Thrax Posted May 11, 2023 Posted May 11, 2023 Finally gonna remake my main from live. What’s the best attack chain? And where to put the crit proc chance? Money no issue. It’s /sr if that matters. Prefer no snipe.
Uun Posted May 12, 2023 Posted May 12, 2023 If you're going for maximum DPA (and not taking a snipe), the 4 best attacks are Storm Kick, Crippling Axe Kick, Crane Kick and Cobra Strike. You can chain these in any order pretty easily. With sufficient recharge you could drop to 3 attacks if you had something else you wanted to take. Since you're skipping Eagle's Claw, there's not really a heavy hitter you're using as a finisher. CAK is the highest damage of the 4 but not by much. I put the Critical Strikes set in Cobra Strike (since I slot a KB>KD in Crane Kick). 1 Uuniverse
Thrax Posted May 12, 2023 Author Posted May 12, 2023 Eagles claw that bad? Seems to be doing well enough leveling after crit chance. And the stacked stun with cobra strike seems good. Guess that isn’t what I asked though either.
SomeGuy Posted May 12, 2023 Posted May 12, 2023 I've had really good results with this build: This Hero build was built using Mids Reborn 3.4.6https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Ti Kwan Leep: Level 50 Mutation ScrapperPrimary Power Set: Martial ArtsSecondary Power Set: NinjitsuPower Pool: LeapingPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mu Mastery Hero Profile:Level 1: Storm Kick Level 1: Brawl Level 14: Double JumpLevel 50: Musculature Core Paragon------------ (A) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime (31) Superior Critical Strikes - Accuracy/Damage/RechargeTime (37) Superior Critical Strikes - Damage/Endurance/RechargeTime (46) Mako's Bite - Chance of Damage(Lethal) (46) Touch of Death - Chance of Damage(Negative) (46) Gladiator's Strike - Chance for Smashing DamageLevel 1: Ninja Reflexes (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (3) Luck of the Gambler - Defense/Endurance (3) Luck of the Gambler - Defense (48) Kismet - Accuracy +6%Level 2: Danger Sense (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (9) Luck of the Gambler - Defense/Endurance (31) Luck of the Gambler - DefenseLevel 4: Shinobi-Iri (A) Reactive Defenses - Scaling Resist Damage (13) Reactive Defenses - Defense (45) Reactive Defenses - Defense/Endurance (7) Reactive Defenses - Endurance/RechargeTime (7) Reactive Defenses - Defense/RechargeTime (9) Reactive Defenses - Defense/Endurance/RechargeTimeLevel 6: Focus Chi (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (11) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (11) Gaussian's Synchronized Fire-Control - To Hit Buff (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (17) Gaussian's Synchronized Fire-Control - Recharge/EnduranceLevel 8: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (13) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/EnduranceLevel 10: Kuji-In Rin (A) Gladiator's Armor - TP Protection +3% Def (All)Level 12: Hasten (A) Recharge Reduction IO (33) Recharge Reduction IOLevel 14: Boxing (A) Superior Blistering Cold - Recharge/Chance for Hold (45) Superior Blistering Cold - Accuracy/Damage/EnduranceLevel 16: Seishinteki Kyoyo (A) Power Transfer - Chance to Heal SelfLevel 18: Crippling Axe Kick (A) Hecatomb - Damage/Recharge/Accuracy (19) Hecatomb - Damage/Endurance (19) Hecatomb - Chance of Damage(Negative) (21) Touch of Death - Chance of Damage(Negative) (21) Ice Mistral's Torment - Chance for Cold Damage (23) Achilles' Heel - Chance for Res DebuffLevel 20: Kuji-In Sha (A) Preventive Medicine - Chance for +Absorb (40) Preventive Medicine - Heal (43) Preventive Medicine - Heal/Endurance (43) Preventive Medicine - Endurance/RechargeTime (48) Preventive Medicine - Heal/RechargeTime (48) Preventive Medicine - Heal/RechargeTime/EnduranceLevel 22: Super Jump (A) Blessing of the Zephyr - Knockback Reduction (4 points) (23) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (47) Winter's Gift - Slow Resistance (20%)Level 