StriderIV Posted December 6, 2022 Posted December 6, 2022 Hi heroes, I thought this was a pretty fun topic to get started, inspired by @InvaderStych and his “rule of cool.” 😎 Concept trumps all in this game. So what concept powerset combo do you have that is just plain COOL to you? For me, it has to be my Psi Melee/Shield Scrapper, Aegis Blade. Energy shield and swords that can also throw people around with telekinesis? Count me in. After that, it might be my Water/Cold Corruptor. Catch for him is, I color the water all dark and role play it as “shadow manipulation.” Because what goes better than dark and cold, am I right? Lastly, my Thermal/Ice Defender. Mostly because the opposing powersets is very thematic and they actually just work very well together. I’d love to hear some of your powerset combos/archetypes that you play/have see that you just think are beyond cool. 3
InvaderStych Posted December 7, 2022 Posted December 7, 2022 Certainly won't try to claim ownership on the Rule, but definitely a devout follower. 🤣 See also: Martial Combat (Blaster). Slap anything onto it. 2 1 You see a mousetrap? I see free cheese and a f$%^ing challenge.
Psyonico Posted December 7, 2022 Posted December 7, 2022 I'll second Martial Combat, especially paired with Dual Pistols. That combo just looks *so* cool. 1 1 What this team needs is more Defenders
StriderIV Posted December 7, 2022 Author Posted December 7, 2022 12 minutes ago, Psyonico said: I'll second Martial Combat, especially paired with Dual Pistols. That combo just looks *so* cool. Yeah, I bet that combo has style points to spare. 1
twozerofoxtrot Posted December 7, 2022 Posted December 7, 2022 I have a DP/Nin Blaster that's a space pirate. Anyhow, one if my favorite (but not crazy effective) things to do is jump into a mob, Hail of Bullets into Lotus Drops. The animation flow is seemless. After a the gun-kata display she leaps up, draws her sword and spins around to land in a crouch. Very cool. 2 1
biostem Posted December 7, 2022 Posted December 7, 2022 I have a water/bio sentinel whose powers are themed around blood control, and it looks really cool while playing... 1
StriderIV Posted December 7, 2022 Author Posted December 7, 2022 44 minutes ago, twozerofoxtrot said: I have a DP/Nin Blaster that's a space pirate. Anyhow, one if my favorite (but not crazy effective) things to do is jump into a mob, Hail of Bullets into Lotus Drops. The animation flow is seemless. After a the gun-kata display she leaps up, draws her sword and spins around to land in a crouch. Very cool. How is the flow with the different weapon animations? Don’t find it choppy at all?
StriderIV Posted December 7, 2022 Author Posted December 7, 2022 17 minutes ago, biostem said: I have a water/bio sentinel whose powers are themed around blood control, and it looks really cool while playing... I like that theme, and have thought of it myself. Like a “Bloodmancer” with Water paired with either Regen or Bio.
biostem Posted December 7, 2022 Posted December 7, 2022 1 hour ago, StriderIV said: I like that theme, and have thought of it myself. Like a “Bloodmancer” with Water paired with either Regen or Bio. What's cool about bio armor on sentinels is that the T9 becomes a ranged cone, so it feels even more like you are draining/drawing in enemies' life force/blood/what have you... 1
Clave Dark 5 Posted December 7, 2022 Posted December 7, 2022 I've really had a lot of fun with my Sav/Shield stalker who's been tricked out to have three "attack teleport" powers*, which I think I use for something like two-thirds of my attack chain. I think it's really cool to target some guy up on that catwalk over there and - hey presto! - I'm hitting him without all that "trying to jump/fly up there and worrying about overshooting, did I land right," work. I don't have a main, I have a few main-ish toons - and he's one of them. OTOH, he does for the most part wear a goofy costume based on the cartoon character Pink Panther, so maybe it's a wash. *Savage Leap, Shield Charge, Spring Attack 1 Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝
twozerofoxtrot Posted December 7, 2022 Posted December 7, 2022 5 hours ago, StriderIV said: How is the flow with the different weapon animations? Don’t find it choppy at all? In the case I mentioned not even remotely it's totally fluid. Otherwise just need to be concious about how you're playing, but generally no. Kat and DP play nice with each other when no redraw is on. 1
tidge Posted December 7, 2022 Posted December 7, 2022 I agree that Dual Pistols/Martial Combat is probably the most kewl looking group of animations. Rather cinematic, although there are a couple of DP animations that are little too dramatic for long-session 'button mashing'. Street Justice, and to a slightly lesser extent the glowing pom-poms and punch-punch of Energy Melee have always done a good job representing comic-fist-actions, YMMV. The (new) Battle Axe combined with Shield Defense does a kewl job in grouping up enemies... add the Teleport pool for even more options. As far as power pools: The first three powers in Presence are not particularly useful (certain mot in combination) but I think all five powers have kewl animations if you lean into the concept and effects of those powers. In contrast, I grok what Sorcery and Force of Will are going for, but I find them a little to over-the-top... Sorcery for the extra artwork and Force of Will because I cannot reconcile the Hulk-like Foot Stomp of Takeoff in the same pool with the Professor X-like animation of Weaken Resolve. 1 1
High_Beam Posted December 7, 2022 Posted December 7, 2022 10 hours ago, Psyonico said: I'll second Martial Combat, especially paired with Dual Pistols. That combo just looks *so* cool. And its fun to play too. 1 Girls of Nukem High - Excelsior - Tempus Fabulous, Flattery, Jennifer Chilly, Betty Beatdown, Totally Cali, Two Gun Trixie Babes of War - Excelsior - High Beam (Yay), Di Di Guns, Runeslinger, Munitions Mistress, Tideway, Hard Melody, Blue Aria Many alts and lots of fun. Thank you Name Release For letting me get my OG main back!
