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Everything posted by Gobbledigook
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SS/INV Brute. Does anyone have a build? Or an I just overlooking it?
Gobbledigook replied to Xmurrder's topic in Brute
There is more to doing damage than one number posted. Personally i wouldn't use either of those builds but my goals are different. Of the 2, infinitums is better though. -
SS/INV Brute. Does anyone have a build? Or an I just overlooking it?
Gobbledigook replied to Xmurrder's topic in Brute
ok. I just don't like trying to build a Brute too tanky and losing damage to the point it is not much better than my Tankers that are built for more damage because they are really tanky anyway. I see the Brute as middle ground between Scrapper and Tanker and play them that way. I can tank but not as good as a Tanker and dps but not as good as a scrapper. Building them too far one way and you may as well just pick one of the other AT's. I am happy to accept a few weaknesses as team buffs will help with that and it makes it more fun imo. If i am soloing i will not pick the content i am weak against usually. I am not picking at your build in particular i have not really looked at it but it is just my view that some Brutes build for survival too much then complain that Tankers who build for dps are better. But it is off topic so ill stop here. -
SS/INV Brute. Does anyone have a build? Or an I just overlooking it?
Gobbledigook replied to Xmurrder's topic in Brute
I don't know why you would feel the need to plug every hole on a Brute anyway. Enjoy the extra damage but don't sacrifice it trying to reach Tanker numbers of survival, role a Tanker if you want that. Brutes are more than capable without chasing those numbers especially with a team and buffs. -
Try to minimize/maximize the icon on the task bar. Worked when i had the same problem. Never had the problem since.
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Shield can get pretty decent resists also. Better DDR but no heal that invuln has. Secondary can cure the heal problem though. I would like to know what content you are doing to require that defence/resist though lol and are you aiming to solo it?
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I think it could port easily. Rage is an issue but the rest isn't too bad. Just come up with a new rage and call it something else for Scrappers etc like Rampage or something. It could do with a cone attack early in the set for some earlier AoE. Hand clap could be the damaging cone attack, being a directed cone. Hurl isn't great but other sets have the same, except Dom's is better. Just reduce the activation time on it (SM also) to the same as Dominators 1.5 seconds. The rest isn't too bad other than to tweak the numbers here and there.
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I think the developers have an opportunity to create a slightly different Super Strength version for Scrappers etc. Not every set that gets ported is the same. If that version becomes the preferred then maybe make it so across all AT's. But it can't harm putting out a Scrapper version for us to test with out Rage or Rage crashes. I think the set needs an early cone type power either in hurl or Hand clap or something else. Some of the numbers probably need adjusting like Jab etc.
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I am not sure about the handing out more damage to Tankers lol. They are in a good spot now and that is noticeable by more people playing them, which is a good thing. Bill's comparison is probably Tanky built Brutes vs Dps Tankers. They will be much closer if built that way, but a Brute can build for dps and do a much better damage than the Tanker. A Tanker has a much easier time building to tank and that is it. I build my Brutes with dps in mind with decent survival and then i group up and receive buffs that turn me into a full tank but with much better damage. If i wanted to turn a Brute into a full tank then i would just roll a Tanker lol.
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If they are at damage cap then they are probably grouped and only contributing a small percent to the damage. So it doesn't really matter. But usually a Brute will out dps a Tanker and a Tanker will out Tank a Brute.
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It was just a general comment about Tankers being OP and not directed at you lol.
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My Brute is a good 30+ seconds faster on a pylon than my Tanker and my Scrapper is a good 30 seconds faster than my Brute, so whats the problem? Brutes still clear mobs faster and Tankers tank better. Grouped with buffs they are near equal. Your own experiences may differ but that is just your opinion.
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Or just any competent Tanker build. They all tank very well.
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Shield is a good choice with its extra attack but Rad armor could be another alternative. Rad armor has an extra AoE attack (Ground Zero) and a heal that can be procced out into another AoE (Rad Therapy). Rad is more fun in my opinion. Secondaries that could be fun for you with SD.... Electric Melee. Plenty of AoE and some Flashy moves. Savage melee. A leap attack AoE. None Shield... Spines. Dual Blades. Claws.
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Name one thing you dislike about playing Masterminds
Gobbledigook replied to Zewks's topic in Mastermind
Having to resummon constantly due to AoE/low health and pets lagging behind/getting stuck. That is probably 3 things lol. -
I was threatened to be kicked from a team once for going ahead to the next group of mobs as i was the Tanker and the team decided to go a different way. There was no communication as to how they wanted to do it. They started dying and blamed me. I said they should really follow the Tank to which the disagreed and thought i should follow a Blaster. Anyway i finished that area and then made my excuses and left the team.
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Single target DPS benchmarks - Does this post seem reasonable?
Gobbledigook replied to EnjoyTheJourney's topic in Archetypes
Yes. That is why my Tanker sits at 2.20 pylon time now rather than the 1.50 Pylon with a pylon only build. It will do all content. And why i picked SS over Energy melee. The single target is a little less but the AoE is much better and that counts a lot. -
Certain Tankers can put out some impressive AoE with the increased radius.
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Yes, incarnate at 59%. Not that it matters because you should really be teaming for that content and not punishing yourselves by soloing it lol.
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You can always try the build on the test server to see how it goes. It is all free so you can build it easily.
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Is there any reason to make a Spines/Stone Scrapper over a Brute?
Gobbledigook replied to jjolin01's topic in Scrapper
Spines/Stone looks like it should be in the middle of a group of mobs using Aoe's, so i would probably opt for the Brute version for the reasons given above. Yes it will be lower damage than a scrapper but it will taunt and be more survivable. -
In Energy aura's favour it does have much better endurance management that could free up power choices/slots etc. But shield is always a good choice.
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Even at 60% defence? Shield/SR with low health can go 90% with Brute/Tanker. Yes 75% resist cap is different but that is probably worse than capped defences most of the time. I would rather be barely hit at all with damage or debuffs than take 25% damage and all the debuffs. That is why i can go with less slow debuff resist on a defence set than i like to do on a resist set. I do think defence sets have the advantage in this game. @Linea may have opinions for or against. Actually playing defence and resists sets has shown me this also.
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Does defence in general fair better than resist based sets. Is it because adding defence to a resist set gets no DDR and can be stripped quite easily but a defence set that gets extra resistance gets resistance debuff built in, plus the debuffs have got to hit in the first place to actually work?. Capped defence with some decent resists seems better than capped resist with extra defence that can be debuffed to zero. Extra healing etc can make a difference though, but it is the defence sets that come with the +max health and not the resist sets. Getting hit 5% of the time with some reductions to the damage when hit does seem better to me than say 90% resists. Plus defence sets avoid debuffs better. But i guess if there are no defence debuffs then a resist set will do really well.
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Energy aura is pretty good on a Scrapper also if you hadn't considered that secondary.
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I did say it does :P. Just wasn't sure if it was the full 200%. or if they had restricted it in some way.