-
Posts
8203 -
Joined
-
Last visited
-
Days Won
113
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by biostem
-
Suggestions for missions for modern farming requested!
biostem replied to Warlawk's topic in General Discussion
It was kind of silly that you could get full XP for a mob with like only 1 attack then just some ally-only powers - that, and an apparent bug in the double XP buff that had it giving 3x XP, were corrected. It seems weird to me that after being gone for a few years, your first impulse is to either farm or get PL'd by a farmer. Why not reacquaint yourself with the game first... -
I really like radiation armor, particularly for particle shielding, which provides absorption, additional regeneration, and a hefty, (though unenhanceable), recovery bonus. You can make it permanent, so just leave it on autofire and you're good to go.
-
No, but neither does everybody else have an obligation to adjust to your needs. The only party that *does* have a direct ability to tailor the play experience at-will is YOU. YOU can use the tools available to adjust the experience, or otherwise remove yourself from the instance that is causing an issue for you. Note, I am not saying you shouldn't play at all - only that YOU are the only party that can directly and immediately alter the experience to suit your own needs...
-
Here is another resource explaining what they are and do...
-
It should also be noted that there are various effects in game that reduce or outright prevent debt, so player experience may vary...
-
I think I still had smashing & cold in mind when I wrote that...
-
Lusca should give like 2 merits per "part" - Maybe a few more for the head, since it can only be defeated after all the tentacles...
-
What if, upon summon Adamastor, there was a big, local warning with a 5-second countdown, after which he phased everyone in a small radius around himself for 60 seconds or so, thereby preventing them from doing anything.
-
Man, people really don't want to face any consequences for their actions, huh?
-
Not flippant at all. For me, it's more about not breaking the flow of gameplay. Sure, I could eat breakfrees in anticipation of being mezzed, but it's not as reliable, (as far as keeping enough in stock 24x7), as what I'm looking for.
-
Probably drop the HoT, then. Other blaster "maintains" do include some status effect resistance, (not protection), so I think that could remain, (or dropped entirely, but field operative from devices has stealth, defense, recovery AND regen).
-
Mainly for its hold protection. It's minimal, but more important to me.
-
I appreciate the input, but TBH, KB is the least of my worries.
-
I have a 50 storm/ninjitsu sentinel. It's a rather nice secondary, but because it has slightly lower defense values and no passive boost to end recovery, you'll need to lean more on the click heal and end recovery powers. Still, the in-built stealth & crit ability is rather nice. I didn't bother with blinding power, so I can't speak to that. Also, the auto power is where you get your KB protection from. Pistols would be a good fit, conceptually, as you could stick with the regular or incendiary rounds, (though the cryo rounds also grant a permanent range boost as long as you keep that ammo type toggle on).
-
Having gotten both a /Regen and a /WP to 50, what I can say is that WP is better overall, but there are times you really miss that on-demand click heal power which WP lacks.
-
Just how flexible are you in the character concept? Depending upon how much you are willing to bend the concept, an interesting idea could be a dual pistol/willpower sentinel with the ninja tool mastery APP, so he could also wield a sword. If you wanted something with a bit more of a magical flair, storm, rad, or even fire blast would work nicely, and if you wanted something more low-tech, go with archery. Alternatively, skip ninja tool mastery and go with fire mastery colored white for a sort of "holy fire", plus you can get a PBAoE heal from that if you want a bit of team support.
-
Yeah, you may have the change the name, but there already exists a precedent for different sets to having powers with the same name, (e.g. Darkest Night in Soul Mastery and Dark Mastery).
-
Besides obvious secondary choices, like FF, Son, Traps, what other options are there to gain status protection as a controller? Others I can think of are acrobatics from leaping and rune of protection from sorcery, then there's clarion from incarnates. Any other ideas? I suppose I could simply focus on upping my defense to the point where I simply don't get hit...
-
Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo
-
A lot depends upon how close or far you are willing to stray from the source character. For instance, you could roll a radiation blast/willpower sentinel, and really only use a recolored x-ray beam as your main ranged attack. Then dip into fighting and other pool powers to flesh the character out, (leadership seems like a natural fit, and powers like combat jumping could fit with the more "peak human physicality" of Cyclops).
-
Using elements from various power sets, (primarily storm summoning and kinetic melee), I present my suggestion for a "Storm Manipulation" secondary set for Blasters: 1. Dust Devil - You surround your target with a highly localized whirlwind, which slows them, deals minor smashing damage, and reduces their chance to hit. 2. Storm Strike - Uses the animation from body blow, but deals smashing and cold damage. Also has a small chance to knock the target down. 3. Water Spout - You surround your target in a localized and rapidly churning water spout, holding them in place while dealing smashing and cold damage over time. 4. Build Up - Click power, +dmg, +tohit. 5. Burst - Similar to the kinetic melee power, only dealing smashing and cold damage. 6. Rejuvenating Mist - A toggle that provides additional recovery, some stealth, defense, and a HoT, with some minor resistance to sleep and disorient effects. 7. Thunder Clap - PBAoE disorient. 8. Tornado - As per the Storm Summoning power. 9. Storm Fist - Similar to Concentrated Strike from kinetic melee, only dealing smashing and energy damage instead.
-
Tinpex should give you your choice of an Incarnate component, chosen randomly from one of the 4 tiers of Incarnate abilities, upon completion of each part. As @SeraphimKensai pointed out, you're thinking of Market Crash.
-
To expand upon this, it's running Market Crash for the first time on a character that gives the purple drop - that character could technically be quite old, but if it's their first time running market Crash, you'll get the purple drop. Lastly, I highly recommend waiting until you are level 50, or very nearly so, if you want a higher-level recipe.
-
I like the Savage Assault set for dominators, but I really wish we could have all-bird or all-bug options for the ranged attacks. I think call swarm could get an alternate animation of the bird just flying at, then passed the target, nixing the continued "harrying" animation of the bird repeatedly striking the target. As for insect options, unkindness could simply call forth several swarms that fly out in a cone to deal damage, while call hawk would summon a single swarm that hovers over top the target, dealing continuous damage just like the bird does...
- 1 reply
-
- 4
-
-
-
Martial assault seems like the obvious choice...