Excraft Posted November 25 Posted November 25 29 minutes ago, ZacKing said: They've added other NPCs into the game, like Curipira, Ascendant and Luna. Are they ok where they are or should they get moved/removed? Ascendant took my spot in Steel Canyon, now I can't use it anymore. I demand he be moved! 🤣 1
TheMoneyMaker Posted November 25 Posted November 25 20 hours ago, Luminara said: There was a huge fight over the spot where she was standing. Some people wanted to stand there, other people didn't want her moved, names were called, rubber chickens were waved ominously, the usual. It was hilarious. Sorry you missed it. Who threw the first rubber chicken with a name? Was it me? It might have been me. I apologize for nothing.
Techwright Posted November 26 Posted November 26 15 hours ago, Jacke said: I'd like another standard SG Portal in the Tiki Club for Players who want to be out-of-the-way. Maybe the servers in the Tiki Club also be restored as Inspiration Vendors. Anything to liven up the Tiki Club would be appreciated. Even the band just seems to be going through the motions now. 1 1 3
TheMoneyMaker Posted November 26 Posted November 26 I think this dancers on the floor idea has merit. Could we also get a few more NPCs wandering around inside City Hall, and maybe some people in the waiting room of the hospitals? Especially the hospitals.....they are entirely too empty for a city with as much villainous activity as we have. 3
Indystruck Posted November 30 Posted November 30 nah the current amount is perfect @Twi - Phobia on Everlasting
Display Name Posted December 1 Author Posted December 1 On 11/24/2024 at 11:05 PM, Rudra said: And why should one person's request to add an NPC to a location other players are already making use of trump those other players' desire to use that space? Edit: You see? This was a huge part of the argument about moving War Witch to where she is now. Hardly anyone uses the dance floor. All I'm asking is if it were possible to add some dancers I could dance with. Yes, I know you're still harping on War Witch. I was just demonstrating how unclear your posts are. And go argue about War Witch somewhere else. You're off topic, here. 1 1 @Super Whatsit Superbase passcode (Excelsior) is "passcode-6475" It's all a Nemesis plot. But not everything is a Nemesis plot!
Rudra Posted December 1 Posted December 1 38 minutes ago, Display Name said: And go argue about War Witch somewhere else. You're off topic, here. War Witch was a relevant part of the discussion. It didn't matter where the devs tried to move her, it made players upset. And she was already in Pocket D, so she wasn't being added. 38 minutes ago, Display Name said: All I'm asking is if it were possible to add some dancers I could dance with. On 11/24/2024 at 6:12 PM, Rudra said: I don't really care if a few more dancers are added. All I was/am doing, is giving warning about other players' reactions. If the devs add more dancers, I won't care. I don't dance on the dance floor. I don't interact with the NPCs in Pocket D. I usually avoid Pocket D, only going there to hit up Null the Gull. I don't have a horse in this race. I'm just giving warning about reactions you are likely to run into by adding more NPCs to Pocket D that aren't somewhere players can't make use of such as behind the bar. The whole War Witch argument was very ugly. And again, she wasn't being added, she was being moved. 1 3
ZacKing Posted December 1 Posted December 1 11 minutes ago, Rudra said: All I was/am doing, is giving warning about other players' reactions. If the devs add more dancers, I won't care. I don't dance on the dance floor. I don't interact with the NPCs in Pocket D. I usually avoid Pocket D, only going there to hit up Null the Gull. I don't have a horse in this race. I'm just giving warning about reactions you are likely to run into by adding more NPCs to Pocket D that aren't somewhere players can't make use of such as behind the bar. The whole War Witch argument was very ugly. And again, she wasn't being added, she was being moved. Not for nothing, the only person here complaining about "taking up too much space" or "claiming space other players have claimed" is you. This game just doesn't have the population or traffic in Pocket D for "space issues" that can't be claimed by players anyway to even be considered a major problem. Shatner up thread had it right on this one. 1 1
