Rct-Def(46), Rct-Def/EndRdx(46), Rct-Def/Rchg(46)Level 35: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 38: Greater Fire Sword -- Hct-Dam%(A), Hct-Dmg/EndRdx(48), Hct-Dmg(48), Hct-Dmg/Rchg(48), Hct-Acc/Dmg/Rchg(50), Hct-Acc/Rchg(50)Level 41: Build Up -- RctRtc-Pcptn(A)Level 44: Tactics -- AdjTrg-ToHit/EndRdx(A), AdjTrg-ToHit(50)Level 47: Vengeance -- LucoftheG-Def/Rchg+(A)Level 49: Fiery Embrace -- RechRdx-I(A)Level 1: GauntletLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Empty(A)Level 1: Hurdle -- Empty(A)Level 1: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(13)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13), PrfShf-EndMod/Rchg(15)Level 14: Double JumpLevel 50: Cardiac Core ParagonLevel 50: Melee Core Embodiment------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1397;662;1324;HEX;| |78DA6593596F125114C7EFC045844291A5052C4B196CD92AB62626AE5163CB83968| |444DFC9A4BDC058A484A9897D77896FDAD6F862EBF2317C72A9FA0DDCEA0770EBE2| |16F5C1E0E99C7303492781DFDCFFBD67BD678A57C65D954AE114535C67EA9A61942| |F688D19D1B215B5AA3EC5B61F3BFCC2A896C74545340C912FE8A2355F3E7DB9A585| |68A728EA42EAE63B73956667EBF949A135F546D5692ECE378598769BAF05BD5A9B8| |30D8F3C352D5A464D6F7A279AFA54BE34DF12E5A266CC81BB10C457E1F7C4017F8A| |9952DBC6D6AC8C8D7166794D7C83E46F89EF90BBDE23BD4E261F30BEC3717309B9F| |B16F136D2B9405C443E85C80A45E64A0CDE529CF526917BE24415E93BA498467E88| |689511AD0FD193EF0132708FB88CECBF4F5C413E8788368AA8D882F016E52C74106| |BF18167BB6C84FD92C50C1BAA59CCCDBD75A28E7AE422AE2333C87EB84E87ACC5D1| |87B9C6FE313342EC1C46887DC0C3836BC817904E8F8CD8F3170F0DFE21FE44267E1| |17F1333D890204474933173936715448F2CD09363A6982406A040AFB4F01A68F10C| |72F0CB1CFCEB1823F995F805B9EF33F113F12372158CA156C5F4D8B7841E5F82189| |41E8327501C3E4E3C4C3C824C1D251E435AA080305D2F0BB7E16141487B80243E70| |136F32750399B94EBC46BC8AB4829FA8BC8F28CD569666299B20D28C8D504B3918C| |565E6F12DAC71E407F13B72FF067193F88D3E0530566577559A8030E43E24A77528| |87351EC812878929E4589A98A19902E3B4EC457A19443FCC3F84C9C91BCE3D228B1| |5640036F3D2224F39BC82FB1895E228CD428677BEFA768477BEE2ED35347D72A754| |E2D20224C594D69D1D2F746A63A7B4D92529EC2CF6DA95C0B66D756D5AD85DACC3B| |580EC5D44AE6661D62974FBA41F34B978AC762DFE03EC04D25A| |-------------------------------------------------------------------| Edited August 30, 2022 by Wravis Give me money to draw your characters! Visit one of the public RP spaces I've made on Everlasting! Cabin-8752 - Funplex-11364 - Crash-15210 - Law-18824 - Exploreonfoot-20176 - Upside-14574 - Boardwalk-23004 - Gym-25035 - Chicken-25922 - Campus-25500 - Choochoo-28184 - Highschool-33072 Link to comment Share on other sites More sharing options...
PLVRIZR Posted August 30, 2022 Share Posted August 30, 2022 Tagging @Sovera - Fire Tank guru. 1 Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM) Torchbearer - Will Power-Flame (WP/Fire Tank), Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank) Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute) Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank), ATMSMSHR (Rad/SS Tank), Morphology of Flame (Bio/Fire Tank) Everlasting - MISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank) Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present Link to comment Share on other sites More sharing options...
