Scarlet Shocker Posted January 17, 2023 Posted January 17, 2023 I've always liked Water as a set. I have always liked Poison as a set. I have never combined the two. There doesn't seem to be a huge amount of synergy and I've probably never played Poison to its full potential, preferring to stand at range, thus largely missing the T9 benefits of Venomous Gas. But I do have an amazing concept for a toxic water goddess in a polluted war zone - and I want it to work. I've spent hours in Mids and so far I'm just shitting the bed. It seems like it should work but I just can't make it do the magic. It feels like the basis of Poison is Venomous Gas... you build the character's core around that and on paper, Water should support that in some good ways; Water Burst, Whirlpool and Geyser seem that with some judicial targetting, would erupt beneath your feet and benefit from VG immensely. The other ranged powers of Water would seem to synergise well with the debuffs of Poison, but when I put it all into Mids I get a mess, something neither here nor there, not doing anything well and nothing seems to give me enough to give a sense of survability. I would really enjoy this working. But I got nothing. Over to you guys 1 There's a fine line between a numerator and a denominator but only a fraction of people understand that.
Nayeh Posted January 17, 2023 Posted January 17, 2023 (edited) Water, Ice, Darkness, Radiation, and Electricity synergize with Poison sufficiently. If you aren't completely sold with Water - you could whittle water-based concepts with Radiation or Darkness tinted with aquatic color-schemes. Dozens of my characters use Water concepts - including my Poison/Sonic Defender Whale Main 🙂 For Thematic choices: How could you not love this sea-green orbs (Radiation-Proton Volley)? OR maybe even the (Darkness-Tentacles) sea anemones strangling the baddies? 24 minutes ago, Scarlet Shocker said: I've probably never played Poison to its full potential, preferring to stand at range, thus largely missing the T9 benefits of Venomous Gas. I mean - if you're avoiding Venomous Gas then why bother with Poison at all? It compliments all of your debuffs and dramatically increases your survivability standing closer to targets. Water can comfortably play at a Medium-Small distance with Water Burst, Whirlpool, Steam Spray, and Geyser. Plus you've got 2 Knockups built-in there in addition to Dehydrate's healing properties to sustain yourself. Though perhaps Radiation or Trick Arrow would better suit your playstyle if you want to continue playing at range? As far as Builds go - there is always some peer-review if you want some helpful input. Edited January 17, 2023 by Nayeh 1
Psyonico Posted January 17, 2023 Posted January 17, 2023 Water's big boon to poison is Dehydrate's self heal makes a nice compliment to poison not having any self sustaining powers. I have a pre-page 5 Poison/Water somewhere that I've been meaning to Respec. I just don't like the tier 2 water blast, so I'll be changing that out for something else. 1 What this team needs is more Defenders
Scarlet Shocker Posted January 17, 2023 Author Posted January 17, 2023 so I've come up with this build: It's crap. It's light on Def, Res and status resistances - I can see I'll be munching orange and purple sweeties like an addict. but it's going to hurt anyone that comes close. I think I'm gonna hit them quite hard and there's going to struggle to dodge anything I put in their path. I can also run away with a bit of luck. If you can think of anything I can do to improve it feel free to suggest. I'm not wedded to Psychic Mastery but it seems like a pretty good compliment to it. This Hero build was built using Mids Reborn 3.4.6https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic DefenderPrimary Power Set: PoisonSecondary Power Set: Water BlastPower Pool: LeapingPower Pool: SpeedPower Pool: ExperimentationPower Pool: ConcealmentAncillary Pool: Psychic Mastery Hero Profile:Level 1: Envenom (A) Touch of Lady Grey - Chance for Negative Damage (3) Achilles' Heel - Chance for Res Debuff (3) Analyze Weakness - Chance for +ToHit Level 1: Aqua Bolt (A) Touch of Lady Grey - Chance for Negative Damage (5) Achilles' Heel - Chance for Res Debuff (5) Shield Breaker - Chance for Lethal Damage (7) Analyze Weakness - Chance for +ToHit Level 2: Weaken (A) Cloud Senses - ToHit Debuff (13) Cloud Senses - Chance for Negative Energy Damage (15) Cloud Senses - Accuracy/ToHitDebuff (15) Cloud Senses - Accuracy/Recharge Level 4: Combat Jumping (A) Luck of the Gambler - Defense (17) Luck of the Gambler - Defense/Increased Global Recharge Speed (17) Shield Wall - +Res (Teleportation), +5% Res (All) (19) Kismet - Accuracy +6% Level 6: Hasten (A) Recharge Reduction IO (19) Recharge Reduction IO Level 8: Neurotoxic Breath (A) Ice Mistral's Torment - Chance for Cold Damage (21) Pacing of the Turtle - Accuracy/Slow (21) Pacing of the Turtle - Chance of -Recharge Level 10: Water Burst (A) Superior Frozen Blast - Accuracy/Damage (23) Superior Frozen Blast - Recharge/Chance for Immobilize (23) Force Feedback - Chance for +Recharge Level 12: Whirlpool (A) Achilles' Heel - Chance for Res Debuff (25) Touch of Lady Grey - Chance for Negative Damage (25) Ice Mistral's Torment - Chance for Cold Damage (27) Pacing of the Turtle - Chance of -Recharge (27) Pacing of the Turtle - Accuracy/Slow Level 14: Toxic Dart (A) Superior Winter's Bite - Accuracy/Damage (29) Superior Winter's Bite - Damage/RechargeTime (29) Superior Winter's Bite - Accuracy/Damage/Endurance (31) Superior Winter's Bite - Accuracy/Damage/Recharge (31) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (31) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge Level 16: Speed of Sound (A) Blessing of the Zephyr - Knockback Reduction (4 points) (33) Thrust - Running / Increased Run Speed Resistance Level 18: Paralytic Poison (A) Ghost Widow's Embrace - Chance of Damage(Psionic) (33) Basilisk's Gaze - Chance for Recharge Slow (33) Neuronic Shutdown - Chance of Damage(Psionic) Level 20: Adrenal Booster (A) Adjusted Targeting - To Hit Buff (34) Adjusted Targeting - To Hit Buff/Recharge (34) Rectified Reticle - Increased Perception Level 22: Tidal Forces (A) Gaussian's Synchronized Fire-Control - To Hit Buff (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (36) Gaussian's Synchronized Fire-Control - Recharge/Endurance (37) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 24: Dehydrate (A) Theft of Essence - Healing/Recharge (37) Theft of Essence - Chance for +Endurance Level 26: Poison Trap (A) Fury of the Gladiator - Chance for Res Debuff (37) Fury of the Gladiator - Accuracy/Endurance/Recharge (39) Fury of the Gladiator - Accuracy/Damage/End/Rech Level 28: Water Jet (A) Superior Vigilant Assault - Accuracy/Damage (39) Superior Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime (39) Superior Vigilant Assault - Damage/RechargeTime (40) Superior Vigilant Assault - Damage/Endurance/RechargeTime (40) Superior Vigilant Assault - Accuracy/Damage/Endurance (40) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb Level 30: Corrosive Vial (A) Positron's Blast - Chance of Damage(Energy) (42) Bombardment - Chance for Fire Damage (42) Achilles' Heel - Chance for Res Debuff (42) Touch of Lady Grey - Chance for Negative Damage Level 32: Venomous Gas (A) Dark Watcher's Despair - Chance for Recharge Slow (43) Achilles' Heel - Chance for Res Debuff (43) Touch of Lady Grey - Chance for Negative Damage (43) Deflated Ego - Chance for Recovery Debuff Level 35: Steam Spray (A) Positron's Blast - Damage/Endurance (45) Positron's Blast - Chance of Damage(Energy) Level 38: Geyser (A) Annihilation - Accuracy/Damage (45) Annihilation - Damage/RechargeTime (45) Annihilation - Accuracy/Damage/RechargeTime (46) Annihilation - Accuracy/Damage/Endurance (46) Annihilation - Accuracy/Damage/Endurance/RechargeTime (50) Annihilation - Chance for Res Debuff Level 41: Dominate (A) Superior Entomb - Accuracy/Hold/Endurance/Recharge (46) Superior Entomb - Recharge/Chance for +Absorb Level 44: World of Confusion (A) Coercive Persuasion - Contagious Confusion (48) Armageddon - Chance for Fire Damage (48) Superior Avalanche - Recharge/Chance for Knockdown Level 47: Mind Over Body (A) Steadfast Protection - Resistance/+Def 3% (48) Gladiator's Armor - TP Protection +3% Def (All) (50) Impervious Skin - Status Resistance/Regeneration Level 49: Infiltration (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Luck of the Gambler - Defense Level 1: Brawl (A) EmptyLevel 1: Sprint (A) Jumping IOLevel 1: Vigilance Level 2: Rest There's a fine line between a numerator and a denominator but only a fraction of people understand that.
Uun Posted January 17, 2023 Posted January 17, 2023 I'm at work so can't open this in Mid's, but here are some thoughts: It seems like you're severely underslotted for accuracy. Many powers have none at all, while others only have 26.5%. All I'm seeing is a Kismet and one 11% accuracy bonus, which really isn't enough. I wouldn't slot a Winter set in Toxic Dart. Would put this in an attack that can benefit from the damage and recharge enhancement, like Whirlpool or Steam Spray. Poison Trap is a good candidate for damage procs and/or a hold set. Definitely 6 slots. Skip Corrosive Vial unless you just want it for concept. Venomous Gas needs to be slotted for -tohit. Skip World of Confusion. It's a terrible power. No Defender's Bastion? Provides several very good set bonuses. Uuniverse
serxiom Posted January 17, 2023 Posted January 17, 2023 (edited) 5 hours ago, Scarlet Shocker said: so I've come up with this build: It's crap. Ok here is my take on your build. My build is on def ranged softcap and +80% rech bonuss. I pick Soul patron just for the resist shield.. you can pick any other if you want just make sure to keep it slotted as i got it. This build is team oriented but can solo without issues. I hope it helps. This Hero build was built using Mids Reborn 3.4.6https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic DefenderPrimary Power Set: PoisonSecondary Power Set: Water BlastPower Pool: LeapingPower Pool: FightingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Soul Mastery Hero Profile:Level 1: Envenom (A) Achilles' Heel - Chance for Res Debuff Level 1: Aqua Bolt (A) Superior Vigilant Assault - Accuracy/Damage (3) Superior Vigilant Assault - Accuracy/Damage/Endurance (3) Superior Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime Level 2: Weaken (A) Cloud Senses - ToHit Debuff (5) Cloud Senses - ToHit Debuff/Endurance/Recharge (5) Cloud Senses - Accuracy/Endurance/Recharge (7) Cloud Senses - Accuracy/ToHitDebuff (7) Cloud Senses - Chance for Negative Energy Damage (9) Cloud Senses - Accuracy/Recharge Level 4: Alkaloid (A) Preventive Medicine - Chance for +Absorb Level 6: Hydro Blast (A) Thunderstrike - Damage/Endurance (11) Thunderstrike - Damage/Recharge (11) Thunderstrike - Damage/Endurance/Recharge (13) Superior Vigilant Assault - Damage/RechargeTime (13) Superior Vigilant Assault - Damage/Endurance/RechargeTime (15) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb Level 8: Water Burst (A) Artillery - Accuracy/Damage (9) Artillery - Endurance/Recharge/Range (15) Artillery - Damage/Endurance (17) Artillery - Damage/Recharge (17) Artillery - Accuracy/Damage/Recharge (19) Artillery - Accuracy/Recharge/Range Level 10: Neurotoxic Breath (A) Ice Mistral's Torment - Endurance/Slow (23) Ice Mistral's Torment - Damage/Recharge (25) Ice Mistral's Torment - Damage/Slow (33) Ice Mistral's Torment - Accuracy/Damage/Endurance (42) Ice Mistral's Torment - Chance for Cold Damage Level 12: Whirlpool (A) Positron's Blast - Chance of Damage(Energy) (25) Impeded Swiftness - Chance of Damage(Smashing) (27) Javelin Volley - Chance of Damage(Lethal) (27) Annihilation - Chance for Res Debuff (29) Bombardment - Chance for Fire Damage (29) Achilles' Heel - Chance for Res Debuff Level 14: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (43) Blessing of the Zephyr - Knockback Reduction (4 points) Level 16: Super Jump (A) Empty Level 18: Tidal Forces (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (19) Rectified Reticle - To Hit Buff/Recharge (31) Adjusted Targeting - To Hit Buff/Recharge Level 20: Paralytic Poison (A) Lockdown - Accuracy/Hold (34) Lockdown - Accuracy/Recharge (34) Lockdown - Recharge/Hold (34) Lockdown - Endurance/Recharge/Hold (36) Lockdown - Accuracy/Endurance/Recharge/Hold (36) Lockdown - Chance for +2 Mag Hold Level 22: Dehydrate (A) Thunderstrike - Accuracy/Damage (33) Thunderstrike - Damage/Endurance (33) Thunderstrike - Damage/Recharge (36) Thunderstrike - Accuracy/Damage/Recharge (37) Thunderstrike - Accuracy/Damage/Endurance (37) Thunderstrike - Damage/Endurance/Recharge Level 24: Kick (A) Empty Level 26: Poison Trap (A) Neuronic Shutdown - Chance of Damage(Psionic) (37) Ghost Widow's Embrace - Chance of Damage(Psionic) (39) Unbreakable Constraint - Chance for Smashing Damage (39) Gladiator's Net - Chance of Damage(Lethal) Level 28: Water Jet (A) Superior Defender's Bastion - Accuracy/Damage (31) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal (39) Superior Defender's Bastion - Damage/Recharge (40) Superior Defender's Bastion - Damage/Endurance/Recharge (40) Superior Defender's Bastion - Accuracy/Damage/Endurance (40) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge Level 30: Tough (A) Steadfast Protection - Resistance/+Def 3% (31) Steadfast Protection - Knockback Protection Level 32: Venomous Gas (A) Dark Watcher's Despair - To Hit Debuff (43) Dark Watcher's Despair - To Hit Debuff/Recharge (43) Dark Watcher's Despair - To Hit Debuff/Endurance (45) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance Level 35: Steam Spray (A) Artillery - Accuracy/Damage (45) Artillery - Damage/Endurance (45) Artillery - Damage/Recharge (46) Artillery - Accuracy/Recharge/Range (46) Artillery - Accuracy/Damage/Recharge (46) Artillery - Endurance/Recharge/Range Level 38: Geyser (A) Ragnarok - Damage (42) Ragnarok - Chance for Knockdown (48) Ragnarok - Damage/Recharge (48) Ragnarok - Damage/Recharge/Accuracy (50) Ragnarok - Damage/Endurance Level 41: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Luck of the Gambler - Defense Level 44: Dark Embrace (A) Gladiator's Armor - TP Protection +3% Def (All) (50) Gladiator's Armor - Resistance (50) Gladiator's Armor - End/Resist Level 47: Hasten (A) Recharge Reduction IO (48) Recharge Reduction IO Level 49: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 1: Vigilance Level 1: Brawl | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1660;734;1468;HEX;| |78DA7594CB4F534114C6BFFBA2500A883C0A944729F286F254B746C0440386C8C26| |5D3C0A534C1DEA62D092E7CEB3FE0C68D8ABA3071EB03883B1397FA1FB8530117A8| |1B9F0BEBE99C199D42687293DF3D73EE37DF99733A33AB9381B76FA64FC0A89C588| |E67B3B14977D14D2DB81967269E48CEA3F0F3D153ABE2B1932B8B8BD1592F99F552| |A17FC173F154C25D889E8FE70A1924944360D6F396A3D36E3C9D4C252AC4CBA9646| |229476F7EF1369776DD852A95452AD9A5643A34954ECE4727BC4C66259DF332B139| |6F653936437A6EE66203F9E8A027DF05FD97A7E79509D4D8B8545836FEAF5074D80| |6466C98185330CE806E4AD5721D03EF29BFC5868D2D05DB0C25F8A06087A1141F19| |FE90194B9381855D4B6C7099CC38FA060EEE43ACF8B1A6E0114340381230CA5089A| |30C5748C6A7CBF8603962A514A58ECCB5190EC15150C270183E0683CA2DD364EC32| |94F14A3DFC0C0D2877444D610438D28B4A86AB64A25C37518E4DC88F1E1BE2A3264| |4B8EE266C3334C37424C8FED4D3285568324605EA0C91D287777C9E414AA9D29B5B| |853CFD708D1C54EBADADC61353967897D55BB1C6119B6AADD1DDD6E01BAFB4E3BB8| |21F0A7E3274E09782DF0CD769CB3A5DA60EF7B8E8B0EA645875B2030F20FC1FC143| |05B2B7265514D42B0A72450EB96CD4E4AD46C40DF9E9053E952E9C36254CF199DE2| |04F21DD53084F79A5151B96CC7DC6D08DE70A5E285867B0C8538BDE88160479EF56| |34309490BD36DD5E1BD64DD9AB0D052F1906B0C97093EC45747B1135AC036A4607D| |48C0EAAD11C54C33AA806FA16C974EAC3DA8951534EE47186218C29186718C131D9| |7E2AAE472FAE474D592F6A1956E918FAF569EAC72885BA0B2A430A46F8AC222417D| |5E5A2E887DC5A4235A50CEB97C0B0DAF1AC5D7C23E59BED7D97979886E903E2B3B6| |FE3DC50D8EEFFA8B8555FEE703E25FF6C409DBB9BE5A9C3144C55FFDFB6ECF3BA64| |CB96DCABB22CC156FD717DBCDEFEC0D7CDA1B78DD57FCCFCEFF051B4FD77C| |-------------------------------------------------------------------| Edited January 17, 2023 by serxiom
Meknomancer Posted January 17, 2023 Posted January 17, 2023 Read this by @Frosticus and play it aggressively. I played a corr version for a long time and its much better on a fender so long as you don't mind playing it in melee once you have VG:
Scarlet Shocker Posted January 17, 2023 Author Posted January 17, 2023 Thankyou Menomancer I'd read the first guide top to bottom - I'd not seen your post and I am still not. I will study it in a better from of mind later - but you are more than welcome to post your best build guides here. There's a fine line between a numerator and a denominator but only a fraction of people understand that.
