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Everything posted by lemming
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On team wipes: Some of us like pushing the envelope. Also, it helps not to take stuff too seriously. I've been on some PUGs and just thought 'oh, it's one of these' Pretty solid advice all around. Tanks are very solid especially for teaming, can be slow at solo, but not bad. Scrappers are a good in between solo and teaming. Sentinals are a great solo char for just relaxing and going thru missions.
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That has not been my experience. The times I have leveled to 50 I've seen it switch immediately to XP & influence from 2xp. The 2xp power is still in my powers list, but doesn't have any bearing.
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Scrappers at 50 Dual Blades/WP My main and badger; DB is fun if you don't mind combo mechanics, though can be ignored. WP doesn't have good debuff resists, but great recovery & regen if not debuffed Psychic Melee/Regen PM will tear thru some mobs, and stall out on others. Regen is great for solo since you will almost always be at full health & endurance between mobs. Easy to get overwhelmed, but you can dive out of a mob and get quick respites Claws/WP Claws is just a fun set Dark/ Bio Dark's tohit debuff is helpful if end hungry. Bio can help with that. Bio is pretty versatile Energy Melee/Energy Aura This combo might be one of my more survivable scrappers. Near caps on resist & def and hits really hard. Street Justice/Bio Street Justice is another fun set Broadsword/Shield A classic combo. End hungry at the lower levels iirc I don't tend to do much with sets until they get to 50, though I'll often throw a perf shift +End if endurance is an issue. I also have a bunch of different permutations with Brutes. For solo stuff, they're almost interchangeable and I usually pick which AT based on concept though looking at my stats, I have twice as many brutes though I tend to play my scrappers more.
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Nope. Try to do anything with them and you get told they don't speak to people from another dimension. Dismiss not a possibility
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I think I have less than a billion in loose influence, but I have a pretty good stock of purples, AT and Winter enh, so to outfit a character usually only takes me a little shuffling of enhancements with a little bit of converting. Takes me longer to figure out how I'm going to outfit them and do the respec than the actual doing so.
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Yea, with nukes, I'm not as anti-knockback, most stuff dies which is the point to grouping them. And a well placed meteor is great. My earth blaster tossed an extra KB in for extra fun.
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Missions in TF Set to +0 When Someone Entered Before Leader Was in Zone
lemming replied to Apparition's topic in Bug Reports
I noticed the previous bug report was also about Manticore, but I have noted it a few times on other TFs. Would have to see which ones it doesn't fail on. I would start with a couple "Board Transit" ones. Differentiate between the Board Transit ones that allow us to use Ouro, and those that don't. (I think there are a couple others besides MC, but not sure) -
Missions in TF Set to +0 When Someone Entered Before Leader Was in Zone
lemming replied to Apparition's topic in Bug Reports
Yep. I think if you go back into the bug lists, that was noted to still be an issue after patch. I hate leading teams right now because my system zones at sloth speeds, so rarely get to zone before someone goes in. -
And low sample rate, but got a 175 sec and 193 sec time on beating up a couple pylons for my EM/EA scrapper.
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The only drawback I find is that I keep having to turn off Energy Cloak when leading hostages, etc... Manhole cover is my main draw to do another shield character. 😉
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It does not need to hit. Currently playing a EM/EA scrapper and while I doubt I have it tuned to the gills, I'm pretty happy with the results. Haven't tried it out on a pylon though
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How do players handle the all the Inactive characters?
lemming replied to Palehood's topic in General Discussion
Out of 96 characters, depends on what I'm in the mood to play with. That said, I do tend to play a dozen often, but occasionally will bring out one of the others to tune them and play them more in depth to get all their accolades, etc... (And everyone gets logged in if a "Login for a badge" happens) -
guide An Overly Long Tangent Talking About Hacking (TM)
lemming replied to McSpazz's topic in Roleplaying
Bah. I'm from the days when hacking was just good with computers. (Though I think we lost that fight in the late 80s) That's really my only criticism, granted I'm at the point where I can hand wave a lot so I don't get too annoyed anymore. (Many years of running computer security, mostly getting annoyed at developers making some holes easy to exploit such as executing files that shouldn't have any business being executed) -
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Vday tips drop, but eventually you'll get ones that say "We don't talk to people from other dimensions" and will not be able to do more. Can't dismiss.
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Not sure how relevant, but I patched the Blinky Glowie sounds long long time ago to be a bit louder and have NEVER had to redo it because of patches.
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Corvus' enhancement pack, now updated
lemming replied to LKN-351's topic in Tools, Utilities & Downloads
My guess, not a coder behind the decision. Of course, most code should be ready for bad filenames. -
THE MARKET IS TAKING ALL OF OUR MONEY PLEASE HELP
lemming replied to laylahearts89's topic in Help & Support
I think once I hit "get inf" and wondered what the heck I sold for 50m since a lot of my selling is just dumping salvage & inspirations for cheap on my way to get badges. (With the occasional enhancement that I crafted, but I tend to shoot for 2/3 going price) -
THE MARKET IS TAKING ALL OF OUR MONEY PLEASE HELP
lemming replied to laylahearts89's topic in Help & Support
Drink Enriche! -
I like this concept. Get to work on the assets now
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Corvus' enhancement pack, now updated
lemming replied to LKN-351's topic in Tools, Utilities & Downloads
Ha! Same issue. I renamed the files and it worked fine. Did you download the zip or copy? -
Corvus' enhancement pack, now updated
lemming replied to LKN-351's topic in Tools, Utilities & Downloads
Testing on one of my systems with fourth iteration and got this error File "texture_library/GUI/Icons/Enhancements/E_Icon_Assassin_s_Mark_ATO.texture" is misnamed, containing texture named "E_Icon_Assassin's_Mark_ATO"! E_Icon_Spider_s_Bite_ATO has the same issue. Which could be a function of my running via Linux, but it does look like if one downloads from your share as a zip, it helpfully puts the files into the zip changing any single quotes to an underbar. So easily fixed by changing the four files involved after placing, but might trip up other people. Once done, everything looks very good. -
Corvus' enhancement pack, now updated
lemming replied to LKN-351's topic in Tools, Utilities & Downloads
I'll have to say, these look very nice. I may even install them. (I'm just plain lazy...) -
I agree. And what KaizenSoze said is true. I've occasionally slipped into a non-full Raid and clicked a bomb without being on the raid. Since there are 18 bombs on the ship anyway. Though I think now, you get a bomb credit if a team member clicks one. Thank you whoever did that There's also a fairly nice suggestion for it at