Sovera Posted August 30, 2022 Share Posted August 30, 2022 I arrive! Most durable would either be Ice Melee with Ice Patch, or Martial Arts and go around with 45% defense (40% without Incarnates). But trying to make the most durable Fire/Fire might be something like this: Spoiler This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: Fiery AuraSecondary Power Set: Fiery MeleePower Pool: SpeedPower Pool: LeapingPower Pool: LeadershipPower Pool: FightingAncillary Pool: Energy Mastery Hero Profile:Level 1: Blazing Aura -- SprGntFis-Acc/Dmg(A), SprGntFis-Rchg/+Absorb(3), SprGntFis-Acc/Dmg/Rchg(3), SprGntFis-Dmg/EndRdx/Rchg(5), SprGntFis-Acc/Dmg/EndRdx/Rchg(5), SprGntFis-Dmg/Rchg(42)Level 1: Scorch -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(9), SprBlsCol-Dmg/EndRdx/Acc/Rchg(9)Level 2: Fire Sword -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(11), SprMghoft-Rchg/Res%(11), SprMghoft-Dmg/EndRdx/Rchg(13), TchofDth-Dmg/EndRdx(13), TchofDth-Dam%(15)Level 4: Combustion -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(19), Obl-Acc/Dmg/Rchg(21), Obl-Acc/Dmg/EndRdx/Rchg(21), Obl-%Dam(23)Level 6: Healing Flames -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(23), Pnc-Heal/Rchg(25), Pnc-Heal/EndRedux/Rchg(25), Pnc-Heal(27)Level 8: Fire Shield -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(29), UnbGrd-ResDam/EndRdx(29), UnbGrd-Rchg/ResDam(31)Level 10: Hasten -- RechRdx-I(A), RechRdx-I(31)Level 12: Plasma Shield -- UnbGrd-ResDam/EndRdx/Rchg(A), StdPrt-ResKB(31), UnbGrd-ResDam(33), UnbGrd-ResDam/EndRdx(33), UnbGrd-Max HP%(33), StdPrt-ResDam/Def+(34)Level 14: Taunt -- Empty(A)Level 16: Consume -- SynSck-EndMod/+RunSpeed(A), SynSck-Dam/Rech/Acc(34), SynSck-EndMod/Rech(34), SynSck-Dam/Rech(36), SynSck-EndMod(36), SynSck-Dam/Acc/End(36)Level 18: Burn -- Arm-Dam%(A), Arm-Dmg/Rchg(37), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(37), Arm-Dmg/EndRdx(39), Erd-%Dam(39)Level 20: Build Up -- AdjTrg-EndRdx/Rchg(A), AdjTrg-Rchg(39), GssSynFr--Build%(40), AdjTrg-ToHit/Rchg(40)Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(27), ShlWal-ResDam/Re TP(40)Level 24: Super Jump -- WntGif-ResSlow(A)Level 26: Fiery Embrace -- RechRdx-I(A), RechRdx-I(42)Level 28: Fire Sword Circle -- SprAvl-Rchg/KDProc(A), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(43), SprAvl-Acc/Dmg/EndRdx/Rchg(43)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(49)Level 32: Boxing -- Empty(A)Level 35: Focused Accuracy -- AdjTrg-ToHit/EndRdx(A), AdjTrg-ToHit/EndRdx/Rchg(45), AdjTrg-EndRdx/Rchg(45), RctRtc-ToHit(48), RctRtc-ToHit/Rchg(48)Level 38: Greater Fire Sword -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(45), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx/Rchg(46), Mk'Bit-Acc/Dmg/EndRdx/Rchg(46), Hct-Dam%(47)Level 41: Tough -- Empty(A)Level 44: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(47), LucoftheG-Def(48)Level 47: Physical Perfection -- PrfShf-End%(A)Level 49: Temperature Protection -- GldArm-3defTpProc(A)Level 1: GauntletLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(15), NmnCnv-Regen/Rcvry+(17)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja RunLevel 50: Musculature Core ParagonLevel 50: Pyronic Core Final JudgementLevel 50: Reactive Radial Flawless InterfaceLevel 50: Banished Pantheon Radial Superior AllyLevel 50: Barrier Core EpiphanyLevel 50: Assault Core EmbodimentLevel 50: Portal JockeyLevel 50: Task Force CommanderLevel 50: The Atlas MedallionLevel 50: Freedom Phalanx ReserveLevel 24: Double Jump------------ Some things to consider: - The raw stats in the slotting of Fire Sword make the slotting better for Greater Fire Sword, but then the +6.7% resists are only available when Greater Fire Sword is. - The build is at 85%-ish for the important resists such as S/L and E/N with one stack of the ATO in Fire Sword. A second one will finish capping the resists at 90%. If you were to indulge in incarnates I'd lower the resists to 77-78%-ish to take in consideration the 5% defense and resists from Barrier. - S/L defense is at 40%. Not many ways to improve it further without sacrificing something. Not taking Hover did not help since those 2%-ish defense had to come from somewhere. But it's good enough for exemplaring and for high level content Barrier permas it at 45%. - Psi, debuffs, and Toxic, will always be a problem. Kill fast, use inspirations, be ready to kite (the Martial Arts version mocks most debuffs). I know slotting can help but then something needs to be paid for it. This is a max level respec build. If wishing to level with it I can rearrange the order of powers and slotting. 2 - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds. Link to comment Share on other sites More sharing options...
