BuiltDifferent5 Posted March 3 Share Posted March 3 Returning to the game after a long hiatus. I’ve decided that I’m gonna level two tankers, one Rad Armor and one Shield. The secondaries I’m interested in are Fiery Melee and Martial Arts. Which secondary do you think would go better with each primary? Basically either going: Rad Armor/Martial Arts and Shield/Fiery Melee **OR** Rad Armor/Fiery Melee and Shield/Martial Arts Which two would you choose? Is one set of combos more synergistic than the other? Thanks! Link to comment Share on other sites More sharing options...
ZemX Posted March 3 Share Posted March 3 Shield Benefits more directly from Martial Arts' Storm Kick +def. It has the Defense Debuff Resistance to protect that extra defense too. You could try to bulk up DEF from nothing with Rad Armor but I've not found it very reliable and hence don't bother with it myself. That's not to say MA can't go with RadA. RadA does add a couple procc-able AOEs that could certainly help make up for MA's lack there. I have a Rad/Katana and a Rad/Staff Tanker and neither really benefits much from those sets' +def attacks either. Still works. Fiery Melee is going to go well with either. You'll have ridiculous AoE with Rad/Fire but Shield/Fire can be nice too and there's a good selection of shield customizations that can look pretty good next to a fire sword. 1 Link to comment Share on other sites More sharing options...
BuiltDifferent5 Posted March 3 Author Share Posted March 3 8 minutes ago, ZemX said: Shield Benefits more directly from Martial Arts' Storm Kick +def. It has the Defense Debuff Resistance to protect that extra defense too. You could try to bulk up DEF from nothing with Rad Armor but I've not found it very reliable and hence don't bother with it myself. That's not to say MA can't go with RadA. RadA does add a couple procc-able AOEs that could certainly help make up for MA's lack there. I have a Rad/Katana and a Rad/Staff Tanker and neither really benefits much from those sets' +def attacks either. Still works. Fiery Melee is going to go well with either. You'll have ridiculous AoE with Rad/Fire but Shield/Fire can be nice too and there's a good selection of shield customizations that can look pretty good next to a fire sword. Thanks Zem. I remember @Werner doing cool things with his Shield/MA. I just didn’t know if the extra defense is overkill or not. I think both option or combos seem enticing. I view one as covering the weaknesses of the other. In Rad/MA case, you get some snappy ST dmg with MA and extra AOE with Rad. Shield lacks AOE on it’s own (other than Shield Charge) so Fiery Melee really helps there. On the other hand, the other options seem to be doubling down on strengths. Rad/Fiery would be an AOE monster. Shield/MA would have ALL the defense 😂 Link to comment Share on other sites More sharing options...
ZemX Posted March 3 Share Posted March 3 27 minutes ago, BuiltDifferent5 said: On the other hand, the other options seem to be doubling down on strengths. Rad/Fiery would be an AOE monster. Shield/MA would have ALL the defense 😂 Clearly the answer is.... FOUR MORE TANKERS! Get crackin! 🤪 2 1 1 Link to comment Share on other sites More sharing options...
BuiltDifferent5 Posted March 3 Author Share Posted March 3 15 minutes ago, ZemX said: Clearly the answer is.... FOUR MORE TANKERS! Get crackin! 🤪 THAT’S MY FEAR 😂 Link to comment Share on other sites More sharing options...
StriderIV Posted March 4 Share Posted March 4 Man, this is tough. Push come to shove, I’d probably go Rad/MA and Shield/Fiery. I like the idea of covering your primaries weaknesses, as you said. 1 Link to comment Share on other sites More sharing options...
Warboss Posted March 4 Share Posted March 4 Or... Rad/Fire.... just sayin'... ...and you can never have too many Tanks! 1 Nothing warms your opponent like Fiery Melee. Tanker Tuesday and Tanker Tuesday Tour Info: 1st Tuesday-Excelsior 2nd Tuesday-Torchbearer 3rd Tuesday- Everlasting 4th Tuesday- Indomitable Special weekend run for Reunion/Europe Link to comment Share on other sites More sharing options...
BuiltDifferent5 Posted March 4 Author Share Posted March 4 34 minutes ago, Warboss said: Or... Rad/Fire.... just sayin'... ...and you can never have too many Tanks! Rad/Fire is one of the options! Haha I want to run a Rad Tanker and a Shield Tanker. So basically either: Rad/Fire and Shield/MA OR Rad/MA and Shield/Fire I know you run a lot of tankers! Would you lean towards one pairing or the other? Link to comment Share on other sites More sharing options...
Onlyasandwich Posted March 4 Share Posted March 4 18 hours ago, BuiltDifferent5 said: Rad Armor/Martial Arts and Shield/Fiery Melee **OR** Rad Armor/Fiery Melee and Shield/Martial Arts I'd probably go the latter, though either combo would be excellent. Some would say to layer Martial with Rad, as it will provide a solid defensive boost to layer with your resists, and make softcap approaches easier. This is not a bad approach! However, on a tanker I find myself too easily debuffed when trying to layer substantial defense without defense debuff resistance. It works great against some enemies, but may as well not exist against others. I'd rather just rely on Rad's baseline power (it's very survivable without a defense focus) and have the damage of Fire. Shield on the other hand has solid DDR, and would appreciate the extra defense for: Greater build flexibility. Incarnate content. Ultimately theme is king! Choose what you find to be most interesting. 1 Link to comment Share on other sites More sharing options...
