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Glacier Peak

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Everything posted by Glacier Peak

  1. Yeah this same line of thinking works wonders in other areas of life too!
  2. Man I am seeing this in another game that was released recently, Halo Infinite. Lots of angry folks expressing themselves in a way that doesn't help the folks who do the tinkering and have livelihoods tied to the success of that game.
  3. Boggle works great as an opener, considering it doesn't notify the mob or break hide.
  4. Then a player could just create another account if they wanted more characters. If a player could only have one account that had only one character, that be restrictive as hell and not conducive to the health of a MMO.
  5. The every badge for long range teleporter accolade power is made more fun and interesting through the Tip missions that were added.
  6. They are all weak pets that you shouldn't count on to do anything meaningful beside take a few hits and dish out a little bit of damage. If you just want to pretend to play Mastermind on any other AT, those pets will add to the gang.
  7. I'd be open to testing an inherent similar to how the Defender inherent works. Scales both ways, more _______ while solo and less ______ while solo, then scales to less _______ while on a team, but more _________ on a team.
  8. Yeah! Infrigidate from Cold Domination isn't going to stand for this! How dare a non-damaging power with a 15 second base recharge, 80 ft base range, 10 base endurance cost, that causes -25% Base Defense for 20s, -30% Fire Strength for 20s, -70% JumpHeight, RechargeTime Strength for 20s, -70% RunningSpeed, FlyingSpeed, JumpingSpeed for 20s, and 100% chance for -350% maximum RunningSpeed for 20s on a single target that can be 6-slotted with damage procs..... oh wait 🤣
  9. Use a blue inspiration or any inspiration that grants recovery. Absent that, knowing what you know now, you could build for endurance drain resistance or team with other players who can provide +recovery.
  10. Sounds like a Kinetics/Electric Blast Defender to me. Edit: As to your question, my experience is that endurance draining your opponent is a niche secondary effect to use in PvP. While it works in certain situations, it's more often than not a useless mechanism solo in zone play.
  11. That is a great option for builds with AoEs. I'd even recommend folks respec their third build slot (if they aren't using it) specifically for an AoE if they don't have one in their main build to do this method. No way around it though, damage dealt is a long haul farm.
  12. Yeah ban was lifted. Check out the link for details.
  13. And while we're asking, anyone got beta screenshots? COH or COV.
  14. Okay here's what I gathered based on my interactions on the forums, official Discord, and in game: Homecoming Team: Jimmy - Generally the lead when announcing major updates or information pertaining to the Homecoming community. Cipher - Posts announcements and monthly donation windows Number Six - Technical team / server and system guru Telephone - Technical team / server and system guru Buckets - Technical team Flowers - Unknown Game Masters: There are a lot… they are all helpful and professional. Depending on who is working the current shift/region/server, a different GM will respond to support tickets or requests for in game help. Full list of GMs available at: https://forums.homecomingservers.com/staff/ Lead GM’s below: GM Widower GM Korvin GM Kal GM Conviction GM ColdSpark GM Kaiju GM Impervium - The best GM in my book! Homecoming Developers: Cobalt Arachne - Self-proclaimed villain developer. Most recent work includes the Dr. Aeon SF. Naomi - Costume and Emote Developer Piecemeal - Story developer. Most recent work includes the Dr. Aeon SF. Brought new life in to the Vahz, Freakshow, and looking at revamping the Warriors. Captain Powerhouse - Power and house Developer The Curator - Patch Notes Developer Faultline - Bit of everything Developer Booper - Powers and enhancement Developer Player-1 - Powers Developer Zanshin - Unknown Developer The CareTaker - Unknown Developer
  15. Final Fantasy does it's pantheon/mythology very well! Cool video! I remember looking up a similar video when I wanted to make an accurate legionary character in game.
  16. Yeah macro stuff. That's all good! When you're a grunt, the little things are interesting as well. Like why did that guy run out in the open while getting shot at a bunch? Oh to get a machine gun up to provide cover fire while his or her unit hastily evacs casualties. History is riddled with heroism, but it isn't usually noted unless by the victors or those who live to tell the tale.
  17. No such a thing doesn't exist to my knowledge. The HC Staff link just says who is what, like GM or Developer. I'm pretty the devs have all crossed over to different things before. I think Naomi is the costume and emote dev, but that's just from what I've seen posted.
  18. He may have actually been one of the first AVs added to this game. Any old beta players remember this or know if it's true? Who was the first AV???
  19. I've seen both sides of this play out in many art and entertainment mediums. You're absolutely right about the way these narrative anecdotes are introduced to the audience being the key to their impact. I remember playing Master Chief in the Halo CE video game years ago and just thinking he was a badass who kicked alien butt. Then a novel came out about him and I read that. Totally opened up a new side of the character that I now keep in my head when I'm playing the most recent Halo game. My point is, when it's spewed from the mouth of a nameless background character in less than a sentence during a quick plot filler scene it sullies the value of both the achievement or sacrifice that those awards are meant to represent in real life. When the story weaves in the trauma, hard work, etc in to the character using more than just a quick puff of imagination, I think it's impact is felt much more by the audience - especially those who aren't familiar with the meaning of those military ribbons or medals.
  20. Yeah that's totally fair and it's something writers may normally be able to do in other mediums like literature and perhaps graphic novels and comics. Maybe even in the short description field players are given in game. But in film and television, time is much more of a scarce commodity. The time to tell the audience a story is weighed against the larger narrative, so these types of shortcuts are much more common. That's basically what I'm seeing. A shortcut to save time probably by an overworked and underpaid graphic artist who found the closest thing they could and pushed out a 'close-enough-that-most-players-wont-notice-or-care' product.
  21. I'm almost certain Requiem came first, then the chest decal was added a few issues later.
  22. That reminds me of a related tangent about fictional super powered characters whose creators sprinkle in their backstory things like: "he won two Medals of Honor" or "he or she got PTSD from the war." It's just lazy writing! Sure it gives the audience the impression that the character is awesome or tragic quickly, but it's a cheap cop-out that I think lessens the meaning of such acts of heroism and achievement that military service awards mean to promote.
  23. Issue 27, Appendix 1, Annex A: Forthwith Graphical and Systematic Coding Preponderance and Other Related Wherewithal. See sub-paragraph 1 for Patch Notes.
  24. That is a great question! Chest Decal > Award Ribbons / Requiem's Chest Decal
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