Wravis Posted August 30, 2022 Author Share Posted August 30, 2022 You da best 1 Give me money to draw your characters! Visit one of the public RP spaces I've made on Everlasting! Cabin-8752 - Funplex-11364 - Crash-15210 - Law-18824 - Exploreonfoot-20176 - Upside-14574 - Boardwalk-23004 - Gym-25035 - Chicken-25922 - Campus-25500 - Choochoo-28184 - Highschool-33072 Link to comment Share on other sites More sharing options...
Phytoplankton Posted September 1, 2022 Share Posted September 1, 2022 Well, what about a fire tank at level 50, not worrying about how well it runs at lower levels? Link to comment Share on other sites More sharing options...
Sovera Posted September 1, 2022 Share Posted September 1, 2022 14 hours ago, Phytoplankton said: Well, what about a fire tank at level 50, not worrying about how well it runs at lower levels? 45% defense to melee, range and AoE on top of 90% to S/L/E/N on top of 3 minutes pylon time. It's my magnum opus. - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds. Link to comment Share on other sites More sharing options...
BrandX Posted September 2, 2022 Share Posted September 2, 2022 | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1354;657;1314;HEX;| |78DA65934B4F535110C7CF6D6FA98502568416E803D0164AE1D2EAC66714C52E942| |6241A176EAE37E5B4363614DBAA256E0575AB0B97425CF92D7CEB27303EBE015A40| |01A30B53A7F73F27907093F677CFCCFCE79C993937539BF2E672E9B342F39E2F5A9| |58A79C59ABB29CBAE8C952F6445F371D3AF1756734AE6E45C451AE9822C2F9893B7| |CB969F3D195994D2386755AB45694ED6A4689D29958AC6E5792967BD782D95B3A4C| |2625A5AF385B97CBBBD4817F237AAB4F25D982F648D9985B2343356A54AC101DA3B| |42BF971EFAD3ECE33474F1C929444A172D9FC17D5F985FC1D66F607D974813D708C| |3E434C157E4D4D8E9D4524D85477893CC09B0E30832AD53B013A91A2EE775611B3B| |2C707F96390B1E90CC4587CDD72476A9B3BB82C87C30C40C833D11E600F886446E1| |6097780DE42BA18A2517854419E84B02303CC77A4685305B5714181A3601F17D6C7| |853D890AD12E387D7B3FAAECA1F49D2A43E73F61EF19ECD66C67F01282C29BE07BD| |ACEC7C12EDF1D941CAE31EF8103CF747099B9026E92B84B89BBEEC338B8C85C623E| |000F3D643E02DF92980EA5D9E2EE55767E070FFF60D6996B606C1DDC20B15FB5D05| |FC284621550A306F4AAAEF436E811BF28BE5F9DB47FD861772F36020EC799A3CC04| |F2C4F98E39295F483534B485C6C5B7997FC0D1BFE047DA29A2261EA9C3B845C621B| |5FDD0716C337A8279121C3BC53C8DEDC7CE40BC4DE2A812477944E377993CA2F163| |104FDC8278827BF193C423EAEC23CBEC5C0153CF992FC00F149C508D4BF0856C7E9| |D061B356311D729B504EAD49AA4AA36C9772CAEEF7CB08DA02ED4D368AE6918D37B| |4D33BA529049B34DF5D69D2C1CB5B6D7B4BECBE41017357B60FA551CA465101DDCD| |815E4148F51ACE3297303574AFF0DFE07015CCD9E| |-------------------------------------------------------------------| I felt this made for a pretty survivable Fire Tanker. You'll have to figure out how to make the difference between Axe and Fire Melee. Link to comment Share on other sites More sharing options...
