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WanderingAries

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Everything posted by WanderingAries

  1. This is from the Other folder, again...multiple times: 7/1/2019 9:44:30 PM | System.FormatException: Input string was not in a correct format. at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) at System.Int32.Parse(String s) at CoH_Forums_Parser.Program.FindUsersInThread(Int32 threadID, String content) in C:\Projects\CoH Forums Parser\CoH Forums Parser\Program.cs:line 412 at CoH_Forums_Parser.Program.AddThread(String URL, Nullable`1 date, StringBuilder content) in C:\Projects\CoH Forums Parser\CoH Forums Parser\Program.cs:line 398 at CoH_Forums_Parser.Program.ProcessContent(String URL, Nullable`1 date, StringBuilder content) in C:\Projects\CoH Forums Parser\CoH Forums Parser\Program.cs:line 280 at CoH_Forums_Parser.Program.Main(String[] args) in C:\Projects\CoH Forums Parser\CoH Forums Parser\Program.cs:line 182
  2. I'll try, it's a couple hundred Kb Nope :p "The following error or errors occurred while posting this message: The message exceeds the maximum allowed length (20000 characters)."
  3. I don't think you want the whole log (it's not short and probably won't fit), but this is what's at the end multiple times. 7/1/2019 9:36:57 PM | System.Exception: Failed to connect to server over three times in a row. Server may be down. Please try again later. ---> MySql.Data.MySqlClient.MySqlException: Authentication to host 'cityofplayers.com' for user 'wbenn_user' using method 'mysql_native_password' failed with message: User wbenn_user already has more than 'max_user_connections' active connections ---> MySql.Data.MySqlClient.MySqlException: User wbenn_user already has more than 'max_user_connections' active connections at MySql.Data.MySqlClient.MySqlStream.ReadPacket() at MySql.Data.MySqlClient.Authentication.MySqlAuthenticationPlugin.ReadPacket() --- End of inner exception stack trace --- at MySql.Data.MySqlClient.Authentication.MySqlAuthenticationPlugin.AuthenticationFailed(Exception ex) at MySql.Data.MySqlClient.Authentication.MySqlAuthenticationPlugin.ReadPacket() at MySql.Data.MySqlClient.Authentication.MySqlAuthenticationPlugin.Authenticate(Boolean reset) at MySql.Data.MySqlClient.NativeDriver.Authenticate(String authMethod, Boolean reset) at MySql.Data.MySqlClient.NativeDriver.Open() at MySql.Data.MySqlClient.Driver.Open() at MySql.Data.MySqlClient.Driver.Create(MySqlConnectionStringBuilder settings) at MySql.Data.MySqlClient.MySqlPool.GetPooledConnection() at MySql.Data.MySqlClient.MySqlPool.TryToGetDriver() at MySql.Data.MySqlClient.MySqlPool.GetConnection() at MySql.Data.MySqlClient.MySqlConnection.Open() at CoH_Forums_Parser.Program.TripleCheckOpen(MySqlConnection c) in C:\Projects\CoH Forums Parser\CoH Forums Parser\Program.cs:line 963 --- End of inner exception stack trace --- at CoH_Forums_Parser.Program.TripleCheckOpen(MySqlConnection c) in C:\Projects\CoH Forums Parser\CoH Forums Parser\Program.cs:line 974 at CoH_Forums_Parser.Program.UpToDateVersion(String ProgramName) in C:\Projects\CoH Forums Parser\CoH Forums Parser\Program.cs:line 906 at CoH_Forums_Parser.Program.Main(String[] args) in C:\Projects\CoH Forums Parser\CoH Forums Parser\Program.cs:line 89
  4. That line about file loop error, That's what I was seeing when trying to startup the 15th instance. In your Else statement
  5. Well that's an interesting error. I decided to up the number of instances per drive to 10, but had to stop at 4 on the 2nd drive because I was getting some sort of "end of loop" error. I retried a couple times and kept getting the same error.
