Erratic1 Posted November 24 Posted November 24 Going to guess I never made much use of Stone Melee before because of the aesthetics of the powerset. Not a big fan of the stone look of the attacks and a crystal mallet was not a big improvement. But I was looking for something different to make and justified crystal fists to myself in order to create my latest Scrapper. The set is like the offspring of Super Strength and Radiation Melee (which I know came after it). Very satisfying, big damage and OMG, Seismic Smash...you shall be my new cheat mode. It is somewhat of a shame I am on a break from Ninjitsu as the on-crit effect of double stun begs to be abused. But I am also looking at secondary sets I do not use often, and I have only done Super Reflexes twice before. Still, if I can get her recharge time down.... Wondering if I can abuse Force Feedback towards that end, but not sure what her end build is going to look like yet. But having a lot of fun with Stone Melee. 1
Sovera Posted November 25 Posted November 25 And then you take the Stone Mallet(s) option to be Big Rock Boxing Glove instead and all your attacks including Tremor are Big Rock Boxing Glove to the face! Glorious! 1 - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
Erratic1 Posted November 25 Author Posted November 25 14 minutes ago, Sovera said: And then you take the Stone Mallet(s) option to be Big Rock Boxing Glove instead and all your attacks including Tremor are Big Rock Boxing Glove to the face! Glorious! Yeah, I did go with the non-weapon animations. Not sure how I am summoning up sapphire boxing gloves, but I am just going with it. 😁
Sovera Posted November 25 Posted November 25 I think we all do since the boxing gloves fit with Seismic Smash and Tremor. I've been toying with the idea of one but the lack of early AoE (26) is holding me back since I mostly solo and hitting things one by one is drab. And the last time I leveled one it was a Brute and it couldn't get past the big tanker AV at the end of Manticore. Huge S/L resistances, ugh, one of the few times I had to go pick daggers. I suppose a Scrapper would have a better time with the crits. - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
Erratic1 Posted November 25 Author Posted November 25 7 minutes ago, Sovera said: I've been toying with the idea of one but the lack of early AoE (26) is holding me back since I mostly solo and hitting things one by one is drab. There is Fault at level 8 but it has lower chances to hit than normal. Guess you could load up Accuracy early on then swap to something else once you have better ways to up your likelihood of hitting. As for getting past Hodgkins, solo...well, that is going to be a challenge no matter what isn't it? His regen is far from minimal.
Uun Posted November 25 Posted November 25 16 hours ago, Erratic1 said: There is Fault at level 8 but it has lower chances to hit than normal. Guess you could load up Accuracy early on then swap to something else once you have better ways to up your likelihood of hitting. The reduced accuracy is only on the stun/knockdown AoE. The damage cone has normal accuracy. 1 Uuniverse
Octogoat Posted November 26 Posted November 26 Just tried stone melee this morning and it may become my main. It's so fun and smashy! 1
Uun Posted November 26 Posted November 26 In addition to the typical melee sets (scrapper, brute, tank and stalker), you can also get most of the Stone Melee powers in dominator Earth Assault (Stone Spears replaces Stone Fist, Fissure replaces Fault and Mud Pots replaces Taunt/Confront/Placate). 1 Uuniverse
Sancerre Posted November 26 Posted November 26 i have avoided stone melee because the aoe capabilities looked god awful but maybe i am missing something? Tremor has a massive radius (especially for scrapper) but does peanuts damage. the set is great otherwise and you can supplement aoe with ball lightning but seems kind of awful having -only- ball lightning as actual aoe damage (and i guess judgement). incidentally, i always felt like hurl boulder should have a (small) radius explosion around the impact site.... it is a really cool skill with absolute dumpster DPA values in a powerset that already excels in single target damage (and yes i know it is ranged).
Sovera Posted November 27 Posted November 27 No, you're right, it's peanut damage and comes late to boot. I kept pushing mine but it just wasn't fun and parked it at level 30. - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
Xandyr Posted November 28 Posted November 28 Doesn't several of the attacks do Knockback? That's one reason why I've never played Stone Melee...KB is good mitigation, but annoying. What you wanted to know about Bio, but never asked - Tanker - Homecoming (homecomingservers.com)
Erratic1 Posted November 28 Author Posted November 28 19 minutes ago, Xandyr said: Doesn't several of the attacks do Knockback? That's one reason why I've never played Stone Melee...KB is good mitigation, but annoying. Hurl Boulder is the only knockback power with magnitude high enough to actually knock something back. The rest knock foes down. 1 1
bAss_ackwards Posted December 4 Posted December 4 I've been playing a Stone/Stone Scrapper with an Obsidian Mage theme and it has been a ton of fun. Would recommend to my fellow Scrappers 🪨👍 Former Paragon Studios QA - Redname Fireman Current and always Scrapper enthusiast
bAss_ackwards Posted December 4 Posted December 4 On 11/26/2024 at 3:49 PM, Sancerre said: i have avoided stone melee because the aoe capabilities looked god awful but maybe i am missing something? Tremor has a massive radius (especially for scrapper) but does peanuts damage. the set is great otherwise and you can supplement aoe with ball lightning but seems kind of awful having -only- ball lightning as actual aoe damage (and i guess judgement). incidentally, i always felt like hurl boulder should have a (small) radius explosion around the impact site.... it is a really cool skill with absolute dumpster DPA values in a powerset that already excels in single target damage (and yes i know it is ranged). Tremor can be set to be a proc bomb if your build can fit it and the slots. As far as Hurl Boulder, for me that power gets regulated to set mule, if I even decide to take it. I do agree that it could use some extra oomph, and the mini impact explosion is a fun idea. Former Paragon Studios QA - Redname Fireman Current and always Scrapper enthusiast
SomeGuy Posted December 4 Posted December 4 I paired SM with /Rad and don't have AOE issues. I proc bombed Radiation Therapy, which is a good AOE early on if you don't need the OH SHI heal . Combined with Tremor and Ground Zero I don't notice an issue. Food for thought. Rad Therapy: 1 Pylon and Trapdoor Results Spreadsheet https://docs.google.com/spreadsheets/d/1d0VruEHGktnPFvtMLF_MdpKPBe0wgUhzyGvb1DQNQQo/edit#gid=0
DarknessEternal Posted December 9 Posted December 9 I run Fault/Tremor as my only enhance-able AoE powers at +4x8. I've never had any issues with groups.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now