Jump to content
Account validation emails are not going out, delaying registrations. We apologize for the inconvenience.

lemming

Members
  • Posts

    4297
  • Joined

  • Last visited

Everything posted by lemming

  1. Yep. I'll have to run a non tricked to the gill char thru it, but he mainly just took more time to take down. His damage seems lower than the AV at the end though. (Single data point, so wildly different results most likely)
  2. lemming

    Max bug?

    You can do the other Max missions via Oro, but you're stuck with him in your contact list. It's a bug, annoying but low priority
  3. We're 1/2 right. ToT works in First Ward, not Night Ward. So all the way up to level 29...
  4. Note: Oro via a base and you can do First Ward and Night Ward missions as well. (For that matter, you could join some appropriate level chars and exemplar down to them)
  5. A few of my characters have split off from the main to do a quick stress test of my build. Though normally I won't do that until I have a feel for the team and never with a char with support powers. And that's not an option with most of the iTrials or other events where one needs to follow protocols to succeed. All in all, if the leader puts down some rules, then follow them. If no stated rules, then just don't be a jerk.
  6. Semi-related, you can get to Cimerora without having access to the Midnight Club, though you have to get to 50 without it. Then use the Oro in base to start Sister Solaris' arc and port to her. You can start the ITF and go into the midnight club via the crystal. Fairly useless, but semi-interesting. If you get introduced to Sister Solaris via Dark Astoria, that does auto award the Midnight badge.
  7. Same. I think my first was Ether Bunny On the topic, I haven't done any PvP except as a consequence of badge hunting. And I suck at it. There are a few iTrials I have not run. (Keyes, Lamda, UG, MoM, Magesterium) I haven't hardcored a character to 50 yet, but have tried a couple times. I haven't finished running a char to 50 doing all content at level. (minus praetoria, but will do that before I hit 25. It's a low priority project) I haven't made a complicated SG base. I have four that have all the basics and a little flavor.
  8. If I'm starting up a character, I tend to think, is this character more a Tank, Brute, Scrapper, or Stalker? Though that's usually the most RP I do around here. 😉 Looking at my AT numbers, I do have more tanks and brutes, but my main is a scrapper.
  9. This is my usual setup. I don't have a fancy mouse setup, so most stuff I do is via keyboard or clicking, though my TP chars have the middle mouse key setup for that.
  10. I only have the one badger and wound up multiboxing for most of the badges for defeats, but did a bunch with friends. Still need to do the the ones that need more than a few players. I'm just not much for PvP stuff. Thanks Glacier, was just going to look for that!
  11. The main base has for salvage: Two Common, Two Uncommon, Three Rare and an extra that gets overflow. One inspiration storage, and nine enh tables with one overflow, one 45, two 50, and the five for sets. (This base just has level 42 and up chars) My main enh builder who winds up stocking my level 50 chars has around 160 slots filled with common storage so that I can build whatever common IO. Everyone else tends to build their set IOs, but I do keep enough on hand to outfit most chars when I feel I want sets on the char. The salvage storage helps with the random set IO builds and I rarely have to buy any salvage.
  12. You do get a ton more inf at level 50 than during the leveling. Common recipe drops at level 50 sell for 100k+ to the vendors
  13. Do you mean +4 AVs, or at level? I don't tend to build for max DPS on my chars, so an AV fight is either unending, or at least boring as heck, but I've seen plenty of combos out there that can do it. Just make sure to get your Def up, regen hp enough to keep up with the occasional hit, and get DPS up. Daggers, the temp buffs, pets go a long way as well.
  14. I forget if it was Diablo or Neverwinter that used different methods which made it hard for me to switch if I didn't configure stuff to be consistent with CoX. However, I always felt it was on me to reconfigure which iirc, could be done on all those. (And then after CoX shut down, I stuck to Linux stuff until being dragged back, and thankfully, CoX runs great under Linux)
  15. Yea, but it's quick to drop it on the market and gets some easy $$$ to someone just starting. It's not like I need 40k inf when I have full salvage
  16. If I'm clearing space on a char, I put my common & uncommon salvage up for 16.
  17. I have been told highest bid goes to lowest offered first. However, as pointed out by Yomo, glitches happen in both the trades and in the report it seems.
  18. On third option, I was thinking of having a set cost for converting to what you want. Cost would be based on the "average" number of converters it would take to statistically get the one you want. (The nicer option is what the OP proposes with the statistical likelihood being the max price)
  19. I would love room for 100 as well. I tend to do the same, slot IOs as I level up, then at 50 respec and leave the lower level ones for newer chars. For Now: What I tend to do is get sloppy near the end and leave some blank spots (or fill in sets that I'll re-use after respec anyway) The other way, is to use unslotters for any others.
  20. Ever since the travel pool changes, I've been putting teleport in since the long hang time is nice. I've never assumed flight as a "fast" power. It's my casual go to for getting from one end of the map to the other while checking messages. I tend to pickup Evasive now more than I ever picked up Afterburner. Superjump is still one of the more fun powers, and with the ability to leap again in mid-jump, useful in the shadow shard. SS is probably my least favorite and I tend to use Kinetic version, more than the real one. And I'm Infiltration is nice for those chars where a real travel power isn't in their concept. (usually with a jetpack for those times where they need vertical) I wouldn't mind Afterburner being a longer toggle maybe with a shorter cooldown.
  21. I usually see this with SK'd chars. 1) There is an active mission 2) The mission owner logs out.
  22. I like the changes. The only negative is that Afterburner is only for 30 seconds, but on the other hand, I'm not spending another power slot for it. (Though Evasive is nice enough to spend it) And everything is faster now.
  23. Would need to have a version of Earth Assault added in as well then.
  24. It should be noted that Champions Online doesn't share any rules, just the world. CO was originally going to be a Marvel MMO. And while some of our Champions combats could take a long time, we did have a lot of ways of speeding up combat even with ten players and numerous NPCs. Then again, we were a bunch of science nerds. In other news, you can get hard copies now of P&PUE. KS backers are getting their copies finally. I think mine is about to arrive at my mail drop. 😄 https://www.drivethrurpg.com/product/346742/Prowlers--Paragons-Ultimate-Edition I was dubious at first about a narrative system, but it's got just enough crunch and you can have a thunderous herd of dice rolling across your table.
  25. We were visiting vendors constantly. And for best results, you needed to sell them to the correct type.
×
×
  • Create New...