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Posted

Could we take the Praetorian police and possibly the Resistance Gunner attacks and make them into a Player Blast Set?

 

The powers in play would be:

 

Force Bolts (Basic Blast, Used by PPD Trooper)

Force Blast (Slightly Bigger Blast, Used by PPD Warrant Officer)

Force Netting (Moderate Damage and a Slow, Used by PPD Enforcer)

Force Burst (More Damaging Attack, used by PPD Suppressor)

Force Cage (Minor Damage and Sleep, used by PPD Warrant Officer)

Force Bomb (Targeted AoE Damage and KB, used by PPD Investigator)

 

Add in Aim and that's 7 powers.

 

We could take the Heavy Burst from Resistance Gunners (Fired from the palm of one hand) or maybe the HE Blast from them... Something. I dunno!

 

Just think it'd be nice to have the Praetorian Attacks available to players in a powerset that could thematically play into the Binary aura and Holographic ideas really easily.

  • Thumbs Up 1
Posted

Seems like it'd work better as alternate FX and animations for Energy Blast.

 

I earnestly do not know how difficult that would be. Particularly since it would also require a sound change and likely have different animation timings.

 

Besides: Making it into a new powerset gives us the chance to create new effects like Combos or Contamination.

 

Ohhh... How about -Control- Combos? Attack with these three abilities in order, get a Mag 3 single-target hold on the final hit. Attack with a different three to do an AoE Immobilize/Slow! Get this -dangerous- combo off that requires you to be close to the enemy? Turns your Force Net single target low damage sleep power into a high damage AoE sleep that kicks in -after- the damage is dealt.

 

It would be a way different way to play!

Posted

Could we take the Praetorian police and possibly the Resistance Gunner attacks and make them into a Player Blast Set?

 

The powers in play would be:

 

Force Bolts (Basic Blast, Used by PPD Trooper)

Force Blast (Slightly Bigger Blast, Used by PPD Warrant Officer)

Force Netting (Moderate Damage and a Slow, Used by PPD Enforcer)

Force Burst (More Damaging Attack, used by PPD Suppressor)

Force Cage (Minor Damage and Sleep, used by PPD Warrant Officer)

Force Bomb (Targeted AoE Damage and KB, used by PPD Investigator)

 

Add in Aim and that's 7 powers.

 

We could take the Heavy Burst from Resistance Gunners (Fired from the palm of one hand) or maybe the HE Blast from them... Something. I dunno!

 

Just think it'd be nice to have the Praetorian Attacks available to players in a powerset that could thematically play into the Binary aura and Holographic ideas really easily.

 

I like it +1

"The opposite of a fact is falsehood, but the opposite of one profound truth may very well be another profound truth." - Niels Bohr

 

Global Handle: @JusticeBeliever ... Home servers on Live: Guardian ... Playing on: Everlasting

Posted

Why not see if they can't just include a PPD class and Resistance class as prestige classes in Praetoria like the Kheldians and Arachnos are in CoH/V?

Posted

Seems like it'd work better as alternate FX and animations for Energy Blast.

 

I earnestly do not know how difficult that would be. Particularly since it would also require a sound change and likely have different animation timings.

 

Besides: Making it into a new powerset gives us the chance to create new effects like Combos or Contamination.

 

Ohhh... How about -Control- Combos? Attack with these three abilities in order, get a Mag 3 single-target hold on the final hit. Attack with a different three to do an AoE Immobilize/Slow! Get this -dangerous- combo off that requires you to be close to the enemy? Turns your Force Net single target low damage sleep power into a high damage AoE sleep that kicks in -after- the damage is dealt.

 

It would be a way different way to play!

I support making it it's own powerset with a chance to establish it's own dynamics

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