  6. So how is everyone so far ahead of me on the chart? Or are you guys a bunch of low-end-fruit cheaters? :p
  7. Pretty sure there's a GPU thread or five on here talking about this. One is even a red letter thread I believe.
  8. Did we not have this at one time REALLY early on?
  9. Got home to find the sparser had been updated and it caused a version failure error, so both threads were shut down. I cloned the archive to a second drive and I'm running a thread per drive since they're mechanical.
  10. Yeah, I'm really not sure what I was even looking for. I'm still not sure what the parser is doing per say, but it seems the 700+Gb has gone down a bit, so I'm guessing it's stripping stuff away, reporting whatever you're looking for, and then deleting the processed file. I tried running the app twice in the same folder, but that gave an error which likely sums up to it not wanting to run a 2nd instance. So instead I went and changed the apps Priority to Realtime. That added about 20% to the memory usage, a tad bit of CPU time, and sped up the scrolling a bit. Any general guess as to how long this will take to process now that there's like 6 of us and somebody's already munched a ton? Overall it looks like we've knocked out like <3k files of <19k.
  11. IDK why, but I was expecting a UI of sorts instead of just a cmd window. So I just pointed it at the folder where all the files were and left it be. How long will That take? :p
  12. I get an error when unpacking these four files. I had a fifth one that gave errors, but it unpacked fine when I did it individually. These continued with the error. Something about data beyond the package? boards.cityofheroes.com-threads-range-12708-20120905-012201.warc.gz boards.cityofheroes.com-threads-range-13957-20120905-104405.warc.gz boards.cityofheroes.com-threads-range-17737-20120905-012913.warc.gz boards.cityofheroes.com-threads-range-24525-20120905-105800.warc.gz I've isolated them into an error folder for now and think the rest can be deleted now that I've decompressed them in leu of running your script.
  13. So the original direct DL finished sometime before work today. I then had WinZip unzip it all. I got home to find that I only needed to unzip a 2nd time? I'll reread the instructions, but I thought you said there was like 7 layers of unzipping. Unless that was just the Torrent to keep it thin? Also, getting errors as 7Zip unpacks the current group (2nd layer). I've an hour left to unpack this group and then I'll check things again.
  14. The others have a point for "bang for your buck", but I've just been stacking that with the newer 2XP (thanks to @LadyDee for nudging me into it) to boost me through the first dozen powers or so.
  15. Ok, this is the link I was missing in the chain then. I didn't realize the app was such that it had to be modified each time that the client was updated. So not just a standard game wrapper which Shouldn't have been affected by an OS change. Got it. I'm assuming this is where you were posting from.
  16. Yeah, that's what one of my chans said when I asked what the ring was about. :p
  17. What exactly makes you think this? That's like saying that a WinXP game would no longer run ON WinXP just because they released WinME... If there's something I'm missing here please post the technical details about it so that it can be discussed.
  18. Discontinue doesn't mean that it'll all suddenly disappear or stop working. Yes, losing future development support is a downside, but those who Can run it right now using existing versions will Still be able to run it long after Apple gets around to OSX 10.20 for that matter. There's a lot of negativity in these Mac threads that is unnecessary and I fear that it's enough to push people away when things aren't as downhill as it seems right now.
  19. And I have a G4 Sawtooth that dual boots 9.22 / Leopard that was purchased in part to play a game series that have since been upgraded (wrapped) to work on modern systems. It's all a matter of perspective and investment. :p
  20. And in this case it wouldn't matter 'cause I'm nabbing the .tar, but on the upside I'm at 4.3MB/s!
  21. I'd say working with Pines would be a good idea and crowd sourcing add-ons that people have from OG would help too. The trick would be that some of it is likely incompatible/overlapping the others and/or may need adjusted for the current game (new powers, etc). Perhaps have a stand-alone sticky "paste your app link here". And I Totally forgot which thread I commented that on. Links above of course would be a start. >.<
  22. I just found out this was a thing when I saw an odd yellow ring on my snipe yesterday. I had just leveled and I guess I had enough buffing going on because of it that I'd triggered this. I've since noticed this happens Every time that alt levels. I'll have to figure out what you guys are getting sometime so I can slot accordingly in the future.
  23. Came back from work, Tar paused at 54% due to timing out. Resumed with ~5hrs left. Currently at 70%, ~4hrs left / 3hrs later.
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