Scarlet Shocker Posted January 18, 2023 Author Posted January 18, 2023 20 hours ago, serxiom said: Ok here is my take on your build. My build is on def ranged softcap and +80% rech bonuss. I pick Soul patron just for the resist shield.. you can pick any other if you want just make sure to keep it slotted as i got it. This build is team oriented but can solo without issues. I hope it helps. This Hero build was built using Mids Reborn 3.4.6https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic DefenderPrimary Power Set: PoisonSecondary Power Set: Water BlastPower Pool: LeapingPower Pool: FightingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Soul Mastery Hero Profile:Level 1: Envenom (A) Achilles' Heel - Chance for Res Debuff Level 1: Aqua Bolt (A) Superior Vigilant Assault - Accuracy/Damage (3) Superior Vigilant Assault - Accuracy/Damage/Endurance (3) Superior Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime Level 2: Weaken (A) Cloud Senses - ToHit Debuff (5) Cloud Senses - ToHit Debuff/Endurance/Recharge (5) Cloud Senses - Accuracy/Endurance/Recharge (7) Cloud Senses - Accuracy/ToHitDebuff (7) Cloud Senses - Chance for Negative Energy Damage (9) Cloud Senses - Accuracy/Recharge Level 4: Alkaloid (A) Preventive Medicine - Chance for +Absorb Level 6: Hydro Blast (A) Thunderstrike - Damage/Endurance (11) Thunderstrike - Damage/Recharge (11) Thunderstrike - Damage/Endurance/Recharge (13) Superior Vigilant Assault - Damage/RechargeTime (13) Superior Vigilant Assault - Damage/Endurance/RechargeTime (15) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb Level 8: Water Burst (A) Artillery - Accuracy/Damage (9) Artillery - Endurance/Recharge/Range (15) Artillery - Damage/Endurance (17) Artillery - Damage/Recharge (17) Artillery - Accuracy/Damage/Recharge (19) Artillery - Accuracy/Recharge/Range Level 10: Neurotoxic Breath (A) Ice Mistral's Torment - Endurance/Slow (23) Ice Mistral's Torment - Damage/Recharge (25) Ice Mistral's Torment - Damage/Slow (33) Ice Mistral's Torment - Accuracy/Damage/Endurance (42) Ice Mistral's Torment - Chance for Cold Damage Level 12: Whirlpool (A) Positron's Blast - Chance of Damage(Energy) (25) Impeded Swiftness - Chance of Damage(Smashing) (27) Javelin Volley - Chance of Damage(Lethal) (27) Annihilation - Chance for Res Debuff (29) Bombardment - Chance for Fire Damage (29) Achilles' Heel - Chance for Res Debuff Level 14: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (43) Blessing of the Zephyr - Knockback Reduction (4 points) Level 16: Super Jump (A) Empty Level 18: Tidal Forces (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (19) Rectified Reticle - To Hit Buff/Recharge (31) Adjusted Targeting - To Hit Buff/Recharge Level 20: Paralytic Poison (A) Lockdown - Accuracy/Hold (34) Lockdown - Accuracy/Recharge (34) Lockdown - Recharge/Hold (34) Lockdown - Endurance/Recharge/Hold (36) Lockdown - Accuracy/Endurance/Recharge/Hold (36) Lockdown - Chance for +2 Mag Hold Level 22: Dehydrate (A) Thunderstrike - Accuracy/Damage (33) Thunderstrike - Damage/Endurance (33) Thunderstrike - Damage/Recharge (36) Thunderstrike - Accuracy/Damage/Recharge (37) Thunderstrike - Accuracy/Damage/Endurance (37) Thunderstrike - Damage/Endurance/Recharge Level 24: Kick (A) Empty Level 26: Poison Trap (A) Neuronic Shutdown - Chance of Damage(Psionic) (37) Ghost Widow's Embrace - Chance of Damage(Psionic) (39) Unbreakable Constraint - Chance for Smashing Damage (39) Gladiator's Net - Chance of Damage(Lethal) Level 28: Water Jet (A) Superior Defender's Bastion - Accuracy/Damage (31) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal (39) Superior Defender's Bastion - Damage/Recharge (40) Superior Defender's Bastion - Damage/Endurance/Recharge (40) Superior Defender's Bastion - Accuracy/Damage/Endurance (40) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge Level 30: Tough (A) Steadfast Protection - Resistance/+Def 3% (31) Steadfast Protection - Knockback Protection Level 32: Venomous Gas (A) Dark Watcher's Despair - To Hit Debuff (43) Dark Watcher's Despair - To Hit Debuff/Recharge (43) Dark Watcher's Despair - To Hit Debuff/Endurance (45) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance Level 35: Steam Spray (A) Artillery - Accuracy/Damage (45) Artillery - Damage/Endurance (45) Artillery - Damage/Recharge (46) Artillery - Accuracy/Recharge/Range (46) Artillery - Accuracy/Damage/Recharge (46) Artillery - Endurance/Recharge/Range Level 38: Geyser (A) Ragnarok - Damage (42) Ragnarok - Chance for Knockdown (48) Ragnarok - Damage/Recharge (48) Ragnarok - Damage/Recharge/Accuracy (50) Ragnarok - Damage/Endurance Level 41: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Luck of the Gambler - Defense Level 44: Dark Embrace (A) Gladiator's Armor - TP Protection +3% Def (All) (50) Gladiator's Armor - Resistance (50) Gladiator's Armor - End/Resist Level 47: Hasten (A) Recharge Reduction IO (48) Recharge Reduction IO Level 49: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 1: Vigilance Level 1: Brawl | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1660;734;1468;HEX;| |78DA7594CB4F534114C6BFFBA2500A883C0A944729F286F254B746C0440386C8C26| |5D3C0A534C1DEA62D092E7CEB3FE0C68D8ABA3071EB03883B1397FA1FB8530117A8| |1B9F0BEBE99C199D42687293DF3D73EE37DF99733A33AB9381B76FA64FC0A89C588| |E67B3B14977D14D2DB81967269E48CEA3F0F3D153ABE2B1932B8B8BD1592F99F552| |A17FC173F154C25D889E8FE70A1924944360D6F396A3D36E3C9D4C252AC4CBA9646| |229476F7EF1369776DD852A95452AD9A5643A34954ECE4727BC4C66259DF332B139| |6F653936437A6EE66203F9E8A027DF05FD97A7E79509D4D8B8545836FEAF5074D80| |6466C98185330CE806E4AD5721D03EF29BFC5868D2D05DB0C25F8A06087A1141F19| |FE90194B9381855D4B6C7099CC38FA060EEE43ACF8B1A6E0114340381230CA5089A| |30C5748C6A7CBF8603962A514A58ECCB5190EC15150C270183E0683CA2DD364EC32| |94F14A3DFC0C0D2877444D610438D28B4A86AB64A25C37518E4DC88F1E1BE2A3264| |4B8EE266C3334C37424C8FED4D3285568324605EA0C91D287777C9E414AA9D29B5B| |853CFD708D1C54EBADADC61353967897D55BB1C6119B6AADD1DDD6E01BAFB4E3BB8| |21F0A7E3274E09782DF0CD769CB3A5DA60EF7B8E8B0EA645875B2030F20FC1FC143| |05B2B7265514D42B0A72450EB96CD4E4AD46C40DF9E9053E952E9C36254CF199DE2| |04F21DD53084F79A5151B96CC7DC6D08DE70A5E285867B0C8538BDE88160479EF56| |34309490BD36DD5E1BD64DD9AB0D052F1906B0C97093EC45747B1135AC036A4607D| |48C0EAAD11C54C33AA806FA16C974EAC3DA8951534EE47186218C29186718C131D9| |7E2AAE472FAE474D592F6A1956E918FAF569EAC72885BA0B2A430A46F8AC222417D| |5E5A2E887DC5A4235A50CEB97C0B0DAF1AC5D7C23E59BED7D97979886E903E2B3B6| |FE3DC50D8EEFFA8B8555FEE703E25FF6C409DBB9BE5A9C3144C55FFDFB6ECF3BA64| |CB96DCABB22CC156FD717DBCDEFEC0D7CDA1B78DD57FCCFCEFF051B4FD77C| |-------------------------------------------------------------------| Interesting build. I like it, thanks! 1 There's a fine line between a numerator and a denominator but only a fraction of people understand that.