24: Tough (A) Gladiator's Armor - Resistance (25) Gladiator's Armor - End/Resist (37) Gladiator's Armor - Resistance/Rech/End (37) Unbreakable Guard - +Max HPLevel 26: Dragon's Tail (A) Superior Scrapper's Strike - Recharge/Critical Hit Bonus (27) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (27) Superior Scrapper's Strike - Damage/Recharge (29) Superior Scrapper's Strike - Accuracy/Damage/Recharge (29) Superior Scrapper's Strike - Damage/Endurance/RechargeLevel 28: Bo Ryaku (A) Steadfast Protection - Resistance/+Def 3%Level 30: Weave (A) Shield Wall - Defense/Endurance (36) Shield Wall - Defense/Endurance/Recharge (36) Shield Wall - DefenseLevel 32: Eagles Claw (A) Superior Critical Strikes - Accuracy/Damage (33) Superior Critical Strikes - Damage/RechargeTime (33) Superior Critical Strikes - RechargeTime/+50% Crit Proc (34) Mako's Bite - Chance of Damage(Lethal) (34) Touch of Death - Chance of Damage(Negative) (36) Gladiator's Strike - Chance for Smashing DamageLevel 35: Zapp (A) Apocalypse - Damage/Recharge/Accuracy (39) Apocalypse - Damage/Endurance (39) Apocalypse - Chance of Damage(Negative) (39) Gladiator's Javelin - Chance of Damage(Toxic) (40) Sting of the Manticore - Chance of Damage(Toxic) (40) Decimation - Chance of Build UpLevel 38: Maneuvers (A) Shield Wall - Defense/Endurance (47) Shield Wall - Defense (50) Shield Wall - +Res (Teleportation), +5% Res (All)Level 41: Ball Lightning (A) Ragnarok - Damage/Endurance (42) Ragnarok - Damage (42) Ragnarok - Damage/Recharge (42) Ragnarok - Damage/Recharge/Accuracy (43) Ragnarok - Recharge/AccuracyLevel 44: Assault (A) Endurance Reduction IOLevel 47: Vengeance (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 49: Kuji-In Retsu (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 1: Critical Hit (A) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (45) Superior Blistering Cold - Accuracy/Damage/RechargeLevel 1: Sprint (A) Run Speed IOLevel 2: Rest (A) EmptyLevel 1: Swift (A) Run Speed IOLevel 1: Hurdle (A) Jumping IOLevel 1: Health (A) Panacea - +Hit Points/Endurance (5) Numina's Convalesence - +Regeneration/+Recovery (5) Numina's Convalesence - Heal (34) Regenerative Tissue - +RegenerationLevel 1: Stamina (A) Performance Shifter - Chance for +End (17) Power Transfer - Chance to Heal SelfLevel 49: Quick Form Also, Eagle's Claw gives you a buff that increases your chance to crit for 2s with martial art's attacks. So if you aren't taking a snipe, I'd seriously think about taking EC. I have the CS proc in EC, so when it goes off I have almost an 88% chance to crit with Storm Kick and Crippling Axe Kick right after that. I'm not sure what your chain would be without a snipe, but for me personally it was: EC-SC-CAK-Snipe For AOE you can pop buildup, Eagle's Claws, then Dragon's Tail. 2 Pylon and Trapdoor Results Spreadsheet https://docs.google.com/spreadsheets/d/1d0VruEHGktnPFvtMLF_MdpKPBe0wgUhzyGvb1DQNQQo/edit#gid=0
Thrax Posted May 12, 2023 Author Posted May 12, 2023 I’ve got a proc’d out build in mids still working on.
Uun Posted May 12, 2023 Posted May 12, 2023 3 hours ago, Thrax said: Eagles claw that bad? Seems to be doing well enough leveling after crit chance. And the stacked stun with cobra strike seems good. Guess that isn’t what I asked though either. I do have Eagle’s Claw in my build, but mainly because I like the animation. I throw it in for color or if I need a heavy hitter. It’s not bad, but it will lower your DPS. Uuniverse
Thrax Posted May 13, 2023 Author Posted May 13, 2023 Where does it say EC boosts crit rate? I am by no means doubting you, just how is one supposed to know this. Only thing I can see is it says plus special but doesn’t even say what they is.
Nyghtmaire Posted May 13, 2023 Posted May 13, 2023 Here ya go: https://cod.uberguy.net/html/power.html?power=scrapper_melee.martial_arts.eagles_claw&at=scrapper 2 The Splintered Soul Project: (Nyght****) 21 and counting (18 max). DSorrow: “Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime.
