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Glacier Peak

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Posts posted by Glacier Peak

  1. 24 minutes ago, BZRKR said:

    The stuff you need to do ends once U'Kon drops. Just bail after that. There's no badge reason to stick around if that's all you're trying to do.

    I've done a bit of both, but yeah it's not really in my interest to stick around for the whole thing and there are usually enough players in the league that it won't adversely affect the raid. 

  2. I've still only completed seven MSRs since I started in July of 2019. They are so boring. The action is awesome in the beginning, dropping pylons and planting bombs, but the AV/GM dude is vaporized in seconds and then you just sit there and drop a thousand Sleets, Ice Storms, and Blizzards on enemies until your eyes melt.

     

    I still need three more completions for the badges, so anything to make this more engaging sounds good to me.

  3. 1 hour ago, jordanlc93 said:

    What power is making it look like your surfing , and how did you change it to that :O? 

    That is the default stance for using the Void Skiff travel power, which you can purchase at the Pay 2 Win (P2W) vendor on most CoH/CoV maps or the Transact to Win (T2W) vendor in Praetoria.

  4. On 12/4/2021 at 4:20 PM, Techwright said:

     

    "Buster", eh?  😉

    The Dork Review: Buster Crabbe-Greatest Sci-Fi Actor of ...

    Maybe they use personal force fields instead of spacesuits?  😆

    Half the fun of pulp space sci-fi is embracing just how gloriously ridiculous it is when viewed through the lens of a post-Mercury Seven world.  The other half is probably the shock of realizing some of the concepts and looks pitched have actually come true:

    #photo | Part of the prototype Starship rocket company SpaceX has fallen due to strong wind

    Makes me wonder if Adrian's attire from Watchmem was inspired by these pulp heroes. 

  5. 28 minutes ago, Greycat said:

    If you pay attention to the help chat, you'll quickly realize nobody pays attention to it. I don't think it's even offered in a way people recognize it's there. 🙂 (Or that the vets even remember it, for that matter.)

     

    Besides, it needs more - it doesn't go into how sets or set bonuses work (and how could it, really, in a way that lets people *do* it - even if it had you make a "university tutorial" set that was generic to everything, you'd still have to hope they had slots for it, or provide special unslotters that are character bound or something, and hope people are seeing what you want them to see.) Doesn't touch on catalyzing, boosting or converting, either, since those were introduced after, or the hows and whys.

    Fair enough, I'll be honest I haven't ran through it since IOs came out on the legacy servers. I did run it once for a badge on HC though. 

  6. 42 minutes ago, cohRock said:

    Maybe I'm just really unlucky.  Doing over 15 PI radio missions has granted me just 3 enhancements on level 50 tank.  The missions have ranged from 50+2 to 50+4, with 5 to 8 foe scaling.  The last set of 6 was 50+4 *8, and that granted just one enhancement.  Has the drop rate declined, or has my character done something to pi** off the RNG?

    Nothing has been announced about a decline in drop rate for Enhancements. There was mention of one of the Salvage Packs granting the wrong boost (xp boost instead of experienced?) or something like that. 

    • Like 1
  7. I think the only way this could work is if you were running the game on a virtual machine and mirroring it over to the Nvidia Shield (either via wired connection or through wifi). Take that with a cup of salt, I've never had one to try that advice out on. I do know that CoH can be ran on a modern cellphone, an ancient (circa 2008) laptop, and within a virtual machine though!  

  8. 3 hours ago, KeyboardKitsune said:

    From my perspective, it's okay for Badger to be spoilery; Generally those badge hunting have probably moved on from spoiler territory and are looking for as many spoilers as necessary to get that dang badge count as high as possible... that being said, if plot spoilers, etc. are not relevant to hunting said badge, then no need to include them in the info.

     

     

    I just got a message from someone saying that [Frosty] and [Crystallized] are no longer sold by the Candy Keeper... anyone able to confirm, or more importantly, does anyone know if this is intended, or a bug?

    These are the badges currently available for purchase by the Candy Keeper:

     

    Spoiler

    1.thumb.jpg.ceccefb69116d84dae1a6edefed74450.jpg

     

     

    The Frosty Badge and the Crystallized Badge are not among those available on this list because they are rewarded for completing Father Time's mission during the Winter Event.

     

    Check out my Winter Event Badge list here for more details!

     

    • Like 1
  9. 10 hours ago, xl8 said:

    Most damaging temporary powers awarded in game are either great for 1 particular mission (divining rod), don't pack a punch, or miss every time they're used, especially if the level is set +1 or higher.

    To make these more fun and usable plz make them the go-to power of choice while in possession. Up the dam, acc and rch time.

     

    Thx.

    They're temporary - if you want better damaging, more accurate, and faster recharging powers you can level up and select them from your primary, secondary, pool powers, or epic/patron, and don't forget your incarnate tree. 

    • Thanks 1
  10. 11 minutes ago, xl8 said:

    Given there's enhancement diversification, can we have the number of slots increased on powers, preferably to an unlimited amount.

    This would give players who'd like to build a character around 1 power or ability the chance to max out that power and even get creative with processors and other enhancements. It would bring some additional variety to the game and make for fun crafting.

    For so many reasons I am not supportive of this suggestion. 

    • Thumbs Up 4
  11. 2 hours ago, srmalloy said:

    With the winter event rolling around again, it occurred to me that it should be possible to have it rain in CoH the same way that the game makes it snow. Instant Snowstorm creates a visual snowfall around the character; this same visual effect can be set on a zone, as we see in Atlas Park during the winter event, where each character that enters gets the effect while they are outside. If a visual effect were created to display rain around a character, then it should be possible to apply this effect on characters in a zone or outdoor instanced mission to make it appear as if it's raining. It's not a wholesale fix -- it doesn't make the ground wet, for example -- but it would give a low-overhead way to simulate rain in the game.

    I could've sworn there was at least one mission instance with rain effects. I feel like it was a CoT map, maybe the floating Oranbega map? 

  12. 3 hours ago, Troo said:

     

    You win!! 

    Lamest Dismissive Response 2021

     

    Wear that badge with honor man. Great work. Really great work.

     

     

     

    Seems like it would be reasonable to ask if previous defeats should/could count. If they are new or different targets, different story.

     

     

    It's almost like... no risk, all reward gimme gimme?

     

     

    • Haha 1
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