Scarlet Shocker Posted January 18, 2023 Author Posted January 18, 2023 I've kind of reworked it and taken elements of all the builds I've looked at. I'm pretty pleased with the results I think this could play very well This Hero build was built using Mids Reborn 3.4.6https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Crimea River 3: Level 50 Magic DefenderPrimary Power Set: PoisonSecondary Power Set: Water BlastPower Pool: SpeedPower Pool: ConcealmentPower Pool: LeapingPower Pool: FightingAncillary Pool: Dark Mastery Hero Profile:Level 1: Envenom (A) Achilles' Heel - Chance for Res DebuffLevel 1: Aqua Bolt (A) Analyze Weakness - Accuracy/Endurance/Recharge (3) Analyze Weakness - Accuracy/Defense Debuff (3) Analyze Weakness - Chance for +ToHit Level 2: Weaken (A) Siphon Insight - ToHit Debuff (9) Siphon Insight - Accuracy/ToHit Debuff (9) Siphon Insight - Accuracy/Recharge (11) Siphon Insight - ToHit Debuff/Endurance/Recharge (11) Siphon Insight - Accuracy/Endurance/Recharge (13) Siphon Insight - Chance for +ToHit Level 4: Water Burst (A) Superior Defender's Bastion - Accuracy/Damage (13) Superior Defender's Bastion - Damage/Recharge (15) Superior Defender's Bastion - Damage/Endurance/Recharge (15) Superior Defender's Bastion - Accuracy/Damage/Endurance (17) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge (17) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal Level 6: Hasten (A) Recharge Reduction IO (19) Recharge Reduction IO Level 8: Neurotoxic Breath (A) Pacing of the Turtle - Accuracy/Slow (19) Pacing of the Turtle - Chance of -Recharge (21) Ice Mistral's Torment - Chance for Cold Damage (21) Impeded Swiftness - Chance of Damage(Smashing) Level 10: Stealth (A) Luck of the Gambler - Defense (23) Luck of the Gambler - Defense/Increased Global Recharge Speed (23) Reactive Defenses - Scaling Resist Damage Level 12: Combat Jumping (A) Luck of the Gambler - Defense (25) Luck of the Gambler - Defense/Increased Global Recharge Speed (25) Shield Wall - +Res (Teleportation), +5% Res (All) (27) Kismet - Accuracy +6% (27) Karma - Knockback Protection Level 14: Kick (A) Force Feedback - Chance for +RechargeLevel 16: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (29) Gladiator's Armor - Resistance (29) Steadfast Protection - Resistance/+Def 3% (31) Steadfast Protection - Knockback Protection Level 18: Weave (A) Luck of the Gambler - Defense (31) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 20: Paralytic Poison (A) Superior Entomb - Accuracy/Hold (31) Superior Entomb - Recharge/Chance for +Absorb (33) Ghost Widow's Embrace - Chance of Damage(Psionic) (33) Basilisk's Gaze - Accuracy/Hold (33) Basilisk's Gaze - Chance for Recharge Slow Level 22: Whirlpool (A) Achilles' Heel - Chance for Res Debuff (34) Pacing of the Turtle - Accuracy/Slow (34) Pacing of the Turtle - Chance of -Recharge (34) Annihilation - Chance for Res Debuff (36) Ragnarok - Chance for Knockdown Level 24: Tidal Forces (A) Gaussian's Synchronized Fire-Control - To Hit Buff (36) Gaussian's Synchronized Fire-Control - Chance for Build Up (37) Rectified Reticle - Increased Perception Level 26: Dehydrate (A) Superior Winter's Bite - Accuracy/Damage (37) Superior Winter's Bite - Damage/RechargeTime (37) Superior Winter's Bite - Accuracy/Damage/Endurance (39) Superior Winter's Bite - Accuracy/Damage/Recharge (39) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (39) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge Level 28: Poison Trap (A) Ghost Widow's Embrace - Chance of Damage(Psionic) (40) Neuronic Shutdown - Chance of Damage(Psionic) (40) Lockdown - Chance for +2 Mag Hold (40) Energy Manipulator - Chance to Stun Level 30: Water Jet (A) Superior Vigilant Assault - Accuracy/Damage (36) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb (42) Superior Vigilant Assault - Damage/RechargeTime (42) Superior Vigilant Assault - Damage/Endurance/RechargeTime (42) Superior Vigilant Assault - Accuracy/Damage/Endurance (43) Superior Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime Level 32: Venomous Gas (A) Dark Watcher's Despair - Chance for Recharge Slow (43) Dark Watcher's Despair - To Hit Debuff (43) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance (45) Dark Watcher's Despair - To Hit Debuff/Recharge Level 35: Dark Consumption (A) Synapse's Shock - EndMod/Increased Run Speed (45) Synapse's Shock - EndMod (46) Synapse's Shock - Damage/Rechage Level 38: Geyser (A) Superior Frozen Blast - Accuracy/Damage (46) Superior Frozen Blast - Damage/Endurance (48) Superior Frozen Blast - Accuracy/Damage/Endurance (48) Superior Frozen Blast - Accuracy/Damage/Recharge (48) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (50) Superior Frozen Blast - Recharge/Chance for Immobilize Level 41: Soul Transfer (A) Fury of the Gladiator - Chance for Res Debuff (45) Fury of the Gladiator - Accuracy/Damage (46) Numina's Convalesence - Heal (50) Numina's Convalesence - Heal/Recharge Level 44: Soul Drain (A) Adjusted Targeting - To Hit Buff (50) Adjusted Targeting - To Hit Buff/Recharge Level 47: Cross Punch (A) Absolute Amazement - Chance for ToHit DebuffLevel 49: Alkaloid (A) Preventive Medicine - Chance for +AbsorbLevel 1: Brawl (A) EmptyLevel 1: Sprint (A) Celerity - +StealthLevel 1: Vigilance Level 2: Rest | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1659;745;1490;HEX;| |78DA6594CB4F135114C6BF994E2D2D2D589E0504DA220F45CA4B63E246236862042| |51075494618EA4468495B892C8C8861A57B57EAC61850D9202FE34617EE3426EAC6| |BF001F41484C8C31D17A98732FB9D09B4CFB9B73BF7BCE3767EEDCDEEBDDFE776F7| |B4E402BE81A35D3E9C16E6BC44A0C5B2977AF19B78740A3A02B658F5966B8DF9EB0| |52E14E0F854AA46AF0E4B59191585FD24E271355DBC17E3311B7866397CCCC9682D| |266E0EB4B26476303E396351C74F04C62C24EDB97ED513B33E977223D96396E27E2| |01E7E6B41DBF92A1BBE0A9717B28D66DA6AE0EF6521E2B3519A2FA51BAB20DF4A34| |18E2C5DAF75A0D8C08DBA9D3314FD4057BB011DEF257C6440234915AD5B83C7E5CC| |E4214F8297C1079F847C063FFC0C37A9A44B4DE3C282943C6728C0A2842586BD589| |6B0C210A5E6BA95349A1BCDF4DFEE4591048D0C7B1489CB8379CD595C8405861214| |B8053CA648B58100E5F5AA1DF1A284B5652895F0933D9491365FD11AF9521B92DA1| |0CEB2B6127FE114A8C46F069D5607D4B712C08CEECC905114AAC60BD1C159F6A155| |4239FBAD4188C1A04541B5214169A6469A31A821C5AADF62BC3284E40D4318639A8| |04F6C268CCF0C53F4E24AD5D5A5721745645F23B2AF11ACB1CF3A1CE5DD738B5697| |AB7D2DC7235D48E618F6E33EE79B266D85BA452A306B08C99C84270C0D782AE1998| |47906373D6E95DAC62AF9708D30B9698DF8A38BC81DAE7D9B6A57ABB5ABD166089F| |47180E385F83031D123A190EE230C31EAA5DABD6AEC54B5D489625AC321CC20AC31| |4F52CAA6D7F8F593D8A0D4348BE31B4E03BC30CF9AC577DD663514A96185AB12C61| |45C22A433B5E30CC068026283E9B70DC254A1E73897C1734B16880619A269A159F5| |A331EE842F290E16E3D105337770CE779E61F1D466DEA4C1BD6C59E36A08EAD632A| |4B033D46CEF1E5E55CE776CD64FB0CF59EA41AA758F7E5A468E14362C39773028AC| |735705142840DFEC8CDD2C4593673B36C8A8D805F12EEB1E9B5B29D8F99FDB23BF0| |7577E03F16B7CDCF| |-------------------------------------------------------------------| There's a fine line between a numerator and a denominator but only a fraction of people understand that.
Jiro Ito Posted January 18, 2023 Posted January 18, 2023 I did this combo on a corrupter up to lvl 50 (Cheap Tequila! still love the concept) and just never felt comfortable with it. It felt like the single target and small aoe strengths of poison didn't mesh well with the larger aoe strengths of water. Perhaps that is just my weakness as a player though. Play my AE Adventures, listed under @Jiro Ito, including award winners: "The Headless Huntsman of Salamanca" #43870 **Scrapbot AE Contest Winner May 2022** "On the Claw-Tipped Wings of Betrayal" #43524 **November 2021 Dev's Choice** "The Defenders of Talos" #44578 **Mission Architect Competition Winner for October 2021: REBIRTH**
Scarlet Shocker Posted January 18, 2023 Author Posted January 18, 2023 5 hours ago, Jiro Ito said: I did this combo on a corrupter up to lvl 50 (Cheap Tequila! still love the concept) and just never felt comfortable with it. It felt like the single target and small aoe strengths of poison didn't mesh well with the larger aoe strengths of water. Perhaps that is just my weakness as a player though. Don't call it weakness, call it a difference in play style. I must admit it's difficult for me to thrust myself into the middle of mobs (when not a tank) - but if there is a good tank taking the aggro, then this does seem to work well, unslotted and only lvl 40. I seem to have a routine of run into the mob behind the tank, with VG running, then PT, then a couple of local holds, followed by Tidal Forces and Waterburst or Geyser There's not very much left unharmed and standing after that. They're falling down like they been really drunk 😄 1 There's a fine line between a numerator and a denominator but only a fraction of people understand that.
biostem Posted January 18, 2023 Posted January 18, 2023 I think the trick would be to leverage water's knocks to give you an opening to apply, (and keep applying), poison's debuffs. It might also be advantageous to get spring attack so you have a convenient way of getting in close and further knocking down said enemies, or perhaps fold space to tightly groups them to maximize the debuffs.
Scarlet Shocker Posted January 19, 2023 Author Posted January 19, 2023 14 hours ago, biostem said: I think the trick would be to leverage water's knocks to give you an opening to apply, (and keep applying), poison's debuffs. It might also be advantageous to get spring attack so you have a convenient way of getting in close and further knocking down said enemies, or perhaps fold space to tightly groups them to maximize the debuffs. I'm thinking Incan might be the way to go there... appear in the midst of mobs, stun them and... oh they never quite recover because VG and PT 1 There's a fine line between a numerator and a denominator but only a fraction of people understand that.
Uun Posted January 19, 2023 Posted January 19, 2023 2 hours ago, Scarlet Shocker said: I'm thinking Incan might be the way to go there... appear in the midst of mobs, stun them and... oh they never quite recover because VG and PT It would involve changing your power pools, but I would recommend Combat Teleport (or Mystic Flight/Translocation). Uuniverse
Scarlet Shocker Posted January 19, 2023 Author Posted January 19, 2023 48 minutes ago, Uun said: It would involve changing your power pools, but I would recommend Combat Teleport (or Mystic Flight/Translocation). I like Mystic Flight/Trans - BUT here it has one massive drawback. If I want to TP into the middle of a mob I have an extra click to turn off the flight power so that I can lay PT. PT is one of those super annoying powers that you just cannot use even if at 0ft when flying. I perhaps might be able to remedy it with a bind but frankly I'm not good enough with binds to do that. I'm also unsure what I'd drop to get that TP power. I like the power and slotting that Stealth gives me, not to mention the fact that as a squishy it's good to be able to get thru some maps unseen. I appreciate the suggestion and I'm on board with why you think they're good options but I figure at the speed with which we can get Incarnate powers in the game today it's not too long of a wait. There's a fine line between a numerator and a denominator but only a fraction of people understand that.