Rudra Posted December 1 Posted December 1 42 minutes ago, ZacKing said: Not for nothing, the only person here complaining about "taking up too much space" or "claiming space other players have claimed" is you. This game just doesn't have the population or traffic in Pocket D for "space issues" that can't be claimed by players anyway to even be considered a major problem. Shatner up thread had it right on this one. The posts will appear when the devs start testing places for the new dancers. I've given my warning. Multiple times. And as I already said in this thread, I don't have a horse in this race. So I'm done here. 2
El D Posted December 1 Posted December 1 Toss a few more generic citizen dancers or hero/villain group NPCs into Pocket D? Sure, why not. There's plenty of precedence for it with the existing NPCs and the inclusion of memorium NPCs as well. Also there's a lot of 'new' dance emotes made well after Pocket D was put in-game to use with them for bonus points. Put in Signature NPCs - like Ghost Widow or Manticore - on the dance floor? That's a bit more of a stretch. Signature NPCs showing up only happened during Dev events when they were actively being piloted so players could actually interact with them. Just having a pure CPU Manticore mindlessly grooving out for photo opportunities feels... kind of desperate, to be honest. 'Look at me, totally dancing with The Real Manticore!' Frankly, it's a lot more fun to snag those moments with the devs actually playing said NPC. That said, I wouldn't be opposed to it for say, a special event of some kind. CoX's Anniversary tosses the Phalanx and Arachnos into Pocket D for a weekend or something. As permanent additions, though? Nah, I don't think they should be relegated to background filler. 3 Global is @El D, Everlasting Player, Recovering Altaholic.
Display Name Posted December 1 Author Posted December 1 1 hour ago, El D said: Put in Signature NPCs - like Ghost Widow or Manticore - on the dance floor? That's a bit more of a stretch. Signature NPCs showing up only happened during Dev events when they were actively being piloted so players could actually interact with them. Just having a pure CPU Manticore mindlessly grooving out for photo opportunities feels... kind of desperate, to be honest. 'Look at me, totally dancing with The Real Manticore!' Frankly, it's a lot more fun to snag those moments with the devs actually playing said NPC. Hey! That's a great idea! Thanks! I didn't even consider possible "photo-ops!" 2 @Super Whatsit Superbase passcode (Excelsior) is "passcode-6475" It's all a Nemesis plot. But not everything is a Nemesis plot!
ZacKing Posted December 2 Posted December 2 7 hours ago, Rudra said: The posts will appear when the devs start testing places for the new dancers. I've given my warning. Multiple times. And as I already said in this thread, I don't have a horse in this race. So I'm done here. People are going to complain about something regardless of what does or doesn't get added to the game. IF any players do complain about this, they can be told the same thing - the space in Pocket D or anywhere else in the game doesn't belong to them. It's not theirs. They can't claim any single millimeter of any map anywhere in the game as "theirs". If a couple of NPC dancers get added and they don't like it, oh well, so be it. Life goes on. This isn't a commercial game anymore and the people running don't have to be concerned about losing paying customers. 5
Techwright Posted December 2 Posted December 2 21 hours ago, El D said: Put in Signature NPCs - like Ghost Widow or Manticore - on the dance floor? That's a bit more of a stretch. I see your point in regards to the "top dog" characters, however, it gave me a thought: what about lesser, but recognizable characters? Twinshot and the Shining Stars, for example. Mission, police/radio contacts like Detective Frasenbacker. Even Matthew and Dana Habashy. Individually, they might look generic but together, they're easily identifiable. 3
El D Posted December 3 Posted December 3 5 hours ago, Techwright said: I see your point in regards to the "top dog" characters, however, it gave me a thought: what about lesser, but recognizable characters? Twinshot and the Shining Stars, for example. Mission, police/radio contacts like Detective Frasenbacker. Even Matthew and Dana Habashy. Individually, they might look generic but together, they're easily identifiable. A fair thought! Mission contacts or minor NPCs could be solid additions, yeah. Some of them already lend themselves to that sort of inclusion - having the Shining Stars (like you mentioned) and the Hearts of Darkness would work well. Heck, a dance off with Crosscut doing /e popdance and Dillo doing /e robotdance practically writes itself. 1 1 Global is @El D, Everlasting Player, Recovering Altaholic.
