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biostem

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Everything posted by biostem

  1. Oh no doubt. My guess, though, would be that the most likely implementation would be one where the clouds are a generic grey/white and only the lightning takes the color you select - they can "bake in" other colors to get around the limitation...
  2. I'm concerned that it will do ship combat, base building, and the FPS/TPS aspects all OK, instead of any one area exceptionally. I also feel like the base building will be a lot more restrictive, what with having to worry about keeping things pressurized/environmentally sealed and whatnot...
  3. I kind of feel like we need fewer inspirations, not more. Combine heals, blues & awakens into a generic "restorative" inspiration that heals & restores end you when alive, and rezzes you with a bit of health & end when you're defeated. Combine lucks, oranges, and break frees into a generic "protective" inspiration, and Accs & enrages into generic "offensive" ones. Yes, I realize we have the dual & team insps, but I often feel like, unless I specifically turn off unwanted insps, they just clog up my inventory...
  4. But I don't recall him ever actually transforming into a full panther. Something like the hoverboard would be more fitting, given his penchant for technology...
  5. I don't think auras work off of the same system as powers, even if some of the effects look similar - AFAIK, all auras only accept 1 color. Compare the leaves aura to how you can color the nature powers...
  6. They're great, but I wish the 2nd color didn't affect the outline.
  7. The thing is, even the vague description the game gives us about each origin isn't set in stone. Why pigeon-hole anyone at all? An imaginative person can rationalize any powers for any origin, and given the presence of multiple worlds/dimensions in-game, what constitutes one origin on Primal Earth may not hold true for other worlds/dimensions. A simple resource that says "here's how you can customize your stances/animations/auras/powers/etc" is all you need...
  8. The problem, IMO, is not general survivability inasmuch as it is that scrappers lack the general aggro management tools that tankers or brutes have. I suppose you you slot confront, but even with provoke, you just don't have the aggro management tools to keep enemies on you...
  9. I don't see why we need multiple costume request threads - who cares *why* you're making the request - do so, and those who are interested in making the attempt will do so. No need to spread out the requests, as others may get inspiration or otherwise adapt the designs presented for their own purposes...
  10. You're missing the point - there are areas of the game with flat screen monitors and even holographic/wall displays. If they didn't specifically want PC desktop/towers and CRTs, it would have been a simple matter to not include them.
  11. The game went live in 2004. Even then, flat screen monitors were becoming more common. There are other places in-game that do have them, and it's not like rendering a flat screen monitor is any more difficult than a CRT. I'm not sure how you would get the notion that such depictions were anything other than intentional. I mean, look at the cars and how many villains still use revolvers. The entire game is basically a love letter to 80s superheroes, with some 90s "hard-edge" stuff mixed in...
  12. Is there a particular character you're trying to emulate? IIRC, while Panthro did wield nunchunkus, he was able to fire ice and fire from the 2 different ends...
  13. I really like energy aura on stalkers. Energize and energy drain are 2 very useful powers in the set, and both can benefit from the recharge reduction from savage melee.
  14. How do you feel about being in melee range? Atomic manipulation has some pretty potent melee attacks, and rad blast has at least one PBAoE. For pure damage, though, fire blast probably edges out rad by a good margin.
  15. The reason for these missions, (besides the aforementioned "needing to drop something off" that @Rudra mentioned), is that the contact wants to actually meet your character in person and evaluate you/get to know you. They'll give you their cell # once they trust you a bit more. As for the other points you brought up, I agree with @twozerofoxtrot's take; CoH clearly has flat screen technology - but not as a cost-effective option for generic office environments. I'd wager that there is a larger gulf between cutting edge/military technology and it making it to the general consumer market, in CoH than in the real world...
  16. This is something I hadn't considered. I wonder if it would be possible to allow both to benefit from the pool powers, but at a reduced effectiveness to compensate. Good point. I wonder if it it could ignore things like toggle powers, and simply retain whatever state you set them to, (so there'd have to be some initial manual setup on your part, then you can switch to the other member of the Duo).
  17. Some of your powers will require that you be in melee range, (power drain & short circuit). As such, you'll want to be careful about your positioning, or rely on mystic flight's translocation ability to quickly teleport into range, activate the power(s), then teleport out. Since you seem to want to use thunderous blast as often as possible, you'll want to leverage the defense-heavy nature of energy aura to slot some luck of the gambler global recharge IOs, to bring that recharge time down. Beyond that, leverage energize so it is there whenever you need it, (you can even use it preemptively for the end discount and regen buff). For sentinels, aim-like powers, (in this case, "charge up"), also temporarily increases your range, so I like to have it available as often as possible, (which is another reason to get those LotG +rech IOs). I also like to slot the unique Gaussian's that grants an extra chance at a build-up like effect, to further up your damage. Beyond that, I really like the Electrical Mastery Ancillary power pool, as it offers yet another AoE, (an immobilize in this case), and some other powers you may find both useful and thematic! Best of luck!
  18. At least one of those is an NFL logo, so that's a big no. Generic versions, maybe, but I also suspect that the others are someone else's IP...
  19. I'm sure that something like this has been suggested before, but I think I have an interesting take on it. Basically, when you create this character, you actually create 2 costumes, as this AT consists of 2 separate character models. The powersets are outlined below, with one of the character models having the primary, and the other having the secondary. The "special abilities" of the duo are that you can switch between both members, they aren't defeated unless both character models are defeated, and that each has an ability to revive the other. The primary power set would be a mix of melee and armors, while the secondary would be a mix of ranged attacks and support powers. Neither entity of The Duo would be as strong as a tanker nor have buffs/debuffs as good as a defender or corruptor; You are sacrificing absolute effectiveness for versatility. The member of The Duo that you are not currently controlling would function similar to mastermind minions, and be able to accept such commands, but obviously would not be able to use their powers quite as well as a player can. The difficult parts, IMO, would be determining which specific powers would be excluded as a result of the mashing up of 2 sets, and which specific sets would be combined. For instance, rad melee/rad armor for a primary, and rad blast/rad emission as a secondary, but what about something like kinetics? Would you pair it with energy blast, perhaps? Then kinetic melee and super reflexes, or energy melee and energy aura? Fire melee/fire armor & fire blast/thermal make sense, and the various dark ones seem like natural pairings as well...
  20. I could be mistaken, but I believe someone would have had to report the character for any action to be taken regarding their names. Even then, unless there was something seriously egregious, I doubt your entire account would have been locked. Is it possible you had some interaction with another player before taking your leave from the game, and that elevated the issue to having said character locked as you're describing?
  21. Hmm... good review, but I wonder why they chose to base their review off of Thunderspy.
  22. If you're comfortable with creating binds, 3 such commands are all you need to seamlessly switch between human, nova, and dwarf forms...
  23. They were granted additional powers when the devs added fold space and evasive maneuvers, (also I think before that, when combat teleport and the changes to stealth/infiltration were made). I'm not sure as to when all their powers got a total review, though.
  24. That survival comes from all other powers made available to you as a Kheldian.
  25. On top of getting 5 powers for the price of 1, Nova also grants extra recovery, flight, a tohit buff, and the aforementioned damage buff. Which if these would you be willing to give up for some better DPA?
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