Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

"Experienced Marksman: Range/Fast Snipe" Enhancement removes the Sniper Rifle's out of combat bonus damage


Recommended Posts

Posted (edited)

Ever since I added the "Experienced Marksman: Range/Fast Snipe" Enhancement to my Sniper Rifle from the Blaster's Assault Rifle skills, the yellow ring that would tell me that I am in combat would persist even out of combat, and when I would use the ability from out of combat it would not give the "Sniper Shot" after use.

Is this intended behavior?

 

abilitys.png.d1b33f88200d2b11fa800bc4f7945c98.png

heros screen.png

Edited by slenered
Fixed formating
Posted
2 hours ago, slenered said:

Is this intended behavior?

 

Yes.

It seems backwards, but it is for people that want to avoid the interrupt time of using it in snipe mode.

If someone posts a reply quoting me and I don't reply, they may be on ignore.

(It seems I'm involved with so much at this point that I may not be able to easily retrieve access to all the notifications)

Some players know that I have them on ignore and are likely to make posts knowing that is the case.

But the fact that I have them on ignore won't stop some of them from bullying and harassing people, because some of them love to do it. There is a group that have banded together to target forum posters they don't like. They think that this behavior is acceptable.

Ignore (in the forums) and /ignore (in-game) are tools to improve your gaming experience. Don't feel bad about using them.

Posted
1 hour ago, slenered said:

But is it supposed to remove the Sniper Shot bonus damage?

 

Yes. A "fast" snipe isn't a snipe.

You get the bonus damage because of the interrupt time of a snipe. The interrupt time is removed when it is a "fast" snipe.

 

I know it is a hard lesson to learn. I learned it myself.

I too prefer the additional damage over the "fast" snipe all the time.

 

I think that the set was created when there was no automatic "fast" snipe when in combat.

Originally, whenever you used a snipe it had interrupt time which meant it was only really usable as an initial attack even if you slotted interrupt reducers into it.

If someone posts a reply quoting me and I don't reply, they may be on ignore.

(It seems I'm involved with so much at this point that I may not be able to easily retrieve access to all the notifications)

Some players know that I have them on ignore and are likely to make posts knowing that is the case.

But the fact that I have them on ignore won't stop some of them from bullying and harassing people, because some of them love to do it. There is a group that have banded together to target forum posters they don't like. They think that this behavior is acceptable.

Ignore (in the forums) and /ignore (in-game) are tools to improve your gaming experience. Don't feel bad about using them.

Posted
15 hours ago, UltraAlt said:

I think that the set was created when there was no automatic "fast" snipe when in combat.

 

 

Nope, it was created after. Some people liked the fast non-snipe and wanted it 24/7.

 

(And yes, I want an IO that does the opposite and prevents fast snipe.)

  • 10 months later
Posted

Thanks for this thread.  I almost started building this set for a sniper concept character.  No thank you!

 

I would love to see the text on the enhancement updated because it is misleading.  Nowhere do snipe powers say that instant-cast and bonus damage are mutually exclusive.

 

Game rules:

1) Power description: if engaged, then instant-cast

2) Fast Snipe description: if slotted, then always instant-cast

3) Power description: if not engaged, then bonus damage

 

So according to the text, if I have the IO slotted and I am not engaged, rule 1 does not apply but rules 2 and 3 do apply.  I should have instant-cast and bonus damage.

 

Not saying the rules should change but the text should be rewritten to accurately reflect them.

  • Game Master
Posted
5 hours ago, Zombra said:

Thanks for this thread.  I almost started building this set for a sniper concept character.  No thank you!

 

I would love to see the text on the enhancement updated because it is misleading.  Nowhere do snipe powers say that instant-cast and bonus damage are mutually exclusive.

 

Game rules:

1) Power description: if engaged, then instant-cast

2) Fast Snipe description: if slotted, then always instant-cast

3) Power description: if not engaged, then bonus damage

 

So according to the text, if I have the IO slotted and I am not engaged, rule 1 does not apply but rules 2 and 3 do apply.  I should have instant-cast and bonus damage.

 

Not saying the rules should change but the text should be rewritten to accurately reflect them.