Xandyr Posted September 3, 2022 Share Posted September 3, 2022 Here's an idea. This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: Fiery AuraSecondary Power Set: Fiery MeleePower Pool: FightingPower Pool: LeadershipPower Pool: LeapingPower Pool: SpeedAncillary Pool: Soul Mastery Hero Profile:Level 1: Blazing Aura -- SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Rchg/KDProc(5), SprAvl-Acc/Dmg(5), SprAvl-Dmg/EndRdx(7), SprAvl-Acc/Dmg/EndRdx(7), SprAvl-Acc/Dmg/Rchg(9)Level 1: Scorch -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx/Rchg(9), TchofDth-Acc/Dmg/EndRdx(48)Level 2: Fire Shield -- GldArm-3defTpProc(A), GldArm-ResDam(11), GldArm-End/Res(11), GldArm-RechRes(13)Level 4: Healing Flames -- Mrc-Heal/EndRdx/Rchg(A), Mrc-Heal/Rchg(13), Pnc-Heal/Rchg(19), Pnc-Heal/EndRedux/Rchg(50)Level 6: Kick -- Empty(A)Level 8: Consume -- ScrDrv-Acc/Rchg(A), ScrDrv-Dmg/Rchg(21), ScrDrv-Acc/Dmg/EndRdx(48)Level 10: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(21), ShlWal-Def(23), ShlWal-Def/EndRdx(23), ShlWal-Def/Rchg(25), Rct-ResDam%(25)Level 12: Plasma Shield -- UnbGrd-Max HP%(A), UnbGrd-ResDam(27), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(29)Level 14: Tactics -- GssSynFr--Rchg/EndRdx(A), GssSynFr--ToHit/Rchg/EndRdx(15), GssSynFr--ToHit/Rchg(15), GssSynFr--ToHit(17), GssSynFr--Build%(17), GssSynFr--ToHit/EndRdx(19)Level 16: Super Jump -- BlsoftheZ-ResKB(A)Level 18: Burn -- ScrDrv-Acc/Rchg(A), ScrDrv-Dmg/Rchg(34), ScrDrv-Acc/Dmg/EndRdx(37), ScrDrv-Dmg/EndRdx(40), ScrDrv-Acc/Dmg(43), ScrDrv-Dam%(43)Level 20: Build Up -- AdjTrg-ToHit/EndRdx/Rchg(A), AdjTrg-ToHit/Rchg(46), AdjTrg-EndRdx/Rchg(46)Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 24: Tough -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(34), StdPrt-ResDam/EndRdx(46)Level 26: Fiery Embrace -- RechRdx-I(A)Level 28: Fire Sword Circle -- SprMghoft-Dmg/Rchg(A), SprMghoft-Acc/Dmg(29), SprMghoft-Acc/Dmg/Rchg(33), SprMghoft-Dmg/EndRdx/Rchg(33), SprMghoft-Acc/Dmg/EndRdx/Rchg(33), SprMghoft-Rchg/Res%(34)Level 30: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def(31), ShlWal-Def/EndRdx(31), ShlWal-Def/Rchg(31), ShlWal-Def/EndRdx/Rchg(50)Level 32: Hasten -- RechRdx-I(A)Level 35: Incinerate -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Rchg/HoldProc(36), SprBlsCol-Acc/Dmg(36), SprBlsCol-Dmg/EndRdx(36), SprBlsCol-Acc/Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/Rchg(37)Level 38: Greater Fire Sword -- SprGntFis-Dmg/EndRdx/Rchg(A), SprGntFis-Acc/Dmg/Rchg(39), SprGntFis-Dmg/Rchg(39), SprGntFis-Acc/Dmg(39), SprGntFis-Acc/Dmg/EndRdx/Rchg(40), SprGntFis-Rchg/+Absorb(40)Level 41: Gloom -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(42), SprWntBit-Acc/Dmg(42), SprWntBit-Dmg/Rchg(42), SprWntBit-Acc/Dmg/EndRdx(43), SprWntBit-Acc/Dmg/Rchg(45)Level 44: Darkest Night -- DmpSpr-ToHitDeb/Rchg/EndRdx(A), DmpSpr-ToHitDeb(45), DmpSpr-ToHitDeb/EndRdx(45), DmpSpr-ToHitDeb/Rchg(48)Level 47: Taunt -- PrfZng-Dam%(A)Level 49: Assault -- EndRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: Gauntlet Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Empty(A)Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(50)Level 1: Hurdle -- Empty(A)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3), PrfShf-EndMod/Acc(3)Level 16: Double Jump ------------ 1 What you wanted to know about Bio, but never asked - Tanker - Homecoming (homecomingservers.com) Link to comment Share on other sites More sharing options...
