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Posted
9 hours ago, Faultline said:

 

Controller started as heroes, and their pets are dogs - they see you as part of the pack, and will gladly help you. They just learned to follow new commands, just to please you!

 

Dominator started as villains, and their pets are cats - they will do whatever the heck they want, if that inconveniences you, deal with it, that's why you have a cat.

 

No points for guessing if I'm a cat or a dog person.

 

Makes total sense to me love it!

Posted

As a dom exclusive player to the control AT I love that controllers get to control their pets and doms dont.  Having it baked into their inherent is great.

 

I will though offer that maybe dommies can have some damage modifiers adjusted in lieu of the incessant ask to control pets as well.  They are more a cross between blasters and trollers anyways so maybe upping some melee damage modifiers would suffice since they may be the most unarmored riskiest class.  Thats for another topic some other time though.

 

Glad to see this for controllers.

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Posted
9 minutes ago, noogens2 said:

Was it an oversight or was the Arsenal set specifically excluded in the containment damage buffs?

no, but i think that is why they tweaked the sleep grenade. that the set was performing well enough that it needed just a minor adjustments to the set along with the controller tweaks, that it was good enough already. 🙂

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Posted
20 minutes ago, noogens2 said:

Was it an oversight or was the Arsenal set specifically excluded in the containment damage buffs?

 

The Tri-Cannon already had containment damage before this page if this is what you are referring to.

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Posted

Fear establishing containment now gives Illusion (and Mind) another means of setting up AoE containment. Granted Illusion doesn't rely much on containment for damage once you get Phantom Army, but it's nice to pull out Spooky and get containment messages on all your personal attacks (and some of Phantasm's).

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Posted
6 hours ago, Player-1 said:

 

The Tri-Cannon already had containment damage before this page if this is what you are referring to.

 

Might be worth a small note in the Patch Notes so a ton of questions don't pop up when it hits Live.

Posted

Man, I just ran a few street hunt mobs with my various controllers.  What a difference it makes with my Phantasm and Singularity and especially Fire Imps (OMG those little bastards are finally on a leash!).  A world of difference.  Haven't tested it on Reverb but then again, reverb really did a good job of seeming to know who I wanted regulated (with the power of music).  Also haven't tested with Jack yet.

 

But man, this is straight up a top notch improvement to game play and enjoyment.  The ability for me to focus their attacks gives lets me catch up a little to Dom damage.  It is why I play a lot of doms because of that shortfall so now controllers get something unique to them, and doesn't displace Doms from their place as better damage dealing trollers.  Please don't change it

 

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Posted
On 5/28/2025 at 9:22 AM, Faultline said:

 

Controller started as heroes, and their pets are dogs - they see you as part of the pack, and will gladly help you. They just learned to follow new commands, just to please you!

 

Dominator started as villains, and their pets are cats - they will do whatever the heck they want, if that inconveniences you, deal with it, that's why you have a cat.

 

No points for guessing if I'm a cat or a dog person.

Masterminds started as villians and can controls tons of cats 

 

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Posted

Took my Earth and Electric out for a spin last night...  Took a bit to get into a more Mastermind-ish mindest, but definitely ramped up the fun and ability to solo.  (No more kiting a pet into range and hoping I don't get aggroed on! Yay!)  I appreciated that my Gremlins have individual controls, though I didn't find much of a use for them.  (Since, unlike MMs, there's no differentiation between types of pets.)  Based on Mastermind play, didn't note any oddities or anything unexpected in how my 'troller pets responded to commands.

I do not like the new floating text in the least bit.  In fact, I loathe it.  There's getting to be entirely too much visual spam in this game.

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Posted
16 minutes ago, Doc_Scorpion said:

I do not like the new floating text in the least bit. 

Is floating text something that can be turned on and off? Visual Clutter is getting bad sometimes but I would like having the floating text on so while leveling so that I can get some feedback to If and how certain mechanics are functioning.

 

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Posted
On 5/28/2025 at 1:22 AM, Faultline said:

 

Controller started as heroes, and their pets are dogs - they see you as part of the pack, and will gladly help you. They just learned to follow new commands, just to please you!

 

Dominator started as villains, and their pets are cats - they will do whatever the heck they want, if that inconveniences you, deal with it, that's why you have a cat.

 

No points for guessing if I'm a cat or a dog person.

But since Doms are now playable as heroes and controllers villains, this doesn't really make any sense. 

 

I mean, y'all can just go ahead and say "because we wanted it this way, tough," we can't stop you.

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Posted

It's cool for flavour to have controllers command their pets but personally I would primarily use commands to deal with buggy pet behaviour like flying pets going off in random directions for no good reason. It's for dealing with AI bugs for me basically, so from this perspective it's a bit goofy to only give controllers the tools needed to avoid bugs.

 

I understand there is additional utility in giving pet commands, like the earth pet commanded to attack and taunt bosses or damage dealing priority targets and I agree it's interesting to only give controllers this option but the AI issues are my biggest gripe personally. If the AI bugs were fixed separately then limiting to controllers would be good with me.

Posted

I could do without additional sources of floaty text.  There's a point where I just understand the 2nd damage number if my containment damage, I don't need to see any text accompanying it. That said, overall, these changes are all great.  My Mind/Kin Controller has no pets to control, but he still feels like he's in a very good spot now with the Deep Sleep changes and the reduced cooldowns if Total Dom / Mass Confuse are used on smaller spawns.

 

And my Ice Controller Mr. Kelvin will be glad he can finally order Hobbes around. (yes, Kelvin & Hobbes...)

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