Uun Posted January 19, 2023 Posted January 19, 2023 2 hours ago, Scarlet Shocker said: I appreciate the suggestion and I'm on board with why you think they're good options but I figure at the speed with which we can get Incarnate powers in the game today it's not too long of a wait. The problem with Incand is 1) you can only use it every 2 minutes and 2) awkward if you're on a team, some of whom may want to stay at range. Uuniverse
Nayeh Posted January 19, 2023 Posted January 19, 2023 3 hours ago, Scarlet Shocker said: I perhaps might be able to remedy it with a bind but frankly I'm not good enough with binds to do that. I'm also unsure what I'd drop to get that TP power. I like the power and slotting that Stealth gives me, not to mention the fact that as a squishy it's good to be able to get thru some maps unseen. Heh, I just recently created a bind cycle for my Brute that only occasionally uses Mystic Flight to use Translocation briefly. Usually to get through walls ontop of an ally. Binds can be a little overwhelming at first. I would recommend making macros first to tweak and then assign them as a bind if you aren't used to making them. /macro TP "powexec_location distance:max Translocation$$powexec_location target Translocation$$powexec_toggleon Mystic Flight" /bind shift + t "powexec_location distance:max Translocation$$powexec_location target Translocation$$powexec_toggleon Mystic Flight" This bind will prioritize the following: 1. Activate Mystic Flight 2. Teleport to a Target (if selected) 3. Teleport to the maximum distance you can (if no target is selected) Note: Camera needs to face desired direction /macro XF "powexec_toggleoff Mystic Flight" /bind shift + x "powexec_toggleoff Mystic Flight" 1. Shuts off Mystic Flight 1
Scarlet Shocker Posted January 19, 2023 Author Posted January 19, 2023 1 hour ago, Uun said: The problem with Incand is 1) you can only use it every 2 minutes and 2) awkward if you're on a team, some of whom may want to stay at range. Excellent point, well made, one I'd not considered. Thanks. That'll prevent me getting slapped by the team. 2 minutes ago, Nayeh said: Heh, I just recently created a bind cycle for my Brute that only occasionally uses Mystic Flight to use Translocation briefly. Usually to get through walls ontop of an ally. Binds can be a little overwhelming at first. I would recommend making macros first to tweak and then assign them as a bind if you aren't used to making them. /macro TP "powexec_location distance:max Translocation$$powexec_location target Translocation$$powexec_toggleon Mystic Flight" /bind shift + t "powexec_location distance:max Translocation$$powexec_location target Translocation$$powexec_toggleon Mystic Flight" This bind will prioritize the following: 1. Activate Mystic Flight 2. Teleport to a Target (if selected) 3. Teleport to the maximum distance you can (if no target is selected) Note: Camera needs to face desired direction /macro XF "powexec_toggleoff Mystic Flight" /bind shift + x "powexec_toggleoff Mystic Flight" 1. Shuts off Mystic Flight Hmmmmm interesting This I like - I think So... let's take this a stage further - I'm in the air, I want to select my target, TP there, turn off MF and then drop PT - can I do that all in one macro? There's a fine line between a numerator and a denominator but only a fraction of people understand that.
Nayeh Posted January 19, 2023 Posted January 19, 2023 (edited) Not necessarily. There are intentional limitations to Binds/Macros to prevent someone from say - Putting all their attacks onto 1 buttons and pressing it repeatedly. You will need to consider things like Poison Trap having a cooldown that may interfere with how you want your macro to behave whereas Mystic Flight and Translocation don't have cooldowns due to their buff-like toggle behavior. Mind, there are different rules depending on the ability type. Most notably a buff-toggle versus other abilities and ground-target abilities. There is also some logic to it - You're asking for a single macro that both Teleports and Toggles off flight. These are conflicting goals in itself and you may cycle onto shutting off Mystic Flight mid-air which would prevent Teleporting. I don't think you would be able to pull this off with 1 macro - but 2 might be doable if you add a Poison Trap extension to the shut-off command. If you're more interested in macro/bind complexity - I would suggest trying simple ones first then adding a few functions (notice how priority moves right-to-left) and checking out some guides around these forums. Edited January 19, 2023 by Nayeh
Uun Posted January 19, 2023 Posted January 19, 2023 I don't remember how to do it, but I seem to recall you can have one macro execute on pressing a key and a second execute on releasing the key. Uuniverse
Nayeh Posted January 19, 2023 Posted January 19, 2023 That might involve bind_load files. Though, I have never tried the syntax mentioned in this thread Might scope it out later. They basically assigned a +$$ to be 'press only' and then a normal (different) $$ command to execute.
Scarlet Shocker Posted January 19, 2023 Author Posted January 19, 2023 ok so... given the "need" for Mystic Flight, I've reworked the build (again) so here is V4 I have sacrificed some Def but improved Res dramatically across the board - and I figure that if I can get the macro working, I can TP into a mob and the poor bastards won't know what hit them until it's too late. I do love the synergy of Shark Skin and the "Oh Shit" button in Hibernate but not too enamoured of the Coralax but hard to know what else to take. Open to suggestions. This Hero build was built using Mids Reborn 3.4.6https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Crimea River 4: Level 50 Magic DefenderPrimary Power Set: PoisonSecondary Power Set: Water BlastPower Pool: LeapingPower Pool: SpeedPower Pool: ConcealmentPower Pool: SorceryAncillary Pool: Leviathan Mastery Hero Profile:Level 1: Alkaloid (A) Preventive Medicine - Chance for +AbsorbLevel 1: Aqua Bolt (A) Shield Breaker - Accuracy/Endurance/Recharge (3) Shield Breaker - Accuracy/Defense Debuff (3) Shield Breaker - Chance for Lethal Damage Level 2: Envenom (A) Achilles' Heel - Chance for Res DebuffLevel 4: Combat Jumping (A) Luck of the Gambler - Defense (9) Luck of the Gambler - Defense/Increased Global Recharge Speed (11) Shield Wall - +Res (Teleportation), +5% Res (All) (11) Kismet - Accuracy +6% Level 6: Hasten (A) Recharge Reduction IO (13) Recharge Reduction IO Level 8: Stealth (A) Luck of the Gambler - Defense (13) Luck of