Phytoplankton Posted September 4, 2022 Share Posted September 4, 2022 Thanks for the ideas! Link to comment Share on other sites More sharing options...
Judge Jetson Posted December 16, 2023 Share Posted December 16, 2023 (edited) .. accidental post. Sorry Edited December 20, 2023 by Judge Jetson 1 Link to comment Share on other sites More sharing options...
killigraphy Posted January 5 Share Posted January 5 Its been attempted both in OG, and when IO's first came out...you're more durable, but the most durable fire tanker? That's an oxymoron with how the class is designed. As for the lower levels, I already know its going to be a turrible time, I'd like to see some vids of that fresh new hell, because I know its just going to be a lot of annoyances given everything at those beginner levels. Link to comment Share on other sites More sharing options...
Sovera Posted January 7 Share Posted January 7 On 1/5/2024 at 3:01 AM, killigraphy said: Its been attempted both in OG, and when IO's first came out...you're more durable, but the most durable fire tanker? That's an oxymoron with how the class is designed. As for the lower levels, I already know its going to be a turrible time, I'd like to see some vids of that fresh new hell, because I know its just going to be a lot of annoyances given everything at those beginner levels. Not sure what you're on about. The 'class' is Tanker who are extremely durable. If you mean the set then it's a resist set and once at 90% resists (easy on a Tanker) 90% of the damage is blocked. In a game where IOs can make a Scrapper durable enough to tank 80% of the game a Tanker falls apart? Early levels are the usual: either solo and then slot attacks first and survive via inspirations, or teaming and then slot tank powers first. Either way Burn is a nice AoE addition for those low levels and Amplifiers are there for everyone. With full IO transfers and amplifiers my Fire Armor Tankers start soloing at 0x6 for Posi 1 and 2 and then never move from +1x8 from Synapse onwards. Without full IO transfers they stay at around x4 until their 30s until I earn enough money for the more expensive sets. On the other hand Defense sets have a much easier game since they get a fat 6% at level 10 on top of whatever their shields give and they get more from Hover/Combat Jumping and an early Maneuvers. Once at 30-ish% (not that hard) the are effectively invulnerable since they only require the occasional small purple. I have some Shield and Stone Armor characters who are at 40-ish defense at level 24 which means they don't even need small purples. But solo they feel horrible without the extra damage and AoE. For teams any thing works. Solo though I found I took so long to whittle down mobs that I would be whittled down in turn. 1 - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds. Link to comment Share on other sites More sharing options...
DaddyLee Posted January 29 Share Posted January 29 On 8/30/2022 at 8:16 AM, Sovera said: I arrive! Most durable would either be Ice Melee with Ice Patch, or Martial Arts and go around with 45% defense (40% without Incarnates). But trying to make the most durable Fire/Fire might be something like this: Hide contents This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: Fiery AuraSecondary Power Set: Fiery MeleePower Pool: SpeedPower Pool: LeapingPower Pool: LeadershipPower Pool: FightingAncillary Pool: Energy Mastery Hero Profile:Level 1: Blazing Aura -- SprGntFis-Acc/Dmg(A), SprGntFis-Rchg/+Absorb(3), SprGntFis-Acc/Dmg/Rchg(3), SprGntFis-Dmg/EndRdx/Rchg(5), SprGntFis-Acc/Dmg/EndRdx/Rchg(5), SprGntFis-Dmg/Rchg(42)Level 1: Scorch -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(9), SprBlsCol-Dmg/EndRdx/Acc/Rchg(9)Level 2: Fire Sword -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(11), SprMghoft-Rchg/Res%(11), SprMghoft-Dmg/EndRdx/Rchg(13), TchofDth-Dmg/EndRdx(13), TchofDth-Dam%(15)Level 4: Combustion -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(19), Obl-Acc/Dmg/Rchg(21), Obl-Acc/Dmg/EndRdx/Rchg(21), Obl-%Dam(23)Level 6: Healing Flames -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(23), Pnc-Heal/Rchg(25), Pnc-Heal/EndRedux/Rchg(25), Pnc-Heal(27)Level 