Ukase Posted December 3 Posted December 3 On 11/24/2024 at 6:03 PM, Rudra said: Thank you for again misunderstanding my post. Just moving War Witch was a huge hassle because of the floor space she takes up, and she was already in Pocket D. I suppose I'm also guilty of misunderstanding your post. War Witch takes up what? 10 total square feet? At the very most. How big is pocket D? It's huge. There's room for hundreds of players in there as is. Would it be crowded? Sure. So what? There is no harm in it, other than whatever coding needs to be done. But, as I preface most of my posts, I'm obtuse. Maybe you see something down the road that I don't. But if 20 more npcs were dancing in Pocket D, I wouldn't even notice. Given how simple it is to add a dancing npc to my SG base, I can't imagine this taking more than a few minutes to do.
Ghost Posted December 3 Posted December 3 5 hours ago, Ukase said: I suppose I'm also guilty of misunderstanding your post. War Witch takes up what? 10 total square feet? At the very most. How big is pocket D? It's huge. There's room for hundreds of players in there as is. Would it be crowded? Sure. So what? There is no harm in it, other than whatever coding needs to be done. But, as I preface most of my posts, I'm obtuse. Maybe you see something down the road that I don't. But if 20 more npcs were dancing in Pocket D, I wouldn't even notice. Given how simple it is to add a dancing npc to my SG base, I can't imagine this taking more than a few minutes to do. I think that I remember what he is talking about. Someone started a thread wanting War Witch moved because she was apparently standing in a good RP spot (whatever the hell that is). That of course brought out people complaining because.. 1. It was a stupid reason to move her 2. She might be moved into someone else’s good RP spot. It was big argument. A stupid one, but one nonetheless. 1 1
The Chairman Posted December 3 Posted December 3 1 hour ago, Ghost said: I think that I remember what he is talking about. Someone started a thread wanting War Witch moved because she was apparently standing in a good RP spot (whatever the hell that is). That of course brought out people complaining because.. 1. It was a stupid reason to move her 2. She might be moved into someone else’s good RP spot. It was big argument. A stupid one, but one nonetheless. Was this an HC change? I looked around on the forums, but I didn't find anything. It is also entirely possible that my search fu is lacking...
Ghost Posted December 3 Posted December 3 (edited) 12 minutes ago, The Chairman said: Was this an HC change? I looked around on the forums, but I didn't find anything. It is also entirely possible that my search fu is lacking... Seems like it happened in 2024, but it coulda been last year. My memory isn’t what it used to be. Maybe @Rudra has more info on it. I just remember it was a suggestion. I don’t even know if they actually made the change. Edited December 3 by Ghost 1 1
Ghost Posted December 3 Posted December 3 This is what I was thinking of. Maybe it’s not what @Rudra was referring to. 1 1
Rudra Posted December 3 Posted December 3 6 minutes ago, Ghost said: This is what I was thinking of. Maybe it’s not what @Rudra was referring to. No, that thread happened after the War Witch... uhm... discussion.... 1 1
Ghost Posted December 3 Posted December 3 (edited) 17 hours ago, Rudra said: No, that thread happened after the War Witch... uhm... discussion.... Yeah, when looking that one over I realized it wasn’t about moving War Witch - but it was the one I was thinking of. Dammit Snarky, this is all your fault! Edited December 4 by Ghost 1
Rudra Posted December 3 Posted December 3 27 minutes ago, Ghost said: but it was the one U was thinking of. No, but I thank you for posting it anyway. I forgot about that discussion since it wasn't as full of vitriol as the original War Witch discussion. Though I'm not seeing the original discussion on a search to link, sorry.
TheMoneyMaker Posted December 4 Posted December 4 Ideally if NPCs could occasionally spawn in different places at different times, it would both make the dance floor seem more dynamic and also have some of those potentially "good RP spots" occasionally be free to anyone who wants them while other times they'll just have to wait.
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