NobleKangaroo Posted June 10, 2019 Posted June 10, 2019 (edited) What's this? To make building your characters easier, I am sharing a popmenu that I made for the beta server. It's simple to install, easy to use, and powerful. You can add/set your character's inf, set their level, and give them enhancements. How to install Download freebies.mnu ver 20190824.01 Above is a file freebies.mnu. This .mnu file needs to go in your game's directory, in .\data\texts\English\menus\ . For example: If your game is installed at C:\CoH\ then the menu needs to reside at C:\CoH\data\texts\English\menus\freebies.mnu. Note: If you do not have a data directory in your CoH folder, you need to create the folder structure (e.g. right-click, new folder). After it's there, restart your game (if it's launched) and either make a macro: /macro free "popmenu freebies" /macro free "popmenu freebiesc" Or call the command manually: /popmenu freebies /popmenu freebiesc Using "popmenu freebies" the menus are nested, which lets you see more things at once. Using "popmenu freebiesc" provides vertically stacked menus, better for smaller displays. Change Log 20190824.01 Implemented "freebiesc", a more compact popmenu for smaller displays - use `/popmenu freebiesc` to see it 20190820.01 Adjusted logic for attuned enhancements Removed crashy level -1 enhancements 20190627.01 Corrected typo Sudden Acceleration (was Sudden_Accelaration) Added custom solution for Gaussian's Synchronized Fire-Control Added quantity option for 10 20190622.01 Corrected Hami/Hydra/Titan Origin Removed Archetype IO levels, as they're attuned 20190617.01 Changed Basic IO "Recovery" to "Endurance Modification" Added quantities (1, 3, 5) Added PvP level IOs 25 for Bloody Bay (min 15, players are 25) 30 for Siren's Call (min 20, players are 30) 40 for Warburg (min 30, players are 38) 20190610.04 Fixed references to internal typos Cacophony (is Cacaphany) Debilitative Action (is Debiliative_Action) Numina's Convalescence (is Numinas_Convalesence) Fixed typos of my own Ascendency of the Dominator (was Ascendancy_of_the_Dominator) Stalker's Guile (was Stalkers_Guide) Sudden Acceleration (was Sudden_Accelaration) Undermined Defenses (was Undermmined_Defenses) 20190610.03 Fixed texts for AT IOs for heroes Added basic IOs 20190610.02 Added Hamidon, Hydra, and Titan origin enhancements Removed duplicate entry for Cleaving Blow set 20190610.01 Initial release To Do Add more stuff, if the admins give us more commands! Other suggestions? Screenshots Edited August 24, 2019 by NobleKangaroo 2 11
csr Posted June 10, 2019 Posted June 10, 2019 Great add on. A very minor point, relative path names begin with a dot. So it should be .\data\texts\English\menus (for Microsoft, forward slashes for everyone else). On another note... it's hard to believe the "cacophony" and "convalescence" typos are still in there after all this time.
NobleKangaroo Posted June 11, 2019 Author Posted June 11, 2019 A very minor point, relative path names begin with a dot. So it should be .\data\texts\English\menus (for Microsoft, forward slashes for everyone else). Yeah, that's true. I added a preceding dot for clarity just in case it helps even one person. it's hard to believe the "cacophony" and "convalescence" typos are still in there after all this time. I think at the time of adding it to the game, it became easier to just leave it as is. Even looking at the code to get the "wrong" (right??) names, I saw several references to each.
Aryn Posted June 11, 2019 Posted June 11, 2019 The above folder does not exist -- when I go into data, only texture library exists. Am I looking in the wrong place?
csr Posted June 11, 2019 Posted June 11, 2019 A very minor point, relative path names begin with a dot. So it should be .\data\texts\English\menus (for Microsoft, forward slashes for everyone else). Yeah, that's true. I added a preceding dot for clarity just in case it helps even one person. As a programmer, I see the missing dot and my mind says "bug". :D
Replacement Posted June 12, 2019 Posted June 12, 2019 The above folder does not exist -- when I go into data, only texture library exists. Am I looking in the wrong place? Add all missing folders until you have the complete path; then put this file there. Thanks for this! It's awesome!
Anker Steadfast Posted June 12, 2019 Posted June 12, 2019 Thank you very much for this excellent tool. :)
KalChoedan Posted June 13, 2019 Posted June 13, 2019 Brilliant! Winter's Gift is missing from the event IOs. (Winters_Gift 50).
Armaros Posted June 14, 2019 Posted June 14, 2019 I think the basic Endurance Modifcation IO is also missing from the list.
