Heatstroke Posted Wednesday at 03:33 PM Author Posted Wednesday at 03:33 PM Oh and can we PLEASE increase amount the PITIFUL heal on Radiany Aura Seriously?!!! fully slotted @ level 50 it heals for like 232 HP. and im not comparing it to Empath as a heal. Tempral Mending is more.. Chrono Shift is more. Rejuvinating Circuit is more. Its pathetically low..
Ukase Posted Wednesday at 04:43 PM Posted Wednesday at 04:43 PM What I'd like to see: The trainer recommend a power or power pool with a reason why when you go to train. (and visiting a 2nd trainer may or may not agree with the first) all invention set enhancements be available in levels 10-50. It doesn't make sense to me why sets begin at 35 or stop at 30. (that will shake up the market for sure, lol) I'd like to see zones/instanced msrs capped to 32 until HC can find a way to reduce lag for the people who are constantly complaining about it, even though I rarely have any lag. I'd like to give away tailor tokens that I have. I'd like to be able to give away team teleporters, work benches, ATTs, SG portals and other items we can purchase, but can't give directly away. I'd like for chance of damage procs to work every time the power passes an accuracy check - with limits of one damage proc per power. Enough with (me having to do) the damn math. I'd like to click on a contact and choose any mission they have that's not part of story arc, in the same fashion Lord Schweinzer lets us look at all the mayhem missions before choosing. I'd like the find contact list to include every contact within a level appropriate range, alphabetically, instead of by zone the original devs wanted to push us towards. I would like a "get all" button on the AH, for those times when I might purchase a lot of converters. I would like a "get all" button for character email so I don't have to manually remove over 2000 enhancement unslotters and other items. (Not all the items in the character email - just all of that category of item) I would like all of the purchased teleport powers to have a recharge time of 5 seconds. There's no reason to have it take more than that. Not a good one, anyway. Or let me buy a better one for more inf that has a faster recharge time. Or let me buy more than one so I can use them one after the other. If I ever got any one of those things, I'd be quite pleased.
srmalloy Posted Wednesday at 06:57 PM Posted Wednesday at 06:57 PM On 9/8/2025 at 5:52 PM, Heatstroke said: 1)WIND CONTROL !!!!! Stop eating at Taco Bell, and you'll have more control over your wind. 1 1
Heatstroke Posted Wednesday at 07:21 PM Author Posted Wednesday at 07:21 PM 23 minutes ago, srmalloy said: Stop eating at Taco Bell, and you'll have more control over your wind. I never eat Taco Bell. I ate there twice.. both times violently ill.. once with projeticles.... NEVER again
blue4333 Posted Thursday at 08:29 AM Posted Thursday at 08:29 AM 1) Mastermind pets to spawn at the same level as the Mastermind 2) Mastermind AT Power to TP all pets to the Mastermind (on a 5 second cooldown) to help with how slow pets are and the dumb AI pathing sometimes. 3) More Judgement damage type options - can just be simple recolours or reuse existing VFX from other areas. Kinda want a Psychic Judgement real bad 4) Melee/Support AT. I want a Savage Melee/Poison character 3
Heatstroke Posted Thursday at 02:00 PM Author Posted Thursday at 02:00 PM PLEASE make a Psi Armor alternate animation WITHOUT the floating skulls.. not everyone wants that.. I know I dont.. kills character concepts for me.