It's not a normal purple though it's a PvP one. So it's great for PvP but loses effectiveness PvE

Posted
22 minutes ago, GM Crumpet said:

It's not a normal purple though it's a PvP one. So it's great for PvP but loses effectiveness PvE

 

That's all fine.  I don't object to how it works but the text on the IO is definitely misleading.  It says it's always instant cast but it does not say it removes the bonus damage.

  • Like 1
Posted

everyone makes this mistake, at least once... 😄

"I'm not crazy, my reality is just different than yours" the Cheshire Cat

"Ce n'est rien de mourir; c'est affreux de ne pas vivre"

(It's nothing to die, it's terrible not to live) Jean Valjean

"وطن المرء ليس مكان ولادته و لكنه المكان الذي تنتهي فيه كل محاولاته للهروب”

(Home is not where you were born, home is where all your attempts to escape cease.) Naguib Mahfouz

Posted (edited)
On 7/15/2025 at 7:11 PM, Zombra said:

Nowhere do snipe powers say that instant-cast and bonus damage are mutually exclusive.

 

From the power description:

Quote

If you are engaged in battle this attack becomes instant-cast. If you are not engaged, it will do bonus damage.

 

From the enhancement description:

Quote

All of your snipe powers become instant-cast.

 

I feel like it's pretty clear that slotting this enhancement makes snipes instant-cast and thus removes the additional damage from using them while out of combat. Being instant-cast and non-interruptible and still dealing the bonus damage would be kinda broken, don't you think?

Edited by macskull

"If you can read this, I've failed as a developer." -- Caretaker

 

Proc information and chance calculator spreadsheet (last updated 15APR24)

Player numbers graph (updated every 15 minutes) Graph readme (now with Victory support!)

@macskull/@Not Mac | Twitch | Youtube

Posted (edited)
14 hours ago, macskull said:

Being instant-cast and non-interruptible and still dealing the bonus damage would be kinda broken, don't you think?

 

I was very clear above that I do not have an issue with how the power works, nor with how the enhancement works.  The issue is that how they work is not properly explained by the game, leading players to invest in an expensive enhancement (and possibly an entire set) that works differently than it says.

 

14 hours ago, macskull said:

I feel like it's pretty clear that slotting this enhancement makes snipes instant-cast and thus removes the additional damage from using them while out of combat.

 

Your "thus" part is made up.  Nowhere does it say that it can only be one or the other.  You are jumping to a conclusion that is not expressed in the written rules.  In other words you're guessing.  It happens that your guess is correct, but well-written rules don't require guessing to understand.

 

------------

 

Thora:

Hi Gisele! Looking forward to seeing you tomorrow!

If you wear blue shoes tomorrow, I promise I will give you a cookie.

If you wear orange shoes tomorrow, I promise I will sing you a song.

If you wear an orange jacket tomorrow, I promise I will give you a cookie.

 

Gisele:

Great!  I'll wear an orange jacket and orange shoes tomorrow.  That way I'll get a cookie and a song!

 

Thora:

Absolutely not.  It's obvious that you can't have both a cookie and a song.

 

Gisele:

Um, that's not what you promised.

 

Thora:

Yes, it is.

 

Who is right about what Thora promised?

 

------------

Edited by Zombra
Posted
2 hours ago, Zombra said:

I was very clear above that I do not have an issue with how the power works, nor with how the enhancement works.  The issue is that how they work is not properly explained by the game,

 

Ooph... wait. How come you didn't quote this part of his post?

 

15 hours ago, macskull said:

From the power description:

Quote

If you are engaged in battle this attack becomes instant-cast. If you are not engaged, it will do bonus damage.

 

Just slow down... take a beat. The enhancement says it makes the power instant cast. The individual power says what happens when that power is instant cast or not instant cast.

 

You very conspicuously ignored @macskull's point to try and force yours through.

 

Maybe you think that the enhancement should have a little warning in the text? Like "Check the power description to see what this means." Is that what you think?

 

The D Squad  Arc ID: 68066 Content for Ex-criminals following Blue Spectrum and Officer Daniels after Galaxy City

These Ain't Your Daddy's Skulls!  Arc ID: 68427 (A Playtest Arc for a Complete redesign of The Skulls)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...