8: Fire Shield -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(29), UnbGrd-ResDam/EndRdx(29), UnbGrd-Rchg/ResDam(31)Level 10: Hasten -- RechRdx-I(A), RechRdx-I(31)Level 12: Plasma Shield -- UnbGrd-ResDam/EndRdx/Rchg(A), StdPrt-ResKB(31), UnbGrd-ResDam(33), UnbGrd-ResDam/EndRdx(33), UnbGrd-Max HP%(33), StdPrt-ResDam/Def+(34)Level 14: Taunt -- Empty(A)Level 16: Consume -- SynSck-EndMod/+RunSpeed(A), SynSck-Dam/Rech/Acc(34), SynSck-EndMod/Rech(34), SynSck-Dam/Rech(36), SynSck-EndMod(36), SynSck-Dam/Acc/End(36)Level 18: Burn -- Arm-Dam%(A), Arm-Dmg/Rchg(37), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(37), Arm-Dmg/EndRdx(39), Erd-%Dam(39)Level 20: Build Up -- AdjTrg-EndRdx/Rchg(A), AdjTrg-Rchg(39), GssSynFr--Build%(40), AdjTrg-ToHit/Rchg(40)Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(27), ShlWal-ResDam/Re TP(40)Level 24: Super Jump -- WntGif-ResSlow(A)Level 26: Fiery Embrace -- RechRdx-I(A), RechRdx-I(42)Level 28: Fire Sword Circle -- SprAvl-Rchg/KDProc(A), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(43), SprAvl-Acc/Dmg/EndRdx/Rchg(43)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(49)Level 32: Boxing -- Empty(A)Level 35: Focused Accuracy -- AdjTrg-ToHit/EndRdx(A), AdjTrg-ToHit/EndRdx/Rchg(45), AdjTrg-EndRdx/Rchg(45), RctRtc-ToHit(48), RctRtc-ToHit/Rchg(48)Level 38: Greater Fire Sword -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(45), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx/Rchg(46), Mk'Bit-Acc/Dmg/EndRdx/Rchg(46), Hct-Dam%(47)Level 41: Tough -- Empty(A)Level 44: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(47), LucoftheG-Def(48)Level 47: Physical Perfection -- PrfShf-End%(A)Level 49: Temperature Protection -- GldArm-3defTpProc(A)Level 1: GauntletLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(15), NmnCnv-Regen/Rcvry+(17)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja RunLevel 50: Musculature Core ParagonLevel 50: Pyronic Core Final JudgementLevel 50: Reactive Radial Flawless InterfaceLevel 50: Banished Pantheon Radial Superior AllyLevel 50: Barrier Core EpiphanyLevel 50: Assault Core EmbodimentLevel 50: Portal JockeyLevel 50: Task Force CommanderLevel 50: The Atlas MedallionLevel 50: Freedom Phalanx ReserveLevel 24: Double Jump------------ Some things to consider: - The raw stats in the slotting of Fire Sword make the slotting better for Greater Fire Sword, but then the +6.7% resists are only available when Greater Fire Sword is. - The build is at 85%-ish for the important resists such as S/L and E/N with one stack of the ATO in Fire Sword. A second one will finish capping the resists at 90%. If you were to indulge in incarnates I'd lower the resists to 77-78%-ish to take in consideration the 5% defense and resists from Barrier. - S/L defense is at 40%. Not many ways to improve it further without sacrificing something. Not taking Hover did not help since those 2%-ish defense had to come from somewhere. But it's good enough for exemplaring and for high level content Barrier permas it at 45%. - Psi, debuffs, and Toxic, will always be a problem. Kill fast, use inspirations, be ready to kite (the Martial Arts version mocks most debuffs). I know slotting can help but then something needs to be paid for it. This is a max level respec build. If wishing to level with it I can rearrange the order of powers and slotting. Would you be able to do this for someone who is leveling their first character since 2008? Oh and broke...and I mean broke. Following guides I've made a couple million inf. relatively easily, but really want to quest and level. I still have to learn the enhancement changes.....plus I'm currently leveling with DO's, a couple of SO's, and one recharge I just made following the University instructions. Any assistance is greatly appreciated...and thank you in advance! Link to comment Share on other sites More sharing options...
DaddyLee Posted January 29 Share Posted January 29 Nevermind. I rolled a Sentinel and am following your guide! TYVM! 1 Link to comment Share on other sites More sharing options...
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