Skyhawke Posted Thursday at 03:51 PM Posted Thursday at 03:51 PM On 9/9/2025 at 8:33 PM, Snarky said: p2w pet bat P2W pet Snarky. Then I could run up to the City Hall steps in a Posi 1 and giggle as he trails along...possibly grumbling to himself. 1 Sky-Hawke: Rad/WP Brute Alts galore. So...soooo many alts. Originally Pinnacle Server, then Indomitable and now Excelsior
Skyhawke Posted Thursday at 03:55 PM Posted Thursday at 03:55 PM 20 hours ago, Heatstroke said: I never eat Taco Bell. I ate there twice.. both times violently ill.. once with projeticles.... NEVER again Toxic Blast set confirmed. 🤢🤜💩💩💩💩💩😖 2 Sky-Hawke: Rad/WP Brute Alts galore. So...soooo many alts. Originally Pinnacle Server, then Indomitable and now Excelsior
keyguardactive Posted Friday at 01:10 AM Posted Friday at 01:10 AM If I had my fantasy? An alternate powerset for a given character. Like, obviously I can't have a Scrapper that has both Martial Arts and Katana at the same time, but if I could go to a trainer and swap between the two? That would open up some cool RP and character concepts for me. I remember someone explaining that the power set is hard-coded to a character and it's probably not possible, but that's my fantasy.
ThatGuyCDude Posted Friday at 06:13 AM Posted Friday at 06:13 AM (edited) I'd like all of the 'lead to exit/objective' NPCs to be swapped out for invincible combat versions of themselves, so that every objective of this category type is equally susceptible to teleports. Bonus if all NPCs, both the currently 'object' variety and the combat allies, would be added to the Pets window so you can track their health, target them quickly, and tell them to wait or not attack. Of course, Dominators should get that functionality for their pets as well. On another tangent, I'd like to see Striga Isle and Kallisti Wharf moved to the top of the long-range teleporter list and put in the neutral green color, since they're co-op zones and the 'blue wall' in that menu is annoyingly long. It might be fun if there was a "Hard Mode" setting on ALL the Task Forces, so that they could be run at max level/power with enemies boosted up to 50+ to match. OH! They could use Labyrinth's rank upgrade! Seas of bosses! Edited Friday at 06:15 AM by ThatGuyCDude Remembered the Labyrinth of Fog mechanic
srmalloy Posted Friday at 06:31 PM Posted Friday at 06:31 PM 12 hours ago, ThatGuyCDude said: It might be fun if there was a "Hard Mode" setting on ALL the Task Forces, so that they could be run at max level/power with enemies boosted up to 50+ to match. Won't work with some of the opponents in the TFs, as the mobs cap out at certain levels, and wouldn't scale properly to 50 — it would be necessary to create new versions of the mobs at higher level ranges. There's a reason why, say, the Clockwork disappear at level 20, and we only see them again as the 'psychic Clockwork' in Tina Mac's introductory mission; the regular Clockwork don't have the range of powers (or combat logic) to be viable opponents at higher levels. This was commented on by the Paragon Studios devs when asked about this on Live.
BurtHutt Posted Friday at 08:38 PM Posted Friday at 08:38 PM HC, thanks for all that you do! I feel it's tough for HC Devs to pump out a lot of content. So, once again, I would like to see a separate A.E. system used only to add missions made by players that are added into the REGULAR game and become canon. Players would be responsible for Wiki write up and info for the mish. Start with single missions (radios, papers, tips etc - repeatables). I know it's a lot of front end work for the Devs but it would allow them to implement other content. What other content? Glad you asked! Trials. We haven't had one added. Focus on that. New powers that are unique and different. I don't think Wind Control would be much different than what we have. Although I would love to make a Spleen toon... Some new power pools - many have been pitched so let's see some of them. I'd love the ability to have a sidekick and be able to completely design the look and have the ability to have this sidekick have a few different roles (range attacks? tank? heals? Pick one). Alternate name for the pool could be partner/minion etc. Some alternate options to incarnate powers. Have other options to Judgement (guns, rifles, missile barrage etc). Lore - much like the above pool, give players the ability to create the look of their Lore pets. I feel we have so many zones and powers. If Devs want to add zones, make a new TF/SF/Trial instead. If they want to add powers, make them something we don't have. Lots of other stuff but the ability to add new content quickly is my number 1. HC has been at it for over 5 years and things are great but there isn't a lot of new stuff to do that is really playable and really desired. I am not complaining as these Devs are volunteers - these are suggestions to help. Again, a big thanks to the HC Devs!
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