Thrax Posted May 13, 2023 Author Posted May 13, 2023 6 hours ago, Nyghtmaire said: Here ya go: https://cod.uberguy.net/html/power.html?power=scrapper_melee.martial_arts.eagles_claw&at=scrapper So every power you need to check a different site to see what it does? 1
InvaderStych Posted May 13, 2023 Posted May 13, 2023 2 You see a mousetrap? I see free cheese and a f$%^ing challenge.
Thrax Posted May 13, 2023 Author Posted May 13, 2023 Oh it’s for sure first world problem. Just unsure how I was suppose to know. Need to read up might be missing stuff on other powers.
stryve Posted May 14, 2023 Posted May 14, 2023 It's a bit of a debate between having your highest damage attacks benefit and maximizing proc chance. I ended landing on the maximizing proc chance end of things. To that end, if you take Eagles Claw I'd stick the Critical Strikes proc there. Otherwise, Crippling Axe Kick is probably the next best for chance to proc. I did try putting it in Storm Kick for a while so CAK and EC could benefit, but even with using SK twice per rotation it procced much less often. Plus, Eagles Claw with Critical Strikes proc followed by Dragon's Tail results in an awful lot of critical hits in a mob. My preferred single target rotation in EC-SK-CAK-SK-repeat, switching to EC-DT-SC-CAK-repeat in the middle of a large mob. That does take a lot of Global Recharge to pull off, but SR gives you plenty of opportunity to build it in. Eagles Claw does state that it has a higher crit chance than other MA powers in the description, but if I hadn't seen it mentioned here on the forums I might not have realized the effect lasts a couple seconds longer than the animation. It is noticeable once your watching for it, though. 2
Thrax Posted May 15, 2023 Author Posted May 15, 2023 I’m messing with proc in eagles claw while leveling now. Still just 40. Seems good. I’m leaning toward ec-sk-cs-sk and doing the same with dt when in mobs. I’m sure cak is better I just don’t like either animation. I also like the stacking stuns from ec and cs. May forgo hasten and throw in crane kick instead of second sk. I do love kicking the shit out of stuff and it go flying.
InvaderStych Posted May 15, 2023 Posted May 15, 2023 (edited) On 5/13/2023 at 8:45 AM, Thrax said: Oh it’s for sure first world problem. Just unsure how I was suppose to know. Need to read up might be missing stuff on other powers. Fair enough. City of Data is an amazing resource (once I figured out how to read what I was reading ... mostly, still a lot I don't grok), and I'm quite glad that its maker(s) keeps(keep) it maintained. If the Meta is part of a player's fun-time, then it's definitely the place to go. https://cod.uberguy.net/html/help.html?page=overview Aside from Word Of InternetMouth, idk how to get the word out either. I think there is a pin about it in either Guides or Tools; if there isn't there should be. 🍻 Edited May 15, 2023 by InvaderStych singular/plural mis-match hurt my soul You see a mousetrap? I see free cheese and a f$%^ing challenge.
Thraxen Posted May 23, 2023 Posted May 23, 2023 (edited) Here is what I'm currently playing. Did fine in 2* ITF. On 4/8 regular ITF I was missing a lot more than I'd like, even with FA running. Is my acc just too low? View This Build In MRB Edited May 23, 2023 by Thraxen
BuiltDifferent5 Posted May 23, 2023 Posted May 23, 2023 Taking a look at @Ston’s recent testing I was surprised to see MA perform so well. The ignorant side of me just thought that, since it lacked the +Def that Tankers and Brutes get, that it just doesn’t jive with a Scrapper as much. The added crit bonus from Eagle’s Claw must really make a difference though.
bustacap Posted May 26, 2023 Posted May 26, 2023 I think it always had the crit bonus. Brutes and tanks got +dam on port. They also got +def to all on storm kick for some reason. It's a whopping +15% def on the 2nd highest dpa power for tanks.
Sovera Posted May 26, 2023 Posted May 26, 2023 18 hours ago, bustacap said: I think it always had the crit bonus. Brutes and tanks got +dam on port. They also got +def to all on storm kick for some reason. It's a whopping +15% def on the 2nd highest dpa power for tanks. 10%, but yes. 7.5% for Brutes. 1 - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
Thraxen Posted May 26, 2023 Posted May 26, 2023 Here is what I ended up respec'n too. Fantastic. Have time after EC for both DT and the Exploding Shuriken. The chance to immob being ice after it explodes looks cool, although it makes little sense. View This Build In MRB 1 1
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