Developer The Curator Posted Monday at 11:52 AM Developer Posted Monday at 11:52 AM Controllers Containment now allows Controllers to command their Tier 9 pets. Containment now also triggers on critters that are Terrified. Containment now also triggers on critters that have been asleep in the last 3 seconds. Containment damage now has an additional "Containment" float message across all sets. The following controller pets now have a 33.33% chance to proc containment damage: Darkness Control > Shades Darkness Control > Umbra Beast Earth Control > Volcanic Gases Earth Control > Animated Stone Electric Control > Gremlins Fire Control > Bonfire Fire Control > Fire Imps Gravity Control > Singularity Ice Control > Ice Slick Ice Control > Jack Frost Illusion Control > Phantasm Plant Control > Carrion Creepers (Entangle attack only) Plant Control > Fly Trap Pyrotechnic Control > Catherine Wheel Symphony Control > Reverberant Quote Design Notes: These changes should make many control sets a lot more viable for controllers, especially Electric and Arsenal control. 2 1
KaizenSoze Posted Tuesday at 02:17 PM Posted Tuesday at 02:17 PM You have pet controls now! Shout out to @Ridiculous Girl /macro_image "PetCommand_Stance_Aggressive" ATTK petcom_all attack aggressive /macro_image "PetCommand_Action_Goto" GOTO petcom_all goto /macro_image "PetCommand_Action_Stay" STAY petcom_all stay passive same with the Stay command it will stay in play until you are 500ft away /macro_image "PetCommand_Action_Dismiss" DISMISS petcom_all dismiss /macro_image "PetCommand_Action_Bodyguard" BG petcom_all follow defensive 5 Night Pixie on Excelsior Introduction to Arachnos Widows - Night/Blood/Fortunata
skoryy Posted Tuesday at 03:15 PM Posted Tuesday at 03:15 PM Initial test running +2/x8 with my fully loaded Elec/Time. Yes, yesss, yesssssss! "My God, its full of Containment and Overpower!" 1 1 Everlasting's Actionette, Street Ninja, and Sunflare Also Wolfhound, Starwave, Blue Gale, Relativity Rabbit, and many more!
Shin Magmus Posted Tuesday at 03:30 PM Posted Tuesday at 03:30 PM Pet Controls will be huge for sets like Gravity Control. The previous workaround was keybinds and macros to select Singularity, and TP it to your location (these had to be doubletapped to work). Now we can just send him into the center of a group. Additionally, the ability to simply put pets on Passive and stop them from going crazy will be a huge boon. Lastly, Terrorize Containment is long overdue, and this will lead to an era of Mind and Illusion Controller dominance with AoE dmg sets that I feel like nobody is currently predicting. 6 2 Treating everyone fairly is great; unfair discrimination is badwrong! I do not believe the false notion that "your ignorance is just as good as my knowledge." The Definitive Empathy Rework
skoryy Posted Tuesday at 04:10 PM Posted Tuesday at 04:10 PM (edited) Okay, actual serious feedback time now I've tried a little and thought on it. Not sure if bug or WAI: I was running a sewer and had my Phantasm set to BG petcom_all follow defensive. This resulted in him getting stuck behind walls and not reacting if I was attacked. If I set him an attack order, however, he popped right out and started blasting. +2/x8 isn't a problem as long as I can manage aggro, and even +4/x8 seems doable if I'm even more careful. My current builds are proc'd to high heaven, so I'm curious if there'd be an improvement or not if I switched back to more straight damage. I'll have to put together an alternate build to find out. EDIT: All the new Containment pop-ups had me giddy until I realized that there's only more chances for it to spawn, not that it has a greater chance to spawn and does more damage. Edited Tuesday at 04:16 PM by skoryy Everlasting's Actionette, Street Ninja, and Sunflare Also Wolfhound, Starwave, Blue Gale, Relativity Rabbit, and many more!
legendaryjman Posted Tuesday at 04:42 PM Posted Tuesday at 04:42 PM Do Dominators get to control their pets too or is it only a Controller thing?
dukedukes Posted Tuesday at 05:22 PM Posted Tuesday at 05:22 PM I see the command "STAY petcom_all stay passive" works for stopping the pet but the button (Heel) in the pet UI does not. The macro is all I needed but thought this was worth mentioning. Amazing change! A bit sad Dominators won't have this for dealing with TP'ing Singularity around, stopping sings movement makes it so much easier to work with.