the Gambler - Defense/Increased Global Recharge Speed (15) Karma - Knockback Protection Level 10: Weaken (A) Siphon Insight - Chance for +ToHit (15) Siphon Insight - ToHit Debuff (17) Siphon Insight - Accuracy/ToHit Debuff (17) Siphon Insight - Accuracy/Recharge (19) Siphon Insight - ToHit Debuff/Endurance/Recharge Level 12: Neurotoxic Breath (A) Ice Mistral's Torment - Chance for Cold Damage (19) Ice Mistral's Torment - Endurance/Slow (21) Pacing of the Turtle - Chance of -Recharge Level 14: Whirlpool (A) Achilles' Heel - Chance for Res Debuff (21) Pacing of the Turtle - Accuracy/Slow (23) Pacing of the Turtle - Chance of -Recharge (23) Annihilation - Chance for Res Debuff (25) Ragnarok - Chance for Knockdown Level 16: Tidal Forces (A) Gaussian's Synchronized Fire-Control - To Hit Buff (25) Gaussian's Synchronized Fire-Control - Chance for Build Up (27) Rectified Reticle - Increased Perception Level 18: Paralytic Poison (A) Superior Entomb - Accuracy/Hold (27) Superior Entomb - Recharge/Chance for +Absorb (29) Basilisk's Gaze - Accuracy/Hold (29) Basilisk's Gaze - Chance for Recharge Slow (31) Lockdown - Chance for +2 Mag Hold Level 20: Dehydrate (A) Superior Winter's Bite - Accuracy/Damage (31) Superior Winter's Bite - Damage/RechargeTime (31) Superior Winter's Bite - Accuracy/Damage/Endurance (33) Superior Winter's Bite - Accuracy/Damage/Recharge (33) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (33) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge Level 22: Water Burst (A) Superior Defender's Bastion - Accuracy/Damage (34) Superior Defender's Bastion - Damage/Recharge (34) Superior Defender's Bastion - Damage/Endurance/Recharge (34) Superior Defender's Bastion - Accuracy/Damage/Endurance (36) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge (36) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal Level 24: Mystic Flight (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance (36) Winter's Gift - Slow Resistance (20%) Level 26: Spirit Ward (A) Miracle - Heal (37) Miracle - +Recovery Level 28: Rune of Protection (A) Steadfast Protection - Resistance/+Def 3% (37) Steadfast Protection - Knockback Protection Level 30: Poison Trap (A) Ghost Widow's Embrace - Chance of Damage(Psionic) (37) Basilisk's Gaze - Chance for Recharge Slow (39) Neuronic Shutdown - Chance of Damage(Psionic) (39) Energy Manipulator - Chance to Stun Level 32: Water Jet (A) Superior Vigilant Assault - Accuracy/Damage (39) Superior Vigilant Assault - Damage/RechargeTime (40) Superior Vigilant Assault - Damage/Endurance/RechargeTime (40) Superior Vigilant Assault - Accuracy/Damage/Endurance (40) Superior Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime (42) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb Level 35: Venomous Gas (A) Touch of Lady Grey - Chance for Negative Damage (42) Achilles' Heel - Chance for Res Debuff (42) Dark Watcher's Despair - Chance for Recharge Slow (43) Deflated Ego - Chance for Recovery Debuff Level 38: Geyser (A) Superior Frozen Blast - Accuracy/Damage (43) Superior Frozen Blast - Damage/Endurance (43) Superior Frozen Blast - Accuracy/Damage/Endurance (45) Superior Frozen Blast - Accuracy/Damage/Recharge (45) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (45) Superior Frozen Blast - Recharge/Chance for Immobilize Level 41: Shark Skin (A) Unbreakable Guard - +Max HP (46) Unbreakable Guard - Resistance (46) Unbreakable Guard - Resistance/Endurance (46) Unbreakable Guard - Endurance/RechargeTime (48) Unbreakable Guard - RechargeTime/Resistance Level 44: Hibernate (A) Power Transfer - Chance to Heal SelfLevel 47: Summon Coralax (A) Sovereign Right - Resistance Bonus (48) Sovereign Right - Accuracy/Damage (48) Edict of the Master - Defense Bonus (50) Call to Arms - Defense Bonus Aura for Pets (50) Expedient Reinforcement - Resist Bonus Aura for Pets (50) Deflated Ego - Chance for Recovery Debuff Level 49: School of Sharks (A) Annihilation - Chance for Res DebuffLevel 1: Brawl (A) EmptyLevel 1: Sprint (A) Unbounded Leap - +StealthLevel 1: Vigilance Level 2: Rest | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1673;762;1524;HEX;| |78DA65944B4C13511486FFB6534A4B2922A53C4AA594B748A58A716B0417683104A| |22E9B11069C58DA665A882C8CAFB872654C74E5CE85A8C4047968DCE8C29DECDCB8| |D40DB24059003E12ADA773E6EAA5BDC9CC7C73EF7FFF73CF993B77F8CAA077ED7DF| |C046CBE81A49ACD2606B5492D35A119CE61754A1F0735DF80A14F6B6A78549FD58C| |70BF8BBAFC429538393339191D49EBD9742AF8AF73544D4D6913D10B6AAEA020DB1| |CBC23E974321AD7D48C9E9AF2982F63194D9BA836712835AB67F58B7A52CFCDB172| |2C6D8C6BC65CF854461F8F0EA40D6326934B1B89B836ABABB94B6A2A314CAE24A8A| |7D544E8FAD341371B44CBD3B5E900620AAEB6EE1DB1034E1A0929B0C32EA08C214F| |2E36D9C586B7A4AF5110A0B41DD288C301BFCDF42F472D8307671C16FC866917A14| |94E6992CD891E7AC6DCF00AA824894B5E9D4BF87A85AF0F3FD80E9D801BFFB50AF9| |382C898B611FCA05B819F6C3C360A3D91572A40AF89C96C4CDE0C72287BC4E35AB9| |4B44AA5A8831F0B2C09086D00EB1CA01EC7ED26DCA0D95572A42A3CB25B92798646| |3C643F8556552D47AAC61BC592BC6368C207BB997F133E321CC02FB6B949916AA4D| |9CE1A3CE64907302FE00943184F053C13B0C0708D6C6A659B5A2C724E2D78216049| |C032432B5604AC32DC6B07EAE4CF5D8746210932DC2549832C69C010BD762A68C36| |986FB2409CA92A0691A2A48EA199C54B490BC194398E68FD1264AD401D566C11DAE| |F42D4AB2594EB2197D9C7E47E156B83A7144C05101FD0CDD38C65046B12372EC08D| |6EC96C4DA23DD78CD3D07F19C7B6E53EC7639763B96144BB22C6085E1105605BC14| |F08A214945EC92374B177E725D7BB12D6047C02EC3617C67F8E4057AE49FBB07BBE| |C9B2241545E5E143BB0266F09D880F97962F8CC158E619BB38C892C2F934D9F1CA0| |4FFC1A4D0AE456389DF2D410574A4E2D079B9E2D1AC98F28F2BB793499169B9E128| |B5E3E5ABE158DD052CEF12E51705E40981758861686AFA5765D6CB7E5293947B7AC| |2D21EA588E07BCFAF5C0DE7CF35F8A3B368A3BFE02BEEFD73A| |-------------------------------------------------------------------| There's a fine line between a numerator and a denominator but only a fraction of people understand that.
Scarlet Shocker Posted January 19, 2023 Author Posted January 19, 2023 1 hour ago, Nayeh said: That might involve bind_load files. Though, I have never tried the syntax mentioned in this thread Might scope it out later. They basically assigned a +$$ to be 'press only' and then a normal (different) $$ command to execute. I use a Razer Naga million button mouse and a Razer Tarterus game pad so once I know how to make a functioning bind I can glue it to a single keypress and Robert is your mother's brother. 1 There's a fine line between a numerator and a denominator but only a fraction of people understand that.
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