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Glacier Peak

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Everything posted by Glacier Peak

  1. I'm entitled to my opinion just as you are.
  2. I don't have that many, but for the sake of discussion I have one character that maintains all of my stuff and has their own base to drop things in, along with email to themselves. If I had 100 of those characters, I'd be wondering what I'm doing not concentrating my wealth because the game doesn't have, nor has ever had a character "treasure" counter to tell me what each is worth. But no, it would be not easy given your question - 100 characters would take some time to login and check, I'll give you that.
  3. But it doesn't benefit me, a fellow player, so that's why I asked why other players could just do it themselves if they wanted to know that information. Quality of life requests should benefit the entire player base. If I had 70 alts (I have more like 30 maybe) and I wanted to know how much each was worth I could log in to find out then write it down or put it in a spreadsheet.
  4. So the need is so great that knowing what all 70 alts or more have at all times is important? Can't players just track that themselves?
  5. If I want to know what veteran level my character is, how much influence they have, or how many emp merits or the like they have, I just log in to the game as them. Does it need to be easier than that?
  6. I disagree with the premise of your question. I enjoy creating items in this game and feel nothing but good ol' relaxing fun when I need to create something.
  7. It felt like a TV show written like a movie, but with less content. I feel like the whole series could've just been the last episode and I wouldn't have missed anything.
  8. You should mention Infiltration!
  9. Thank you for the feedback on the potential issue with group rarity. I'm more inclined to believe that each mob and type would be easy to find considering that they respawn even after defeated and will all be found in more than one place. It's a good thing to keep in mind though.
  10. I'm satisfied with the game's graphical fidelity, however, I would appreciate the UI receiving a polish and the image files getting higher res textures (outside of those which are available via client side mods).
  11. Rudra, thanking you for taking the time to respond. Your point was something I hadn't considered. While I agree with the idea that it should not be level constrained, there is such thing as sidekicking already to alleviate this issue. Players who want to carry out a daily reward challenge, but are not in the appropriate level range of the enemy group could form a team or if needed, request assistance from a higher level. And just like the weekly strike targets aren't mandatory, this would not be either.
  12. I want to increase the incentive to street sweep in this game. I suggest adding a daily defeat reward challenge, much like the weekly strike target for TFs/SFs. It would work like this: Defeat [Insert Unique Daily Mob Type (i.e., 100 minions or 50 LTs, or 25 Bosses, 1 GM]" and be rewarded with [Insert equitable reward table options]. Mob types would change daily (i.e., Cimerorans, Council, Hydra, Arachnos, Nemesis, Longbow, Resistances, etc.). I am open to suggestions or feedback on what type of reward table would be appropriate given this daily reward structure.
  13. You can actually buy the PvP versions of the accolades in any PvP zone or in any Arena, or in Pocket D by visiting the vendor. You are correct at the cost of 10k for each accolade, and once purchased they do not require additional purchases to use. The PvP versions can only be used in PvP zones or Arena matches however.
  14. Time to move to Indomitable!
  15. Incan coupled with its proc'ability, coupled with the 30 second worth of build up from Inner Light make it chunk hard damage on target. Only problem is, if it's pvp, the target is already 150 ft away or jaunted up to avoid the follow up attack lol
  16. This argument reminds me of Incandescent Strike. It's animation time is longer than its fellow melee equivalent version of Total Focus. At the same time, Incan causes status effects on impact and debuffs. That means it can slot a lot of damage procs. Not that procs should be considered the mainstream play style, but is does make the power much more palatable and easier to forgive it's long animation time.
  17. I'll confirm that as inaccurate as well. While the Defender secondary set Dark Blast can be beneficial for set bonuses to achieve higher healing %, (much like Water Blast), it's primary is not a popularly ran build choice. It's not that it's terrible, it's that other primary sets are better at either buffing, debuffing, or disrupting than Dark primary. On an MM, I'm not as familiar, but the set is nearly identical to the Defender version.
  18. I thought the forum names were already nicknames? You're telling me some parents out there named their kids @Snarky or @Luminara, or @Bopper!? 😁
  19. The original post reads like it was output from Google translate. Maybe the OP is trying to have a discussion, but their ability to post in English is constrained by this.
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