Sothoth Posted June 14, 2019 Posted June 14, 2019 This is great, now being a jerk hacker and dupin rares is simples! Gone to the Americans! 1 Excelsior - Grey Scale 50+ Emp/Dark Def - Thermal Meltdown 50+ Rad/Fire Brute - Old Growth 50+ Plant Troll - Enrico Fermi 50+ Rad Blaster
NobleKangaroo Posted June 14, 2019 Author Posted June 14, 2019 Brilliant! Winter's Gift is missing from the event IOs. (Winters_Gift 50). Thanks, it's not in the Merit Vendor so it got missed. Good eye! I think the basic Endurance Modifcation IO is also missing from the list. It's listed as "Recovery" but I'll rename it to "Endurance Modification" in the next version as it's more representative. This is great, now being a jerk hacker and dupin rares is simples! Gone to the Americans! Step 1: Popmenu Step 2: Jerk Hack Step 3: ?? Step 4: Profit
Erydanus Posted June 15, 2019 Posted June 15, 2019 I can't seem to get this to work. I had a problem at first too but the issue was I have 2 installations of the game. I originally installed it to My Documents/My Games/ and the executable and my bind files and wdw.txt and all the stuff that the game runs on are dumped right there. Meanwhile I have folders for other games and an extra folder that says /coh. That /coh folder is a 2nd copy and not the one I'm running. When I put the data folder in there, it didn't work. When I moved it to the higher level it worked fine. Ugh, that folder is a mess I sorta think I may need to do some manual cleanup there. See me on Excelsior as Eridanus - Whisperkill - Kid Physics - Ranger Wilde - The Hometown Scrapper - Firewatch - and more!
EiricEPadraig Posted June 16, 2019 Posted June 16, 2019 After creating the correct folders in my coh directory and restarting the game, I still can't seem to get this to work. I should mention that I am not tech savvy and could have made a simple mistake somewhere. Project Manager, Haphazard Projects Founder of the L.A.U.G.H. SG "If you don't laugh at yourself, someone else will laugh at you first!"
NobleKangaroo Posted June 17, 2019 Author Posted June 17, 2019 Added PvP levels (25, 30, 40), quantities (1, 3, 5), and the ability to only get a single enhancement, versus the whole set. If you have any issues, please let me know. I wrote a script to generate the entire popmenu, so it's a LOT easier to make changes now. Thanks, NobleKangaroo
NobleKangaroo Posted June 17, 2019 Author Posted June 17, 2019 After creating the correct folders in my coh directory and restarting the game, I still can't seem to get this to work. I should mention that I am not tech savvy and could have made a simple mistake somewhere. Here's an example of where it needs to go. I'll add this to the original post too for others.
Asaic Posted June 17, 2019 Posted June 17, 2019 When trying to get regular (non-set) IOs from the popmenu, getting error "Enhancement set does not exist". Happens for all of them, regardless of quantity. Set IOs work just fine. Edit: Looks like they all have "_A" at the end of the IO names that shouldn't be there. For example, the game is saying that "Crafted_Recovery_A" doesn't exist in the chat log, but the correct syntax when creating one is "Crafted_Recovery". Edit 2: The set "Annihilation" (Targeted AoE Damage) is missing.
NobleKangaroo Posted June 17, 2019 Author Posted June 17, 2019 When trying to get regular (non-set) IOs from the popmenu, getting error "Enhancement set does not exist". Happens for all of them, regardless of quantity. Set IOs work just fine. Edit: Looks like they all have "_A" at the end of the IO names that shouldn't be there. For example, the game is saying that "Crafted_Recovery_A" doesn't exist in the chat log, but the correct syntax when creating one is "Crafted_Recovery". Edit 2: The set "Annihilation" (Targeted AoE Damage) is missing. Thank you very much. This weekend I wrote a Python script to generate the popmenu and the "_A" was a typo on my part. Annihilation is missing from the Enhancement Sets page of ParagonWiki. Both reported issues have been fixed. Check the original post for the fixed menu file. Thanks so much for your help making the menu awesome!
Cutter Posted June 17, 2019 Posted June 17, 2019 I used the menu for the first time a few days ago; very nice! My only suggestion/question would be about adding a third view style that's sorted by Enhancement Type (e.g. group all the Melee Damage together, Ranged Damage, etc.) rather than alphabetically. Is that a doable thing? @Cutter So many alts, so little time...
Dynamistress Posted June 18, 2019 Posted June 18, 2019 Hm. I'm clearly missing something. I downloaded and installed the menu, no problem. It pops up when I ask it to... great. I select some things... but... nothing happens. :( "Face the impossible... and make it your bitch." ~ Dynamistress www.dynamistress.com
NobleKangaroo Posted June 18, 2019 Author Posted June 18, 2019 Hm. I'm clearly missing something. I downloaded and installed the menu, no problem. It pops up when I ask it to... great. I select some things... but... nothing happens. :( What are you selecting? I tested them just now to make sure nothing is broken and don't have any issues myself. There should be a message in your System tab when you receive the enhancement (or if there's a bug with it). Could you check that for me please?
NobleKangaroo Posted June 22, 2019 Author Posted June 22, 2019 New version released 20190622.01Corrected Hami/Hydra/Titan Origin Removed Archetype IO levels, as they're attuned Sorry for the growing pains; thank you to everyone that is reporting issues and providing feedback!
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