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Posts posted by Glacier Peak
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I think redside has the best story writing hands down. And the unlockable contacts on redside are a breath of fresh air for anyone who is tired of the Issue 1 blueside grinds. It's really odd, but I like the feel of blue side the most, the story of the redside the most, and the artwork, buildings, and set pieces of goldside the most.
I think the Tour Guide missions and the Alignment missions should also get their just praise.
Edit: And let's not forget the amazing community content created in the AE! The limits of imagination are hardly constrained in this system and I forsee a lot more content being added in this realm in the future.
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On 12/30/2021 at 9:53 AM, Zhym said:
My favorite Flashback arc is "Collateral Damage" from Laura Lockhart (22.01, under levels 20-24). To avoid spoilers, I won't say much about it except that you should play it twice and it uses the idea of being an Ouroboros flashback arc better than any other arc in the game. I wish there were more arcs that did something like it.
This! Some of the best writing in the game. I had THE FEELS after playing it the first time and THE JOYS the second time after doing the spoilery thing.
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Would it be fair to ask how to unlock those last few emotes? I'm not sure if I've done so, not in game at the moment....
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Think the OP is a little late to the party on this strategy lol
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14 minutes ago, Cancrusher said:
Semantics, amigo. I think we all know which game is being referenced, here. 😉
Right right schematics, no big deal 😁
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Shouldn't it read Homecoming: City of Heroes? That is how I remember the HC team wanting to brand their work/community... gotta find the post somewhere...
Found it!
QuoteHello everyone! We’ve got a few updates to share with you today.
The Talks
Just over one year ago we announced that we had begun talks with NCSOFT, so it’s about time we provided a little update!Over the past year we’ve been working closely together to make this work, and have made significant headway in several areas. Unfortunately, Coronavirus has hindered the pace of these discussions somewhat, but we’re still having regular meetings and are slowly but surely moving towards a positive outcome.
Many of the updates we’re talking about today are a result of these ongoing talks. There’s still a ton of work going on behind the scenes to get us to the finish line, and we’d like to thank you all for your continued patience.
TL;DR: Still Soon™, but Soon™er than before.
Homecoming: City of Heroes
We’re going to be changing the name of the project from City of Heroes: Homecoming to Homecoming: City of Heroes. This won’t be an immediate change - you’ll slowly start to see things switch over the next few months - however, the current Homecoming logo will be remaining in place.We’ve also set up several social media channels - we’re not actively using these right now, but feel free to follow us for when we do!
Finally, we’ll also be switching over to using homecomingcoh.com domain in the near future (with our short links moving to hccoh.gg). When we make the switch all existing links will continue to function with a redirect, but you will need to refresh your login cookies (ie: you’ll need to log in to the forum again).
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23 minutes ago, Li_Sensei said:
Recluse's Victory, Ghost Widow.
When RV was opened, there was a large group on Union who descended upon it looking for badges (thank you Sal for gathering so many lunatics in one channel...).
The problem is, that GW in there had not only the usual high level AV regen, resistance, debuff resistance and all the usual stuff that made AV's a PITA to take down back then, she also has Dark Regeneration and Life Drain... AoE's that heal her *per target hit*...
When she's being mobbed by several teams of badge monkeys?
There was no way to defeat her.
I'm not sure if there was also the PvP zone inflicted nerf to player powers in effect also, since PvP has never been an interest of mine.
But she'd take maybe 20% damage, then pop back up to full health. I don't recall if she was ever actually taken down that evening or not.
And her Mag 200 hold lol
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I've been waiting for this! 😁
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42 minutes ago, Snarky said:
I have run this A LOT more since that post. Getting comfortable being near the crackles and keeping up DPS is major important. We use a incarnate inspirations strategy. I burn two team reds and a team acc/dam when we summon lores. These are the big ones from luna. After a couple crackled i do it again. The whole league is similarly equipped and doing same/similar. Avoid the crackle, keep DPS up. I have also switched to an ice/cold Corruptor for most incarnate trials. Pure DPS with a single target and AoE -res along with DoT Blizzard and Ice Storm work so well with Scourge. Fully ranged and adding tovthe league’s ability to burn fast fast fast
Ice/Cold Corruptors are awesome! They've got it all and can be built to solo AVs/GMs or make a lackluster team better with added def shields and glorious debuffs. The three targeted AOE powers are awesome too and recharge really fast.
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Macros and keybinds can help alleviate some extra clicking. Targeted location based AoE powers for example can be set up to cast on target or at a certain distance. Some binds can execute more complex things when pressed multiple times.
@Shenanigunner is the 3-Ring Binder of these forums and may offer more insight than I.
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Like Luminara touched on somewhat, the HC Team has made clear since launch that their #1 mission is to have this game remain free to play.
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There is an Archetype forum, which connects all the sub Archetype forums together where this question would fit better.
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7 hours ago, Biosphere said:
Team Comp:
Invuln/Dark Melee Tanker
Psi/Fire Blaster
Ice/Dark Controller
Empathy/Sonic Defender
GG!
That's impressive!
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I love GPB for its procability and damage per activation. If I could set up a better attack chain to do more with Insight, I'd be interested.
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@Apparition we're three pages deep in to this thread; what is your take on the reactions to this suggestion?
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10 hours ago, Sovera said:
You're missing the point because it's subtle since my character has tastefuly set chest sliders.
But pay a bit more attention and you'll notice CoH has boob physics now 😆 Just for that one emote though.
What rocks don't do it for you?? 😄
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Isn't it used during the story arc?
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3 hours ago, Sovera said:
With Granite Armor next!
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30 minutes ago, PeregrineFalcon said:
I'm seriously divided on this topic.
I want to jranger because my friends and I love fighting Carnies (I don't care if that word is offensive, report me) and I don't see any reason to up their XP because they're no more of a challenge than Malta.
On the other hand, I fight Carnies all the time. Bonus XP, on top of getting to enjoy the screams of my victims, would be like icing on the cake.
Surely you can see the predicament this puts me in?
Looks like it was actually done for consistency:
On 8/24/2021 at 12:43 PM, Faultline said:Renamed "Carnie" enemy group to "Carnival of Shadows" for consistency with "Carnival of Light", "Carnival of Vengeance" and "Carnival of War".
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Can't say I'm for this suggestion. The Dev Choice story arcs should remain xp normalized as they are.
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29 minutes ago, Albion said:
You rock! Thank you so much.
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Any idea how much Insight adds to the damage of each attack cast? From what I can gather it is not a large increase, but I don't want to make any faulty assumptions!
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[Staging] Patch Notes for January 2nd, 2022
in [Staging] Patch Notes
Posted
Thank you! I had searched the HCWiki before posting but didn't see the drenched donuts one. I may have to create an account on there and start updating!