StriderIV Posted December 7, 2022 Author Posted December 7, 2022 6 hours ago, tidge said: I agree that Dual Pistols/Martial Combat is probably the most kewl looking group of animations. Rather cinematic, although there are a couple of DP animations that are little too dramatic for long-session 'button mashing'. Street Justice, and to a slightly lesser extent the glowing pom-poms and punch-punch of Energy Melee have always done a good job representing comic-fist-actions, YMMV. The (new) Battle Axe combined with Shield Defense does a kewl job in grouping up enemies... add the Teleport pool for even more options. As far as power pools: The first three powers in Presence are not particularly useful (certain mot in combination) but I think all five powers have kewl animations if you lean into the concept and effects of those powers. In contrast, I grok what Sorcery and Force of Will are going for, but I find them a little to over-the-top... Sorcery for the extra artwork and Force of Will because I cannot reconcile the Hulk-like Foot Stomp of Takeoff in the same pool with the Professor X-like animation of Weaken Resolve. Great suggestions @tidge. I have a Stj/Bio Scrapper I've been playing that is Power Ranger themed haha. I really enjoy the CRUNCH of StJ.
InvaderStych Posted December 7, 2022 Posted December 7, 2022 There are some little details that are very cool as well. Taunt animations from a weapon + shield combo are excellent. Stalker Electrical Melee: The wind-up on AS sounds like a rattlesnake. Too cool. 😄 1 You see a mousetrap? I see free cheese and a f$%^ing challenge.
tidge Posted December 7, 2022 Posted December 7, 2022 56 minutes ago, InvaderStych said: Taunt animations from a weapon + shield combo are excellent. *clanks shield in agreement* 1
StriderIV Posted December 7, 2022 Author Posted December 7, 2022 1 hour ago, InvaderStych said: There are some little details that are very cool as well. Taunt animations from a weapon + shield combo are excellent. Stalker Electrical Melee: The wind-up on AS sounds like a rattlesnake. Too cool. 😄 So I have never seen the Taunt animations for a weapon/shield combo! I'd probably only run it on a Tanker haha. Do they hit the shield with the weapon or something? 1
Nyghtmaire Posted December 7, 2022 Posted December 7, 2022 On 12/6/2022 at 2:54 AM, StriderIV said: For me, it has to be my Psi Melee/Shield Scrapper, Aegis Blade. Energy shield and swords that can also throw people around with telekinesis? Count me in. Same sentiment (albeit different name!). Even took Boogle. Why? Because it’s a *cool* way to make new, short-term friends! 2 The Splintered Soul Project: (Nyght****) 21 and counting (18 max). DSorrow: “Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime.
InvaderStych Posted December 7, 2022 Posted December 7, 2022 (edited) 1 hour ago, StriderIV said: Do they hit the shield with the weapon or something? aaaaaah-Yup ... ... iirc it's two hits and pointing towards the target with the weapon ... *Clank* *Clank* *Point* ... (edit) ... In general /SD gets some interesting animation quirks. There's an alternate for Brawl that is backhanding someone with the shield. Fun at low levels. Edited December 7, 2022 by InvaderStych 1 You see a mousetrap? I see free cheese and a f$%^ing challenge.
Carnifax Posted December 7, 2022 Posted December 7, 2022 16 hours ago, twozerofoxtrot said: I have a DP/Nin Blaster that's a space pirate. Anyhow, one if my favorite (but not crazy effective) things to do is jump into a mob, Hail of Bullets into Lotus Drops. The animation flow is seemless. After a the gun-kata display she leaps up, draws her sword and spins around to land in a crouch. Very cool. Even better if you have Winters Chance for Knockdown in Hail of bullets. Fulc Shift > Hail of bullets with them all falling over at the start is glorious and why DP/Kin is probably my favourite character to play. I've also a weird fondness for my Ice/Traps/Stone junkbot with sorcery & fold space. Everything recoloured an off yellow to look like pollution and smog. Very not meta but weirdly entertaining (I've a fondness for point-blank-squishies going back to a Fire/Rad controller on live). 2 1 My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha]
twozerofoxtrot Posted December 8, 2022 Posted December 8, 2022 13 hours ago, InvaderStych said: There's an alternate for Brawl that is backhanding someone with the shield. Fun at low levels. I love this one and the kick animation that plays as well when a shield is equipped. Except it's a bit of a letdown that such a quick animation for kick exists but the Fighting pool kick uses the same animation only way slower. And will unequip your weapon. What's up with that?!
Psyonico Posted December 8, 2022 Posted December 8, 2022 Ooh, another one! I find DP/Ninja training satisfying too. 1 1 What this team needs is more Defenders
Shocktacular Posted December 9, 2022 Posted December 9, 2022 Is this asking about powerset combos, animations, character concepts, or any/all of these? 1 Want more from Praetoria? Check out my level 40+ Praetoria missions in AE! I've got 3 complete arcs so far. Praetorians can get to AE in Pocket D by going through Studio 55.
Psyonico Posted December 9, 2022 Posted December 9, 2022 (edited) Anything you happen to deem cool, regardless of how powerful it is. Edited December 9, 2022 by Psyonico Auto correct fail 1 What this team needs is more Defenders
StriderIV Posted December 9, 2022 Author Posted December 9, 2022 3 hours ago, Shocktacular said: Is this asking about powerset combos, animations, character concepts, or any/all of these? 1 hour ago, Psyonico said: Anything you happen to deem cool, regardless of how powerful it is. What @Psyonico said!
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