ZamuelNow Posted Tuesday at 07:16 PM Posted Tuesday at 07:16 PM Fought the GM in Kallisti and Tri Cannon behaved itself. Really liking this. If I accidentally aggro a zone spawn, it can because I forgot to put it on Passive and not because it attacks everything. AE Arcs: Search for @ZamuelNow Dhahabu Kingdom and the Indelible Curse of Hate [60044] and Dhahabu Kingdom and the Unfathomable Nightmare of Sand [61528] Consideration of Knowledge [65341]
Ridiculous Girl Posted Tuesday at 07:25 PM Posted Tuesday at 07:25 PM 3 hours ago, skoryy said: Not sure if bug or WAI: I was running a sewer and had my Phantasm set to BG petcom_all follow defensive. This resulted in him getting stuck behind walls and not reacting if I was attacked. If I set him an attack order, however, he popped right out and started blasting. phantasm phantasms... 😁 "I'm not crazy, my reality is just different than yours" the Cheshire Cat "Ce n'est rien de mourir; c'est affreux de ne pas vivre" (It's nothing to die, it's terrible not to live) Jean Valjean "وطن المرء ليس مكان ولادته و لكنه المكان الذي تنتهي فيه كل محاولاته للهروب” (Home is not where you were born, home is where all your attempts to escape cease.) Naguib Mahfouz
Ridiculous Girl Posted Tuesday at 07:28 PM Posted Tuesday at 07:28 PM 5 hours ago, KaizenSoze said: /macro_image "PetCommand_Stance_Aggressive" ATTK petcom_all attack aggressive /macro_image "PetCommand_Action_Goto" GOTO petcom_all goto /macro_image "PetCommand_Action_Stay" STAY petcom_all stay passive same with the Stay command it will stay in play until you are 500ft away /macro_image "PetCommand_Action_Dismiss" DISMISS petcom_all dismiss /macro_image "PetCommand_Action_Bodyguard" BG petcom_all follow defensive just to clarify... with goto and stay, the pet will stay in place until the player is 500ft away, then it will teleport to the player. apparently this is how it always worked, but it was never really noticible before... and, naturally MM bodyguard mode does not work with controllers, the pet will just follow on defensive. 🙂 1 "I'm not crazy, my reality is just different than yours" the Cheshire Cat "Ce n'est rien de mourir; c'est affreux de ne pas vivre" (It's nothing to die, it's terrible not to live) Jean Valjean "وطن المرء ليس مكان ولادته و لكنه المكان الذي تنتهي فيه كل محاولاته للهروب” (Home is not where you were born, home is where all your attempts to escape cease.) Naguib Mahfouz
General Idiot Posted Tuesday at 08:00 PM Posted Tuesday at 08:00 PM 2 hours ago, dukedukes said: I see the command "STAY petcom_all stay passive" works for stopping the pet but the button (Heel) in the pet UI does not. The macro is all I needed but thought this was worth mentioning. Amazing change! A bit sad Dominators won't have this for dealing with TP'ing Singularity around, stopping sings movement makes it so much easier to work with. I could be wrong but I'm reasonably sure the heel button on the UI intentionally does follow passive, not stay passive. When life gives you lemonade, make lemons. Life will be all like "What?" [Admin] Emperor Marcus Cole: STOP! [Admin] Emperor Marcus Cole: WAIT ONE SECOND! [Admin] Emperor Marcus Cole: WHAT IS A SEAGULL DOING ON MY THRONE!?!?
dukedukes Posted Tuesday at 08:05 PM Posted Tuesday at 08:05 PM 3 minutes ago, General Idiot said: I could be wrong but I'm reasonably sure the heel button on the UI intentionally does follow passive, not stay passive. You're likely right, thanks. I haven't played MM so I'm likely not understanding the intention. Attack/follow/stay was my expectation but your explanation makes sense.
ScarySai Posted Tuesday at 08:36 PM Posted Tuesday at 08:36 PM Doms should be able to control their pets as well. 5 3 3 1
Riverdusk Posted Wednesday at 02:41 AM Posted Wednesday at 02:41 AM 10 hours ago, skoryy said: Not sure if bug or WAI: I was running a sewer and had my Phantasm set to BG petcom_all follow defensive. This resulted in him getting stuck behind walls and not reacting if I was attacked. If I set him an attack order, however, he popped right out and started blasting. Were you moving through the sewers while flying/hovering? I've noticed in the past if I use hover to move through the sewer doorways it causes phantasm to fly just high enough off the ground following me that he gets stuck in those open sewer doorways all the time. Very annoying as hovering as an illusion controller is kind of a common choice. 1
skoryy Posted Wednesday at 02:44 AM Posted Wednesday at 02:44 AM 3 minutes ago, Riverdusk said: Were you moving through the sewers while flying/hovering? I've noticed in the past if I use hover to move through the sewer doorways it causes phantasm to fly just high enough off the ground following me that he gets stuck in those open sewer doorways all the time. Very annoying as hovering as an illusion controller is kind of a common choice. Yep, that'd be it. I was hovering. Everlasting's Actionette, Street Ninja, and Sunflare Also Wolfhound, Starwave, Blue Gale, Relativity Rabbit, and many more!