BuiltDifferent5 Posted March 4 Author Share Posted March 4 1 hour ago, Onlyasandwich said: I'd probably go the latter, though either combo would be excellent. Some would say to layer Martial with Rad, as it will provide a solid defensive boost to layer with your resists, and make softcap approaches easier. This is not a bad approach! However, on a tanker I find myself too easily debuffed when trying to layer substantial defense without defense debuff resistance. It works great against some enemies, but may as well not exist against others. I'd rather just rely on Rad's baseline power (it's very survivable without a defense focus) and have the damage of Fire. Shield on the other hand has solid DDR, and would appreciate the extra defense for: Greater build flexibility. Incarnate content. Ultimately theme is king! Choose what you find to be most interesting. The lack of DDR on Rad is a really good call out. This is the way I’m leaning currently, Rad/Fiery for more offensive minded amd Shield/MA for a true turtle Tanker haha. 1 Link to comment Share on other sites More sharing options...
Warboss Posted March 4 Share Posted March 4 It really depends on what you want to do, I'd go Rad/Fire and SD/MA myself... However, I recognize that not everyone has my addiction to Rad Armor and Fiery Melee. If you look at the recent Rad/* thread, somewhere around here on the Tanker forum, @Spaghetti Betty and @ZemX sum up how to build a Rad Tank sans Def, so I'd look at that thread when designing your Rad Tank (whichever 2ndry you decide to go with). That said, Rad/FM is an AoE Machine (which I love about the pairing, and is my main reason for playing the combo). SD/FM is pretty good at it too especially with SDs teleport attack, but... SD isn't Rad (;)), and as others have mentioned the Def bonus from MA won't go all that far once you jump into the middle of a mob. So, taking MA on your Rad Tank should be for other reasons than the Def "bonus" (as fleeting as it will be). To sum up: Two Tanks, not a bad thing. Rad/FM SD/MA or.... <.< >.> SD/FM, because you can never have enough FIRE! However you decide to go, enjoy your Tanks!! 1 Nothing warms your opponent like Fiery Melee. Tanker Tuesday and Tanker Tuesday Tour Info: 1st Tuesday-Excelsior 2nd Tuesday-Torchbearer 3rd Tuesday- Everlasting 4th Tuesday- Indomitable Special weekend run for Reunion/Europe Link to comment Share on other sites More sharing options...
Bronana16969 Posted March 4 Share Posted March 4 Both are meta when it comes to farming, with rad/ma being technically the most optimal from what I've read. Leveraging procs against high cd abilities being s lynch pin in it. Seems pretty solid when you have a constant rotation of abilities that give the recharge of force feedback. Link to comment Share on other sites More sharing options...
Carnifax Posted March 4 Share Posted March 4 5 hours ago, Onlyasandwich said: Some would say to layer Martial with Rad, as it will provide a solid defensive boost to layer with your resists, and make softcap approaches easier. This is not a bad approach! However, on a tanker I find myself too easily debuffed when trying to layer substantial defense without defense debuff resistance. It works great against some enemies, but may as well not exist against others. I'd rather just rely on Rad's baseline power (it's very survivable without a defense focus) and have the damage of Fire. MA is good for Rad to me because the constant Forced Feedkbacks in Dragons and Crane Kick work well with Rads slow recharging AoEs (and absorb shield). And MA likes the extra AoE Rad can bring. You can also get def cap on melee, s & l without giving up on resists, 2 stacks of the Tank ATO and I'm capped to everything bar Cold. Yes the Def can and will be stripped but it's like layer one of your protection. Think of it as the "starter", you've still got the main course of capped resists and the dessert of Absorb shield + heal to go. And Ageless Radial for when you're deeply debuffed and fancy a timeout to remove the cascading -Def. But there's probably no bad choice here anyway. 2 My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha] Link to comment Share on other sites More sharing options...
skoryy Posted March 6 Share Posted March 6 Rad Armor is very much an offense-friendly set, what with the recharge, recovery, and the crash-free damage boost from the T9. I pair it with Street Justice because crunchy smashy, but I can see it easily working well with Fire too. I can also see Shield and Martial Arts co-existing, less Storm Kick topping off your defense than Shield Charge giving you an extra AoE you'll really need. Take it from me, the WP/MA tanker who relies on a weaker Spring Attack. Everlasting's Actionette Also Wolfhound, Starwave, Blue Gale, Relativity Rabbit, and many more! Link to comment Share on other sites More sharing options...
Hjarki Posted March 6 Share Posted March 6 Shield has no endurance management. Neither do Fire Melee or Martial Arts. So you'll be gasping for end with those combos. If you're planning to do Shield, I highly recommend a secondary like Savage, Energy or Dark that mitigates your endurance issues. Radiation is probably the most generally powerful armor set available to Tankers. Rad/MA is arguably the best farming build at the moment and it's a strong build for general play. I don't like Fire nearly as much - while it eventually does pretty well, it's a painfully long slog until you get all the key powers at the end of the set. Link to comment Share on other sites More sharing options...
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