Ridiculous Girl Posted Wednesday at 07:07 AM Posted Wednesday at 07:07 AM 11 hours ago, dukedukes said: You're likely right, thanks. I haven't played MM so I'm likely not understanding the intention. Attack/follow/stay was my expectation but your explanation makes sense. i believe that "heel" come from the dog training commands, where they are literally supposed to follow at your heel. "I'm not crazy, my reality is just different than yours" the Cheshire Cat "Ce n'est rien de mourir; c'est affreux de ne pas vivre" (It's nothing to die, it's terrible not to live) Jean Valjean "وطن المرء ليس مكان ولادته و لكنه المكان الذي تنتهي فيه كل محاولاته للهروب” (Home is not where you were born, home is where all your attempts to escape cease.) Naguib Mahfouz
City Council Faultline Posted Wednesday at 07:22 AM City Council Posted Wednesday at 07:22 AM 10 hours ago, ScarySai said: Doms should be able to control their pets as well. Controller started as heroes, and their pets are dogs - they see you as part of the pack, and will gladly help you. They just learned to follow new commands, just to please you! Dominator started as villains, and their pets are cats - they will do whatever the heck they want, if that inconveniences you, deal with it, that's why you have a cat. No points for guessing if I'm a cat or a dog person. 12 2 4 2 1 2
ScarySai Posted Wednesday at 02:44 PM Posted Wednesday at 02:44 PM My dark control dog is a cat now, I guess.
skoryy Posted Wednesday at 02:51 PM Posted Wednesday at 02:51 PM 7 hours ago, Faultline said: Controller started as heroes, and their pets are dogs - they see you as part of the pack, and will gladly help you. They just learned to follow new commands, just to please you! Dominator started as villains, and their pets are cats - they will do whatever the heck they want, if that inconveniences you, deal with it, that's why you have a cat. No points for guessing if I'm a cat or a dog person. This is why I play controllers, my cats have enough control over my life as it is. 😄 2 Everlasting's Actionette, Street Ninja, and Sunflare Also Wolfhound, Starwave, Blue Gale, Relativity Rabbit, and many more!
Shin Magmus Posted Wednesday at 03:00 PM Posted Wednesday at 03:00 PM 15 minutes ago, ScarySai said: My dark control dog is a cat now, I guess. That's right. Faultline has spoken. Treating everyone fairly is great; unfair discrimination is badwrong! I do not believe the false notion that "your ignorance is just as good as my knowledge." The Definitive Empathy Rework
DemonSeed Posted Wednesday at 03:04 PM Posted Wednesday at 03:04 PM 18 hours ago, ScarySai said: Doms should be able to control their pets as well. Let Trollers do something better for once 😫. 1 1
Lazarillo Posted Wednesday at 03:14 PM Posted Wednesday at 03:14 PM 8 minutes ago, DemonSeed said: Let Trollers do something better for once 😫. I mean, Controllers get to, like, already keep their pets out on live. Not that I don't think the change makes a certain amount of sense, and suits Controllers more, and whatnot, but I gotta wonder why it feels like Dominator pets even exist sometimes. 1
Proteus50 Posted Wednesday at 04:03 PM Posted Wednesday at 04:03 PM 48 minutes ago, Lazarillo said: I mean, Controllers get to, like, already keep their pets out on live. Not that I don't think the change makes a certain amount of sense, and suits Controllers more, and whatnot, but I gotta wonder why it feels like Dominator pets even exist sometimes. I have a few Doms with no pets.. dont need em.. dont want em.. Some of us dont like dogs OR cats.. LOL
BZRKR Posted Wednesday at 04:25 PM Posted Wednesday at 04:25 PM 1 hour ago, ScarySai said: My dark control dog is a cat now, I guess. You know, I'd be happy if Dominators (only) got a Giant Black Cat power customization option. Maybe based on the ones in Night Ward?
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